The Art of Surgical Restoration: Dr. Morad Askari’s Personalized Approach to Tummy Tuck in Miami

Few procedures in the world of plastic surgery change lives quite like a tummy tuck does. Major weight loss, pregnancy, and other factors can leave people with more than just loose skin. Their entire abdomen may be transformed. Such individuals often require more than superficial improvement to feel normal again. They want their old strength…

Few procedures in the world of plastic surgery change lives quite like a tummy tuck does. Major weight loss, pregnancy, and other factors can leave people with more than just loose skin. Their entire abdomen may be transformed. Such individuals often require more than superficial improvement to feel normal again. They want their old strength… 

Why Magnolia Pearl’s Worn Clothes Resell for More—and Fund Causes Along the Way

The jacket on the hanger is faded just so – each thread along its cuff bearing the soft wear of time. There’s a patch on the back, not factory-applied but hand-stitched, off-centre and unapologetic. Paint flecks dust the collar like a memory. If you didn’t know better, you’d think it had been rescued from a…

The jacket on the hanger is faded just so – each thread along its cuff bearing the soft wear of time. There’s a patch on the back, not factory-applied but hand-stitched, off-centre and unapologetic. Paint flecks dust the collar like a memory. If you didn’t know better, you’d think it had been rescued from a… 

Welcome to the era of thin smartphones (whether you want it or not)

We knew it was coming, and now it’s here. The iPhone Air, as rumored, is only 5.6mm thick and has fewer features than the base iPhone 17, which is $200 cheaper. Sure, it’s not the first slimline reinterpretation of a major smartphone — Samsung beat Apple to the punch with the Galaxy S25 Edge earlier this year — but the influence of Apple can’t be underestimated. It’s too early to tell if the iPhone Air will shake up smartphones as the MacBook Air did with laptops, but it’s definitely a safer evolution. And hey, perhaps the iPhone Air is merely a pit-stop on the way to the first Apple foldable.

Let’s go back to 2008. With the MacBook Air, Apple ditched the optical disc drive and many ports, leading to a device that was so thin Steve Jobs pulled it out of a manila envelope when he first revealed it. The first MBA had some issues; it was underpowered, used a tiny and slow hard drive and battery life was pretty awful. But Apple refined the formula, which led to countless slimmed-down laptops and even a new category, the ultraportable.

Sadly, Apple didn’t figure out an equally iconic way to reveal its super slim iPhone. In fact, it dropped it in a carefully prepared marketing video, presumably in a bid to show off how confident it is with the hardiness of the iPhone Air. But it felt like Apple trying to assuage durability fears in a way that doesn’t really work, since this was just part of a carefully-manicured marketing promotion.

That’s one of two concerns for thinner phones: durability. Apple’s iPhone Air has a frame made from recycled titanium – previously an iPhone Pro feature. The Air also has the company’s Ceramic Shield, which Apple says is now 3x more scratch-resistant than past versions. It feels like Apple has engineered a phone less likely to get damaged. And of course, the company is happy to offer a super-slim 1mm case for the paranoid among us.

The other concern is battery life. A slimmer profile in a smartphone means less space for the battery. Apple claims that the iPhone Air’s internal architecture “maximizes space for the battery,” but the company doesn’t share specific battery capacity figures. Regardless, Apple says the iPhone Air will deliver “all-day battery life,” which remains hugely subjective.

Apple also announced a new $99 MagSafe charging pack to ensure the iPhone Air can play back video for up to 40 hours. But that charging puck seems even thicker than the camera unit — with the two devices combined, that’s no longer a superthin smartphone, it’s an iPhone 17 with one camera. The fact that it exists at all should give people pause about the Air’s longevity.

Apple

Also: that big old camera module. Samsung’s S25 Edge has a 5.8mm thick body, but if you count the camera, it’s closer to 10mm. The iPhone Air is thinner than the S25 Edge, at 5.6mm. But the camera “plateau” adds a significant width on top of that, although Apple hasn’t said just how thick it is. Judging by images, it could be almost twice as thick as the iPhone Air’s body alone.

