The Nothing Phone 3 arrives in July

Nothing plans to launch the Phone 3, its first proper flagship, on July 1, the company announced today. We already knew the phone was coming this summer, thanks to a teaser Nothing shared during last month’s The Android Show I/O Edition. During the segment, Nothing CEO Carl Pei said the new device will cost around £800 ($1080), which would easily make it the most expensive handset the company has produced to date. Pei also said Nothing plans to go “all-in” on Phone 3 with “premium materials, major performance upgrades and software that really levels things up.” 

Phone (3). It’s a magic number.

Coming July 2025. pic.twitter.com/WEQ7Vcf72H

— Nothing (@nothing) May 20, 2025

It will be interesting to see how Nothing builds on the Phone 3a and 3a Pro (pictured above), the two mid-range handsets the company released earlier this year. I reviewed both phones for Engadget, and felt they offered great value for the asking price of $379 and $459. I’m also curious to see if Nothing decides to make a proper push into the US market. While you can buy the company’s phones stateside, they don’t have robust carrier support. In any case, we’ll find out more about the new Phone 3 next month.   

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-nothing-phone-3-arrives-in-july-134121908.html?src=rss 

Nintendo Switch 2: The final preview

A next-gen Nintendo only comes around once a decade, which makes the Switch 2’s launch feel like a birthday, graduation and Christmas (or your holiday of choice) all rolled into one. However, like many gift-giving celebrations, obtaining the Switch 2 comes with several implications for your wallet and how it will fit into your life. So after getting the chance to play the Switch 2 for nearly 15 hours across two different sessions, I wanted to put together one last preview about Nintendo’s next console and if you should (or should not) try to snag one when it officially goes on sale on June 5.

Note: Another big reason for this second preview/hands-on is because unlike in years past, members of the media won’t be getting review units prior to launch. So this story features as much info as we have right now before open sales begin later this week.

Design

Sam Rutherford for Engadget

Nintendo hasn’t deviated too much from the original Switch’s template for its successor. You still get what is essentially a small tablet with two detachable Joy-Con, a built-in kickstand and a dock for hooking it up to your TV. That said, it feels like Nintendo has upgraded almost every component in some way.

The Switch 2’s screen is significantly larger at 7.9 inches across (up from 6.2 inches), while also having a higher resolution (1,920 x 1,080 vs 1,280 x 720). And while it’s not an OLED panel, LCD tech has really come a long way to the point where it’s honestly hard to tell (especially if you’re in a well-lit room). You also get support for HDR and variable refresh rates at up to 120Hz on its native display.

You can see HDR support for the Switch 2’s built-in display on things like the reflections coming from the truck’s bumper.

Sam Rutherford for Engadget

The Joy-Con, while retaining a familiar shape, have also basically been redesigned from the ground up. Not only are they a bit larger, they also feature a new magnetic attachment system with a larger button that makes snapping them on and off a breeze. Haptic feedback has also been enhanced with HD Rumble 2, which provides a stronger and wider range of vibrations.

But that’s not all because there’s even a new C button for Nintendo’s Game Chat feature (more on that later), along with what may be one of the biggest hardware surprises on the entire console. Thanks to small cameras built into the edge of each Joy-Con, when tilted on their side, they can turn into mice. This functionality is something I was skeptical about at first, but it quickly grew on me to the point where using the right Joy-Con as a mouse and the left as a traditional controller became my favorite way to play shooters like Metroid Prime 4: Beyond.

You can activate mouse mode for the Switch 2’s Joy-Con simply by turning them on their side in supported games.

Sam Rutherford for Engadget

As a mouse, the Joy-Con work surprisingly well even when you don’t have a flat surface in front of you. I tried using them on the arm of a couch and my pants rather successfully. That said, if you’re a true mouse and keyboard aficionado, there’s still a gap in accuracy and responsiveness between Nintendo’s Joy-Con and a traditional desktop mouse, though part of this is because when rotated sideways, the narrow controllers sometimes tilt over a bit too easily.

