Celebrity Health Scares of 2025: All the Stars’ Hospitalizations, Diagnoses & More

Celebrities like Justin Timberlake and Lupita Nyong’o revealed major health struggles in 2025. See what they shared and which other stars came forward with their own health issues.

Celebrities like Justin Timberlake and Lupita Nyong’o revealed major health struggles in 2025. See what they shared and which other stars came forward with their own health issues. 

The Biggest Online Casino Collaborations in the World of Entertainment

Building up to 2025, online casinos have evolved past mere classic slots and roulette wheels. They come across more as a digital playground — a laboratory facilitating the fusion of gambling, gaming, and pop culture. This interesting trend has, at its core, online casinos partnering with major entertainment brands to create magic. And it just…

Building up to 2025, online casinos have evolved past mere classic slots and roulette wheels. They come across more as a digital playground — a laboratory facilitating the fusion of gambling, gaming, and pop culture. This interesting trend has, at its core, online casinos partnering with major entertainment brands to create magic. And it just… 

Nothing Phone 3 review: Not quite a flagship

Nothing did things differently with its third generation of phones. First came the midrange Nothing Phone 3a (and 3a Pro), which combined stylish hardware with a competitive price. Now, the company has launched the Nothing Phone 3, which it’s calling its first “true flagship.” At $799, it’s Nothing’s most expensive phone yet, featuring a bigger screen, four 50-megapixel cameras and a major redesign of the company’s signature Glyph interface, which has evolved into the more compact Glyph Matrix.

Nothing’s hardware design is what truly sets its phones apart from the established players, and the 2025 model is more elaborate and complex than ever. At this price, however, it faces stiff competition from entry-level flagships like the Galaxy S25 and iPhone 16. Beyond the innovations and occasional gimmicks, has Nothing nailed the fundamentals enough to compete?

Hardware and design

Image by Mat Smith for Engadget

Once again, Nothing has made a phone that commands attention like no other. Everywhere I go, people are curious when they see me using the Phone 3, and the Glyph Matrix seems to both confuse and delight them.

Unlike the protruding camera unit on the Nothing Phone 3a Pro, the Phone 3’s three cameras are separately lodged in the back and jut out a fraction of a millimeter. The see-through exterior returns, displaying screws and hardware modules organized into three vertical rows. This time, it’s more apparent that this is a design flourish rather than a genuine glimpse into the phone’s components. For example, a curious semi-circle of frosted glass beneath the flash doesn’t seem to have a purpose (beyond an aesthetic one).

Elsewhere, a red square next to the ultrawide camera now acts as a recording light. It’s another charming touch that can be disabled in the settings if you find it distracting. The off-center telephoto camera lens might also irk symmetry fans, but it’s a choice that I don’t particularly mind. The Phone 3 is 18 percent thinner than the Phone 2 and, without the camera bump of the 3a Pro, it looks and feels a step above its predecessors.

The main attraction is the Glyph Matrix: a circular dot-matrix display made of 489 LEDs that shows simple notifications, the time and battery level. While some loyal fans might miss the bold light show of previous models, this iteration is far more useful. Instead of a barrage of flashing lights, the Matrix can tell you who is calling through unique patterns and, with future updates, custom art assigned to your contacts.

Nothing continues to lean into its retro tech design inspiration, and I’ll admit I’m a sucker for it. The dot-matrix text and numbers align perfectly with Nothing’s Android skin, making the entire device feel cohesive. A capacitive haptic Glyph button beneath the Matrix lets you cycle through notifications and tools. Interactions are simple: a short press to switch modes or a long press to start tools like the stopwatch.

Image by Mat Smith for Engadget

Fortunately, you can use the Phone 3’s settings menu to assign Glyph Matrix tools and “toys.” Most of them are playful and frivolous, like Spin The Bottle and Magic 8 Ball, and Nothing is tapping into its community to create new Matrix widgets. Hopefully, functionality will expand as more users get involved. Some tools are less useful though, like a level that uses the phone’s accelerometer for a pixelated readout. It just seems a little imprecise; how much accuracy can you derive from less than 500 pixels? Others are quite slick, like a pixelated camera readout for framing selfies.

