Apple is ‘open to’ acquisitions to boost its AI roadmap

Apple leadership discussed results and updates today in its third-quarter conference call, including some statements about its AI endeavors. As reported by CNBC, CEO Tim Cook said that the company is “significantly growing out investments” in artificial intelligence, which shouldn’t be much of a surprise for any players in the tech space. However, Cook did acknowledge that an acquisition to boost its work in AI wasn’t out of the question. “We’re open to M&A that accelerates our roadmap,” he said.

Cook said that Apple is “not stuck on a certain size company” as a possible target for an AI-related purchase. He noted that Apple has acquired “about” seven businesses so far this year across multiple disciplines but that none were “huge in terms of dollar amount.”

The company also has been pretty quiet on its promised plans to overhaul the Siri voice assistant with more AI features. The news is still sparse on that subject; according to Reuters, Cook simply stated that the team is “making good progress on a personalized Siri.” Despite hopes that Siri improvements would be unveiled at WWDC 2025, the latest projections are that the AI-powered update to that service might not be ready until spring 2026.

Apple did announce a few Apple Intelligence iterations at WWDC, but the general consensus is that the company’s AI efforts have been flagging behind other big tech businesses. That has led to speculation that it may look externally to improve its standing in the race to build the best AI features. Most recently, some execs within Apple have allegedly been eyeing up Perplexity as a potential acquisition.

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-is-open-to-acquisitions-to-boost-its-ai-roadmap-221925560.html?src=rss 

Battlefield 6 gets an October 10 release date

Fall is often first-person shooter season, and looks like this year’s release calendar will include the next entry in the Battlefield series. Battlefield 6 is launching on October 10, and will be available to play on PlayStation 5, Xbox Series X/S and PC via Steam, Epic Games and the EA Play app.

The previous trailer for the first-person shooter only showed content from the game’s single-player campaign. While there have been some solid stories in the Battlefield franchise, the main draw for many fans is the sprawling multiplayer matches, which were the focus of today’s new trailer and livestreamed event. The signature Conquest, Rush and Breakthrough modes will return in Battlefield 6, as well as typical FPS fare such as Team Deathmatch, Squad Deathmatch, Domination and King of the Hill. The new game mode coming this fall is called Escalation, where teams will face off to control and hold several capture points. On the map front, there are new locations in Egypt, Gibraltar, Tajikistan and Brooklyn, plus at least one familiar one: a remake of Operation Firestorm from Battlefield 3.

There will be four familiar classes for players to choose from: Assault, Support, Recon and Engineer. Other tweaks showcased in the multiplayer content unveiled today include a new Drag and Revive option, where downed teammates can be lugged to a safer spot before you rez them, and an option for wall-mounting weapons for less recoil. There will also be plenty of opportunities for high-tech environmental destruction between the tanks, rocket launchers, aerial assaults and drone-mounted explosives. Or you can keep it simple and smash stuff with a really big hammer.

If you can’t wait until October 10 to get into the combat, Battlefield 6 will have two open beta weekends on August 9-10 and August 14-17. It’s encouraging for fans to see some solid news about the upcoming game after an investigation by Ars Technica surfaced some concerning problems with its development and with AAA gaming at large.

This article originally appeared on Engadget at https://www.engadget.com/gaming/battlefield-6-gets-an-october-10-release-date-200150912.html?src=rss 

Google lost its antitrust case with Epic again

Google’s attempt to appeal the decision in Epic v. Google has failed. In a newly released opinion, the Ninth Circuit Court of Appeals has decided to uphold the original Epic v. Google lawsuit that found that Google’s Play Store and payment systems are monopolies.

The decision means that Google will have to abide by the remedies of the original lawsuit, which limits the company’s ability to pay phone makers to preinstall the Play Store, prevents it from requiring developers to use its payment systems and forces it to open up Android to third-party app stores. Not only will Google have to allow third-party app stores to be downloaded from the Play Store, but it also has to give those app stores “catalog access” to all the apps currently in the Play Store so they can have a competitive offering.

In October 2024, Google won an administrative stay that put a pause on some of those restrictions pending the results of this Ninth Circuit case. “The stay motion on appeal is denied as moot in light of our decision,” Judge M. Margaret McKeown, who oversaw the case, writes.

“This decision will significantly harm user safety, limit choice, and undermine the innovation that has always been central to the Android ecosystem,” Lee-Anne Mullholand, Google’s Global Head of Regulatory Affairs, told Engadget. “Our top priority remains protecting our users, developers and partners, and maintaining a secure platform as we continue our appeal.” Google intends to appeal the Ninth Circuit’s decision to the Supreme Court.

The origin of the Epic v. Google lawsuit was Epic’s decision to circumvent Google’s payment system via a software update to Fortnite. When Google caught wind, it removed Fortnite from the Play Store and Epic sued. Epic pulled a similar gambit with Apple and the App Store, though was far less successful in winning concessions in that case — its major judicial success there has been preventing Apple from collecting fees from developers on purchases made using third-party payment systems.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-lost-its-antitrust-case-with-epic-again-190633325.html?src=rss 

‘Once Upon a Time in Hollywood’ Sequel: About the Cliff Booth Spinoff

Brad Pitt is reprising his role as Hollywood stuntman Cliff Booth from Quentin Tarantino’s 2019 movie. Get the latest updates on the upcoming spinoff here.