Sadly, the big question I can’t answer yet is whether these new Joy-Con will suffer from drift similar to what many people experienced with the original Switch. Nintendo says it’s using a new setup inside that should be significantly more robust, but only time and lots of mashing on those analog sticks will tell us for sure.

Performance

Nintendo

While the Switch 2 is significantly more powerful than its predecessors, to what exact degree we may not know for some time. Its core specs include a custom chip made by NVIDIA that features support for real-time ray tracing, G-Sync, DLSS and what the company says is 10 times the graphics performance of the Switch 1. It also has 12GB of RAM and 256GB of built-in UFS storage (of which 232GB is available out of the box). There’s also a microSD Express card slot for expandable storage, a 3.5mm audio jack, Wi-Fi 6 and not one but two USB-C ports (though only the bottom jack supports video out).

But what might be the biggest indicator of the Switch 2’s improved horsepower is the sheer number of third-party ports that will be available at launch (or at least its first month on sale). This includes titles like Cyberpunk 2077, Yakuza 0 Director’s Cut, Hitman World of Assassination and others, which are all games that developers didn’t even really try to bring to the Switch 1 due to its more limited performance.

Battery life

Sam Rutherford for Engadget

Featuring a 5,220mAh battery, Nintendo’s official longevity estimate for the Switch 2 ranges from 2 to 6.5 hours, depending on the exact game you’re playing. For a more real-world evaluation, during my second preview, I played Mario Kart World in handheld mode with the Switch 2’s screen set to max brightness (with ambient lighting disabled) starting from 100 percent battery. After 30 minutes, the console had 81 percent left, so if you do some rough back-of-the-napkin math, that translates to a total runtime of around two and a half hours.

That number might seem a bit low, but in many respects, this represents a worst-case scenario, as the device was connected to Wi-Fi and its screen was on full power. Furthermore, while I can’t say for sure the Switch 2 is like this, some gadgets discharge power slightly faster when their battery is at or close to max capacity. In short, I wouldn’t be surprised that by tweaking its settings a bit, it would be possible to boost that time up to three hours or more. And of course, if you’re playing a less demanding game (particularly an older Switch 1 title), I think Nintendo’s upper limit of six and a half hours is very plausible.

Nintendo’s launch titles and third-party games

It’s important to note that the Switch 2 bundle with Mario Kart World comes with a digital download instead of a physical game cartridge.

Sam Rutherford for Engadget

Over time, the original Switch sort of became the system you whipped out when you wanted to play first-party Nintendo games or smaller indie titles as the console simply didn’t have the horsepower to keep up with the latest Xbox or PlayStation. And while there are a number of third-party games like Elden Ring, Borderlands 4 and more that are planned to arrive on the Switch 2, the number of brand new games from Nintendo for the Switch 2’s launch is rather thin: it’s just Mario Kart World and the Nintendo Switch 2 Welcome Tour.

Granted, by the end of 2025, that list will look a lot better with Donkey Kong Bananza, Metroid Prime 4: Beyond and Kirby Air Riders slated to arrive later this year. The Switch 2 is also backwards compatible with games designed for the Switch 1, which gives it a rather large library out of the gate. But for anyone without a huge backlog, the lack of fresh launch titles is one of the biggest reasons that people shouldn’t feel like they are missing out if they can’t get their hands on a Switch 2 at launch.

The Nintendo Switch 2 Welcome tour generally consists of tutorials and quizzes about the console along with mini games like this one which requires you to use mouse mode to help the UFO dodge spiky balls.

Nintendo

Furthermore, while I’ve warmed up to Nintendo Switch 2 Welcome Tour as it’s a great way to learn about the console’s capabilities. I still feel like it should have been a free pack-in that comes with the system instead of an additional $10 purchase. It’s not nearly as fun or endearing as Astro’s Playroom was for the PS5 and I would say it’s only a must-buy for the most die-hard Nintendo completionists.