With Essential Notifications, you can assign specific app notifications or contacts to a unique pattern or a pixelated photo. However, it’s challenging to create anything that doesn’t look like a blurry mess. The same settings menu allows you to adjust the Matrix’s brightness and how long the notifications persist.

The front of the Phone 3 is all display, with a 6.67-inch screen and a resolution of 2,800 x 1,260. If you prefer a large screen, this is probably its biggest advantage over the iPhone 16 and Galaxy S25. It’s also Nothing’s brightest phone yet, reaching up to 4,500 nits for HDR content — noticeably brighter than the Nothing Phone 3a. It supports HDR 10+ and a 120Hz refresh rate, all protected by Gorilla Glass 7.

Cameras

Image by Mat Smith for Engadget

Nothing has the fundamentals covered with the Phone 3’s cameras. The triple-camera system includes a 50-megapixel f/1.7 main sensor with optical image stabilization, a 50MP ultrawide and a new 50MP telephoto camera with 3x optical zoom.

As we noted in our Nothing Phone 3a review, telephoto cameras are rare on more affordable smartphones. On the Phone 3, there’s a periscope zoom, keeping the camera unit svelte and barely protruding from the device. It’s also impressive to see a 3x zoom paired with a high-resolution 50-megapixel sensor, which allows you to crop into images while retaining fidelity. Nothing even added a 6x zoom button in the camera app that crops the image further. The app also uses pixel-binning for more accurate color and better low-light pictures by default, which results in them being saved as 12-megapixel images.

Overall, the camera system can be a little inconsistent. During a vacation in Amsterdam, the Phone 3 captured crisp images of wildlife and architecture. Its Action mode was particularly impressive, effortlessly adding motion blur to shots while keeping the subject sharp. However, at other times, what should have been vibrant cityscape shots and street art came out muted and grainy. For example, psychedelic cat artwork that was incredibly vibrant in person looked flat in the photos. The metadata revealed the phone had cranked up the ISO, a setting I haven’t had to manually adjust on a smartphone in years.While some color variation between the three lenses is expected, images often looked as if they were taken on different phones, something that was especially evident in scenes with blue skies.

The telephoto camera is the standout feature on the Phone 3. I love the ability to play with zoom, and the 3x optical zoom (plus the additional crop) makes this a more useful camera than those on the iPhone 16 or Pixel 9, which top out at 2x zoom. It’s also an excellent macro camera, using the zoom to prevent the phone from casting a shadow on the subject.

Software

Image by Mat Smith for Engadget

Nothing once again outfits its phone with its own distinctive Android skin. The aesthetic is all monochrome, serif fonts and dot-matrix touches. I immediately chose this skin when setting up the phone for the first time, though finding some app icons can be more challenging without their original colors.

Essential Space, with its dedicated hardware button, remains Nothing’s most interesting software addition. Since launching on the Nothing Phone 3a, it can now add events to your Google Calendar, remind you of tasks and summarize audio recordings. My biggest issue, however, is accidentally hitting the power button instead of the Essential Key, or vice versa. The keys need to be a different size or at least have a more distinct feel.

Performance and battery life

With a Qualcomm Snapdragon 8s Gen 4 processor, the Phone 3 performs solidly, but it’s not as snappy as a device with true flagship silicon, like the Snapdragon 8 Elite or Apple A18. Some might argue that the Phone 3 isn’t a “true flagship” because its processor can be found in sub-$400 devices, but the chip is still powerful enough for most tasks and games, and can even deliver ray-traced graphics.

Nothing opted for a 5,150mAh silicon-carbon battery, making it one of the first phones we’ve tested with this new technology. It can store more lithium ions than traditional lithium-ion batteries, which Nothing claims adds a 10 percent boost in energy density compared to its predecessor. I didn’t feel any notable difference of the Phone 3 running cooler, however. In our battery rundown test, the Phone 3 was able to play a video file for just over 23 hours. That falls slightly shy of the Phone 2, but that has a smaller screen.

The Phone 3 also gets flagship-level charging speeds, supporting 65W wired charging that gets the device from empty to full in under an hour (with a compatible charger). It also supports 15W wireless charging and reverse wireless charging for earbuds. However, the lack of Qi2 support seems like an oversight for a “true flagship.”

