Anker’s ‘Thus’ chip brings AI to its headphones and other products

Anker has announced its own chip that can give its small, wearable products AI capabilities that run locally on device. The company is planning to debut the chip called “Thus” on a new model of headphones, slated to be unveiled at its Anker Day event on May 21.

Anker calls Thus the “first Compute-in-Memory (CIM) AI audio chip with neural networks.” The company explains that Thus is “inspired by the workings of the human brain” in that the storage and processing of information takes place in one location instead of keeping them separate, similar to how it works on modern chips for computers.

Thus integrates computing power directly into NOR flash memory cells, which provide faster read speeds than NAND memory. A NOR-based CIM system requires only a tiny space inside devices, which makes it an ideal option for small products like headphones. Anker says headphones are a particularly challenging environment to demonstrate what a new chip can do, because “hardly any other device places higher demands on an AI chip.” They have a tiny space allotted for components and operate with just a few milliwatts of power, even though they have to consistently provide noise cancellation. If the model delivers, it could be a huge advertisement for Thus, which Anker plans to put in other mobile accessories and IoT devices, as well.

While the company has yet to reveal all its upcoming headphones’ AI-powered capabilities, it did announce one particular feature. Clear Calls, as it’s called, will cancel noise “with a large neural network running entirely on the device, supported by eight MEMS microphones and two bone conduction sensors.” Anker says it will enable significantly clearer conversations even in environments that are challenging for conventional noise cancellation.

This article originally appeared on Engadget at https://www.engadget.com/ai/ankers-thus-chip-brings-ai-to-its-headphones-and-other-products-122142552.html?src=rss 

X finally adds custom timelines

Nikita Bier, X’s head of product, has announced the launch of custom timelines, which lets you curate what you see on your feed based on your topics of interest. He called the update “one of the biggest changes to X” and a ”huge undertaking” that took the team “many months” to develop. The feature lets you pin specific topics to your home tab, so you can switch from one to the other to see the latest discussions about your interests and hobbies.

Bier said that X’s custom timelines is “powered by Grok’s understanding of every post with the algorithm’s personalization.” You have 75 topics to choose from, including food, art, photography, business, finance, movies and TV. As you’d expect, the personalization aspect of the feature works better if it’s a topic you already engage with regularly. X’s new feature is similar to Bluesky’s and Threads’ custom feeds, which also allow you to pin topic-based timelines to the home screens of the apps, and which their users have been enjoying since 2023 and 2024, respectively.

At the moment, X’s custom timelines is still in its early access phase and is only available to Premium subscribers on iOS. It will be rolling out to Premium users on Android “very soon,” as well. Bier has also announced that X has released a tool to snooze topics on the For You tab. With the tool, you’ll be able to hide certain topics, such as politics or sports, for 24 hours from your feed. It’s now available for Premium users on iOS and the web.

Ladies and gentlemen, today we’re launching one of our biggest changes to 𝕏

Introducing Custom Timelines

This feature allows you to pin a specific topic to your home tab. With support for over 75 topics, you can dive deep into your favorite niche on X.

It’s powered by Grok’s… pic.twitter.com/9jkIEXvubj

— Nikita Bier (@nikitabier) April 21, 2026

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-finally-adds-custom-timelines-103130966.html?src=rss 

Anthropic is investigating ‘unauthorized access’ of its Mythos cybersecurity tool

Anthropic is investigating potential “unauthorized access” to its Claude Mythos model that has been touted for its ability to find cybersecurity flaws, the company told Bloomberg. A group gained access to the model through a third-party contractor portal and by using internet sleuthing tools, according to the report. However, the group is only interested in trying the models and not using them maliciously, according to a person familiar with the matter. 

“We’re investigating a report claiming unauthorized access to Claude Mythos Previous through one of our third-party vendor environments,” Anthropic said in a statement. 

The Claude Mythos Preview arrived earlier this month as part of “Project Glasswing” with significant fanfare. Anthropic limited the preview release to a small number of trusted test companies including Amazon, Microsoft, Apple and Cisco. Another was Mozilla, which said the model helped it find and patch 271 Firefox vulnerabilities. A growing number of banks and government agencies have been seeking access as well in order to safeguard their own systems. 

However, several unauthorized users (who reportedly have a private chat on Discord), supposedly gained access to Mythos through a developer portal and by making an educated guess as to where the model might be located. That same group may also have access to other unreleased Anthropic models, according to the report. 