Brad Pitt is reprising his role as Hollywood stuntman Cliff Booth from Quentin Tarantino’s 2019 movie. Get the latest updates on the upcoming spinoff here. 

Uber Eats is stuffing AI slop into your meal

Uber Eats has added a slate of AI features designed to, theoretically, help merchants earn new customers and ease the shopping experience for users.

AI-enhanced food images are intended to make dishes more appealing by improving photos uploads. In the press release, Uber Eats shows an example in which pictures captured very close to the food are transformed into wider field-of-view shots of plated dishes. Because the tool creates portions of the image that were not there before, its accuracy remains to be seen.

Menu descriptions will also get the AI treatment with the idea being to ensure their accuracy so that customers feel more confident in what they’re ordering. It will also summarize restaurant reviews, with the goal of highlighting areas for improvement as well as strengths. Much like the generated images, the jury is still out on if these tools will be useful, or another vector for hallucinations.

Uber is inviting users to send photos of delivered food for items that lack menu images. Customers in the United States, Canada, Mexico and the United Kingdom can earn $3 in Uber Cash for their pictures.

“Live order chat” will finally allow merchants to initiate conversations directly with customers once an order has been placed.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/uber-eats-is-stuffing-ai-slop-into-your-meal-174413765.html?src=rss 

Justin Timberlake’s Health: His Lyme Disease Diagnosis Explained

After wrapping up his ‘Forget Tomorrow World Tour,’ Justin revealed he has been living with Lyme disease. We’re breaking down his diagnosis here.

After wrapping up his ‘Forget Tomorrow World Tour,’ Justin revealed he has been living with Lyme disease. We’re breaking down his diagnosis here. 

VILE: Exhumed is an unjust casualty in Steam’s sweeping censorship campaign

Over the past few weeks, thousands of video games have been banned, removed and delisted from Steam and Itch.io. The justifications for doing so have been almost comically vague, and at least one highly anticipated title is now unable to be sold despite containing nothing objectionable.

It started in early July, when payment processors including Visa, Mastercard and PayPal established new regulations concerning the types of games they would allow to be sold on the PC gaming platforms they support. The exact details of these regulations have not been made public. What we do know is that, in response on July 16, Steam added a sweepingly vague clause to its ruleset banning “certain kinds of adult only content.” Hundreds of games were removed from the platform. On July 24, Itch.io rolled out its own rule change and summarily deindexed every adult and NSFW game it hosted, which amounted to more than 20,000 titles being hidden from search and browse pages. Itch.io is currently auditing this bunch and preparing to introduce new compliance measures for NSFW games.

Among the games swept up in this tidal wave of censorship is VILE: Exhumed, the latest project from solo developer Cara Cadaver of Final Girl Games and publisher DreadXP.

VILE: Exhumed takes place in the files and preserved BBS chatrooms of an old PC, as players hunt for clues in the disappearance of adult film actress Candy Corpse. It’s an unsettling psychological experience that’s mainly text-based, and it offers pixelated commentary on misogyny, sexual entitlement and parasocial relationships. VILE: Exhumed has been praised in multiple previews, even earning a place in Six One Indie’s Best of PAX East lineup this May. It was slated to hit Steam on July 22.

As DreadXP director Hunter Bond and his team continued preparing the game for launch, they noticed it was taking an abnormally long time for Steam to approve its page. They submitted tickets to Steam asking for a status update, but heard nothing concrete back. The day before VILE: Exhumed was supposed to come out, Cara and DreadXP were forced to announce a delay. And On July 28, Cara announced VILE: Exhumed had been removed from Steam and banned from the platform.

Steam told Cara that the action was triggered by scenes of “sexual content with depictions of real people,” a description that she said doesn’t apply to her game, since it deals in text and implication. The ban is not eligible for appeal and VILE: Exhumed can not be resubmitted to Steam. This effectively removes it from the mainstream PC gaming conversation entirely, since Steam essentially enjoys a monopoly in the market and there isn’t a competing storefront with the same audience reach in town. Losing Steam access is a huge blow for small developers especially.

VILE: Exhumed is a deeply personal project for Cara, one that she worked on for years. “I poured myself into this game — it was an incredibly personal story, made up of bits and pieces of my real-life experiences, my real feelings, and was reflective of that for many other people as well,” Cara told Engadget. “Silencing a story about violence, entitlement and sexual expression (though the sexual content was all implied) shows the age we are living in, and I deeply worry for storytelling and art.”

Cara Cadaver

To put it clearly: Steam removed a solo female developer’s game about misogynistic violence and banned her from attempting to list it ever again, and the platform’s reason for doing so doesn’t make sense to anyone who knows what’s actually in the game. You can decide that for yourself, too: At least one full playthrough of VILE: Exhumed lives happily on YouTube, a site not known for tolerant views on nudity or adult themes. More confusingly, the original version of Cara’s game, VILE, remains available and searchable on Itch.io’s storefront, even though it includes much of the same content as Exhumed.

