NVIDIA rolls out DLSS 4.5 to all RTX GPUs

Just a week after announcing the latest version of its image-upscaling tech at CES, NVIDIA is rolling out DLSS 4.5. The company released a beta version of the update last week. Starting today, all NVIDIA app users with a GeForce RTX GPU will be able to upgrade to the full release of DLSS 4.5.

NVIDIA says DLSS 4.5 Super Resolution (to give its full name) delivers sharper visuals and improved temporal stability. The 2nd Generation Super Resolution Transformer reduces ghosting and improves anti-aliasing in more than 400 games and apps, the company claims. “This second-generation model is our most sophisticated yet, utilizing five times the compute power of the original transformer model, having been trained on a significantly expanded, high-fidelity dataset,” NVIDIA added.

The company plans to bring an upgraded frame generation feature to DLSS 4.5 sometime this spring for those with GeForce RTX 50 Series GPUs. It says the Dynamic 6x Frame Generation feature can generate up to five extra frames for each traditionally generated one, delivering up to 4K 240Hz path traced performance.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidia-rolls-out-dlss-45-to-all-rtx-gpus-140000322.html?src=rss 

The Nintendo Switch 2025 year in review is finally here

We’re almost exactly halfway through January, but Nintendo has clearly taken a better-late-than-never approach to its 2025 year in review feature, which finally went live this week for Switch and Switch 2 users. All you need to do is head here and sign into your Nintendo account to see your 2025 breakdown.

Like most annual gaming wrap-ups, Nintendo’s shows how many games you played over the calendar year, as well as your total playtime. It also shows you your most-played titles for each month, your preferred genres by percentage, and if you scroll all the way to the bottom you can choose your favorite game of the year. You can also download a shareable image that shows off your taste, but there’s no way to directly share your results on social media through the website.

2025 was a massive year for Nintendo, with the Switch 2 launching in early June. If you bought one, the year in review site will naturally congratulate you for doing so, but it doesn’t separate your results by games you played on the original Switch versus its successor.

Nintendo’s rivals went live with their own 2025 recap features in December. First came Sony’s, which is unfortunately no longer live, and Steam followed shortly after. That one is still available to view if you want to see how your Switch 2 playtime stacks up against your Steam Deck hours. Microsoft decided to skip a 2025 wrap-up altogether, which Windows Central’s Jez Corden previously suggested could be due to a reallocation of marketing budget towards a number of significant anniversaries happening this year, including the 25th anniversary of Xbox.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2025-year-in-review-is-finally-here-145810913.html?src=rss 

YouTube adds more parental controls, including a way to block teens from watching Shorts

YouTube is rolling out some additional parental controls, including a way to set time limits for viewing Shorts on teen accounts. In the near future, parents and guardians will be able to set the Shorts timer to zero on supervised accounts. “This is an industry-first feature that puts parents firmly in control of the amount of short-form content their kids watch,” Jennifer Flannery O’Connor, YouTube’s vice president of product management, wrote in a blog post. Along with that, take-a-break and bedtime reminders are now enabled by default for users aged 13-17. 

The platform is also bringing in new principles, under which it will recommend more age-appropriate and “enriching” videos to teens. For instance, YouTube will suggest videos from the likes of Khan Academy, CrashCourse and TED-Ed to them more often. It said it developed these principles (and a guide for creators to make teen-friendly videos) with help from its youth advisory committee, the Center for Scholars and Storytellers at UCLA, the American Psychological Association, the Digital Wellness Lab at Boston Children’s Hospital and other organizations.

Moreover, an updated sign-up process for kid accounts will be available in the coming weeks. Kid accounts are tied to parental ones, and don’t have their own associated email address or a password. YouTube says users will be able to switch between accounts in the mobile app with just a few taps. “This makes it easier to ensure that everyone in the family is in the right viewing experience with the content settings and recommendations of age-appropriate content they actually want to watch,” O’Connor wrote.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-adds-more-parental-controls-including-a-way-to-block-teens-from-watching-shorts-151329673.html?src=rss 

Matthew McConaughey fights unauthorized AI likenesses by trademarking himself

Matthew McConaughey filed trademark applications to prevent his likeness from being used by AI companies without permission, and the US Patent and Trademark Office has approved eight so far. According to the Wall Street Journal, the trademarks were for video and audio clips featuring the actor staring, smiling and talking. One was for a video of him standing on a porch, while another was for an audio recording of him saying “alright, alright, alright,” his signature catchphrase from the movie Dazed and Confused.

