The 2025 CMA Awards are taking place in Nashville, Tennessee. Here’s everything you need to know about the annual event.
The 2025 CMA Awards are taking place in Nashville, Tennessee. Here’s everything you need to know about the annual event.
The 2025 CMA Awards are taking place in Nashville, Tennessee. Here’s everything you need to know about the annual event.
The 2025 CMA Awards are taking place in Nashville, Tennessee. Here’s everything you need to know about the annual event.
Meta and Google are facing delays with long-promised undersea cable projects, according to a report by Bloomberg. A Meta spokesperson blames the delays on a “range of operational factors, regulatory concerns and geopolitical risk.”
Meta’s 2Africa subsea cable system is supposed to wrap around the African continent to deliver fiber internet to the region. It’s also intended to connect Europe with Asia and Africa. The 28,000-mile project was first announced all the way back in 2020.
Interesting: Meta is one of the largest investors in 2Africa, the largest subsea fibre optic cable system ever:https://t.co/sNWd8SoYUZ
Meta’s subsea cable investments are expected to contribute over half a trillion dollars to Asia-Pacific and European economies by 2025.… pic.twitter.com/gVuuztqhd7
— Jack Prescott (@JackPrescottX) October 5, 2024
However, the company has experienced issues when running cable through the southern portion of the Red Sea. A whole section has yet to be built due to regional conflicts and difficulty obtaining certain permits from local governments.
The Google-backed Blue-Raman intercontinental cable system has also been delayed in the region, after first being announced in 2021. This system was originally supposed to go live in 2024, connecting countries like France, Italy, India, Israel, Jordan, Saudi Arabia and Oman. The company has not provided an updated timetable.
These are just two examples, as plenty of other fiber internet cables have yet to go live in the Red Sea. Builders have experienced repeated missile attacks, allegedly by the Iran-backed Houthis, which forced them on lengthy detours and disrupted work.
“They are not only unable to monetize their investments by sending data over these cables, but they are forced to purchase capacity on alternative cables to meet their near-term requirements,” said Alan Mauldin, research director at telecommunications firm Telegeography.
New from Meta: Project #Waterworth. connecting US to 3 BRICS countries🙃
“Once complete, the project will reach five major continents and span over 50,000 km (longer than the Earth’s circumference), making it the world’s longest subsea cable project…” https://t.co/jcR74wyHfY pic.twitter.com/BQ6oaGbEmv
— Juan Ortiz-Freuler (@juanof9) February 14, 2025
It’s worth noting that these delays shouldn’t impact two previously announced undersea fiber projects by Google and Meta. Google is building a cable to connect Togo to Europe, which will wrap around the Atlantic side. Meta is building a gigantic cable system that looks to connect five continents, which isn’t crossing the Red Sea.
Undersea cables are a great way to give the various regions of the world fiber internet, but there are some downsides. We’ve already covered geopolitical concerns when it comes to building, but the installed cables can tear and break. This is typically caused by natural disasters, extreme weather and human activities like fishing.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-and-google-delay-undersea-cables-over-security-concerns-163508037.html?src=rss
Over the weekend, unofficial videos from filming of Nintendo’s The Legend of Zelda film hit the internet, and now we’re getting our first proper look at Link and Zelda. Nintendo released three images in its Nintendo Today app today as part of a little teaser indicating that filming has officially commenced. One photo shows Link and Zelda with the lush backdrop of New Zealand behind them, while the others are close-ups on the characters themselves.
There wasn’t anything else to go with these photos besides the note that the film arrives on May 7, 2027 as previously announced. Link is played by Benjamin Evan Ainsworth, while while Bo Bragason stars as Zelda.
Bo Bragason as Princess Zelda.
Despite the minimal details, there are a few things worth noting here. One, Link is in his signature green tunic rather than the blue garb he primarily wears in Breath of the Wild and Tears of the Kingdom. Zelda, on the other hand, is rocking the blue. So good luck figuring out what era of the game we’re in. In all likelihood, the movie won’t stick to any one particular timeline or story but instead mash everything up to create a new entry that stands on its own.
Benjamin Evan Ainsworth as Link.
Even more exciting is the fact that Zelda is armed with a bow, giving me hope that she’ll be more than just a damsel in distress. It’s 2025, after all, and the titular character certainly deserves to smack down some moblins. I’m sure we’re all eager for more details — but given that filming has just started, we’re probably going to be waiting a while for a proper trailer.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-images-from-the-legend-of-zelda-movie-are-here-150309616.html?src=rss
Amazon Autos is offering a wider array of options starting today, as you can buy a pre-owned Ford vehicle through the platform. Folks in Los Angeles, Seattle and Dallas (and more markets in the future) can see what’s available at a local dealer through Amazon’s website, take care of most of the paperwork there and then pick a time to collect the automobile. Financing options are available too.
Certified pre-owned vehicles that Ford dealers sell through Amazon Autos include a money-back guarantee. You can return the vehicle within 14 days or before you’ve driven it for 1,000 miles — whichever of the two you’d reach first.
