Obsidian Entertainment has big ambitions for Grounded 2’s small world

Obsidian Entertainment has been an incredibly versatile game developer over the years, even venturing outside its RPG comfort zone with the original Grounded. As a survival adventure game where you’re shrunken down and explore the hidden, vast world of a backyard, it became a well-loved hit, and it evolved even further throughout its early access period. But now, the developers have big plans for Grounded 2, which has new features and a larger scope that was too big for the original to contain.

Shortly after the reveal during the recent Xbox Games Showcase alongside Summer Game Fest 2025, I got to play the opening of the sequel, which sees the familiar crew of teenage scavengers, now a little older and wiser, shrunken down once again to survive a new small world hidden in the town’s park. Even as a new iteration of a familiar premise, which is essentially the survival gameplay of Rust by way of the whimsical Honey, I Shrunk the Kids, Grounded 2 is already showing some promise as the bigger and better sequel.

Grounded 2, which will also launch in early access, already feels like a bigger game, even from the confines of the tutorial zone. For starters, there’s a larger focus on building up the experience of the four teenage scavengers and how they fit into the larger story. It’s not quite Yellowjackets when it comes to teen drama, but the crew exploring the small world of the park have colorful language and quips at their disposal. There’s a generally stronger sense of personality in Grounded 2, which is bolstered by some more character-driven writing and opportunities to take in the lore of the company responsible for the experiments in town.

The experience of playing Grounded 2, much like the original and other survival games, is all about gathering resources from the land and acquiring knowledge to stay alive. Along with collecting materials to build weapons, armor and structures, you’ll also have to keep your characters fed and hydrated. You’ll also need to defend yourself against the various critters roaming about, such as the ants and the spiders. Also returning is the arachnophobia accessibility option to make them appear less disturbing for players. Thankfully, you can now use a dodge to avoid attacks – a first for the series – and combat is generally more responsive and fair.

Grounded 2 feels like a more well-rounded and refined take on the original, which is a solid game in its own right. One great addition that I got to play with was the new ant mount, or buggy, as the devs call it. You’ll be able to ride on top of a friendly ant that can attack enemies, move faster throughout the world, and even collect material far more quickly than the human scavengers.

Obsidian Entertainment

Shortly after my hands-on experience, I sat in on a roundtable discussion with game director Chris Parker and producer Miles Winzeler from Obsidian Entertainment, who explained how early access feedback from players helped bring the game to its current state. In order to fully implement their vision for Grounded, though, they would need a new game.

“Almost everything in Grounded 2 comes from feedback from the community that we had gathered from the first game,” Parker said. “We had to look at what was important to work on with the sequel. People always want more stuff to do. They wanted to have the buggies, which was a huge one and our number one most requested feature from out the gate on Grounded 1. We then had to work on new creatures, armor and weapons, among other things. How can we further develop our progression systems? So those were all the things that we took on from the beginning for Grounded 2.”

Grounded 2 felt like a more fully realized game, which leveraged years of work on the original. Along with a more developed story campaign focusing on helping the kids survive the portion of Brookhollow Park they have to explore – which is more than three times the size of the original’s map – The game will also launch with creative mode, which was a popular feature that let players focus on exploring and building up structures at their leisure.

Obsidian Entertainment

“We’re always trying to challenge scale and how we can create a sense of awe and mystery by having something that’s supposed to be normal but is now this gigantic thing,” Parker said. “That’s always the fun when making this game.”

I really took to the added scope of Grounded 2. Not just as a shrunken person trapped on the grounds of a park but also for the new features and ideas at work for the sequel. With the game coming out in July for early access, Grounded 2 has already got me invested in making a return visit to this small world with big ambitions.

Grounded 2 will release in early access on July 29 for Xbox Series X|S and PC, and will be available for Game Pass subscribers.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/obsidian-entertainment-has-big-ambitions-for-grounded-2s-small-world-173027415.html?src=rss 

God help us, Donald Trump plans to sell a phone

Donald Trump is launching a cellular brand called Trump Mobile. The newly formed company, which was announced today by Donald Trump Jr., will sell a single wireless plan called “The 47 Plan,” which offers unlimited talk and texting, as well as unlimited data that throttles speeds after the first 20GB each month. The Trump Mobile plan is a white-label plan built on an existing mobile virtual network operator (MVNO) called Liberty Mobile. The company also plans to sell “The T1 Phone,” a gold-accented smartphone that it says will be manufactured in the United States.