Under the law, it’s already prohibited for companies to steal someone’s likeness to sell products. However, McConaughey is taking a proactive approach due to the nebulous rules around the use of someone’s likeness for artificial intelligence and what’s considered commercial use involving the technology. His lawyer, Kevin Yorn, admits that they don’t know how the court would decide if an offender challenges the trademarks. But they’re hoping that the threat of a lawsuit would deter companies from using McConaughey’s likeness for AI in the first place. Actors have been trying to protect themselves from AI since the technology blew up, and it was one of the sticking points in the negotiations between SAG-AFTRA and Hollywood studios when the labor union went on a strike in 2023.

McConaughey isn’t anti-AI by any means: He is an investor in ElevenLabs and has partnered with the AI startup to create a Spanish version of his newsletter. He said in a statement sent to The Journal that he just wants to make sure that if his voice or likeness is ever used, it’s because he approved and signed off on it. “We want to create a clear perimeter around ownership with consent and attribution the norm in an AI world,” he added.

This article originally appeared on Engadget at https://www.engadget.com/ai/matthew-mcconaughey-fights-unauthorized-ai-likenesses-by-trademarking-himself-130000567.html?src=rss 

Bandcamp prohibits music made ‘wholly or in substantial part’ by AI

Bandcamp has addressed the AI slop problem vexing musicians and their fans of late. The company is banning any music or audio on its platform that is “wholly or in substantial part” made by generative AI, according to its blog. It also clarified that the use of AI tools to impersonate other artists or styles is “strictly prohibited” by policies already in place.

Any music suspected to be AI generated may be removed by the Bandcamp team and the company is giving users reporting tools to flag such content. “We believe that the human connection found through music is a vital part of our society and culture, and that music is much more than a product to be consumed,” the company wrote.

The announcement makes Bandcamp one of the first music platforms to offer a clear policy on the use of AI tech. AI-generated music (aka “slop”) has increasingly been invading music-streaming platforms, with Deezer for one recently saying that 50,000 AI-generated songs are uploaded to the app daily, or around 34 percent of its music. 

Platforms have been relatively slow to act against this trend. Spotify has taken some baby steps on the matter, having recently promised to develop an industry standard for AI disclosure in music credits and debut an impersonation policy. For its part, Deezer said it remains the only streaming platform to sign a global statement on AI artist training signed by numerous actors and songwriters. 

Bandcamp has a solid track record for artist support, having recently unveiled Bandcamp Fridays, a day that it gives 100 percent of streaming revenue to artists. That led to over $120 million going directly to musicians, and the company plans to continue that policy in 2026.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/bandcamp-prohibits-music-made-wholly-or-in-substantial-part-by-ai-130050593.html?src=rss 

Tesla’s Full Self-Driving is switching to a subscription-only service

Tesla will stop selling its $8,000 Full Self-Driving (FSD) option and make it strictly a monthly subscription service after February 14, CEO Elon Musk announced on his X platform. Musk didn’t reveal the price or why he’s making the switch, though FSD is already available by subscription for $99 per month or $999 per year. 

The shift could be advantageous for buyers, particularly if they decide to dump their new Tesla or trade it in. It will also allow prospective owners to hedge their bets, as Tesla has overpromised on the feature since it was first announced. 

Tesla will stop selling FSD after Feb 14.

FSD will only be available as a monthly subscription thereafter.

— Elon Musk (@elonmusk) January 14, 2026

Full Self-Driving has never done what the name suggests as humans must constantly supervise the system and frequently take control. Because of that, it’s more of a “driver assist” system and doesn’t even qualify as Level 3 self-driving (conditional automation), let alone as a truly autonomous Level 4 or Level 5 category. Musk has been touting self-driving capabilities on Tesla vehicles since 2015, promising at the time “complete autonomy” by 2018. 

Branding for the system as “Autopilot” and “Full Self-Driving” has been called out as false advertising by consumer watchdogs and government for years, but so far, regulators have yet to take action. A California judge recently ruled that Tesla used “deceptive language to market Autopilot and recommended suspending Tesla’s sales in the state for 30 days. However, the company has 90 days to comply and could still avoid punishment.  

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-full-self-driving-is-switching-to-a-subscription-only-service-120053137.html?src=rss 

UK scraps digital ID requirement for workers

The UK government has backtracked on a plan to require all workers to have a digital ID following a backlash. It will no longer be mandatory to register with the digital ID program to prove one has the right to work in the country, as the BBC reports.

The government announced the now-scrapped digital ID requirement in September. “You will not be able to work in the United Kingdom if you do not have digital ID,” Prime Minister Sir Keir Starmer said at the time. “It’s as simple as that.” 

The government still plans to fully transition to digital right-to-work checks by 2029, using the likes of biometric passports, as it seeks to do away with paper-based systems. Those are “open to fraud and abuse,” a government spokesperson said. 

