Surfshark VPN’s two-year plan drops to only $54

As someone who has moved around quite a bit, VPNs have always been essential to ensure I can access my sites and shows. The problem is that these often cost a pretty penny, sometimes more than I’m willing to fork out. But, now, our favorite VPN for multiple devices is now having a massive sale.

Surfshark Starter VPN is down to $54 for 27 months — a plan that typically costs $417. It breaks down to $2 each month and three months free. This tier offers perks like a secure VPN, unlimited devices, ad and cookie pop-up blockers, a rotating IP and masked email and personal detail generators. 

The two other plans, Surfshark One and One+, are on sale for $67 and $81, respectively. They both offer the Starter’s features, along with scheduled scans, leak alerts, no data tracking or storage and personal data security reports. Surfshark One+ also includes data removal from company databases and data removal from people search sites. 

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/surfshark-vpns-two-year-plan-drops-to-only-54-133540084.html?src=rss 

Google brings in-call scam notifications to Pixel watches

Anyone else feel like half the time their phone rings these days it’s spam? Sometimes there’s an alert before you even pick up, but other times it takes being in the call to know. Well, Google is now making it easier to do the latter, adding in-call scam detection to the Pixel Watch

The new AI-powered feature gives a loud beep at the start of the call and every couple minutes afterward. It will give a notification, beep and vibration in cases where a scam is very likely. You can dismiss the notification from the watch if you know it’s not a scam. Try it out by turning on scam detection in settings. 

There’s a few caveats, as the in-call scam detection works only on the Pixel watch 2 or 3. They also need to be connected by Bluetooth to a Pixel 9 or newer phone. It’s also only available right now in the US and for English-language calls. 

Google first introduced the feature to select phones in beta last November. It’s now available on the Pixel 9 and newer devices, but this addition lets you see the notification without ever taking out your phone. 

This article originally appeared on Engadget at https://www.engadget.com/wearables/google-brings-in-call-scam-notifications-to-pixel-watches-120008825.html?src=rss 

The White House wants federal agencies to maximize the use of ‘American AI’

The White House Office of Management and Budget (OMB) has released the administration’s revised policies for the use of AI in federal agencies. As Reuters notes, it has altered Biden-era guidelines and has rescinded orders by the previous administration related to safety over the technology’s use. The Trump administration said it’s shifting towards a “forward-leaning, pro-innovation and procompetition mindset” instead of maintaining and “pursuing the risk-averse approach” of Biden’s government. 

Before Trump took office, the government ordered federal agencies to ensure that any AI tools they use “do not endanger the rights and safety of the American people” and to be transparent about the technologies they use. It also placed restrictions on AI acquisitions. According to the Trump administration, the new rules “will no longer impose unnecessary bureaucratic restrictions on the use of innovative American AI.” 

Federal agencies will still have to appoint a Chief AI Officer like the previous administration had ordered. While Biden’s government wanted those officers to ensure that agencies are using AI responsibly, their main role in the current government is to serve as “AI advocates,” promoting agency-wide AI adoption. “Agency Chief AI Officer roles are redefined to serve as change agents and AI advocates, rather than overseeing layers of bureaucracy,” the White House said. Accountability for using AI will be more akin to the existing process for using IT in the government, OMB said, “instead of creating new layers of approvals.” In addition, the new rules remove what the new administration calls “burdensome agency reporting requirements” for the acquisition of AI in the government. 

The government now wants federal agencies to develop an AI strategy within the next six months. 

This article originally appeared on Engadget at https://www.engadget.com/ai/the-white-house-wants-federal-agencies-to-maximize-the-use-of-american-ai-123053019.html?src=rss 

The Morning After: Trump’s tariffs are disrupting Nintendo’s Switch 2 plans

Timing is everything. Hours after I published our Friday newsletter, debating the price of Nintendo’s new console, the company announced it would delay US pre-orders for the Switch 2 as it wrestled with a new set of tariffs introduced by President Trump.

