Kieran Culkin Reveals How He Felt Working With Ex Emma Stone on the New Movie ‘A Real Pain’

The ‘Succession’ star paid compliments to his ex-girlfriend as he opened up about working with her on the new Jesse Eisenberg-directed film.

The ‘Succession’ star paid compliments to his ex-girlfriend as he opened up about working with her on the new Jesse Eisenberg-directed film. 

Cities: Skylines II toxicity and more layoffs | This week’s gaming news

It’s an awkward time to be a PC player. The platform has more games covering more genres than ever, and even standard PC hardware can deliver pristine, photorealistic graphics. At the same time, some of the biggest titles in recent memory have been absolute messes on PC at launch, like Cyberpunk 2077, Star Wars Jedi: Survivor, Redfall, the Dead Space and Resident Evil 4 remakes, and The Last of Us Part I. Unfortunately, it looks like we can add Cities: Skylines II to this list — which means I’m eagerly looking forward to the day when we can look back and say, “Man, remember when this game was broken? I’m glad Colossal Order fixed everything and appropriately apologized to its community.” At least, I hope that’s what we’ll say.

This week’s stories

Microsoft, macro layoffs 

Three months after closing its purchase of Activision Blizzard, Microsoft fired 1,900 people in its Xbox, ZeniMax and Activision Blizzard divisions. This follows a rash of layoffs in video games in recent months — last year, around 9,000 people in the industry were fired, and already in January nearly 6,000 jobs have been lost. It’s a legitimate crisis. Alongside the layoffs, Microsoft officially canceled Odyssey, the survival game that Blizzard had been working on for six years.

Palworld is the zeitgeist

So far, 2024 is the year of Palworld. The game comes from a small, rookie team and it’s been billed as “Pokémon with guns,” though it’s really more like Ark in terms of gameplay. Whatever reference you pick, Palworld is so popular that it’s No. 2 on the Steam charts for all-time concurrent players, right behind PUBG. With all of this attention, it was only a matter of time before Nintendo stepped in — the Pokemon publisher is investigating Palworld for potential copyright infringement, and we’ll see how that plays out in the coming weeks.

Cities: Skylines II and toxicity

The original Cities: Skylines came out in 2015 and ate up the audience that was left behind by EA’s SimCity, which landed in 2013 and was a busted mess. Cities: Skylines scratched that urban-planning itch, and over the years, developers at Colossal Order worked closely with players to foster a thriving mod community on Steam Workshop. Mods, custom assets and let’s play videos have been a critical aspect of Cities: Skylines’ long-term success.

Last October, after months of marketing collaborations with content creators like Biffa and City Planner Plays, Cities: Skylines II came out — and it was a disappointment to many players. The game was originally pitched as a simultaneous PC and console release, but it’s only available on PC and there’s no concrete timeline for when the other versions will come out. There’s been no word on a Mac or Linux launch. There’s also no official mod support for Cities: Skylines II, and when this feature does land, it will be through the game’s publisher, Paradox, rather than Steam Workshop. On top of all this, Colossal Order raised the game’s minimum and recommended PC specs just a month before release, and the new requirements made it unplayable for a large chunk of players. Even with a capable rig, Cities: Skylines II is riddled with visual and mechanical bugs. Simply put, it feels like Colossal Order pulled a SimCity.

The studio has been steadily rolling out updates, and CEO Mariina Hallikainen acknowledged that the game is missing some promised and highly publicized features, like mod support. But in a recent note to the community, she said the conversation with players was becoming toxic and she called for civility. Hallikainen told Engadget she’d witnessed a surge in personal attacks on developers and other players in forums and on social media.

Community members like Philip, the man behind the YouTube channel City Planner Plays, were surprised to hear the word “toxicity.” He told Engadget he’s witnessed an increase in negativity and frustration from players, but not toxicity. For Philip and many other dedicated Cities: Skylines players, the feedback has been justified. They want Colossal Order to take accountability for the state of the release, say they’re sorry, and provide a plan to fix things going forward. Maybe throw in some free in-game perks, too.

Collaboration with the community is what made the original game so successful, and the sequel could certainly benefit from crowdsourced improvements. Hallikainen told Engadget that working with content creators and modders has helped direct the updates to Cities: Skylines II post-launch, and the studio still loves working with these players.

This is only the beginning for Cities: Skylines II. Colossal Order intends to support and expand the game over the next 10 years. The original Cities: Skylines didn’t have all of the bells, whistles and mods when it first came out in 2015, and the sequel is starting in a similar position. Colossal Order sees Cities: Skylines II as a fresh foundation, but its core community expected a more complete experience from the jump — especially people who paid $90 for the Ultimate Edition.

We’ve seen titles like No Man’s Sky and Cyberpunk 2077 overcome rough launches to become beloved games down the line, and Colossal Order has a solid track record when it comes to long-term support. However, options like early access and paid betas exist for a reason. At the very least, players should know whether they’re spending money to play a new game, or to help finish it.

Now playing

I’ve been playing Persona 3 Reload, and now that embargo has lifted, I can say it’s great. Otherwise, my quest to hit Grandmaster in Overwatch 2 continues unabated.

