Disney is remastering Sega Genesis classic ‘Gargoyles’

Fans of Disney’s mid-90s output got a surprise treat this week. During its recent gaming showcase, the company revealed it was remastering Gargoyles. Alongside Aladdin and The Lion King, the 1995 Sega Genesis release is one of the highlights of Disney’s gaming catalog.

If you’re unfamiliar with the game, it’s based on the animated series of the same name. Gargoyles initially aired between 1994 and 1997. While it was a modest success then, it has since become a cult classic thanks to its compelling story and a stellar voice cast that included Star Trek: The Next Generation’s Jonathan Frakes and Marina Sirtis.

Empty Clip Studios, best known for its work on Dead Island Retro Revenge, is remastering the game for modern consoles and PC. The 1995 original is known for being one of the best-looking games in the Genesis library. It also featured a soundtrack by Michael Giacchino, who later went on to work on The Incredibles, Ratatouille, Lost and Rogue One – among a lot of other high-profile films and TV shows. The remaster does not have a release date yet.

 

Hitting the Books: How to uncover the true nature of the multiverse

It’s difficult to describe the state of the universe’s affairs back when the whole of everything was compressed to a size slightly smaller than the period at the end of this sentence — on account that the concepts of time and space literally didn’t yet apply. But that challenge hasn’t stopped pioneering theoretical astrophysicist, Dr. Laura Mersini-Houghton, from seeking knowledge at the edge of the known universe and beyond. In her new book, Before the Big Bang, Mersini-Houghton recounts her early life in communist Albania, her career as she rose to prominence in the male-dominated field of astrophysics and discusses her research into the multiverse which could fundamentally rewrite our understanding of reality.

Mariner Books

Excerpted from Before The Big Bang: The Origin of the Universe and What Lies Beyond by Laura Mersini-Houghton. Published by Mariner Books. Copyright © 2022 by Laura Mersini-Houghton. All rights reserved.

Scientific investigations of problems like the creation of the universe, which we can neither observe nor reproduce and test in a lab, are similar to detective work in that they rely on intuition as well as evidence. Like a detective, as pieces of the puzzle start falling into place, researchers can intuitively sense the answer is close. This was the feeling I had as Rich and I tried to figure out how we could test our theory about the multiverse. Rationally, it seemed like a long shot, but intuitively, it seemed achievable.

Finally, a potential solution hit me. I realized that the key to testing and validating this theory was hidden in quantum entanglement — because decoherence and entanglement were two sides of the same coin! I could rewind the creation story all the way back to its quantum-landscape roots, when our wave-universe was entangled with others.

I already knew that the separation — the decoherence — of the branches of the wave function of the universe (which then become individual universes) was triggered by their entanglement with the environmental bath of fluctuations. Now I wondered if we could calculate and find any traces of this early entanglement imprinted on our sky today.

This might sound like a contradiction. How could our universe possibly still be entangled with all the other universes all these eons after the Big Bang? Our universe must have separated from them in its quantum infancy. But as I wrestled with these issues, I realized that it was possible to have a universe that had long since decohered but that also retained its infantile “dents” — minor changes in shape caused by the interaction with other surviving universes that had been entangled with ours during the earliest moments — as identifiable birthmarks. The scars of its initial entanglement should still be observable in our universe today.

The key was in the timing. Our wave-universe was decohering around the same time as the next stage, the particle universe, was going through its own cosmic inflation and coming into existence. Everything we observe in our sky today was seeded from the primordial fluctuations produced in those first moments, which take place at the smallest of units of measurable time, far less than a second. In principle, during those moments, as entanglement was being wiped out, its signatures could have been stamped on the inflaton and its fluctuations. There was a chance that the sort of scars that I was imagining had formed during this brief period. And if they had, they should be visible in the skies.