This highlights a core issue with Steam and Itchi.io’s sudden and haphazard censorship plans. Vague rules against “adult-only content” leave too much room for interpretation and invite overreach — especially in a society that’s increasingly hostile to marginalized communities — while simultaneously doing very little to protect the audience from whatever demons the payment processors think they have identified. The rollout of the new regulations has been chaotic and already multiple games, including the horror hit Mouthwashing, have been inaccurately identified as casualties of the situation.

Engadget has reached out to Visa, Mastercard and PayPal for information on what their new policies are and why they’re being enacted. Only PayPal has responded with a generic statement that it does not comment on individual accounts. Valve has also not returned requests for comment. Itch.io did not respond to a request for comment in time for publication.

Cara Cadaver

This isn’t the first time Visa, Mastercard, PayPal and other major payment processors have targeted online communities for censorship. The current PC gaming bans mirror previous efforts to restrict content on PornHub, OnlyFans and Patreon, to name a few targets. This sort of financial censorship, the Electronic Frontier Foundation says, “can heavily influence what kind of speech can exist online.”

The International Game Developers Association has lodged its fierce opposition to the censorship campaign, and provides avenues for players to contact Visa and Mastercard directly with their concerns.

“We are alarmed by the vague enforcement of policies delisting and deplatforming legal, consensual, and ethically-developed games, especially from LGBTQ+ and marginalized creators,” the IGDA said. “Developers deserve clear rules, fair warnings, and the right to appeal.”

In the case of VILE: Exhumed, Steam is silencing a game that can help combat gender-based sexual violence, in the name of protecting players from being harmed by these same themes. VILE: Exhumed is uncomfortable, confronting, personal and raw — and that’s the beauty of small, independent games. By all accounts, it doesn’t belong in the Steam ban, and it’s also likely not the only game unfairly swept up in the broad censorship campaigns hitting PC platforms, pushed by payment processors.

“Indie development for me has been such a beautiful opportunity to create things and tell stories that mean something to me — and I hate that that freedom of expression is being taken from myself and others,” Cara said. She and DreadXP are cooking up a new distribution plan that doesn’t include Steam.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/vile-exhumed-is-an-unjust-casualty-in-steams-sweeping-censorship-campaign-170203493.html?src=rss 

NVIDIA is ending support for its GTX 10-, 9- and 7-series GPUs

NVIDIA is calling time on its Maxwell, Pascal and Volta GPUs, with one last significant driver release scheduled for October. This means that all graphics cards belonging to the GeForce GTX 7-, 9- and 10-series categories will only receive quarterly security updates beyond the October cutoff, with support ending entirely three years later in 2028. While they’ll still work after that, they won’t be optimized for new games and are more vulnerable to technical exploits.

NVIDIA described its 11-year support for the aging hardware “well beyond industry norms.” If you’ve been rocking a GTX card for the best part of a decade and don’t want to get left behind, now might be a good time to look into upgrading your GPU.

The other notable bit of news from NVIDIA is that its Game Ready Driver (GRD) support for Windows 10 on all RTX GPUs will run until October 2026. This is a year after Microsoft itself officially sunsets the operating system in a bid to move the last of the reluctant upgraders onto Windows 11. Games will at least remain optimised for another year, provided you’re willing to risk continuing with an OS that is no longer receiving crucial security updates.

NVIDIA’s latest GRD update was released today, and includes optimizations for Clair Obscur: Expedition 33 and the upcoming Mafia: The Old Country, as well as adding support for 62 new G-Sync compatible displays.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nvidia-is-ending-support-for-its-gtx-10–9–and-7-series-gpus-173112051.html?src=rss 

Plants vs. Zombies is getting an HD remaster with co-op

The iconic tower defense game Plants vs. Zombies is getting an HD remaster. Plants vs. Zombies: Replanted heads to the Switch and Switch 2 on October 23, as revealed during this morning’s Nintendo Direct livestream.

As the name suggests, it’s a remake of the very first PvZ game, going all the way back to 2009. This is the first time we’re seeing a version of the original title on a Nintendo platform since the DS.

This is more than just a simple HD refresh. The graphics have been upscaled, which is nice, but EA has also added new levels and plenty of secrets to uncover. The refresh will even include local co-op and PvP, which should be fun. The PSN and Xbox Live Arcade versions of the game, released in the early 2010s, had a co-op mode, but not’s not true of many other iterations.

Preorders are open right now, and early birds will receive a retro Peashooter skin when the game launches. It remains to be seen if the game will come to other platforms beyond Nintendo’s hybrid consoles. However, it’s very likely to pop up on just about everything before too long.

As for the rest of today’s Nintendo Direct, it was a muted affair focusing on third-party titles. Square Enix announced a new Octopath Traveler game and Atlus revealed that Persona 3 Reload is coming to Switch 2. There was also a bizarre-looking game about building a campfire.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/plants-vs-zombies-is-getting-an-hd-remaster-with-co-op-155622843.html?src=rss 

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