This article originally appeared on Engadget at https://www.engadget.com/cities-skylines-ii-toxicity-and-more-layoffs–this-weeks-gaming-news-150133540.html?src=rss 

Joan Collins, 90, Looks Fabulous in Gorgeous Floral Dress With Pierce Brosnan at Prince’s Trust Lunch

The ‘Dynasty’ star stunned as she attended the Prince’s Trust luncheon and posed for photos with a number of different stars at the event, including James Bond himself.

The ‘Dynasty’ star stunned as she attended the Prince’s Trust luncheon and posed for photos with a number of different stars at the event, including James Bond himself. 

Who Are the Swans in ‘Feud’ Season 2? Get to Know Slim Keith, Ann Woodward & More

The Swans are taking over TV. ‘Feud: Capote vs. The Swans’ is making its grand debut on January 31. Meet the women at the center of the series.

The Swans are taking over TV. ‘Feud: Capote vs. The Swans’ is making its grand debut on January 31. Meet the women at the center of the series. 

Yamaha’s new audio mixer for gamers has a simpler interface and cheaper price

Yamaha has a new audio mixer for gamers and streamers. Nearly three years after the launch of the company’s first gaming-specific soundboard, the company’s new ZG02 adds a dedicated USB-C port for gaming consoles, a more streamlined profile and a lower price ($200 compared to the ZG01’s $300).

Yamaha wants to establish its ZG line as more straightforward and accessible than offerings from rival audio companies with gazes similarly fixed on the Twitch and Discord sets (Rode and Roland also court gamers and streamers). “While other game mixing solutions can be cumbersome and complex, the ZG02 offers a more tactile, compact and intuitive mixing experience with customizable effects controls,” Yamaha consumer audio director Alex Sadeghian wrote in a press release.

In addition to its on-the-fly sound, chat and voice adjustments, the Yamaha ZG02 includes competitive gaming “focus” modes and 3D surround sound. It has software-based mic settings and voice effects, including compression, limiter, reverb, pitch and a radio voice filter. In addition, you can assign your favorite shortcuts to its physical buttons in the (free) companion app for Windows and macOS.

The mixer supports gaming headsets with built-in or dedicated mics through an XLR / TRS combo jack on its rear (and has 48V of phantom power for condenser mics). It includes a “versatile USB interface” for Windows and macOS computers, and its console-specific USB-C port works with PS5 / PS4 and Nintendo Switch.

The ZG01 includes a USB driver that lets you route audio to two different apps (for example, Discord and OBS / Streamlabs). Yamaha also touts compatibility with the Elgato Stream Deck lineup. The $200 ZG02 is available starting today in the US at Yamaha’s website.

This article originally appeared on Engadget at https://www.engadget.com/yamahas-new-audio-mixer-for-gamers-has-a-simpler-interface-and-cheaper-price-140024235.html?src=rss 

Travis & Jason Kelce Joke Taylor Swift Made It to the Super Bowl in Her ‘Rookie Year’: ‘Shout out to Tay’

Taylor’s Super Bowl attendance is still unknown, but the NFL brothers appear to think she’s already ‘reached’ the football game. 

Taylor’s Super Bowl attendance is still unknown, but the NFL brothers appear to think she’s already ‘reached’ the football game.  

Elisabeth Moss Pregnant: ‘The Handmaid’s Tale’ Star Reveals She’s Expecting Her First Child

Elisabeth Moss debuted her baby bump and opened up about her pregnancy during an appearance on ‘Jimmy Kimmel Live!’

Elisabeth Moss debuted her baby bump and opened up about her pregnancy during an appearance on ‘Jimmy Kimmel Live!’ 

The Morning After: This is Doom running on E. coli bacteria

MIT biotech researcher Lauren “Ren” Ramlan has run the iconic computer game Doom using gut bacteria. It’s not doing the running of the game, per se, but it is running (barely) on a display inside a cell wall made entirely of E. coli bacteria.

The researcher dosed the bacteria with fluorescent proteins to ensure they lit up like digital pixels, reaching a heady 32×48 resolution. In their paper, Ramlan says “To run Doom, all one needs is a screen and willpower,” mentioning Doom running on the digital display for a pregnancy test.

However, this is not playable. It takes 70 minutes for the bacteria to illuminate one frame of the game and another eight hours to return to its starting state. So, nearly nine hours per frame. Your Switch doesn’t sound so bad now, does it?

— Mat Smith

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Microsoft’s gaming revenue was up 49 percent in Q2

Mostly thanks to the Activision deal.

It’s earnings season, so we’re trawling through reports and press releases and suffering earnings calls to eke out what it all means. For Microsoft, it was a boost in gaming revenue, having finally adopted Activision Blizzard. The entire company reported revenues of $62 billion (up 18 percent on last year) and profits of $21.9 billion (a 33 percent increase). Microsoft says its overall gaming revenue increased by 49 percent, 44 points of which came from the “net impact” of the Activision deal. Xbox hardware sales were up only three percent.

Continue reading.