On the flipside, Mario Kart World is everything you want from a new installment in one of Nintendo’s most iconic franchises and then some. According to Nintendo itself, this game has been in development since 2017 and it really shows. Between the interconnected tracks and free roam mode, Mario Kart World’s map feels absolutely massive. The full roster and list of vehicles is also immense and there’s a fun new mechanic that allows you to generate boosts without needing to drift or jump up onto ledges, railings and walls to do tricks. I’ve even heard that you can use this skill to dodge blue shells, though I haven’t been able to nail the timing myself just yet.

Cheep cheep might be my favorite new character in Mario Kart World. Seeing a fish drive a car and throw bananas will never not be funny.

Sam Rutherford for Engadget

At its core, the game has the same polished driving and item slinging that people adore. Just one word of warning: With the game now supporting up to 24 players in a single race, being in the middle of the pack is even more chaotic than before. You’re basically asking to get constantly bombarded. Regardless, buying a Switch 2 without Mario Kart World feels like a mistake. That said, anyone planning on purchasing the bundle with both the console and game included should know that Mario Kart World comes as a digital download instead of a physical cartridge, which is a small bummer because otherwise the package essentially knocks $30 off the normal $80 price tag for the game.

Important add-ons and accessories

In addition to your usual assortment of cases, screen protectors and portable battery packs, there are two types of Nintendo Switch accessories you’re going to want to give some extra special consideration. The first is a microSD Express card, because while the Switch 2 comes with much more onboard storage than its predecessor (256GB, up from 32GB), with games like Mario Kart World featuring a file size of 23.4GB, depending on how big your digital library is, you might run out of space faster than you think.

Nintendo

Furthermore, you won’t be able to use the same basic microSD cards used by the OG Switch, as the Switch 2 is only compatible with the newer microSD Express format. The good news is that this memory is significantly faster than before (potentially up to four times speedier), which should provide quicker file transfers and loading speeds in games. The bad news is that microSD Express cards cost more than your garden-variety expandable storage with 256GB options costing around $60 or closer to $200 for larger 1TB models. For a more in-depth rundown, please check out our full guide on the best microSD Express cards for the Switch 2.

The other accessory you’ll want to think about is a camera, as you need one if you want to use the Switch 2’s new video chatting capabilities. On top of that, there are some features in titles like Mario Kart World and the updated version of Super Mario Party Jamboree that use the camera to superimpose you or your friends’ faces inside the game to add some extra personalization to the fun. Thankfully, Nintendo’s official camera is relatively affordable at $50, though there are some intriguing third-party options like this adorable Piranha Plant-themed one from Hori.

The importance of Nintendo Switch Online + Expansion Pack

There are two different tiers for Nintendo Switch Online. The basic $20 per year plan includes support for online play and Game Chat along with access to select classic titles from the NES, SNES and Game Boy. You also need it if you want cloud saves or the ability to transfer saved data between your original Switch and a Switch 2.

While not strictly necessary, the Switch 2’s Pro Controller is pretty much a must-buy for people who primarily play the console while docked to their TV.

Sam Rutherford for Engadget

That said, Nintendo makes a strong case for upgrading the more expensive NSO + Expansion Pack plan ($50 a year) which adds in games from the N64, Sega Genesis and Gamecube. But perhaps more importantly, this premium tier also gives you access to upgrade packs for original Switch games including The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Pokemon Scarlet and Violet and more. The updates not only make these games run smooth, they also include some extra features like the Zelda Notes app and even support for HDR for select titles. So if you’re worried about not having enough games to play on the Switch 2 at launch, NSO + Expansion Pack feels like a great way to instantly flesh that out.

Game Chat

One of the biggest additions to the Switch 2 is Nintendo’s Game Chat feature (which includes a dedicated chat button). I admit, it’s easy to write it off as Nintendo simply copying Discord and including similar functionality natively, but based on my experience with Game Chat so far, I’ve been impressed with how simple and convenient it is to use.

Nintendo

You can host your own chat room or join another (with people sourced from your friends list) and from there you can select between several sharing layouts and other options. There’s a voice-only mode along with small and expanded views that show what your friends are playing in dedicated windows along the bottom of the screen. Up to four video streams can be open at the same time and a total of 12 people can be in the same group simultaneously. There’s even a setting to turn on speech-to-text (or text-to-speech if you want to read what others are saying) with support for multiple languages as well.

