Blizzard’s Story and Franchise Development team has voted to unionize

Workers from Blizzard Entertainment’s department for Story and Franchise Development have voted to unionize. Members of the team will become members of the Communication Workers of America and Microsoft has recognized the union. The SFD team is responsible for cinematics, animation and narrative in Blizzard’s series, creating content such as in-game cutscenes and promotional videos. The department also includes archival workers and historians for Blizzard franchises, such as World of Warcraft and Overwatch. A spokesperson from CWA said that there will be about 169 workers from the company joining the local chapter.

“After more than a decade working at Blizzard, I’ve seen all the highs and lows. For years, Blizzard has been a place where people could build their careers and stay for decades, but that stability’s been fading,” Bucky Fisk, a principal editor and member of the organizing committee, said. “With a union, we’re able to preserve what makes this place special, secure real transparency in how decisions are made, and make sure policies are applied fairly to everyone.”

“These past couple of months have felt both important and cathartic given what’s happened to video game workers across the industry,” said Sammi Kay, another member of the organizing committee and an associate producer at Blizzard. “At multiple points in my life, I’ve always been told to accept the way things are, but with organizing, we’re able to build a future better than we found it.”

Blizzard is owned by Microsoft. Today’s development marks the latest move for game developers under the tech giant’s umbrella to pursue union representation. About 600 quality assurance workers from Activision joined CWA last March. The QA team from ZeniMax also ratified its union agreement in June and Raven Software finally secured a union contract earlier this month.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzards-story-and-franchise-development-team-has-voted-to-unionize-213818158.html?src=rss 

Russia reportedly implicated in hack on US federal courts’ databases

Databases used by US federal courts for sharing and managing case documents have been hacked. Politico first reported on the hack last week on August 6; today, an investigation from The New York Times states that Russia is suspected to be involved in the attack. The Administrative Office of the US Courts initially identified the severity of the cyberattack in July, although the extent of the breach by “persistent and sophisticated cyber threat actors” has not been disclosed and may still not be known by national officials.

Both the Case Management/Electronic Case Files (CM/ECF) and PACER systems have been impacted by the attack. CM/ECF is used by legal professionals and courts to store documents, while PACER grants the public limited access to those same files. Anonymous officials told Politico that chief judges for federal courts in the 8th Circuit were briefed on the attack, but were unable to confirm what agency provided the briefing. The 8th Circuit includes Arkansas, Iowa, Minnesota, Missouri, Nebraska, North Dakota and South Dakota.

Politico‘s original report said the hack may have “compromised the identities of confidential informants involved in criminal cases at multiple federal district courts.” The Times coverage added that some of the searches by the intruders “included midlevel criminal cases in the New York City area and several other jurisdictions, with some cases involving people with Russian and Eastern European surnames.” However, there have been no additional details revealed about what entity is behind the attack, whether a branch of Russian intelligence may have been involved, or what evidence the investigators have discovered tying the hack to Russia.

The isn’t the only time CM/ECF has been a hacking target. The courts introduced new protections for the system in 2021 in response to a cyberattack; a similar announcement arrived on August 7. At this time, the courts have been ordered to move files for cases that may have been of interest off the compromised systems, although some districts have ordered even more limited use of CM/ECF or PACER as a preventive measure.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/russia-reportedly-implicated-in-hack-on-us-federal-courts-databases-204029993.html?src=rss 

Gavin Casalegno’s Wife: Meet the ‘Summer I Turned Pretty’ Star’s Wife

Sorry to any ‘TSITP fans who were holding onto hope for Gavin because he’s happily married to his wife, Cheyanne. Learn all about her and their relationship here.

Sorry to any ‘TSITP fans who were holding onto hope for Gavin because he’s happily married to his wife, Cheyanne. Learn all about her and their relationship here. 

‘Maxton Hall’ Season 2: Release Date, Cast, Synopsis, Trailer & All Updates

Season 1 ended on a major cliffhanger between James and Ruby. Get all the updates on season 2 of ‘Maxton Hall — The World Between Us’ here.

Season 1 ended on a major cliffhanger between James and Ruby. Get all the updates on season 2 of ‘Maxton Hall — The World Between Us’ here. 

Threads is up to 400 million monthly active users

Meta’s X competitor, Threads, is continuing to add users at a brisk clip, with the social network now surpassing 400 million monthly active users. The news, reported by Fast Company, follows Threads reaching the 300 million mark in December 2024 and the 200 million mark in August 2024.

FC also cited data from Similarweb that showed mobile performance for Threads drawing closer to the figures from X. In June, Threads posted 115.1 million daily active users on mobile and X had 132 million. Those figures marked an increase of 128 percent on-year for Threads, but a slide of 15 percent from the previous year for X.

When Meta launched Threads in 2023, Mark Zuckerberg set a goal of making it “a public conversations app with 1 billion+ people on it.” There was still plenty of progress left for the platform to make after its first year, on users and features. But already in 2025, Threads has added some pretty core features such as DMs and an increased emphasis on external links (although whether people will click those links is a separate question).