There’s a certification program for these pre-owned vehicles too. The gold certification process is for Ford vehicles that are less than six years old and have fewer than 80,000 miles on the clock. These are given a 172-point inspection and have a 12-month/12,000-mile warranty. There’s a separate program for Ford EVs with the same benchmarks, though electric vehicles undergo a 127-point inspection.
The blue certified program is for Ford vehicles (and ones from other brands) that are less than a decade old and have driven fewer than 150,000 miles. These undergo a 139-point inspection and have a 90-day/4,000-mile warranty.
Amazon Autos started offering used and certified pre-owned cars in August. The platform has been around for less than a year, as it debuted in December 2024 with Hyundai vehicles.
This article originally appeared on Engadget at https://www.engadget.com/transportation/amazon-autos-now-sells-pre-owned-ford-vehicles-153410092.html?src=rss
This year’s Streamer Awards are taking place in December. Find out everything you need to know about the annual event here.
This year’s Streamer Awards are taking place in December. Find out everything you need to know about the annual event here.
The ‘Mission: Impossible’ actor is one of the most famous movie stars in the world. So, did Tom ever win an Oscar before his recognition at the Governors Awards?
The ‘Mission: Impossible’ actor is one of the most famous movie stars in the world. So, did Tom ever win an Oscar before his recognition at the Governors Awards?
Sony’s still excellent WH-1000XM5 wireless headphones are down to $250 for Black Friday. That’s $150 off the list price and equal to the all-time low (give or take a single cent) we saw on Prime Day. They may no longer be Sony’s flagship noise-canceling headphones, but if the WH-1000XM6 are out of your price range, these former Engadget favorites are well worth considering at this heavily reduced price.
We awarded the WH-1000XM5 a score of 95 in our 2022 review, praising the supremely comfortable redesign, sound quality and powerful ANC. Battery life is also very respectable at 30 hours. We found the punchy bass an improvement over their predecessors, and the overall sound deeper and more immersive than the M4 headphones. As for noise-canceling, Sony’s decision to double the number of microphones and processors used for ANC means an improvement in blocking higher frequency sounds, such as human voices. They aren’t entirely baby scream-proof, but then few headphones are.
Naturally, the WH-1000XM6 that this year replaced the M5 as Sony’s flagship model offers even better sound quality and noise cancellation, while remaining extremely comfortable throughout long listening sessions. But they’re also a lot more expensive at $450, and if you’re deal-hunting this Black Friday, the WH-1000XM5 headphones are the ones to go for.
This article originally appeared on Engadget at https://www.engadget.com/deals/sonys-wh-1000xm5-headphones-are-152-off-for-black-friday-124434564.html?src=rss
Following months of rumors, Valve finally announced the new Steam Machine earlier this week. And while I might question the company’s decision to ship a system with only 8GB of VRAM in 2026, I believe the “Gabecube” will do more for PC gaming than anything Microsoft has done in the last decade.
With SteamOS and Linux, Valve has polished away many of the things that make PC gaming unapproachable to some people. Want to set a frame limit to extend your Steam Deck’s battery life? It’s an easy-to-find option in the Performance overlay, not something you need to dig through multiple menus to find. Want to suspend a game? That’s possible on SteamOS.
And now with the Steam Machine, Valve is poised to bring the fun of PC gaming to an entirely new audience: home console gamers. Even though I don’t plan to buy one, selfishly I hope it’s a runaway success. Like a lot of PC gamers I imagine, I’m ready to leave Windows behind. Over the last few years, Microsoft has proven to be a poor steward of the platform. The company seems more interested in pushing AI features few care for, rather than solving the issues that have plagued Windows for years. After all, it was only recently that Microsoft said it would tackle shader stutter, a problem that has plagued many recent AAA games. Worse yet, that solution may take years to fully implement.
I want the Steam Machine to be the revolution that brings SteamOS to desktop PCs, but before that can happen, Valve must solve Linux’s cheating problem. Right now, the Steam Deck covers two of the three pillars of PC gaming: indies and singleplayer AAA games. For some people, that’s enough, but it leaves out a huge section of the PC market. Nearly four years after its release, you can’t play some of the most popular competitive games, and it’s all because of how easy it is to make cheating software for Linux-based operating systems.
In a 2024 interview with The Verge, Riot’s Phillip Koskinas summarized the issue concisely. “You can freely manipulate the kernel, and there’s no user mode calls to attest that it’s even genuine,” he told the outlet. “You could make a Linux distribution that’s purpose-built for cheating and we’d be smoked.”
When Valve released the Steam Deck at the start of 2022, there was some hope games like Fortnite and Rainbow Six Siege would eventually be playable on the handheld, and for a while things looked positive. Toward the end of 2021, Valve announced Proton compatibility with BattlEye. A few months later, the company did the same for Epic’s Easy Anti-Cheat. There’s also Valve’s in-house solution, VAC, which is fully supported and means the company’s own games, including Counter-Strike 2 and Dota 2, are playable on Steam Deck.
