Roblox will require age verification for all users to access communication features

Roblox announced that it aims to roll out age estimation technology to all of its users by the end of 2025. Users on the gaming and social network will have to confirm their age in order to access communication features within the platform under the new policy. Roblox initially rolled out an age verification option to teen accounts in July as part of an effort to keep users younger than 13 from accessing select chat features.

In addition to confirming ages for individual accounts, Roblox also said it plans to adopt new systems that will limit communication between adults and minors unless they already know each other offline. Age verification can be completed by providing a selfie that Roblox and its partner will analyze or by submitting an accepted form of identification.

Roblox has drawn criticism for what many claim are failures to adequately protect younger users from bad actors, including facing lawsuits. The platform started rolling out more stringent policies aimed at child safety last year. These rules kept some interactive features away from the under 13 age group, while other additions were aimed at giving parents tools to curate their children’s experience.

Age verification is becoming a go-to method to try and protect minors from accessing inappropriate content online. Utah was the first state to adopt a requirement to prove users’ ages in order to access app stores, and other states like Mississippi are placing similar requirements on social media networks. There have been legal challenges, however. The tech sector has been arguing that their platforms should not be responsible for confirming ages, while digital privacy advocates have questioned whether sufficient protections have been enacted to keep users’ personal information safe with these new laws.

This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-will-require-age-verification-for-all-users-to-access-communication-features-203653330.html?src=rss 

‘Wednesday’ Season 3: Updates on Release Date, Returning Cast, Plot & More

Netflix’s hit series ‘Wednesday’ is returning for season 3. Get the latest updates on the release date, cast, plot details, and more.

Netflix’s hit series ‘Wednesday’ is returning for season 3. Get the latest updates on the release date, cast, plot details, and more. 

007 First Light is coming to PS5, Xbox Series X/S, Nintendo Switch 2 and PC on March 27

A PlayStation State of Play showcase all about 007 First Light shed some light on how Hitman developer IO Interactive’s James Bond game works. The stream also disclosed what was, until now, a top-secret nugget of intel: the release date. 007 First Light is coming to PlayStation 5, Xbox Series X/S, Nintendo Switch 2, Steam and Epic Games Store on March 27.

The State of Play included a partial playthrough of the first mission, which sees Bond stealthily tailing a suspicious bellhop through a fancy hotel. Some time later, Bond breaks into a car to chase down a target, which leads into an explosive shootout. In a neat touch, Bond is granted a license to kill when enemies are about to shoot at him. One of my favorite bits from the gameplay deep dive showed Bond pushing an enemy off a ledge and using the baddie to break his own fall. 

Bond uses all the tricks of the trade, including distractions, gadgets and sweet talking NPCs. As with the Hitman series, you’ll have plenty of options as to how to complete your objectives. Being a Bond project, of course there’s plenty of product placement too. You can read more details about what to expect from the game in our preview

In addition, IO Interactive revealed the game’s main cast during the State of Play. Patrick Gibson (The Tudors, Dexter: Original Sin) is playing 007. The cast also includes Priyanga Burford as M, Alastair Mackenzie as Q, Kiera Lester as Miss Moneypenny, Lennie James as John Greenway and Noemie Nakai as Miss Roth. What are the odds that at least one of those will turn out to be a double agent? 

Pre-orders are open now. If you do lock in a pre-order for the $70 base edition, you’ll get a free upgrade to 007 First Light – Deluxe Edition, which includes 24 hours of early access, as well as exclusive outfits and skins for weapons and gadgets.

This article originally appeared on Engadget at https://www.engadget.com/gaming/007-first-light-is-coming-to-ps5-xbox-series-xs-nintendo-switch-2-and-pc-on-march-27-191011686.html?src=rss 

Google’s latest Pixel drop brings the Material 3 Expressive UI to older devices

Now that the Pixel 10 series has been out for a week, Google has begun rolling many of the software features it debuted with those phones to its older devices as part of the September Pixel drop. Starting today, if you own any Pixel device Google has released since 2021, including the Pixel 6 and Pixel Tablet, you can start to customize your device with the company’s new Material 3 Expressive user interface.

Among other tweaks, Google made it possible to add “Live Effects,” including a few that cover the weather, to your phone’s lock screen wallpaper. Material 3 Expressive also gives you more control over how the contact cards your phone displays when your friends and family call you look. Even if you’re not one to endlessly tweak Android’s appearance, as part of the redesign Google has once again reworked the Quick Settings pane in hopes of making it easier to use.

As Google mentioned during last month’s Pixel 10 event, the Pixel Buds Pro 2 will receive a handful of new software features, beginning later this month. To start, there’s Adaptive Audio, which Google says will allow the Pixel Buds Pro 2 to intelligently adjust the output of your earbuds to your surroundings. At the same time, Loud Noise Protection will limit the volume of the Pixel Buds Pro 2 to preserve your hearing. Two new gestures allow you to accept or dismiss a call by nodding or shaking your head. You can do the same when a text message arrives.

