Gemini can now pull context the rest of your Google apps, if you let it

Gemini is adding a feature that’s designed to feel more tailored to individual users. Once enabled, “Personal Intelligence” can pull context from across your Google ecosystem, including Gmail, Google Photos, Search and YouTube History, to gain specific insight that will shape its answers and recommendations. Personal Intelligence is available starting today in the US for Google AI Pro and Ultra subscribers. The feature is opt-in only and is off by default.

Google

Google says users will have the ability to control what apps Gemini pulls from and, in the future, which chats it uses Personal Intelligence for. The company says this new feature might still make some mistakes, such as “over-personalization” where it draws connections between unrelated things.

According to Google, Gemini will not train directly on the data it pulls for personalization like your photos and emails, but will instead train on your prompts and its responses. Users can also prompt Gemini to “try again” without personalization and will have the option to delete chat histories.

For now, Personal Intelligence works in the Gemini app across web, Android and iOS for personal Google accounts. Google says it’s coming to Search’s AI Mode soon, with plans to expand to more countries and the free tier down the line.

Google has been on a tear integrating Gemini into everything, including Gmail, TVs and Chrome on mobile. This week, Apple announced that Siri AI will be powered by Gemini as part of a multi-year collaboration. AI remains an imperfect tool, and Google’s AI has a long history of malfunctions like explaining made-up idioms, calling itself a “failure” in a depressing doom loop and generating images of the Founding Fathers as people of color.

This article originally appeared on Engadget at https://www.engadget.com/ai/gemini-can-now-pull-context-the-rest-of-your-google-apps-if-you-let-it-160039468.html?src=rss 

The latest Animal Crossing: New Horizons expansion has arrived earlier than expected

For a number of very obvious reasons, we don’t want to roll back the clock to early 2020. No thank you. But if there was a feel-good lockdown story, it was the perfectly timed arrival of Animal Crossing: New Horizons, which allowed friends who could no longer meet up IRL to do so virtually on their carefully pruned islands.

The game will almost certainly never be as popular as it was back then again, but Nintendo is hoping a good chunk of lapsed islanders will return for its latest DLC drop, which has arrived a day earlier than planned. As spotted by Eurogamer, the free Animal Crossing: New Horizons 3.0 update is available to download now and, as previously announced, brings a host of new features to the cozy life sim, including a brand new resort hotel on the pier that you can help decorate.

There are new items and quality-of-life additions too, as well as the ability to build fresh islands with your friends and family in the “Slumber Island” dream world. All you need to do is go to the New Horizons game icon on your Switch’s home screen and download the software update.

Nintendo also announced last year that New Horizons would be coming to Switch 2 on January 15, improving the visuals, unlocking mouse controls and GameChat functionality, and expanding the online multiplayer capacity from eight players to 12. As of now, the Switch 2 edition of the game remains locked, so you’ll be stuck with the standard Switch version until tomorrow. Upgrading costs $5, while first-time players can purchase the Switch 2 version of Animal Crossing: New Horizons for $65.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-latest-animal-crossing-new-horizons-expansion-has-arrived-earlier-than-expected-160739040.html?src=rss 

Zoe Saldaña Net Worth: How Much Money the ‘Avatar’ Actress Has Now

Zoe Saldaña is making headlines after becoming the highest-grossing actor of all time. Learn more about her net worth and record-breaking career here.

Zoe Saldaña is making headlines after becoming the highest-grossing actor of all time. Learn more about her net worth and record-breaking career here. 

Fender’s guitar lessons are coming to Samsung TVs later this year

We’ve all heard of couch surfing, but Fender and Samsung have made it their 2026 mission to make couch shredding a thing. Samsung TV users will soon be able to take guitar lessons from the comfort of their living rooms, with the first TV edition of the Fender Play app set to arrive in the first half of this year.

Debuted at CES, players can choose from video-based lessons for both electric and acoustic guitar, as well as bass and — for all the wannabe Jake Shimabukuros or George Formbys (one for the Brits) among you — the ukulele. There are on-demand courses for different levels of skill, with each lesson built around a wide spectrum of well-known songs, everything from The Beatles’ “Blackbird” to Olivia Rodrigo’s “Drivers License“. 

If you’re a bit more confident in your axe-wielding prowess, Jam Mode allows you to play along to genre-specific playlists. Call in the kids to watch and you’ve got your very own Woodstock.

Fender Play is already available on a variety of screens via the App Store and Google Play, but with your TV likely being the largest one you own, you won’t have to squint to make out those chord progressions. You can already use the app on a TV by pairing your iPhone or Android device to your Apple TV or Chromecast, but Samsung’s native TV app is more immediate.

Fender Play first launched way back in 2017 and has a number of virtual instructors who teach all levels of guitar players. A subscription costs $20 per month or $150 annually, and there’s a seven-day trial if you want to see what it’s all about. It will, for some reason, only be available on Samsung TVs released in 2025 or later (no word on support for older models at a later date) in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/fenders-guitar-lessons-are-coming-to-samsung-tvs-later-this-year-134551816.html?src=rss 

NVIDIA rolls out DLSS 4.5 to all RTX GPUs

Just a week after announcing the latest version of its image-upscaling tech at CES, NVIDIA is rolling out DLSS 4.5. The company released a beta version of the update last week. Starting today, all NVIDIA app users with a GeForce RTX GPU will be able to upgrade to the full release of DLSS 4.5.