Wrap-up

Image by Mat Smith for Engadget

How does Nothing’s flagship phone stack up against similarly priced smartphones? The Phone 3 offers a big 6.67-inch screen, a large battery with fast charging and 256GB of storage — double the amount found in the base Pixel 9 and Galaxy S25.

However, a less-than-flagship chipset and inconsistent camera performance detract from the appeal of an otherwise intriguing phone with slick software and a unique design. The Glyph Matrix is much more useful than the flashing lights of the Phone 3’s predecessors, even if the design isn’t quite as bold. I just hope the company continues to evolve the tools available on it.

The Phone 3 is a much better phone than the two-year-old Nothing Phone 2, but it’s also $200 more expensive, making any shortcomings more apparent. While I want Nothing to continue experimenting with its phones, it should probably prioritize shoring up the camera performance first.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3-review-143006151.html?src=rss 

Battlefield 6 Release Date: Latest Updates, Leaks & What to Expect in 2025

After leaks and rumors spread on social media, Battlefield 6 finally has a confirmed release date and price. Get all the details about it here.

After leaks and rumors spread on social media, Battlefield 6 finally has a confirmed release date and price. Get all the details about it here. 

Nintendo sold 5.82 million Switch 2s in 7 weeks but still can’t keep up with demand

Nintendo has already sold 5.82 million Switch 2s since the console went on sale on June 6th and still expects to sell 15 million units by the end of its fiscal year in March 2026, the company said in its latest earnings report. If that pans out, the Switch 2 would easily outsell the original Switch, which took a full year to hit that same 15 million sales number — making it a rare bright spot in today’s gaming world.  

Despite those superb sales figures, Nintendo notes that demand is outstripping supply in many regions and promised to boost production and supply as soon as possible. A key indicator of that is that its “sell-through” figure (orders from consumers) is currently at more than 6 million units, so quite a few folks that ordered a Switch 2 haven’t received one yet. Nintendo also noted that it still sold nearly a million of the original Switches as well. 

Switch 2 software sales were also strong with 8.67 million units sold, thanks in large part to the company’s Switch 2 Mario Kart World bundle along with Donkey Kong Bananza and games from outside publishers (Nintendo also just announced a bunch of new third-party games coming soon). The company also sold 24.4 million games designed for the original Switch, largely because the new console is backwardly compatible with previous Switch titles, it said. 

All of that meant that Nintendo had a very good quarter, more than doubling revenue over last year to 572.3 billion yen ($3.8 billion) with a 56.9 billion yen profit ($378 million). The company still expects to bring in 1.9 trillion yen ($12.6 billion) for its fiscal year. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-sold-582-million-switch-2s-in-7-weeks-but-still-cant-keep-up-with-demand-120011252.html?src=rss 

The Morning After: Is Zuckerberg reassessing Meta’s approach to open-source AI?

Earlier this week, Mark Zuckerberg published a memo outlining his vision to build AI “superintelligence.” Citing “safety concerns,” he wrote that Meta would need to be “rigorous” about what it open sources and what it doesn’t. The line stood out, as Zuckerberg has made open source pretty central to Meta’s approach to AI.

In fact, his comments differ from what he wrote almost exactly a year ago in a different memo titled “Open Source AI is the Path Forward.” In that, he said that open source is crucial for both Meta and developers.

The new memo is pretty meandering, and Zuckerberg followed up with comments on Meta’s Q2 earnings call, saying that nothing had particularly changed. He said the company had always “open-sourced some of our models and not open-sourced everything that we’ve done.” 

This Friday, we’ve got a barrage of reviews with more coming later today. Are Meta’s Oakley glasses worth the extra money? Should Insta360 be scared of DJI’s new camera? Read on!

— Mat Smith

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The news you might have missed

What we expect to see at the Made by Google Pixel 10 event on August 20

DJI’s Amflow e-bikes are available to order in the US, but they don’t come cheap

Netgear launches its most affordable Wi-Fi 7 mesh system

Apple’s MacBook Air M4 drops to a record-low price on Amazon

Skechers’ new kids shoes have a hidden AirTag compartment

The helicopter parent’s dream sneaker.