During the announcement event for Trump Mobile held at Trump Tower in New York City, Donald Trump Jr. said they were building something for “people who have been underserved,” and to “make sure that real Americans could get true value from their mobile carriers.” Trump Mobile’s only plan will cost $47.45 per month, which is roughly double that of equivalent offerings at other low-cost carriers like Mint Mobile and Boost Mobile. Liberty Mobile, the MVNO behind Trump Mobile, offers plans starting at $20 per month. Customers will be able to use their own devices with a Trump Mobile SIM card.

The plan will supposedly include a telemedicine service powered by Doctegrity, which will allow subscribers to access medical and behavioral health services through the third-party provider. The plan is also said to include roadside assistance provided by Drive America and mobile device protection by Omega Mobile Care.

Details on The T1 Phone are sparse, though some specs are listed on the website. The phone is said to sport a 6.8” AMOLED screen with a 120 Hz refresh rate, a rear three-camera setup with a 50MP main camera, and 2MP “depth sensor” and macro cameras, a fingerprint sensor and “AI Face Unlock,” and a “5000mAh long life camera,” which we presume was intended to describe the battery. The phone is said to run on Android 15. Oh, and it costs $499, which is both more than what it’s likely worth, and casts doubt on its manufacturing claims. Recall that estimates for American-made iPhone were in the ballpark of $1,500. Who knows if it will ever see the light of day, but if it does, maybe this piece of Trump-branded merch will be free of obvious spelling errors.

Donald Trump’s various licensing ventures have proved lucrative for the sitting president. In his latest financial disclosure, Trump disclosed over $50 million in income from token sales related to his crypto venture with World Liberty Financial. The disclosure also listed incomes of $2.8 million from Trump Watches, $2.5 million from Trump Sneakers and Fragrances, $1.3 million from the Greenwood Bible and $1.16 million from his NFTs.

This article originally appeared on Engadget at https://www.engadget.com/mobile/god-help-us-donald-trump-plans-to-sell-a-phone-155830965.html?src=rss 

Patreon is raising its fees for new creators this summer

After August 4, creators setting up a paid membership page on Patreon will have to pay a 10 percent fee on their earnings under the platform’s new standard plan. While Patreon currently offers Pro and Premium plans, which carry fees of 8 percent and 12 percent of creators’ income, respectively, it’s merging the two into a single option moving forward. The price increase only applies to creators publishing a new page; Patreon says it will continue to honor the lower Pro rate for anyone who has locked it in by August 4.

Once the change is in place, things will also get a bit cheaper for creators who were operating under the Premium (12 percent) plan. Rather than continuing to pay 12 percent, Premium creators will be shifted to a custom “Pro + merch” plan that will come with an 11 percent fee. If they remove the merch option, the fee will drop to 8 percent.

Patreon also says it’s increasing the amount of free storage it’ll provide for creators using Patreon Video. While it previously said it would provide storage for up to 100 hours of video across the account’s lifetime and charge for anything beyond that, Patreon now says it will begin offering 100 hours of video per month for free later this summer. The move comes shortly after the platform teased new tools including a built-in livestreaming feature, Live Video. Patreon began tests of Live Video among select creators this spring, with plans for a summer rollout.

This article originally appeared on Engadget at https://www.engadget.com/social-media/patreon-is-raising-its-fees-for-new-creators-this-summer-161546739.html?src=rss 

Our favorite power bank for iPhones is 20 percent off right now

I test a lot of batteries and I find myself drawn to the ones that do a little extra, like offering built-in cables, magnetic charging, onboard displays or, in this case, a handy kickstand that lets you view your phone as it recharges. Anker’s MagGo 10,000mAh power bank is the one we recommend for iPhones in our guide to the best power banks. Right now, it’s 20 percent off, bringing the $90 brick down to $72. That’s not the lowest price we’ve seen — it dipped below $60 for Black Friday last year — but this is the best deal we’ve seen since then. 