Understanding how scars formed from entanglement is less complicated than you might imagine. I started by trying to create a mental picture of the entanglement’s scarring of our sky. I visualized all the surviving universes from the branches of the wave function of the universe, including ours, as a bunch of particles spread around the quantum multiverse. Because they all contain mass and energy, they interact with (pull on) one another gravitationally, just as Newton’s apple had its path of motion curved by interacting with the Earth’s mass, thus guiding it to the ground. However, the apple was also being pulled on by the moon, the sun, all the other planets in our solar system, and all the stars in the universe. The Earth’s mass has the strongest force, but that does not mean these other forces do not exist. The net effect that entanglement left on our sky is captured by the combined pulling on our universe by other infant universes. Similar to the weak pulling from stars on the famous apple, at present, the signs of entanglement in our universe are incredibly small relative to the signs from cosmic inflation. But they are still there!

I will admit it… I was excited by the mere thought that I potentially had a way to glimpse beyond our horizon and before the Big Bang! Through my proposal of calculating and tracking entanglement in our sky, I may very well have pinned down, for the very first time, a way of testing the multiverse. What thrilled me most about this idea was its potential for making possible what for centuries we thought was impossible — an observational window to glimpse in space and in time beyond our universe into the multiverse. Our expanding universe provides the best cosmic laboratory for hunting down information about its infancy because everything we observe at large scales in our universe today was also present at its beginning. The basic elements of our universe do not vanish over time; they simply rescale their size with the expansion of the universe.

And here is why I thought of using quantum entanglement as the litmus test for our theory: Quantum theory contains a near-sacred principle known as “unitarity,” which states that no information about a system can ever be lost. Unitarity is a law of information conservation. It means that signs of the earlier quantum entanglement of our universe with the other surviving universes must still exist today. Thus, despite decoherence, entanglement can never be wiped from our universe’s memory; it is stored in its original DNA. Moreover, these signs have been encoded in our sky since its infancy, since the time the universe started as a wave on the landscape. Traces of this earlier entanglement would simply stretch out with the expansion of the universe as the universe became a much larger version of its infant self.

I was concerned that these signatures, which have been stretched by inflation and the expansion of the universe, would be quite weak. But on the basis of unitarity, I believed that however weak they were, they were preserved somewhere in our sky in the form of local violations or deviations from uniformity and homogeneity predicted by cosmic inflation.

Rich and I decided to calculate the effect of quantum entanglement on our universe to find out if any traces were left behind, then fast-forward them from infancy to the present and derive predictions for what kind of scars we should be looking for in our sky. If we could identify where we needed to look for them, we could test them by comparing them with actual observations.

Rich and I started on this investigation with help from a physicist in Tokyo, Tomo Takahashi. I first got to know Tomo at UNC Chapel Hill in 2004 when we overlapped by one year. He was a postdoc about to take a faculty position in Japan, and I had just arrived at UNC. We enjoyed interacting, and I saw the high standards Tomo maintained for his work and his incredible attention to detail. I knew he was familiar with the computer simulation program that we needed in order to compare the predictions based on our theory with actual data about matter and radiation signatures in the universe. In 2005, I called Tomo, and he agreed to collaborate with us.

Rich, Tomo, and I decided that the best place to begin our search was in the CMB — cosmic microwave background, the afterglow from the Big Bang. CMB is the oldest light in the universe, a universal “ether” permeating the entire cosmos throughout its history. As such, it contains a sort of exclusive record of the first millisecond in the life of the universe. And this silent witness of creation is still all around us today, making it an invaluable cosmic lab.

The energy of the CMB photons in our present universe is quite low; their frequencies peak around the microwave range (160 gigahertz), much like the photons in your kitchen microwave when you warm your food. Three major international scientific experiments — the COBE, WMAP, and Planck satellites (with a fourth one on the way), dating from the 1990s to the present — have measured the CMB and its much weaker fluctuations to exquisite precision. We even encounter CMB photons here on Earth. Indeed, seeing and hearing CMB used to be an everyday experience in the era of old TV sets: when changing channels, the viewer would experience the CMB signal in the form of static — the blurry, buzzing gray and white specks that appeared on the TV screen.