Engadget

Find My Skechers is a new line of children’s shoes that encourages parents to hide an Apple AirTag under the heel. A commercial for the new line of shoes describes the “clever secure hidden compartment” where parents can hide the AirTag and notes that your child won’t be able to feel it in their shoes. 

AirTags and distrust sold separately.

Continue reading.

DJI Osmo 360 review

A capable action cam that’s a real threat to Insta360.

Engadget

DJI is finally taking on rising rival Insta360 with its first panoramic action camera. The company has tried to one-up the competition with a new sensor design, up to 8K 50 fps 10-bit log recording and a smaller, lighter body. It also matches or beats its rival in other areas, with similar battery life and superior low-light capability. However, the editing app still needs some work.

Continue reading.

Oakley Meta glasses review

A familiar formula.

Engadget

Meta’s newest smartglasses collaboration taps Oakley instead of Ray-Ban. Some solid upgrades here will appeal to serious athletes and power users, but with a starting price of nearly $400, are those upgrades worth an extra $100 – $200 compared to the Ray-Ban iteration? Maybe not. We know that Meta will add displays and, eventually, full augmented reality capabilities to its wearable glasses. They are also likely to cost significantly more than these.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-111516821.html?src=rss 

Apple has now shipped 3 billion iPhones

Apple has shipped its three billionth iPhone, Tim Cook has revealed during a call for the company’s third quarter earnings. The company released the first iPhone in 2007 and sold its billionth iPhone in 2016. It is believed to have shipped its two billionth sometime in 2021, and now only four years later, it has reached the new milestone. Apple’s CEO said the iPhone enjoyed a double digit growth in the third quarter and that the company earned $94 billion in revenue, up 10 percent year over year. In a tweet, Apple expert Mark Gurman suggested that iPhone sales over the past quarter were driven by people who bought one out of fear that the device would be out of their reach in the future due to Trump’s tariffs. 

Apple should be very pleased with the folks who spread the lies that the iPhone will cost $3000 or $25,000 if made in the U.S. Clearly that helped a ton for the June quarter.

— Mark Gurman (@markgurman) July 31, 2025

Speaking of tariffs, they cost the company $800 million in the quarter ending in June, Cook said during the call. In the next quarter ending in September, Apple believes tariffs will cost the company $1.1 billion

Apple is slated to announce its next iPhone models in a matter of weeks, probably sometime in September like last year’s devices. Gurman previously reported that Apple is releasing an iPhone 17 Air this generation to match the Air models of its other products. It will reportedly be an ultra-thin phone, as its designation implies, will have a single camera lens and be powered by a basic A19 chip. The phone could also be equipped with Apple’s in-house modem that debuted with the iPhone 16e and come with a 6.6-inch screen. It could cost buyers around $900, which is around $100 more than the base iPhone 16 and is on par with the price of the iPhone 16 Plus

In addition to announcing Apple’s three billionth iPhone, Cook also announced during the call that the company is “significantly growing out investments” in artificial intelligence. He said an acquisition to boost its AI efforts and accelerate its roadmap wasn’t out of the question, though he didn’t name any specific company that Apple could potentially purchase.  

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-has-now-shipped-3-billion-iphones-030851439.html?src=rss 

Reddit should be a ‘go-to search engine,’ Steve Huffman says

Reddit is going to be leaning even harder into search in the coming months. The company has already been working on a plan to integrate its LLM-powered search into its main search feature, but CEO Steve Huffman said he wants users to think of the site as an actual search engine.

During the company’s latest earnings call, Huffman said search is one of the top priorities for Reddit. “We’re concentrating our resources on the areas that will drive results for our most pressing needs, improving the core product, making Reddit a go-to search engine, and expanding internationally.”

The idea of reddit as a search engine isn’t that far-fetched. Many people are already in the habit of adding “Reddit” to traditional searches in the hopes of finding relevant threads from the site. And the company has been trying to take advantage of this with its own AI-powered search product Reddit Answers. Though that feature is still labeled as being in “beta,” the company plans to eventually add it to its default search bar.