Compared to the MacBook Air, the iPhone Air is unlikely to shake up the world of smartphones. While packed with tech upgrades, there’s nothing revolutionary. For example, the iPhone Air still has a USB-C port – early rumors suggested it might ditch all ports for wireless connections and charging. That single camera will probably take great photos, but the utility may be limited without a dedicated telephoto lens — a point I’ve been emphasizing. Samsung’s S25 Edge attempted to address that with a 200-megapixel camera, allowing for substantial digital zoom by cropping in.

Despite these potential pitfalls, I’m intrigued to see how the iPhone Air fares. I’ve often returned to Samsung’s Galaxy S25 Edge, simply because of the lighter, slimmer profile. The weaknesses of slimmer smartphones I’ve outlined here didn’t result in a bad phone. Like Sam Rutherford put in his review, the S25 Edge is arguably a better phone than the S25+.

Are people desperate for a thinner smartphone? The $999 iPhone Air is cleverly priced between the base iPhone 17 ($799) and the iPhone 17 Pro ($1,099), and the lack of a plus model just might push people towards the Air.

I think there’s a place for the iPhone Air. It’s lighter, it’ll fit in pockets better and it’ll have all the features of iOS 26 at a time when new functionality has shifted from hardware to software. Apple has attempted to address many of the concerns with superslim phones, but the true test of battery longevity and durability will come with a few months of use.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/welcome-to-the-era-of-thin-smartphones-whether-you-want-it-or-not-150729169.html?src=rss 

New subscribers can get three free months of the Apple Music Family Plan

Apple Music is running a promo in which new subscribers can get three free months of the Family Plan tier. That’s a savings of $51, which is nothing to sneeze at. After this lengthy free trial is up, it costs $17 per month.

The Family Plan allows six different users to access the platform. It offers cross-device support and each user is tied to an Apple ID, so their favorite music won’t mess with anyone else’s algorithm.

Apple Music actually topped our list of the best music streaming platforms, and for good reason. It sounds great and it’s easy to use. What else is there? All music is available in CD quality or higher and there are plenty of personalized playlists and the like. The platform also operates a number of live radio stations, which is fun.

The service is available for Android devices, but it really shines on Apple products. To that end, the web and Windows PC apps aren’t as polished as the iOS version. It doesn’t pay artists properly, but that’s true of every music streaming platform. Apple Music does pay out more than Spotify, but that’s an incredibly low bar.

Offer for new subscribers redeeming on eligible devices. Auto-renews at $16.99/mo until cancelled. Requires Family Sharing. Terms apply.

This article originally appeared on Engadget at https://www.engadget.com/deals/new-subscribers-can-get-three-free-months-of-the-apple-music-family-plan-151240882.html?src=rss 

RETNA & Veronika Mudra Lewis Recreate Liza Minnelli & Ben Vereen’s Iconic “I Got You” Embrace in a Timeless Tribute to Love

Hollywood is no stranger to love stories that transcend art, culture, and time. This week, activist and entrepreneur Veronika Mudra Lewis and her husband, the celebrated artist RETNA, unveiled a striking black-and-white portrait inspired by one of the most legendary photographs of the 20th century: Liza Minnelli and Ben Vereen’s intimate “I Got You” embrace….

Hollywood is no stranger to love stories that transcend art, culture, and time. This week, activist and entrepreneur Veronika Mudra Lewis and her husband, the celebrated artist RETNA, unveiled a striking black-and-white portrait inspired by one of the most legendary photographs of the 20th century: Liza Minnelli and Ben Vereen’s intimate “I Got You” embrace…. 

Who Is Taylor Frankie Paul? 5 Things to Know About the ‘Mormon Wives’ Star & Next ‘Bachelorette’

Taylor Frankie Paul, a TikTok “Mormon MomTok” star, joins ‘The Bachelorette’ Season 22. Learn more about her here.