But if our universe started purely from energy, what can we see in the CMB photons that gives us a nascent image of the universe? Here, quantum theory, specifically Heisenberg’s uncertainty principle, provides the answer. According to the uncertainly principle, quantum uncertainty, displayed as fluctuations in the initial energy of inflation, is unavoidable. When the universe stops inflating, it is suddenly filled with waves of quantum fluctuations of the inflaton energy. The whole range of fluctuations, some with mass and some without, are known as density perturbations. The shorter waves in this spectrum, those that fit inside the universe, become photons or particles, depending on their mass (reflecting the phenomenon of wave-particle duality).

The tiny tremors in the fabric of the universe that induce weak ripples or vibrations in the gravitational field, what are known as primordial gravitational waves, hold information on what particular model of inflation took place. They are incredibly small, at one part in about ten billion of the strength of the CMB spectrum, and therefore are much harder to observe. But they are preserved in the CMB.

 

The ‘Elden Ring’ soundtrack is now available on music streaming services

In addition to being one of the best games of the year, FromSoftware’s Elden Ring features an absolute treat of a soundtrack. Tsukasa Saitoh, Shoi Miyazawa, Yuka Kitamura, Yoshimi Kudo and Tai Tomisawa crafted an orchestral score that pays homage to the studio’s past while offering something new, and now you can listen to their work without booting up the game.

Publisher Bandai Namco has uploaded Elden Ring’s entire 67-track score to nearly every streaming service out there. Among other platforms, you can listen to the soundtrack on Apple Music, Amazon Music, Spotify, Tidal and YouTube Music. If you still buy albums, it’s also available through iTunes.  

As is so often the case with From’s games, the songs that play during boss battles are among the most memorable. I had to stop myself from gritting my teeth after Malenia’s theme came on. Thankfully, the more ambient tracks, including “Limgrave,” are there to balance things out. Bandai Namco also released an all-too-short behind-the-scenes video showcasing the Budapest Film Orchestra recording some of the music you can hear in-game and online. You can watch it below.

 

‘Just Dance 2023’ goes live November 22nd with online multiplayer

Just Dance is officially entering its live-service era with Just Dance 2023. The latest iteration of Ubisoft’s dance-along franchise will support online multiplayer for up to six people at a time, unlocking the full game to be played with friends. The studio promises regular free content updates “for years to come,” including fresh game modes, songs and themed seasons.

Ubisoft

Just Dance 2023 is due to hit PlayStation 5, Xbox Series X and S, and Nintendo Switch on November 22nd. It’ll come to Google Stadia at a later date.

This marks the first time in Just Dance history that players will be able to get down with friends live and online. The new Online Groups feature in Just Dance 2023 allows players to team up with people they know or other folks around the world, and it has an emoji communication system. The game supports cross-platform play. And, of course, there’s always local multiplayer for in-person dance-offs.

Ubisoft

Just Dance 2023 will include 40 new universes and songs at launch, including “Physical” by Dua Lipa and “More” by K/DA. With a focus on transitioning Just Dance into a live service, rather than a series of discrete titles, Ubisoft will likely have a regular cadence of new material to drop on its dancers post-launch, so don’t stress too much about the track list for now.

 

Codename Red will take the Assassin’s Creed franchise to feudal Japan

The game Assassin’s Creed fans have been asking for years is finally on its way. During its Ubisoft Forward event on Saturday, the publisher revealed Codename Red, a new entry in the series that will be set in feudal Japan. Franchise head Marc-Alexis Côté called Red the “next premium title” in Ubisoft’s open world series and said Ubisoft Quebec was leading work on the project, suggesting it will hew closer to Odyssey than next year’s Mirage.

Experience the full Shinobi fantasy in our future open world RPG title set during Feudal Japan: Assassin’s Creed Codename RED.#AssassinsCreedpic.twitter.com/vr15LIvjej

— Assassin’s Creed (@assassinscreed) September 10, 2022

Côté also shared a teaser for Codename Hexe and called it “a very different type of Assassin’s Creed game.” Ubisoft Montreal, the studio that first created the series is leading development on the project, with Clint Hocking involved as creative director. Hocking may not be a household name, but he’s probably among the most influential designers at Ubisoft, with credits that include Splinter Cell: Chaos Theory and Far Cry 2. According to a recent report from Bloomberg’s Jason Scheier, the game is set during the latter stages of the Holy Roman Empire.