This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-is-up-to-400-million-monthly-active-users-190203754.html?src=rss 

The Samsung Odyssey OLED G6 is the world’s first 500Hz OLED gaming monitor

Previously, if you wanted a monitor for competitive gaming, you had to choose between an IPS or VA panel to get something with a super high refresh rate or opt for a slower OLED display with richer colors and better contrast. But today, Samsung is changing that with the Odyssey OLED G6, which is the first 500Hz OLED gaming monitor in the world.

Available for $1,000, the Odyssey OLED G6 (G60SF) only comes in one size (27 inches) and features a QHD resolution (2,560 x 1440) with a 16:9 aspect ratio and critically, that blisteringly speedy 500Hz refresh rate with a .03ms (GTG) response time. Its QD-OLED panel also has a matte anti-reflective coating and support for both AMD FreeSync Premium Pro and NVIDIA G-Sync. And after seeing it in person, it really is a very pretty monitor, as it boasts vibrant colors and deep inky blacks while still being able to satisfy even the most demanding competitive gamers.

Sam Rutherford for Engadget

That said, the Odyssey OLED G6 is a rather straightforward product. It doesn’t come with any of Samsung’s built-in smart features like an included remote or the company’s Gaming Hub. And with a typical brightness of just 300 nits, while you do get VESA DisplayHDR TrueBlack 500 certification, it’s not the best monitor to put in a sunny room.

But that’s not exactly a deal-breaker, because from what I’ve seen, this thing is a purpose-built device that’s meant to do one thing really well: display games super fast without sacrificing on image quality. And if for some reason you get tired of playing games, you could do some photo or video editing as the display is Pantone Validated and covers 99 percent of the DCI-P3 spectrum.

Aside from the Odyssey OLED G6, today Samsung is also introducing a couple new additions to the Odyssey G7 line as well. The smaller of the two is the 37-inch Odyssey G7 which features more traditional dimensions including a 4K curved 16:9 VA panel with a typical brightness of 350 nits and a 165Hz refresh rate.

Sam Rutherford for Engadget

Alternatively, for those who prefer ultra-wide monitors, the 40-inch Odyssey G7 has the same brightness and 1000R curve as its smaller sibling, but with a 21:9 WUHD (5,120 x 2160) resolution and a slightly faster 180Hz refresh rate. Interestingly, despite being the wider of the two, due to its 16:9 aspect ratio, the 37-inch Odyssey G7 looks larger in person. And thanks to their slightly higher brightness, both the 37 and 40-inch Odyssey G7 have VESA Display HDR 600 ratings.

All three monitors are on sale today. The Odyssey OLED G6 costs $1,000 while the 37-inch Odyssey G7 is going for $900 or $1,200 for the larger 40-inch Odyssey G7.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-samsung-odyssey-oled-g6-is-the-worlds-first-500hz-oled-gaming-monitor-180534184.html?src=rss 

Danielle Spencer Net Worth 2025: What the Late ‘What’s Happening!!’ Actress Made

The late ‘What’s Happening!!’ sitcom star died at the age of 60 in August 2025. Learn about her life, career and more here.

The late ‘What’s Happening!!’ sitcom star died at the age of 60 in August 2025. Learn about her life, career and more here. 

Riot is trying to make LoL more accessible by adding WASD controls

Riot is making a major change to League of Legends after 16 years. It’s adding the option to move around by using WASD controls instead of relying on a mouse to point and click, according to a video detailing the upcoming change.

Paul Bellezza, an executive producer on the game, says this is an attempt to attract new players. “We found that a lot of new or returning players struggle a lot with League’s controls early on,” he said. “Click to move just isn’t the sort of control scheme they’re used to, and it puts a lot of people off including many that we believe would otherwise really love the game.”

The company says it’s “working hard to ensure that both control schemes feel great across all ranks, champions and modes.” One of the producers behind the new feature says it won’t be “changing what makes League, League,” which should assuage the worries of long-time players. The company is also not shy about reversing course if something doesn’t work.

Riot has been testing the control scheme for some time to fine-tune the option. It’ll be arriving as a public beta in the near future, sometime in “the next few patches.” The devs say the feature will stay in beta so the team can “catch any bugs, unintended interactions and to ensure that your ranked games aren’t disrupted by someone WASDing into walls.”

It’s smart for the team to take the slow approach here to make sure that both control schemes are fairly balanced. This also makes me wonder if the introduction of WASD controls signals a forthcoming release on home consoles.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/riot-is-trying-to-make-lol-more-accessible-by-adding-wasd-controls-170549596.html?src=rss 

Alien: Earth succeeds where Ridley Scott’s Alien sequels failed

Alien: Earth delivers everything you’d want from a series with “Alien” in the title: The iconic Xenomorphs hunting down hapless humans; gratuitous body horror; and androids who you can never fully trust. But writer/director Noah Hawley (Legion, Fargo) and his team also manage to push the franchise to new heights, delving into the philosophical questions that Ridley Scott’s Prometheus and Alien Covenant couldn’t fully explore. It’s not just merely an Alien TV show — it’s a meticulously crafted experience that elevates the entire franchise, even more so than the recent Alien: Romulus.