Google

Bluetooth audio on the whole is getting a few upgrades on Android, courtesy of LE Audio Auracast. With the new tech, you can now simultaneously pair two different sets of Bluetooth headphones with a single Android handset. In practice, this will allow you and a friend to listen to the same song or podcast from a single device. If you want to involve more people, you can use your phone to create a QR code, which both friends and strangers can then use to join a private broadcast. Google suggests this could be a fun way to host a silent disco. To make it as easy as possible to start an audio broadcast, Google has redesigned Android’s Quick Share menu. A simple toggle allows you to switch between sending and receiving files, and there’s a new indicator where you can follow the progress of your transfers.

As mentioned, the new audio features are made possible by Auracast, which enables public broadcasts of Bluetooth audio. Google began supporting Auracast with the third Android 16 beta, and now we’re starting to see that support mature, with devices now from Google, Samsung and Xiaomi all ready to join in on the fun.

Of course, it wouldn’t be a recent Google release if the company didn’t include new AI features. On that front, the company is offering additional writing tools in Gboard. Like its iOS counterpart, the tool allows you to use an on-device model to edit your writing. The algorithm can tweak your messages to make them more formal, expressive or concise. It will also correct any spelling or grammatical errors.

Last but not least, Google is introducing an experience called Androidify, which allows you to use AI to create your own Android bot — you know, the cutesy mascot in most of the company’s smartphone marketing. The experience is available online and through an app Google has released on the Play Store. To get started, you can upload a selfie, write a prompt and add some accessories to your bot. Afterward, Google’s latest AI models will do the rest.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/googles-latest-pixel-drop-brings-the-material-3-expressive-ui-to-older-devices-180011681.html?src=rss 

Ubisoft’s free Assassin’s Creed Mirage Discovery Tour app allows you to explore 9th century Baghdad

Ubisoft is releasing a free Discovery Tour app covering the history of Baghdad, the setting of Assassin’s Creed Mirage. The game launched in 2023 without Ubisoft’s “Discovery Tour” feature, a mode that’s previously been packed into Assassin’s Creed games — starting with 2017’s Assassin’s Creed Origins — and uses the game’s open-world maps and character models to illustrate the history and cultural specifics of their chosen setting.

This new app takes a slightly different approach, reworking the map of Assassin’s Creed Mirage to deliver a two hour narrative adventure set in 9th century Baghdad. The Discovery Tour app also includes “encyclopedic entries on the history, art, and culture of medieval Baghdad and the Abbasid Caliphate” and an augmented reality feature that lets you view 3D models of famous artifacts.

It sounds like less of a playable history lesson than past Discovery Tours, but still an excellent use of the historical research that goes into each Assassin’s Creed game. It’s a bit unusual the app is being offered for free when Ubisoft has traditionally charged for Assassin’s Creed games or its standalone Discovery Tour apps, but maybe that reflects Assassin’s Creed Mirage‘s unique place in the series. The game was pitched as a back-to-basics stealth game without the open-world fluff of past games, and largely delivered.

Ubisoft’s approach to Assassin’s Creed might also be changing in general. The game franchise was spun-off alongside Far Cry and Tom Clancy’s Rainbow Six into a new subsidiary partially funded by Tencent earlier this year. Even grander plans to turn Assassin’s Creed into an always-online live-service game still loom in the background, too.

You can download and try the Ubisoft’s Discovery Tour App: Medievil Baghdad for yourself from the App Store and Play Store.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisofts-free-assassins-creed-mirage-discovery-tour-app-allows-you-to-explore-9th-century-baghdad-182020279.html?src=rss 

Amazon’s Tomb Raider series will star Sophie Turner as Lara Croft

We finally have our Lara Croft, well over two years after Prime Video’s Tomb Raider series was first announced. Game of Thrones alum Sophie Turner has been cast in the role, according to The Hollywood Reporter. She had better start trying on khaki shorts and blue sleeveless shirts.

Turner acknowledges the “massive shoes to fill” from previous actors that have played the role, shouting out Angelina Jolie and Alicia Vikander. She also says she can’t wait for audiences “to see what we have cooking.”

We also now know when the show will enter production. Filming starts on January 19. We don’t know when the series will come out, but at least we know it’s a real thing that’s going to get filmed.

Sophie Turner set to star as Lara Croft in upcoming Tomb Raider series from Amazon MGM Studios.

Phoebe Waller-Bridge serves as creator, writer, executive producer and co-showrunner.

Jonathan Van Tulleken set as director and executive producer and Chad Hodge joins as… pic.twitter.com/m7aaaZH9Sk

— Amazon MGM Studios (@AmazonMGMStudio) September 3, 2025

Additionally, the platform has announced that Chad Hodge will join Phoebe Waller-Bridge as a co-showrunner. Bridge was revealed as the creator well over a year ago. Hodge is best known for his work on shows like Good Behavior and movies like Single All the Way.