Taylor Frankie Paul, a TikTok “Mormon MomTok” star, joins ‘The Bachelorette’ Season 22. Learn more about her here. 

An hour-long Nintendo Direct is set for September 12

Hold on to your Cappy, a Nintendo Direct is coming your way later this week. Nintendo has scheduled an hour-long presentation for September 12 at 9AM ET. You don’t often see Nintendo running Direct streams on Fridays, but hey, we’ll take it. There may be a Mario-shaped reason for this timing, too. You can watch the showcase above, on YouTube or in the Nintendo Today! app.

The Direct will include information on Nintendo Switch and Switch 2 games. In terms of safe bets, we’ll likely get some more details on Pokémon Legends: Z-A and Kirby Air Riders, both of which have 2025 release dates. Those may very well bolster Switch 2 demand ahead of the holidays (as if Nintendo needed the help). It would be a surprise if Nintendo didn’t announce a release date — or delay — for Metroid Prime 4: Beyond during this Direct as well, since that game is still slated to arrive this year.

Otherwise, it’s a bit of a mystery as to what to expect. There’s always a chance that Nintendo might start teasing the next big Zelda game, even if it’s some time away. After all, the company announced The Legend of Zelda: Tears of the Kingdom four years before it arrived. Plus, this Saturday is the 40th anniversary of the Japanese release of Super Mario Bros. so there surely has to be some kind of Mario-related announcement in store.

Elsewhere, perhaps we’ll get some more info on FromSoftware’s Switch 2 exclusive The Duskbloods. In any case, Nintendo has to start building out the Switch 2 slate for 2026, and we’ll probably get a mix of first- and third-party news here. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/an-hour-long-nintendo-direct-is-set-for-september-12-135935134.html?src=rss 

NVIDIA’s GeForce Now with RTX 5080 GPUs is a cloud gaming revelation

If you had told me five years ago that playing PC games over the cloud would soon look  indistinguishable from using a powerful rig, I would have called you a fool. But after diving into NVIDIA’s new RTX 5080-powered GeForce Now servers for several hours, I think we’ve reached a major milestone for cloud streaming. From a New Jersey server almost a thousand miles away from my Atlanta-area home, I was able to play Cyberpunk 2077 in 4K at 170 fps (with NVIDIA’s DLSS 4 frame generation) and Overwatch 2 at a blistering fast 360 fps in 1080p. I genuinely couldn’t tell the difference between this souped-up GeForce Now server and my own RTX 5090-powered desktop.

That got me thinking: What’s the point of investing thousands in a desktop when cloud streaming can look this good for $20 a month? That’s the price for GeForce Now’s top-end Ultimate plan, which is required to use the RTX 5080 servers. And if you don’t need that level of power, you can also get a pretty solid gaming experience with the $10 Performance plan, which is restricted to 1,440p/60 fps at best.

Cyberpunk 2077 on GeForce Now

Devindra Hardawar for Engadget

During my testing, I was constantly astounded by how sharp every game looked. The neon lights and reflective surfaces of Cyberpunk’s Night City lit up my Alienware OLED monitor. A few minutes into my first session, I completely forgot I was streaming the game. There were none of the video compression artifacts or occasional stuttering I’ve seen on other streaming services. Hell, I was even able to rip through several Overwatch 2 matches without noticing much lag. I only noticed a bit of latency when I turned on multi-frame generation while playing Cyberpunk in 4K — that pushed my frame rate up to 160 fps from 70 fps, but those interpolated frames made everything feel more sluggish.

We’ve clearly come a long way from Microsoft and Sony’s foray into game streaming for consoles. I’ve used Xbox offering on and off over the years, and while it’s typically been easy to use, it always felt a bit low-res (it tops out at 1080p/60 fps) and filled with blotchy video compression. Even today, it’s obvious you’re getting a second-rate experience. Sony’s streaming for PS Plus Premium subscribers can now reach up to an admirable 4K/60 fps for some PS5 titles, and it also turned the PlayStation Portal into a more viable handheld. But Sony’s cloud gaming seems more useful for letting you play older PS3 games, instead of giving you a complete gaming experience untethered from its core console business.