The series, which premieres today on FX and Hulu, takes place two years before the original Alien. It starts with the familiar: A group of astronauts awakening from cryosleep on a retro-futuristic-Weyland Yutani shipping vessel. We learn they’re carrying precious extraterrestrial cargo, which predictably breaks loose and wreaks havoc throughout the ship. Meanwhile on Earth (somewhere we haven’t seen at all in the franchise), we’re introduced to a terminally ill child undergoing a radical new procedure: having her brain uploaded into a Synthetic body (played by Sydney Chandler).

This child takes the name Wendy — one of many Peter Pan references in the series — and embraces her new (and more mature) robotic body with childlike wonder. Instead of just being a frail kid, she becomes incredibly strong, with fast reflexes and the ability to jump down safely from great heights. It’s like she’s become an anime heroine a la Battle Angel Alita (at one point, she straps on a katana-like sword simply because it looks badass).

Wendy isn’t human, but she’s not a total android either since her personality and memories are uploaded from a human brain. She’s something entirely new. She becomes a sort of older sibling to other sick kids going through the same human-Synthetic hybridization process, and together they form their own spin on the Lost Boys (including some girls). They even go so far as to take names from Peter Pan characters (one kid, unfortunately, gets stuck with the name Smee, after Captain Hook’s cowardly lackey). And to her creator, Prodigy Corporation head Boy Kavalier (Samuel Blenkin), she’s the key to a future where people can cheat death and practically live forever in synthetic bodies.

FX

The alien-filled spaceship ends up crash-landing in one of Prodigy’s cities in Southeast Asia (in this universe, five mega-corporations run the world, nation states no longer exist), and Boy Kavalier recklessly decides to test his new hybrid superteam with a rescue mission. They discover one survivor, Morrow (Babou Ceesay), a loyal security officer with a badass robotic arm, as well as a classic Xenomorph and a slew of new species. I won’t spoil much about them here, but I have a feeling the cheeky multi-eyeball parasite will quickly become a fan-favorite.

Alien: Earth finally immerses us in elements of the franchise the movies could only hint at. We see what a completely corporate-run Earth looks like, and it’s as gross as you’d imagine. As usual, Weyland-Yutani prioritizes its extraterrestrial treasures over the lives of its workers. But it’s even more sickening to see Boy Kavalier — the sort of obnoxious tech bro who defiantly puts his bare feet on desks during meetings — salivate at the opportunity to steal and study the alien cargo. Never mind the hundreds (and potentially thousands) of lives lost in his own city, or the inherent dangers in bringing deadly alien creatures into his research lab.

Timothy Olyphant as Kirsh.

Patrick Brown/FX

The series is at its best when it interrogates the big questions posed (with more or less deftness) by the films about the nature of being human. And where does that leave the new hybrids, who combine human memory and emotion with Synthetic bodies, who are somewhat immortal? In many ways, Alien :Earth seems just as cynical about humanity’s value to the world as Scott’s films. Humans will sacrifice countless lives for greed — maybe the planet would actually be better off without us.

With Prometheus, Ridley Scott aimed to explore the hubris of humans attempting to meet their creator, and the possibility the Synthetics (like Michael Fassbender’s David) may be more of evolved lifeforms. But the broader themes were bogged down by weak scripts (and from what I’ve heard, Scott’s own interference in the story). Alien: Covenant was even less memorable. Both films suffered from the demands of being big-budget blockbusters – they couldn’t slow down long enough to let the audience think, instead they had to rush to the next set piece. An eight-episode TV series made for a streaming network doesn’t have to play by the same rules.

Babou Ceesay as Morrow in Alien: Earth.

Patrick Brown/FX

Even if you don’t want to engage with bigger ideas, though, Alien: Earth remains an embarrassment of riches. It features entirely new ways for extraterrestrials, not just Xenomorphs, to dismember their victims. It’s filled with fantastic performances across the board — Sydney Chandler, who has more of Wendy’s spunky energy than her Peter Pan namesake, is a standout. Babou Ceesay’s Morrow is ostensibly an antagonist, but it’s heartbreaking to see what he gives up to become a dutiful corporate underling. (His robotic arm can also whip out a sick Wolverine-like blade. How can you not love that?!)

Fans of the great Timothy Olyphant (Justified, Deadwood) will certainly appreciate his performance as Kirsh, Boy Kavalier’s Synthetic security head. We don’t get the playful side of Olyphant that we saw in Justified, but it’s endlessly entertaining to see his contempt for all humans (including his own boss) simmering beneath the surface.

I’ll admit, I was skeptical that Noah Hawley could deliver a decent Alien TV series. Legion was all style and no substance in my opinion, and while I enjoyed the first few seasons of Fargo, the end of its run was uneven. But with Alien: Earth, he has made something special. It’s not the thematic upgrade that Andor was for Star Wars, but it’s a sign that there’s still plenty of life left in the aging Alien franchise.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/alien-earth-succeeds-where-ridley-scotts-alien-sequels-failed-173234905.html?src=rss 

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