Bridge may be best known for creating the romantic comedy series Fleabag, but she has had plenty of experience with action-heavy projects. She created the series Killing Eve and co-wrote a James Bond film. She also starred in the most recent Indiana Jones movie, which is a franchise the Tomb Raider games cribbed from.

As for those games, Amazon is also publishing the next entry in the long-running franchise. Crystal Dynamics is developing it, which is the company that has been in charge of the mainline titles since 2003.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/amazons-tomb-raider-series-will-star-sophie-turner-as-lara-croft-183035877.html?src=rss 

The first new Bond game in over a decade is Hitman meets action blockbuster

IO Interactive seemingly wrapped up its assassination series Hitman in 2023, launching the anthology on practically every game platform. But it’s not done with sneaking, subterfuge, and… sniper rifles. The game developer announced that it was making a new James Bond game, teasing an “unrefined” Bond in training – yes, it’s another reimagined origin story.

At a closed-door briefing at Gamescom, I watched the team play through some early parts of 007 First Light, with Bond part of a team of more seasoned spies hunting down a rogue double-‘o’ agent. Ah, that sounds like a Bond plot.

The gameplay was separated into three parts. First, the creative, exploratory sandbox part, as Bond tries to elbow his way into a bougie mansion – when he should be readying the escape car. Like Hitman, Bond can sneak around, triggering items to draw away guards or distract from his own actions. He scrambles up a building to get in through an open window, while vaguely flirting with staff and pretending he’s meant to be there. The team explained that social interactions will form another part of how the rookie agent can interact with people and progress through areas and toward goals.

Some features differentiate First Light from the aforementioned bald-headed assassination games. First of all, it’s far less centered on all the killing (at least until the full-throttle action sections later), with the team attempting to reflect Bond adventures beyond bullets and grizzly ends.

There’s also an Omega-branded Q Watch that attempts to elegantly fold in HUD features like location markers, weaponry, and gadget selection. It’ll also help analyze the environment for interactive parts and opportunities for Bond. Players will apparently have a degree of freedom to decide how they approach missions and areas, even if we only saw one approach during this presentation. It did manage to convey the stress and pressure I’d expect to feel from an IO Interactive game.

The early demo diverges from Hitman familiarity elsewhere. IO Interactive said that while 007 will offer a linear adventure of sorts, players will still have “control of their adventure.” A blend of action setpieces and more measured, thinking, exploratory sections should separate it from other games and other Bond games, too, which have typically been first-person shooters, some of which are terrible.

The demo jumps ahead as Bond follows the rogue agent in an exciting-looking car chase. These reminded me of Uncharted car segments, filled with destruction and chaos. Bond drives through a Swiss market, with something catching on his car tires for the rest of the chase, while there are jumps, explosions, and near-misses as you fight to catch up. It’s a shame that, at this early stage at least, you can tell that regardless of your honed driving skills, you will never catch up to your quarry until the game wants you to. The chase ends at a very well-guarded airbase.

This leads into the other facet of First Light: gunplay and way too many oil drums and trucks filled with gasoline. The final segment includes Bond rushing the airbase and chasing a military transport craft as it takes off. Fighting is a mix of duck-and-cover, using the environment, and, if all else fails, throwing your gun once it’s out of bullets.

There’s a great point after Bond barely makes it on board the plane just before it takes off. He uses his Q Watch to tilt the plane, swinging cargo and enemies into the walls of the plane or even out the cargo door. Eventually, 007 is flung from the plane too, and as he falls, has to claim a parachute.

It’s a real change of pace from the early part of the demo but suggests First Light might cover all the Bond movie beats. I might not be sold on another Bond origin story, but hopefully, IO Interactive can successfully blend three different types of game together.

This article originally appeared on Engadget at https://www.engadget.com/gaming/007-first-light-hitman-meets-action-movie-183551755.html?src=rss 

Instagram finally has an iPad app 15 years after it first launched

The social media platform Instagram is finally available on the iPad as a native app. It only took 15 years, as the app first launched all the way back in 2010. We knew this was coming and, well, now it’s here.

The iPad is a different platform from a smartphone, so the tablet-based app features redesigned elements. For instance, the app opens directly into a feed of Reels. The iPad app also lets users organize posts and Reels into a chronological list, with recent posts appearing first. This is how social media used to work, before the almighty algos started choosing stuff for us. This “new” feature has also begun popping up once again on the standard app.

Meta

Otherwise, the redesign takes full advantage of the increased screen real estate. Comments on Reels will appear right next to the videos and the DMs page will include the inbox alongside the actual chat. This is reminiscent of how the web client of Messenger works.

This move is fascinating, as two years ago Instagram head Adam Mosseri said the iPad simply wasn’t a big enough market to fast track an app. “It’s still just not a big enough group of people to be a priority,” he wrote on X. “Hoping to get to it at some point, but right now we’re very heads down on other things.”

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/instagram-finally-has-an-ipad-app-15-years-after-it-first-launched-165521142.html?src=rss 

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