Parents also don’t need to be worried about who might pop into their children’s rooms because they can manually approve who is allowed to participate in chat rooms with their kids via Nintendo’s Parental Control app.

My only gripe is that some video features are a bit low-res, which results in some aliasing (aka jaggies) when you activate the face cutout mode or turn on the setting that removes your background.

TV compatibility

One potential complication you don’t really need to think about with the Switch 2 is if your TV can take full advantage of the console’s capabilities. As long as it can handle 4K (3,840 x 2,160) at 60 fps or 1440p at 120 fps, you’re pretty much set. That’s because while the Switch 2 technically supports VRR at up to 120 fps, that spec only applies to the console’s built-in display.

Sam Rutherford for Engadget

That may be a bit of a bummer for some, though depending on the title, the Switch 2 may be able to send out 120 fps content at 1440p, which isn’t quite as good as what you get from some games running on the PS5 or Xbox Series X. But considering the OG Switch couldn’t do 4K at all, I’ll take what I can get.

Budget considerations

Priced at $450 (or $500 for the bundle with Mario Kart World), the Switch 2 carries with it a bit of sticker shock compared to the $300 launch price of the original Switch. Now I’m not here to tell you if that’s too much or simply too expensive in this economy. However, I think it’s important to point out that when adjusted for inflation, $300 in 2017 is worth about $400 in today’s money and that’s before you factor in things like tariffs and taxes.

Furthermore, you’ll want to consider your total spend, which may include the price of NSO, any games or accessories, or if you’re lucky enough to buy multiple units, the cost to get more than one Switch 2.

Future outlook

When I got my original launch Switch back in 2017, I had no idea it would hold me down over the last eight years as well as it has. Personally, I’m planning to put my own money down on what looks to be a very thorough upgrade over its predecessor. And it’s a similar situation for anyone lucky enough to snag a pre-order, as your mind is probably already made up.

Sam Rutherford for Engadget

The Switch 2 retains almost everything people love about its predecessor while adding extra polish and performance across the board. Yes, simply by the numbers, it’s a lot more expensive than the original, but I’d argue that its upgraded specs and the ability to serve as both a home console and a portable game player puts it on equal footing when compared to similarly priced rivals from Microsoft and Sony.

I do wish Nintendo’s first-party software lineup was a bit deeper at launch, but I think the Switch 2’s backwards compatibility and much stronger third-party support are doing a lot to fill in the gaps until DK Bananza and Metroid Prime 4 arrive later this year.

That said, not being able to obtain a model at launch shouldn’t be a major downer. Mario Kart World is the only major new first-party Nintendo game out of the gate and while it’s so good that I’m certain everyone will be playing it for the next decade, those who can’t won’t be left in the dust. I feel like the real goal for serious gamers is to simply get (or save up for) one by the end of the year when more flagship titles become available. After all, as good as the Switch 2 has been during my previews, it becomes so much better when you can play it with friends and it’s going to take time for supply to catch up to demand.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-the-final-preview-faq-140055895.html?src=rss 

How to watch Sony’s State of Play at Summer Game Fest

Summer Game Fest week just got even busier. Sony is throwing its own party on Wednesday, June 5 at 5PM in the form of a State of Play. The stream will showcase “must-play” PS5 games from developers based around the world and you can watch it on on YouTube or Twitch. To make things even easier for you, you can watch it right here by clicking the big red button above when the time is right. (English subtitled and Japanese versions of the State of Play will be available too.)

The State of Play will run for over 40 minutes, so there should be a bunch of games included. Sony hasn’t given any hints as to what it will show off as yet, but it’ll surely be worth checking out the stream. We learned about some interesting projects in the last State of Play, such as the very tasty-sounding Soros from Returnal studio Housemarque. There’s always a chance that Sony will show up at Summer Game Fest Live on Friday, June 6, to reveal something else off.