The new Mythos model has gained notoriety of late for its supposed ability to sniff out security flaws in operating systems and internet browsers. This has prompted some skepticism among security researchers but also fear that AI-generated cyber attacks could become a “real threat,” CTO of cloud security firm Edera Alex Zenla recently told Wired. Anthropic was recently designated as a “supply chain risk” by the US Department of Defense, but has been in talks with the Trump administration of late to have that label removed. 

This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-is-investigating-unauthorized-access-of-its-mythos-cybersecurity-tool-091017168.html?src=rss 

SpaceX and Cursor strike partnership that might end in a $60 billion acquisition

SpaceX and AI company Cursor have struck a new partnership that could see the owner of X buy the AI company for $60 billion later this year. “SpaceXAI and  @cursor_ai  are now working closely together to create the world’s best coding and knowledge work AI,” SpaceX wrote in a post on X. 

SpaceXAI and @cursor_ai are now working closely together to create the world’s best coding and knowledge work AI.

The combination of Cursor’s leading product and distribution to expert software engineers with SpaceX’s million H100 equivalent Colossus training supercomputer will…

— SpaceX (@SpaceX) April 21, 2026

According to SpaceX, the deal allows for it to either invest $10 billion into the company known for its AI coding tool, or acquire it entirely “later this year” for $60 billion. If an acquisition were to happen, it’s not clear at what point Cursor could officially join the fold of Elon Musk’s rapidly expanding and increasingly enmeshed web of companies. SpaceX bought xAI, the billionaire’s AI company that also controls X, earlier this year. SpaceX is currently getting ready to go public this summer in what will likely be the biggest initial public offering (IPO) in history. 

Cursor, which has reportedly been in talks to raise its own $2 billion round of funding, is known for its AI coding tool of the same name that’s become the vibe coding platform of choice for many developers. It allows people to use either its own models or those from other leading AI companies, including OpenAI, Google, Anthropic and xAI.

In a statement, Cursor said its partnership with SpaceX will “accelerate our model training efforts” while addressing infrastructure-related issues that have slowed it down in the past. “We’ve wanted to push our training efforts much further, but we’ve been bottlenecked by compute,” the company said. “With this partnership, our team will leverage xAI’s Colossus infrastructure to dramatically scale up the intelligence of our models for coding and beyond.”

This article originally appeared on Engadget at https://www.engadget.com/ai/spacex-and-cursor-strike-partnership-that-might-end-in-a-60-billion-acquisition-232131487.html?src=rss 

Mozilla says it patched 271 Firefox vulnerabilities thanks to Anthropic’s Claude Mythos

Anthropic’s buzzy announcement about using AI to improve cybersecurity earlier this month was met with plenty of skepticism. However, Mozilla shared some details that support use of the company’s special Claude Mythos Preview model as a way to protect critical services. Using Mythos helped Mozilla’s team find and patch 271 vulnerabilities in the latest release of the Firefox browser. “So far we’ve found no category or complexity of vulnerability that humans can find that this model can’t,” the foundation said.

The blog post from Mozilla feels like a positive sign for Anthropic’s Project Glasswing. Obviously the AI company would want to put itself in the best possible light while presenting its own initiative, but there’s something encouraging about hearing the benefits from a third party. Mozilla also noted that in its time with Claude Mythos, the AI wasn’t able to turn up any bugs that a human wouldn’t have been able to find, given enough time and resources, which indicates that AI isn’t presently able to do more to crack cybersecurity protections than a person can.

An organizaion successfully using AI for good is certainly a refreshing change of pace in tech news. And for those Firefox users who aren’t personally interested in applying any generative AI in their browsing, Mozilla has given the option to turn it all off for the past several months.

This article originally appeared on Engadget at https://www.engadget.com/ai/mozilla-says-it-patched-271-firefox-vulnerabilities-thanks-to-anthropics-claude-mythos-224330023.html?src=rss 

YouTube is muting push notifications from channels you don’t watch

YouTube notifications can get messy fast, particularly if you’re subscribed to a lot of different channels. To address that, today the company will begin muting push notifications from creators that you haven’t engaged with in the last month.

The change to YouTube notifications began as a small trial the company tested out earlier this year. The idea behind it is that if a viewer continually receives notifications about content they don’t engage with, this may eventually cause the user to disable YouTube notifications altogether. Now obviously, this is bad for YouTube. Turning off notifications means people will use the platform less, thereby resulting in lower revenue. However, it’s also bad for content creators, especially the ones you do like, who will have one fewer avenue to keep you updated about new and upcoming videos. 

So starting today, for channels that you have subscribed to and have notifications set to “all,” YouTube will no longer send out push notifications to mobile devices from creators that you haven’t interacted with for one month. That said, these notifications will continue to be available inside the YouTube app in your inbox (the little bell icon in the top right). 