However, despite Valve’s support for some of the most popular anti-cheat solutions on the market, many studios chose not to bring their competitive games to SteamOS, citing cheating concerns. Some notable examples include Fortnite, Valorant and PUBG. Those games have never been playable on Steam Deck. In fact, last fall EA withdrew Linux and Steam Deck support for Apex Legends, one of the few competitive shooters you could play on Valve’s handheld.
“In our efforts to combat cheating in Apex, we’ve identified Linux OS as being a path for a variety of impactful exploits and cheats. As a result, we’ve decided to block Linux OS access to the game,” the company said at the time. “We believe the decision will meaningfully reduce instances of cheating in our game.”
For EA, Riot, Epic and developers of other popular competitive games, the issue is two-fold: Cheating software is harder to detect when it’s used on Linux. More importantly, for many of them there aren’t enough Linux players to justify the resources needed to secure their games for every Linux distribution. For example, when Riot made its Vanguard software a requirement to play League of Legends in 2024, the studio said there were just over 800 daily users playing the game on Linux. For context, millions of people League every day. Put another way, it’s a chicken and egg problem.
The Steam Machine represents an opportunity for Valve. According to Are We Anti-Cheat Yet, a crowd-sourced database listing games that require anti-cheat software and whether they work through Linux or Valve’s Proton compatibility layer, 682 games don’t work for one reason or another. That means more than half of the 1,136 games that require anti-cheat software can’t be played on SteamOS.
With the nature of Linux being what it is, it’s unlikely Valve could make even the most popular kernel-level anti-cheat apps work across every Linux distribution, and based on the company’s approach, it doesn’t have an interest in doing that. However, if Valve made a better sandbox for developers to secure their games, we could absolutely see a SteamOS version of Valorant, for instance.
Studios will go where their players are. The Steam Deck has proven that. And if the Steam Machine becomes popular enough to warrant companies like EA to bring their games to SteamOS and Linux, the PC gaming landscape will suddenly be very different.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/for-the-steam-machine-to-change-pc-gaming-valve-must-solve-linuxs-anti-cheat-problem-130000088.html?src=rss
Jeff Bezos is spearheading a new AI started called Project Prometheus, focused on his current interests in space and engineering, The New York Times reports. The company, which has yet to be made public, will reportedly have $6.2 billion in funding. Part of that sum will come from Bezos, who will act as co-CEO.
Project Prometheus will reportedly focus on creating AI systems that gain knowledge from the physical world, rather than just processing digital information, like AI chatbots. In particular, the company will reportedly explore how AI can support engineering and manufacturing in areas such as vehicles and space technology. Bezos founded space technology company Blue Origin more than two decades ago. The company’s New Glenn rocket had a successful second flight last week.
He is joined by Vik Bajaj as co-founder and co-CEO. Bajaj is a physicist and chemist who worked on projects at Google X including Wing and what became Waymo. In 2018, he co-founded Foresite Labs, which supports entrepreneurs in the fields of AI and data science. Bajaj is still named as CEO of Foresite Labs on the company’s website and his LinkedIn page — the latter of which also shows his new titles at Project Prometheus. Bajaj lists his involvement in the new company as starting this month and puts San Francisco, London and Zurich as its locations.
On its bare LinkedIn page, Project Prometheus’ overview states only “AI for the physical economy.” It also lists itself as a “Technology, Information and Internet” company with 51-200 employees. According to The New York Times, Project Prometheus has hired nearly 100 people, with some employees coming from fellow AI companies like OpenAI and DeepMind.
This article originally appeared on Engadget at https://www.engadget.com/ai/jeff-bezos-will-head-a-new-engineering-focused-ai-startup-called-project-prometheus-122115977.html?src=rss
Rivian‘s electric mobility spinoff Also announced a $3,500 starting price for its first e-bike called the TM-B. The startup unveiled the shapeshifting e-bike last month, with options for a limited Launch edition, a Performance version or a base model. During the reveal, Also said both the Launch and Performance TM-B models would start at $4,500, but only hinted at the base model’s price tag being less than $4,000.
While the base model TM-B is more than $1,000 cheaper than the other choices, it comes with several compromises, like a lower max range of 60 miles, a weaker 5x power assist, coil fork suspension and only a standard ride mode. In comparison, the higher-end TM-B options have up to a 100-mile range, a 10x power assist, air fork suspension and the choice between sport and standard ride modes. Also is only offering the base model TM-B in all gray, meaning you won’t get the transparent shell that highlights the virtual drivetrain called DreamRide.
While the TM-B’s starting price is more affordable than we first thought, it’s still a premium price tag for an e-bike. The TM-B base model is available for preorder with a $50 refundable deposit and will start shipping in late 2026, according to Also.
This article originally appeared on Engadget at https://www.engadget.com/transportation/rivian-spinoff-reveals-a-3500-starting-price-for-its-first-e-bike-195949124.html?src=rss