Overwatch 2 on GeForce Now

Devindra Hardawar for Engadget

GeForce Now has always had a technological advantage over the competition, as it’s easy for NVIDIA to stuff servers full of high-end GPUs. But it’s lagged behind a bit when it comes to usability, since playing games involves connecting to your accounts on storefronts like Steam, followed by downloading and installing those titles in a remote connection window. It’s not as easy as hitting a button on the Xbox Windows app. GeForce Now is clearly aimed at PC gamers who already have large collections of games and are used to suffering through the indignities of Steam’s interface.

For those players, NVIDIA’s latest upgrades have turned GeForce Now from a “nice to have” service to something that could be essential. There’s the raw power inherent in the leap to RTX 5080-level GPUs, which leads to higher frame rates and the ability to lean into demanding features like ray tracing. The actual “Blackwell” GPU hardware NVIDIA is using in its servers also sports a whopping 48GB of VRAM, a major leap from the 16GB of VRAM the consumer-grade RTX 5080 cards are stuck with. Technically, you could see better performance in GeForce Now compared to running a 5080 locally.

NVIDIA has also bumped its resolution and frame rate limits up to 5K/120 fps (which is currently only supported by one LG monitor), 4K/240 fps and 1080p/320 fps. That covers the gamut of people who want the highest quality possible, to those who demand the most frames for fast-paced shooters. 

And in an effort to make cloud gaming look a bit less like you’re just streaming video, NVIDIA has also developed “Cinematic Quality Streaming” features, including support for better color depth with 4:4:4 chroma subsampling. There are also “AI-powered” video filters to help make text clear, as well as support for AV1 encoders for efficient streaming that can adapt to network changes.

If you’re stuck with an aging video card, it may make more sense to subscribe to GeForce Now Ultimate for $20 a month, instead of shelling out $1,200 or more for a genuine RTX 5080. 

As usual for cloud streaming, though, the Achilles heel of GeForce Now is its exorbitant bandwidth demands. NVIDIA bumped up its maximum video bitrate to 100Mbps, which can add up to 45GB of bandwidth over an hour. You’ll need a beefy internet connection to stream games without slowing down the internet for everyone else in your home, and you can just give up on the idea entirely if you’re restricted by bandwidth caps. If you’ve been thinking of an excuse to upgrade to an uncapped gigabit internet connection, this is it.

Streaming Cyberpunk 2077 in 4K consumed 29.5GB over an hour of gameplay. GeForce Now hovered between 60Mbps and 80Mbps for most of the session, but it occasionally peaked to 100Mbps. I’ve got a reliable AT&T fiber connection in the suburbs, but I’d definitely be worried if I was still using a finicky cable internet in Brooklyn, where the overall bandwidth is shared with everyone on your cable node. A single GeForce Now session could take down internet speeds for your entire block, or you could find yourself without enough bandwidth to play smoothly during peak usage.

It’s also worth noting that GeForce Now also doesn’t support every PC game out there. You can access more than 4,000 recent titles, but you may run into issues trying to find obscure older games. NVIDIA is expanding its streaming library a bit with a new “Install to Play” feature, which lets you install some games in persistent cloud storage. I was able to set up and play 1000xResist without any trouble, and I’m hoping more indie titles will be added eventually.

The need for killer bandwidth and the reality of shoddy internet infrastructure are the biggest issues holding cloud gaming back from truly replacing local play. If my normally stable internet goes down, that means no gaming at all. And the same is true if NVIDIA’s servers get slammed. For most people, picking up a console or gaming PC will simply be more reliable.

Even with those caveats, GeForce Now still makes a compelling case for gaming away from your main rig. Perhaps you’re itching to put a dent in your Steam library while on vacation, or you just want to keep playing Mafia: The Old Country on your couch. It’s all possible, as long as your internet holds up.