In my test with an iPhone 15, the bank’s 10,000mAh capacity charged the handset from near-dead to full and had enough juice left over for an additional 70 percent refill. It was fairly speedy too, getting the phone up to 85 percent in about 90 minutes. The kickstand is sturdy and the magnets hold the phone firmly. Though that compatibility is restricted to MagSafe iPhones (iPhone 12 and newer), the USB-C port on the side means you can charge other devices with a wired connection. It even comes with a USB-C to C cable. 

A digital display on the side tells you how much charge the battery has left as well as how much wattage is funneling to your device as you charge. It comes in five colors: white, black, blue, green and pink, all of which are on sale. You can get the same deal directly from Anker with an auto-applied code. Of course, the battery may dip lower for Amazon’s Prime Day sale that’s expected in July, but even without a further discount, this is still a good deal on a capable portable charger.  

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-power-bank-for-iphones-is-20-percent-off-right-now-163026961.html?src=rss 

WhatsApp has ads now, but only in the Updates tab

It has been a long time coming — seven years since Meta first announced its plan to do so, in fact — but ads are starting to appear in WhatsApp as of Monday. They’ll only be visible on the Updates tab and the company says those who use the app only to chat with family and friends really won’t see any change to their WhatsApp experience. The same goes for two other new features: channel subscriptions and promoted channels. “We’ve been talking about our plans to build a business that does not interrupt your personal chats for years and we believe the Updates tab is the right place for these new features to work,” a company blog post reads.

WhatsApp users will be able to chat to a business that’s using the Status tab to advertise a product or service, according to Meta. The company says it will use some user data for ad targeting, including your device’s language, country or city, channels you follow and how you interact with ads. If you’ve added WhatsApp to Meta’s Accounts Center, the company will use your ad preferences and info from across your Meta accounts. Meta says it won’t sell or share your phone number with marketers. Nor will it tap into your chats, calls and status for ad targeting — those will all still have end-to-end encryption.

The Status tab is valuable screen real estate. Meta says more than 1.5 billion people use it every day. Advertising is still by far the company’s largest stream of revenue so the only really surprising thing about Meta starting to show ads in WhatsApp is that it took so long. After all, the company could probably do with more ways of making enough money to underwrite parts of the business that may take a long time to turn a profit, if they even get to that point.

This article originally appeared on Engadget at https://www.engadget.com/apps/whatsapp-has-ads-now-but-only-in-the-updates-tab-144829657.html?src=rss 

There’s a Nintendo Direct for Donkey Kong Bananza on June 18

The Switch 2 is officially out in the wild, but the launch lineup is a bit thin. Mario Kart World is great, of course, but I’m missing a legitimate 3D platformer. That’s where Donkey Kong Bananza comes in. Nintendo has announced a Direct livestream for its next first-party game, scheduled for June 18 at 9AM ET.

It’ll stream live via Nintendo’s official YouTube account. We’ve put an embed below, so feel free to keep this page bookmarked for Wednesday morning. We’ll be watching and will pull out all of the juicy banana-shaped nuggets.

Nintendo promises “roughly 15 minutes of information about the upcoming Nintendo Switch 2 game.” That matches the length of the recent Direct that was dedicated to Mario Kart World.

We still don’t know too much about this game, other than the basics. It stars Donkey Kong and he wants to collect gigantic gold bananas because of course he does. The game worlds are destructible, so the goofball gorilla can get his Minecraft on and dig through just about anything.

It has been suggested that any ape-related destruction remains as a permanent part of the map, thanks to the increased power of the Switch 2. The initial trailer also shows some sidescrolling sections inspired by Donkey Kong Country.

This seems like the perfect video game to tide us over until Mario gets his lazy butt away from the racing tracks and back into saving kingdoms. Donkey Kong Bananza will be available on July 17 for Switch 2.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/theres-a-nintendo-direct-for-donkey-kong-bananza-on-june-18-153503678.html?src=rss 

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