Notably, for those who are clicking on notifications and watching related videos, nothing will change. Additionally, based on info from the test earlier this year, YouTube said “channels that upload infrequently will not have their notifications affected.” This is a good thing, especially for creators who post long-form content that takes extra time to make, as people probably don’t want notifications to go away in case they happen to miss a once-a-month upload. 

The one thing that’s unclear is if you start watching a channel again that you have not interacted with in a while, is if YouTube will automatically restart related push notifications. However, as a way to prevent too many alerts from clogging up your phone, YouTube’s new protocol seems like a good way to cut down on the clutter.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-is-muting-push-notifications-from-channels-you-dont-watch-205119228.html?src=rss 

Cash App now supports accounts for kids 6-12

Cash App, the banking and payments app run by Block, has added support for parent-managed kids accounts. The new accounts include key benefits from the service’s normal account, with an eye towards teaching financial literacy to younger users ages 6 to 12. Cash App first allowed teenage users on its platform in 2021.

As part of the “expanded Cash App Families experience,” eligible legal guardians and parents can create managed accounts that offer “a dedicated place on the platform to send allowances, set aside savings, and track spending for their child, kickstarting their path to financial independence,” Cash App says. Adults managing these accounts will be able to set up recurring transfers, see how their child is spending and do things like lock their child’s account to prevent transactions. Kids will get a custom debit card and the ability to receive payments from up to five trusted accounts, though notably they won’t be able to access Cash App itself.

Today, we’re launching Cash App accounts for kids age 6-12. Parents manage the accounts. Kids get to learn about safety, start saving for goals, and design and use their own debit card.

Next generation banking never looked so good.

Proud of the team for this one. pic.twitter.com/jIAcbvsfB9

— Kristen Anderson (@FintechKristen) April 21, 2026

Cash App says managed accounts are designed for kids 6 through 12. Once those kids turn 13, Cash App says parents will be able to choose to convert their account to a “sponsored account” to unlock more features, like the ability to send and receive payments, invest in stocks or trade crypto. Those sponsored accounts are technically still monitored and controlled by a parent or legal guardian, but they do give 13-year-olds more control over how they use their money.

A parent-managed account for kids is not a new idea in the fintech space, though Cash App is trying to reach a younger audience than some of its competitors. Venmo rolled out access to its payment platform to teens between the ages of 13 to 17 in 2023. Separately, both Apple and Google also offer their own kids accounts in Google Wallet and Apple Cash Family.

This article originally appeared on Engadget at https://www.engadget.com/apps/cash-app-now-supports-accounts-for-kids-6-12-210651025.html?src=rss 

AI company deletes the 3 million OKCupid photos it used for facial recognition training

When online platforms violate their own privacy policies to sell your photos, have no fear: They just might have to pay an undisclosed settlement fee 12 years later. (Who says justice is dead?) According to Reuters, AI company Clarifai says it has deleted 3 million profile photos taken from dating site OkCupid in 2014. It follows a settlement reached last month between the FTC and Match Group, OkCupid’s owner.

The Delaware-based Clarifai reportedly certified the data deletion to the FTC on April 7. The company also confirmed to US Representative Lori Trahan (D-MA) that it deleted any models that trained on the data. Clarifai told the representative’s office that it hadn’t shared the data with third parties.

The FTC opened the investigation in 2019, after The New York Times reported that Clarifai had built a training database using OkCupid dating profile photos. The behavior was a direct violation of OkCupid’s privacy policy. Court documents reviewed by Reuters reveal that Clarifai asked OkCupid executives for the data in 2014. Apparently, they obliged.

<p>Clarifai uses this creepy facial profiling example to sell its services.</p>

Clarifai

“We’re ⁠collecting data now and just realized that OkCupid must have a HUGE amount of awesome data for this,” Clarifai founder Matthew Zeiler wrote in an email to OkCupid co-founder Maxwell Krohn. The AI startup used the dating site’s images to build a facial recognition service that can identify a person’s age, gender and race. (Another brilliant and totally ethical idea from Clarifai, tapping into unsecured city surveillance cameras without authorization, was reportedly shuttered.)

Zeiller suggested to The New York Times in 2019 that people needed to, well, get over it. “There has to be some level of trust with tech companies like Clarifai to put powerful technology to good use, and get comfortable with that,” the AI founder declared. Some of OkCupid’s founders were reportedly investors in Clarifai.