NVIDIA says DLSS 4.5 Super Resolution (to give its full name) delivers sharper visuals and improved temporal stability. The 2nd Generation Super Resolution Transformer reduces ghosting and improves anti-aliasing in more than 400 games and apps, the company claims. “This second-generation model is our most sophisticated yet, utilizing five times the compute power of the original transformer model, having been trained on a significantly expanded, high-fidelity dataset,” NVIDIA added.

The company plans to bring an upgraded frame generation feature to DLSS 4.5 sometime this spring for those with GeForce RTX 50 Series GPUs. It says the Dynamic 6x Frame Generation feature can generate up to five extra frames for each traditionally generated one, delivering up to 4K 240Hz path traced performance.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidia-rolls-out-dlss-45-to-all-rtx-gpus-140000322.html?src=rss 

The Nintendo Switch 2025 year in review is finally here

We’re almost exactly halfway through January, but Nintendo has clearly taken a better-late-than-never approach to its 2025 year in review feature, which finally went live this week for Switch and Switch 2 users. All you need to do is head here and sign into your Nintendo account to see your 2025 breakdown.

Like most annual gaming wrap-ups, Nintendo’s shows how many games you played over the calendar year, as well as your total playtime. It also shows you your most-played titles for each month, your preferred genres by percentage, and if you scroll all the way to the bottom you can choose your favorite game of the year. You can also download a shareable image that shows off your taste, but there’s no way to directly share your results on social media through the website.

2025 was a massive year for Nintendo, with the Switch 2 launching in early June. If you bought one, the year in review site will naturally congratulate you for doing so, but it doesn’t separate your results by games you played on the original Switch versus its successor.

Nintendo’s rivals went live with their own 2025 recap features in December. First came Sony’s, which is unfortunately no longer live, and Steam followed shortly after. That one is still available to view if you want to see how your Switch 2 playtime stacks up against your Steam Deck hours. Microsoft decided to skip a 2025 wrap-up altogether, which Windows Central’s Jez Corden previously suggested could be due to a reallocation of marketing budget towards a number of significant anniversaries happening this year, including the 25th anniversary of Xbox.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-nintendo-switch-2025-year-in-review-is-finally-here-145810913.html?src=rss 

YouTube adds more parental controls, including a way to block teens from watching Shorts

YouTube is rolling out some additional parental controls, including a way to set time limits for viewing Shorts on teen accounts. In the near future, parents and guardians will be able to set the Shorts timer to zero on supervised accounts. “This is an industry-first feature that puts parents firmly in control of the amount of short-form content their kids watch,” Jennifer Flannery O’Connor, YouTube’s vice president of product management, wrote in a blog post. Along with that, take-a-break and bedtime reminders are now enabled by default for users aged 13-17. 

The platform is also bringing in new principles, under which it will recommend more age-appropriate and “enriching” videos to teens. For instance, YouTube will suggest videos from the likes of Khan Academy, CrashCourse and TED-Ed to them more often. It said it developed these principles (and a guide for creators to make teen-friendly videos) with help from its youth advisory committee, the Center for Scholars and Storytellers at UCLA, the American Psychological Association, the Digital Wellness Lab at Boston Children’s Hospital and other organizations.

Moreover, an updated sign-up process for kid accounts will be available in the coming weeks. Kid accounts are tied to parental ones, and don’t have their own associated email address or a password. YouTube says users will be able to switch between accounts in the mobile app with just a few taps. “This makes it easier to ensure that everyone in the family is in the right viewing experience with the content settings and recommendations of age-appropriate content they actually want to watch,” O’Connor wrote.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-adds-more-parental-controls-including-a-way-to-block-teens-from-watching-shorts-151329673.html?src=rss 

Matthew McConaughey fights unauthorized AI likenesses by trademarking himself

Matthew McConaughey filed trademark applications to prevent his likeness from being used by AI companies without permission, and the US Patent and Trademark Office has approved eight so far. According to the Wall Street Journal, the trademarks were for video and audio clips featuring the actor staring, smiling and talking. One was for a video of him standing on a porch, while another was for an audio recording of him saying “alright, alright, alright,” his signature catchphrase from the movie Dazed and Confused.

Under the law, it’s already prohibited for companies to steal someone’s likeness to sell products. However, McConaughey is taking a proactive approach due to the nebulous rules around the use of someone’s likeness for artificial intelligence and what’s considered commercial use involving the technology. His lawyer, Kevin Yorn, admits that they don’t know how the court would decide if an offender challenges the trademarks. But they’re hoping that the threat of a lawsuit would deter companies from using McConaughey’s likeness for AI in the first place. Actors have been trying to protect themselves from AI since the technology blew up, and it was one of the sticking points in the negotiations between SAG-AFTRA and Hollywood studios when the labor union went on a strike in 2023.

McConaughey isn’t anti-AI by any means: He is an investor in ElevenLabs and has partnered with the AI startup to create a Spanish version of his newsletter. He said in a statement sent to The Journal that he just wants to make sure that if his voice or likeness is ever used, it’s because he approved and signed off on it. “We want to create a clear perimeter around ownership with consent and attribution the norm in an AI world,” he added.

This article originally appeared on Engadget at https://www.engadget.com/ai/matthew-mcconaughey-fights-unauthorized-ai-likenesses-by-trademarking-himself-130000567.html?src=rss 

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