Officials have still not explained exactly how the digital ID program will work. The government originally framed digital IDs as a way to make it easier to identify immigrants who are working in the country without having the legal right to do so. It is now said to be focusing more on pressing home the message that digital IDs will help people access public services. 

A service called One Login will be part of the digital ID system — this currently can be used for things like applying for a veteran card and canceling a lost passport. More than 12 million people have signed up so far. Another service called Wallet will let people store their digital ID on their phone. This would contain their name, date of birth, nationality, residence status and a photo.

Almost 3 million people signed an official parliamentary petition to protest the introduction of digital IDs. “We think this would be a step towards mass surveillance and digital control, and that no one should be forced to register with a state-controlled ID system,” the petition states. “We oppose the creation of any national ID system.”

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/uk-scraps-digital-id-requirement-for-workers-105740207.html?src=rss 

Instagram wants you to personalize your Reels algorithm for 2026

Last month, Instagram began rolling out a new set of controls that allowed users to personalize the topics recommended to them by the Reels algorithm. Now, Meta is making that feature available to all English users of the app globally, along with the ability to highlight their top topics for the coming year. 

The feature begins with a selection of topics Meta’s AI thinks you’re interested in based on your recent activity, and has controls to remove them or add new categories. There’s also a separate field for identifying what you want to see less of, and a new “build your 2026 algorithm” that allows you to highlight three topics in particular. 

Meta’s algorithm tagged a skiing clip as “snowboarding.”

Screenshot via Instagram

I don’t yet have the 2026-specific control yet, but I was able to tweak some of my preferred topics and was surprised at how quickly the algorithm seemed to adjust. I added “snowboarding” as a topic and then later, when I clicked over to Reels, the first clip I saw was tagged “snowboarding.” Unfortunately, the video wasn’t actually about snowboarding — it featured a clip of a freestyle skiing event — so Meta’s systems might still need a little work at classifying the actual content. But given how sensitive the Reels algorithm can be, it’s nice to have a way of opting out of interests even if you briefly went down a  rabbit hole. 

The feature won’t, however, let you ask to see fewer ads. I tried to add “ads” to my “what you want to see less of” list and received an error. “No results found. Try another topic or interest.” I was able to successfully add “sponsored content” and “AI” to my “see less” list, though I’m pretty sure the latter will affect videos about AI rather than those made with the help of it.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-wants-you-to-personalize-your-reels-algorithm-for-2026-215252736.html?src=rss 

Roblox’s age verification system is reportedly a trainwreck

Roblox’s age-verification system was designed as a response to allegations it has a child predator problem. Less than a week in, how’s it going? Well, Wired reported on Tuesday that, in some cases, it’s classifying children as adults and adults as children. So, not so great!

Last week, Roblox made age verification mandatory for anyone using the platform’s chat feature. That process involves either submitting a facial age estimate via selfie or (optionally for anyone 13 or older) uploading a government ID check. After verifying, you can only chat with groups of players around your age.

The move came after reports grew of predators using the platform to groom young children. That, in turn, led to lawsuits from Louisiana, Texas and Kentucky. Meanwhile, Florida’s attorney general has issued criminal subpoenas.

So, it might not be hyperbole to say Roblox’s survival could depend on how it handles this problem. It isn’t exactly off to a hot start. There are reports of a 23-year-old being misidentified as a 16- to 17-year-old. (“I don’t want to be chatting with fucking children,” they said.) Another report claimed an 18-year-old was placed in the 13 to 15 range.

But the problem is happening in reverse, too. Online videos show children spoofing the system into believing they were adults by using avatar images. One clever kid drew wrinkles and stubble on his face and was instantly deemed 21+. Another flashed a photo of Kurt Cobain and got an adult classification.

The feature isn’t working as planned, to say the least.

Roblox

In addition, Roblox posted last week that some parents were providing age checks on behalf of their children, leading to their children being placed in the 21+ category. The company said it’s “working on solutions to address” that particular problem and will share more soon.

Developers with games on Roblox are upset. The platform’s dev forum includes thousands of negative comments about the updates, with many of them wanting the entire update reversed. One shared a graph showing that the percentage using the chat feature dropped from around 90 percent to 36.5 percent.

Where does this leave Roblox? Well, with some developers describing games on the platform as feeling “lifeless” or like “a total ghost town,” the company has its hands full. It will have to figure out how to balance its priorities of keeping predators out without breaking things for everyone else. The full report from Wired is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/gaming/robloxs-age-verification-system-is-reportedly-a-trainwreck-220320016.html?src=rss 

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