“Our focus right now is on unifying the Reddit search, like traditional search on Reddit, which is very widely used on Reddit, and the new Reddit answers product … we’re unifying those into a single search experience, and we’re going to bring that front and center in the app,” Huffman said.

Huffman’s comments come at a time when AI is increasingly eating search traffic for websites. It sounds like even Reddit, which has a multimillion-dollar data licensing deal with Google, isn’t immune from those trends either. During the call, Huffman said that Reddit’s search traffic from Google “varies week to week,” but that overall “it was a headwind” during the last quarter.

That may help explain why Huffman is so eager to make Reddit itself a search destination, even as the company continues to license its data to AI companies. “AI doesn’t invent knowledge,” he said. “It learns from us; from real people, sharing real perspectives.”

This article originally appeared on Engadget at https://www.engadget.com/social-media/reddit-should-be-a-go-to-search-engine-steve-huffman-says-230039621.html?src=rss 

Apple is ‘open to’ acquisitions to boost its AI roadmap

Apple leadership discussed results and updates today in its third-quarter conference call, including some statements about its AI endeavors. As reported by CNBC, CEO Tim Cook said that the company is “significantly growing out investments” in artificial intelligence, which shouldn’t be much of a surprise for any players in the tech space. However, Cook did acknowledge that an acquisition to boost its work in AI wasn’t out of the question. “We’re open to M&A that accelerates our roadmap,” he said.

Cook said that Apple is “not stuck on a certain size company” as a possible target for an AI-related purchase. He noted that Apple has acquired “about” seven businesses so far this year across multiple disciplines but that none were “huge in terms of dollar amount.”

The company also has been pretty quiet on its promised plans to overhaul the Siri voice assistant with more AI features. The news is still sparse on that subject; according to Reuters, Cook simply stated that the team is “making good progress on a personalized Siri.” Despite hopes that Siri improvements would be unveiled at WWDC 2025, the latest projections are that the AI-powered update to that service might not be ready until spring 2026.

Apple did announce a few Apple Intelligence iterations at WWDC, but the general consensus is that the company’s AI efforts have been flagging behind other big tech businesses. That has led to speculation that it may look externally to improve its standing in the race to build the best AI features. Most recently, some execs within Apple have allegedly been eyeing up Perplexity as a potential acquisition.

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-is-open-to-acquisitions-to-boost-its-ai-roadmap-221925560.html?src=rss 

Battlefield 6 gets an October 10 release date

Fall is often first-person shooter season, and looks like this year’s release calendar will include the next entry in the Battlefield series. Battlefield 6 is launching on October 10, and will be available to play on PlayStation 5, Xbox Series X/S and PC via Steam, Epic Games and the EA Play app.

The previous trailer for the first-person shooter only showed content from the game’s single-player campaign. While there have been some solid stories in the Battlefield franchise, the main draw for many fans is the sprawling multiplayer matches, which were the focus of today’s new trailer and livestreamed event. The signature Conquest, Rush and Breakthrough modes will return in Battlefield 6, as well as typical FPS fare such as Team Deathmatch, Squad Deathmatch, Domination and King of the Hill. The new game mode coming this fall is called Escalation, where teams will face off to control and hold several capture points. On the map front, there are new locations in Egypt, Gibraltar, Tajikistan and Brooklyn, plus at least one familiar one: a remake of Operation Firestorm from Battlefield 3.

There will be four familiar classes for players to choose from: Assault, Support, Recon and Engineer. Other tweaks showcased in the multiplayer content unveiled today include a new Drag and Revive option, where downed teammates can be lugged to a safer spot before you rez them, and an option for wall-mounting weapons for less recoil. There will also be plenty of opportunities for high-tech environmental destruction between the tanks, rocket launchers, aerial assaults and drone-mounted explosives. Or you can keep it simple and smash stuff with a really big hammer.

If you can’t wait until October 10 to get into the combat, Battlefield 6 will have two open beta weekends on August 9-10 and August 14-17. It’s encouraging for fans to see some solid news about the upcoming game after an investigation by Ars Technica surfaced some concerning problems with its development and with AAA gaming at large.

This article originally appeared on Engadget at https://www.engadget.com/gaming/battlefield-6-gets-an-october-10-release-date-200150912.html?src=rss 

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