With this State of Play, Sony is padding out a packed SGF schedule that includes what is routinely Xbox’s biggest showcase of the year on Sunday, June 8. And then there’s also the little matter of the Nintendo Switch 2’s arrival on June 5. It’s shaping up to be a fun, if very busy, week.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/how-to-watch-sonys-state-of-play-at-summer-game-fest-143012779.html?src=rss 

Microsoft Edge will stop begging you for attention (in Europe, at least)

Good news to anyone living in the European Economic Area (EEA): Microsoft is toning down its “pick me” energy in order to further comply with the Digital Markets Act. The company has announced updates that notably include Microsoft Edge no longer begging to be your default browser. However, if you open the AI-powered browser, the guilt trip will return for the time being. This change should already be available, rolling in with an Edge update released on Thursday, May 29. 

On top of that, you should no longer get pestered by other apps to reinstall Microsoft Edge if you choose to remove it altogether. The only exception are progressive web apps (PWAs) that have Microsoft Edge tech. This update is still coming to some apps, and should roll out to Windows 10 and 11 this month.

You can also separate yourself even further from the tech giant and uninstall the Microsoft Store on your device. Any apps you already downloaded will continue to update. The new option should come “later this year” on Windows 10 and 11 devices. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/microsoft-edge-will-stop-begging-you-for-attention-in-europe-at-least-130038477.html?src=rss 

Google Wallet’s PayPal integration is ending this June

You can no longer use Google Wallet to pay with your PayPal account in the US. As Android Authority has reported, Google has updated the Wallet Help page to state that the integration will be ending on June 13. Your linked PayPal account can no longer be used to pay for anything, and it will automatically be deleted from the digital wallet application. To be able to continue paying online with the app, including recurring payments for subscriptions, you’d have to add at least one card if you haven’t yet. 

While it’s no longer possible to link a PayPal account to Wallet, it’ll still work as intended if you attach a PayPal-branded debit card to the app, which will also let you spend your Paypal balance. It’s just the account integration itself that will no longer work. That said, the change seems to only affect users in the US. In Germany, where the option to link PayPal accounts to Wallet is also available, PayPal will continue supporting the integration. 

Google Wallet lets you store cards for payment online and for tap-to-pay services, as well as documents that include digital passports, state IDs, driver’s licenses, virtual car keys and flight information. Last year, Google shut down its standalone Pay app in favor of Wallet in order to simplify its payment options. 

This article originally appeared on Engadget at https://www.engadget.com/apps/google-wallets-paypal-integration-is-ending-this-june-133045777.html?src=rss 

The FDA rolls out its own AI to speed up clinical reviews and scientific evaluations

The FDA has launched the generative AI tool, Elsa, agency-wide to help its employees with everything from clinical reviews to investigations. Sure, we’re living in a time of widespread disinformation and pushbacks against science, but why not rush things through with AI?

Elsa — yes, weirdly like the snow queen from Frozen — completed a “very successful pilot program with FDA’s scientific reviewers.” According to the FDA, the AI tool can help with reading, writing and summarizing everything from adverse events to assessments. Elsa can also do label comparisons and generate code. It’s already being used to speed up clinical protocol reviews and scientific evaluations, along with finding “high-priority inspection targets.”

Elsa should be a secure platform, the FDA states. It’s not clear how exactly the agency trained Elsa, but the FDA claims it’s not through “data submitted by regulated industry.” The information exists in Amazon Web Services’ GovCloud that, again, should keep all information internal.

The FDA calls Elsa the first step in its AI journey. “Today marks the dawn of the AI era at the FDA with the release of Elsa, AI is no longer a distant promise but a dynamic force enhancing and optimizing the performance and potential of every employee,” said FDA Chief AI Officer Jeremy Walsh. “As we learn how employees are using the tool, our development team will be able to add capabilities and grow with the needs of employees and the agency.”

This article originally appeared on Engadget at https://www.engadget.com/ai/the-fda-rolls-out-its-own-ai-to-speed-up-clinical-reviews-and-scientific-evaluations-120052323.html?src=rss 

How to watch Black Voices in Gaming at Summer Game Fest 2025

Black Voices in Gaming will be at Summer Game Fest 2025, with its showcase taking place on June 9 at 12PM Eastern time. You’ll be able to stream it live online on The Game Awards YouTube channel. The non-profit organization focuses on putting a spotlight on titles created by Black game developers and on curating culturally relevant games centered on the lived experiences of Black, Indigenous and other People of Color (BIPOC). On X, the team said you can expect “world premieres, dope interviews, and bold voices pushing the culture forward” during the event. It didn’t list out the games it’s going to feature, but you can peek at the kind of titles the organization champions on its website.