As part of the settlement, the FTC “permanently prohibited” OkCupid from misrepresenting its data collection and privacy controls. TechCrunch notes how strange it is to use that as a penalty, given that FTC rules already bar that behavior.

This article originally appeared on Engadget at https://www.engadget.com/ai/ai-company-deletes-the-3-million-okcupid-photos-it-used-for-facial-recognition-training-195223996.html?src=rss 

Netflix’s Devil May Cry animated adaptation returns for a second season on May 12

Netflix’s hit animated adaptation of the video game series Devil May Cry is returning for a second season on May 12. The streamer has released a full trailer alongside this announcement, after dropping a short teaser several months back.

The new footage promises plenty of action and franchise fans will note that protagonist Dante now looks extremely similar to his counterpart from the games. This tracks with what series creator Adi Shankar said last year, when he promised that season two would show the character “embrace more of the iconic badassery fans of the game expect.”

The show, and the games, follow a half-demon demon hunter as he fights to prevent the gates of Hell from opening. The first season was a gigantic hit for the platform, racking up more than 5 million views in its first four days of release.

Showrunner Shankar was heavily involved with the animated Castlevania adaptation, also for Netflix. Studio Mir is once again handling the animation, which is always great to see. This is the studio behind The Legend of Korra, X-Men ’97, Kipo and the Age of Wonderbeasts and My Adventures with Superman, among others. The first season of Devil May Cry looked gorgeous, so season two should follow suit.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/netflixs-devil-may-cry-animated-adaptation-returns-for-a-second-season-on-may-12-184003226.html?src=rss 

ChatGPT Images 2.0 is better at rendering non-Latin text

A little more than a year after OpenAI gave ChatGPT users the option to create images and designs directly from its chatbot, it’s now releasing ChatGPT Images 2.0. OpenAI describes the new system as a “step change” for image generation models, particularly when it comes to the tool’s ability to follow instructions in detail, render dense text and place and relate objects in a scene. For the first time, OpenAI has also built an image model with reasoning capabilities, giving the system the ability to do things like search the web and verify its outputs. According to the company, those capabilities should translate to a tool that’s more reliable when accuracy, consistency and visual cohesion are essential. 

An example of ChatGPT’s new non-Latin rendering abilities.

OpenAI

OpenAI says it has also put in a lot of work to make Images 2.0 better at understanding and rendering non-Latin text, with “significant gains” when it comes to the model’s ability to handle Japanese, Korean, Chinese, Hindi and Bengali. At the same time, the company claims the new model is better at faithfully recreating the specific characteristics of different visual languages. On this point, OpenAI says that makes Images 2.0 more useful for tasks like game prototyping and storyboarding. Outside of those features, the new model is more flexible when it comes to aspect ratios, allowing it to generate images that are as wide as 3:1 and as tall as 1:3. It can also produce designs at resolutions of up to 2K, and even generate up to eight outputs in one go. 

A tortoiseshell cat in the style of Pokemon’s third generation of games.

ChatGPT

I got a chance to preview Images 2.0 ahead of its public release. For my first prompt, I asked ChatGPT to generate an image of a tortoiseshell cat in the pixel art style of Pokémon’s third generation. I thought this would be a good test because AI models typically struggle with pixel art, and the Game Boy Advance Pokémon games are iconic for their art style, so much so that if ChatGPT merely approximated that style, it wouldn’t do. The result is the image you see above, and I think ChatGPT did a commendable job there. I then tasked the new model with converting that image into a transparent PNG. For one last test, I asked ChatGPT to create a four-page manga about my cat enjoying a sunny day by an idyllic city stream. 

Notice how the cat isn’t render exactly like the one above it.

ChatGPT

Of those three tests, ChatGPT spent the most time on the second one and the output there was slightly different from the first image it generated, which I felt deviated from my prompt. Still, it managed to generate a proper transparent image, which is something other image models can struggle to do properly. Once more people have a chance to put the model through its paces, we’ll have a better idea of how it compares to Google’s Nano Banana 2, and where OpenAI can make additional improvements.

A manga generated by ChatGPT about a cat enjoying a sunny day.

ChatGPT

Images 2.0 is available starting today for all ChatGPT users, including those on the company’s Free and Go tiers. Plus and Pro subscribers get access to more advanced outputs. OpenAI is also making the model available through its API service and Codex coding app, which just last week it updated to offer built-in image generation. Notably, Images 2.0 arrives just days after Anthropic waded into the visual design market with its own design assistant.  

This article originally appeared on Engadget at https://www.engadget.com/ai/chatgpt-images-20-is-better-at-rendering-non-latin-text-190000153.html?src=rss 

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