Neither game has a release date yet, but Ubisoft said they would both integrate with Infinity, a service Côté called “not a game per se, but a single entry point into the series.” Ubisoft was cryptic about what Infinity would involve but Côté said the company was exploring the possibility of creating standalone multiplayer experiences within the hub.

We work in the dark…

That’s all we can say for now about Assassin’s Creed Codename HEXE.#AssassinsCreedpic.twitter.com/01YM9uXtr8

— Assassin’s Creed (@assassinscreed) September 10, 2022

 

Assassin’s Creed Codename Jade is a ‘AAA RPG’ for mobile devices

Ubisoft is bringing Assassin’s Creed back to mobile devices with Jade, a new title set in China. The game takes place around 215 BC, filling in the timeline between Assassin’s Creed Odyssey and Origins, and it’s designed to feel like a mainline entry, parkouring and all. There’s no release date quite yet and all Ubisoft has shown is the classic eagle-flying-over-a-settlement sequence.

One thing we do know about Jade is that it will support the ability to create your own character, a first for the series. There’s no word on pricing or potential micro-transactions for the game.

Ubisoft has tried to make Assassin’s Creed a thing on mobile devices for nearly as long as the series has existed. The first mobile entry was Assassin’s Creed: Altaïr’s Chronicles, and it came out for the Nintendo DS in 2008, with iOS and Android versions the following year. The original Assassin’s Creed, meanwhile, hit PlayStation 3 and Xbox 360 in 2007. There have been a handful of mobile-first Assassin’s Creed games since then, but Ubisoft hasn’t released an iOS or Android title tied to the series in four years.

Take Assassin’s Creed everywhere you go with Assassin’s Creed Codename JADE, a AAA RPG action-adventure game for mobile devices set in ancient China.#AssassinsCreedpic.twitter.com/MykzIZdoHR

— Assassin’s Creed (@assassinscreed) September 10, 2022

In addition to Jade, Ubisoft is building a game based on the live-action Assassin’s Creed series heading to Netflix. Of course there’s also Assassin’s Creed Mirage, the new mainline title set in the Middle East.

 

Assassin’s Creed Mirage will bring the series back to its roots in 2023

Assassin’s Creed Mirage, the next entry in Ubisoft’s long-running action-adventure series, will arrive in 2023. The publisher announced the release date today during its Ubisoft Forward event. Set two decades before the events of Assassin’s Creed Valhalla, the game will reunite fans with a Basim Ibn Ishaq and return the series to its stealth roots.

In a briefing held before today’s presentation, Ubisoft Bordeaux, the studio leading development on the project, described Basim as the most agile assassin in franchise history. He’ll have new abilities to assist him in avoiding detection, some of which you can see on display in the cinematic trailer Ubisoft shared today. An integral part of Basim’s kit is Enkidu, his pet eagle. Like Senu in Origins, Enkidu can scout ahead for you to spot potential threats, but new to Mirage is that there will be archers who can spot and take out your feathery friend. In addition to new gadgets, including smoke bombs and poison mines, Basim will also have the ability to briefly slow down time and plot out multiple assassinations.

With the action returning primarily to a single city – Baghdad circa 861 CE – parkour will play a much bigger role than in more recent games. Ubisoft Bordeaux said Basim would be one of the fastest free runners in franchise history, with a move set that includes both new and returning tricks. The story, meanwhile, will focus on The Hidden Ones, the organization that predates the Assassin Brotherhood and will see Shohreh Aghdashloo (The Expanse, Destiny 2) play Basim’s mentor, Roshan.