This article originally appeared on Engadget at https://www.engadget.com/nvidias-geforce-now-with-rtx-5080-gpus-is-a-cloud-gaming-revelation-130000231.html?src=rss 

Spotify lossless streaming is finally here and it’s included with a Premium plan

Stop me if you’ve heard this one before: over a half-decade of rumors, infrequent teases and affirmations that something is on the way, only for fans to impatiently bide their time and the thing to eventually arrive with very little advance warning. No, I’m not talking about Hollow Knight: Silksong this time. Spotify is finally rolling out a lossless option that offers higher-quality music streaming.

Best of all, the company is offering it to Premium members at no extra charge. You’ll get a notification once it’s enabled on your account. Starting today, Spotify is rolling out lossless audio in the US, UK, Australia, Austria, Czechia, Denmark, Germany, Japan, New Zealand, the Netherlands, Portugal and its home territory of Sweden. In all, Spotify Premium users in more than 50 markets will gain access to lossless audio by the end of October.

The option is available on mobile, desktop and tablets, along with many Spotify Connect-compatible devices, including Sony, Bose, Samsung, and Sennheiser products. Spotify Lossless will make its way to Sonos and Amazon devices, as well as others, next month.

We’re rolling out our best sound quality, Lossless, to Premium users.

Find out more: https://t.co/mG78GMA8R6 pic.twitter.com/P2VzcAsc71

— Spotify (@Spotify) September 10, 2025

Somewhat annoyingly, you’ll have to enable Spotify Lossless manually, and you’ll need to do that on each device on which you want to use it. To switch it on in the Spotify app, tap your profile icon in the top left, then go to Settings & Privacy > Media Quality. From there, you can choose to turn on lossless audio for Wi-Fi and cellular streaming, as well as your downloads. When it’s on, you’ll see a lossless indicator in the Now Playing view and the Connect Picker.

Lossless streaming uses more data than other quality options, which is why Spotify is offering several settings for Wi-Fi, cellular and downloads so you (hopefully) don’t bust through any data caps you might have. You’ll be able to see how much data the various options — low, normal, high, very high and lossless quality — will use to help you figure out which way to go.

Spotify Lossless offers up to 24-bit/44.1 kHz FLAC streaming. The company says the option means you’ll be able to stream in “greater detail across nearly every song available on Spotify.” 

Of note, the company says that you’ll get the best lossless experience when you stream music on Wi-Fi using wired headphones or speakers on non-Bluetooth connections, because Bluetooth doesn’t yet have enough bandwidth to support lossless audio. As such, if you try streaming lossless music with a Bluetooth connection, the audio signal will still be compressed before it reaches your ears. It might take slightly longer for each lossless audio track to start playing too, as your device might need to cache it to avoid mid-song stutters.

“The wait is finally over; we’re so excited lossless sound is rolling out to Premium subscribers,” said Gustav Gyllenhammar, Spotify’s vice-president of subscriptions, said. “We’ve taken time to build this feature in a way that prioritizes quality, ease of use, and clarity at every step, so you always know what’s happening under the hood. With Lossless, our premium users will now have an even better listening experience.”

Gyllenhammar isn’t kidding about Spotify taking its time to offer lossless listening. It was reported all the way back in 2017 that the company was “close” to delivering lossless audio. In 2021, Spotify said it would start offering a CD-quality option that year, but that didn’t happen and the company has largely kept mum about a higher-quality streaming option since (it said in 2022 a Spotify HiFi experience was still in the pipeline, but declined to commit to a release window).

Earlier this year, it was suggested that Spotify would finally offer a lossless option in 2025 and that it would be a $6 per month add-on. Thankfully, that’s not quite the case, as Lossless is included with a $12 Premium subscription that will definitely not get more expensive at some point in the future. Nope, no way. In any case, including it with Premium puts Spotify on par with the likes of Apple Music, which has offered lossless streaming to paid subscribers at no extra cost since 2021. Now then, Spotify, about Dolby Atmos…

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotify-lossless-streaming-is-finally-here-and-its-included-with-a-premium-plan-131009528.html?src=rss 

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