Guess who’s back? Back again! It’s almost that time! The Black Voices in Gaming Showcase returns June 9th at 9AM PT, streaming during @summergamefest weekend!

Get ready for world premieres, dope interviews, and bold voices pushing the culture forward. Don’t miss it!#BViGpic.twitter.com/p84nLSt4Cl

— Black Voices in Gaming (@BVIGaming) June 2, 2025

Summer Game Fest kicks off on June 6 with its opening livestream, followed by the indie-focused showcase Day of the Devs. On June 7, you can watch a showcase for time-sucking cozy games called Wholesome Direct, as well as the Women-led Games Showcase that will feature 39 titles from women-led and majority women development teams. That will be followed by the Latin American Games Showcase for titles created by Latin American developers and the Green Games Showcase for games that make direct contributions to green initiatives. On June 8, there will be showcase dedicated to Xbox games, featuring reveals and updates from across Xbox Game Studios, Bethesda and Activision Blizzard. In addition, Death Stranding 2 will premiere at the event on the evening of June 8. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/how-to-watch-black-voices-in-gaming-at-summer-game-fest-2025-125906747.html?src=rss 

The Morning After: What to expect at Summer Game Fest 2025

It’s time to game. Kicking off June 6, with Summer Game Fest Live, SGF 2025 runs through to June 9, with the likes of Xbox Games Showcase and even Death Stranding 2 live game premiere likely to make headlines. There is a bunch of others in store, including Day of the Devs. Devolver Direct and Wholesome Direct are peppering the schedule.

For Xbox, games in the pipeline include the new Fable, Perfect Dark, Gears of War: E-Day, Everwild, State of Decay 3, Clockwork Revolution, Hideo Kojima’s OD and Contraband.

What about Nintendo (although it’s a bit busy) and Sony? Traditionally, both have their own presentations, but there is no word yet on either. Ubisoft usually does a thing too, but nothing’s on the docket.

The most recent headline-makers include a glimpse at The Witcher 4, courtesy of Unreal, and a closer look at IO Interactive’s 007 First Light, a James Bond game from the studio responsible for the incredible Hitman series. Hopefully, there are further surprises. Maybe a Silksong release date? Gosh, I can be silly.

— Mat Smith

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How SGF gave games media a better kind of trade event

Summer Games Fest kicks off at the end of the week. We’re sending a small team of editors to watch, play and interview their way through all the biggest reveals and experiences. While it doesn’t yet have the iconic weight of E3 — which is all but dead — SGF is a crucial lightning rod for most of the gaming industry. Jessica Conditt lays out why she prefers the new form of the gaming trade show — and how she might have cursed the whole thing with her witchy powers.

Continue reading.

28 Years Later used 20 iPhones at the same time

The film used three iPhone rigs.

Sony

Director Danny Boyle has discussed the use of iPhones for 28 Years Later in an interview with IGN. The movies used three special rigs for the iPhone sequences: one for eight cameras, which one person can carry, another with ten and another with 20.

“I never say this, but there is an incredible shot in the second half [of the film] where we use the 20-rig camera, and you’ll know it when you see it,” Boyle told IGN. He described the 20-iPhone rig as “basically a poor man’s bullet time.”

Continue reading.

Stranger Things 5 finally has a release date

Spread across three volumes.

Netflix

While I thought they’d keep the Stranger Things train rolling until Bobby Milly Brown morphed into Winona Ryder, this is the end. Netflix has finally revealed the release date for the show’s fifth and final season: November 26. Volume one has four episodes, followed a month later by three episodes for volume two on Christmas Day (December 25) and the final episode on New Year’s Eve (December 31).

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-111341868.html?src=rss 

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