Samsung’s annual profits continue to decline

The company is banking on the Galaxy S24.

Samsung still hasn’t recovered from its 2022 decline in profit. In its latest earnings report, it revealed KRW 258.94 trillion ($194 billion) in annual revenue and KRW 6.57 trillion ($4.9 billion) in operating profit for the fiscal year of 2023. That’s markedly less than last year. The company says its memory business — often a money maker — showed signs of recovery but not enough to stop it from incurring KRW 2.18 trillion ($1.63 billion) in operating losses for Q4 2023. Samsung has high hopes for the Galaxy S24 series and believes the devices’ AI capabilities can help its mobile business achieve double-digit growth in 2024. Here’s what we thought of the flagship S24 Ultra.

Continue reading.

The best gaming handhelds for 2024

From portable PC powerhouses to mobile emulation machines.

Engadget

There are enough of them now to warrant a guide. Yes, handheld gaming PCs are having a moment and, depending on what you want to play, the right handheld could range from a solid $100 emulation machine to a $700 portable PC more powerful than your existing laptop. My one tip: consider battery life.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-this-is-doom-running-on-e-coli-bacteria-121421476.html?src=rss 

Universal Music threatens to pull songs from TikTok over payment terms

Universal Music Group (UMG) is threatening to pull all of its music from TikTok today following a breakdown in negotiations over royalties, the company wrote in an open letter. That would mean TikTok creators would lose access to songs from stars including Taylor Swift, Billy Eilish, The Weeknd, Drake and others. 

With UMG’s deal with TikTok set to expire, the sides have reportedly been in negotiations for the past year. Such deals are worth billions annually to music publishing firms and are typically negotiated every few years. Universal is the world’s largest record label, and if does pull it’s music from TikTok, it would be the first time this has happened in recent memory.

Universal said TikTok wanted to pay a “fraction” of the rate paid by other social media sites. “As our negotiations continued, TikTok attempted to bully us into accepting a deal worth less than the previous deal, far less than fair market value and not reflective of their exponential growth.” 

In its own post, TikTok said that it serves as a valuable marketing tool for artists and publishers. “Despite Universal’s false narrative and rhetoric, the fact is they have chosen to walk away from the powerful support of a platform with well over a billion users that serves as a free promotional and discovery vehicle for their talent.”

TikTok also benefits greatly from access to Universal’s catalog and being cut off from access to ultra-popular artists like Taylor Swift would be a blow to creators and users. TikTok’s Chinese parent ByteDance has more than 3 billion monthly active users and made $29 billion in revenue in a single quarter ending June 2023, according to The Financial Times. Warner Bros. Music, the number three record label behind Sony Music and UMG, recently struck a deal with TikTok. 

Universal said it does “not underestimate what this will mean for artists and their fans” but that it will not shirk its responsibilities. “TikTok’s tactics are obvious: use its platform power to hurt vulnerable artists and try to intimidate us into conceding to a bad deal that undervalues music and shortchanges artists and songwriters as well as their fans.” The company added that payments from TikTok amount to “only about 1 percent of our total revenue.”

This article originally appeared on Engadget at https://www.engadget.com/universal-music-threatens-to-pull-songs-from-tiktok-over-payment-terms-101528365.html?src=rss 

Samsung’s annual profits continued to decline in 2023

Samsung has failed to recover from the sharp decline in profit it experienced in 2022. In its latest earnings report, the Korean company has reported KRW 258.94 trillion ($194 billion) in annual revenue and KRW 6.57 trillion ($4.9 billion) in operating profit for the fiscal year of 2023. Those are markedly smaller numbers than the previous fiscal year’s, especially the latter’s — Samsung posted an operating profit of KRW 43.38 trillion ($35 billion) for 2022, which was already $6.9 billion smaller than the year before due to the weak demand for its chips and smartphones. According to The Wall Street Journal, these numbers represent Samsung’s weakest earnings in over a decade. 

The company says its memory business showed signs of recovery, but not enough to stop it from incurring KRW 2.18 trillion ($1.63 billion) in operating losses for the fourth quarter of 2023. Its visual display and digital appliances division also posted KRW 0.05 trillion ($37.5 million) in operating losses despite TV sales doing well in the fourth quarter due to the holiday season. Samsung’s mobile business showed a a decline in sales and profit quarter-on-quarter, as well, due to lower smartphone sales and “the fading of new-product effects” from previous flagship models. 

For the first quarter of 2024, Samsung’s game plan is to improve its profits “by increasing sales of high value-added products,” such as components meant for generative AI products. It expects stronger demand for its chips in the PC and mobile sectors this year, but it admits that its earnings may not significantly recover soon because its customers are still downsizing their inventories. Samsung has high hopes for the Galaxy S24 series, though, and believes the devices’ AI capabilities can help its mobile business achieve a a double-digit growth in 2024. The Galaxy S24 phones have already started shipping with prices starting at $800 for the most basic version and at $1,300 for the S24 Ultra

This article originally appeared on Engadget at https://www.engadget.com/samsungs-annual-profits-continued-to-decline-in-2023-090500640.html?src=rss 

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