When it arrives next year, Assassin’s Creed Mirage will be available on PlayStation 4, PS5, Xbox One, Xbox Series X/S, Amazon Luna and PC. In the meantime, fans can look forward to The Last Chapter. The free DLC will arrive later this year and complete the story of Valhalla

 

The first ‘Mandalorian’ season three trailer reunites a favorite Star Wars family

With D23 underway this weekend, Disney had a lot to share with Star Wars fans. In all, the company debuted three trailers at the expo. First, there was a final look at Star Wars: Andor ahead of the show’s Disney+ premiere on September 21st. Then, we got to see Tales of the Jedi, a new animated anthology series that will begin streaming on October 23rd. But what you can here to see is the first trailer for season three of The Mandalorian.

The clip is the same one that was shown behind closed doors at Star Wars Celebration. Spoilers for season two of The Mandalorian and The Book of Boba Fett follow. 

After he left to train at Luke’s Jedi Temple, Grogu and Din (Pedro Pascal) are reunited and back to their usual hijinks, but Mando’s decision to take his helmet off at the end of season two has damaged his relationship with the Armorer and what’s left of his clan. The fact he also took the Darksaber from Moth Gideon is also a source of conflict between him and Bo-Katan (Katee Sackhoff). Based on the trailer, it looks like season three will tell a more focused story with fewer detours for Mando and Grogu to get into trouble.

The Mandalorian season three will arrive on Disney+ in 2023.

 

9 Unique Gadgets You Probably Didn’t Know Existed

These days, the market is flooded with the latest gadgets and when we discuss about best gizmos, we speak about those that are usually hyped. But sometimes less popular products make for more amazing innovations.

Gadgets You Probably Didn’t Know Existed

There are all sorts of gadgets out there that you probably didn’t know existed. Here are just a few examples.Do you love listening to music but hate dealing with tangled headphones? There’s a gadget for that! The WrapBuds Headphone Manager is a simple device that keeps your headphones organized and tangle-free.Are you always losing your keys? There’s a gadget for that, too! The Tile Mate is a key finder that attaches to your keys and helps you locate them when they’re lost. Just attach the Tile Mate to your keys and if you ever lose them, you can use the app on your phone to find them.Do you hate doing laundry? The LaundryPod is a small, portable washing machine that washes and dries your clothes in about 30 minutes. It’s perfect for people who don’t have access to laundry facilities or who simply don’t like doing laundry.These are just a few examples of the many unique gadgets that are available. So if you ever find yourself in need of a particular gadget, chances are there’s already one out there – you just didn’t know it existed!

Links to sources where the gadget can be bought

Do you like gadgets? Do you like being unique? If you answered yes to both of those questions, then this list is for you! Here are five unique gadgets that you probably didn’t know existed:

1. A coffee cup that charges your phone – This coffee cup has a built-in charging port so you can charge your phone while you enjoy your morning coffee.

2. A water bottle that purifies water – This water bottle has a built-in filter that removes contaminants from water, making it safe to drink.

3. A toothbrush that connects to your smartphone – This toothbrush connects to your smartphone via Bluetooth and provides real-time feedback on your brushing habits.

4. A wallet that track spending – This wallet has a built-in tracker that helps you keep track of your spending. It also gives you alerts if you are close to overspending.

5. A fitness tracker that monitors sleep quality – This fitness tracker not only tracks your steps and heart rate, but it also monitors your sleep quality. It can even give you tips on how to get a better night’s sleep.

The 9 Unique Gadgets That Will Change Your Life

But, did you know that there are also some really unique gadgets that can change your life? Here are 9 of the most unique gadgets that you probably didn’t know existed:

1. The Lumière: This is a small gadget that attaches to your computer and projects a keyboard onto any surface. It’s perfect for people who want to save space on their desks or for those who need a more ergonomic keyboard position.

2. The Prynt: This is a small gadget that allows you to print photos directly from your smartphone. It’s perfect for anyone who loves taking photos and wants to be able to print them out quickly and easily.

3. The Lumio: This is a small, portable lamp that can be folded up and carried with you wherever you go. It’s perfect for camping trips or for emergency situations when you need light but don’t have a power source.

4. The Heated Razor: This is a razor that heats up as you use it, making it easier to get a close shave without irritation. It’s perfect for anyone who has

Exit mobile version