“Pre-orders for Nintendo Switch 2 in the US will not start April 9, 2025, in order to assess the potential impact of tariffs and evolving market conditions,” Nintendo told Engadget. It added that the console is still set to launch on June 5, however.

Last week, the Trump administration announced a set of new tariffs on a swath of countries, including Japan (Nintendo’s base of operations), China and Vietnam. Those last two countries, where Nintendo manufactures much of its hardware, will be subject to import duties of 54 percent and 46 percent.

Nintendo said the Switch 2 would cost $450 at launch — and we’ve discussed the rises enough — but there’s no word yet on whether that price will get readjusted, or whether the company will just distribute fewer consoles to the US.

It’s not the only one reassessing things in the wake of the recent tariffs. Jaguar Land Rover is pausing shipments to the US. Vehicle imports face a 25 percent tariff, and the company told the AP it was “taking some short-term actions including a shipment pause in April, as we develop our mid- to longer-term plans.”

Relatively smaller companies are also figuring things out: Framework, best known for its modular, repairable laptop series, announced it was also suspending US sales for some of its laptops.

— Mat Smith

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Eufy’s new robot mowers use smart vision to trim your grass

No GPS needed.

Engadget

Anker’s lifestyle brand, Eufy, is expanding from its successful move into robot vacuums and going outdoors. The company has been sharing details of its first two robot mowers for a few months, but now the pricey robo-gardeners are on sale: The Eufy E15 ($1,599) can cover up to 800 square meters (sqm) and the E18 ($1,999) can handle 1,200 sqm, and they’re available to order today from Eufy and Amazon. We’ve been testing them, and we’re impressed. They’re also surprisingly quiet. Read on for our full verdict.

Continue reading.

Amazon’s new AI feature will buy stuff for you

Brands still need websites in the Amazon app for it to work.

Amazon’s latest AI-powered feature to make you buy more things is called Buy for Me, where the company can make purchases for you from other websites. The feature is built into the Amazon app. When you search for an item from a particular brand, you may see results labeled Shop brand sites directly, separate from your usual results. Amazon will purchase the item for you, using agentic AI, a type of AI that doesn’t need human intervention, to provide your name, address and payment details for the checkout process. Amazon says it’s not getting a cut from these sales, at least at this experimental stage, but there must be something in it for Amazon.

Continue reading.

Miso from space

It’s apparently nuttier than terrestrial miso.

Jimmy Day

In a study published in the journal iScience, researchers from the US and Denmark say they were able to make decent-tasting miso on the International Space Station — but the flavor and smell was different from similar miso made on Earth. The team suggests the findings reflect a sort of space terroir, playing off the term used in relation to wine grapes to describe unique, location-specific flavor characteristics.

“There are some features of the space environment in low earth orbit — in particular microgravity and increased radiation — that could have impacts on how microbes grow and metabolize and thus how fermentation works,” co-lead author Joshua D. Evans of Technical University of Denmark said in a press release.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-111618899.html?src=rss 

Meta brings ‘teen accounts’ to Facebook and Messenger

Meta is bringing its “teen accounts” to Facebook and Messenger. Like on Instagram, the company will begin automatically moving younger teens to the new accounts, which come with mandatory parental control features and restrictions on who they can message and interact with.

The company first introduced the feature on Instagram last fall and now has 54 million teens with the more locked-down accounts. (Instagram requires teens between the ages of 13 and 15 to use a teen account and has in-app tools meant to catch those lying about their ages.) Teen accounts on Facebook and Messenger will operate similarly. Teens won’t be able to interact with unknown contacts or change certain privacy settings unless a parent approves the action. Parents will also be able to monitor their child’s screen time metrics and friends list.

Meta is also adding new safety features to teen accounts on Instagram. With the change, teens under 16 will need parental permission to start a live broadcast. The app will also prevent younger teens from turning off nudity protection — the feature that automatically blurs images in direct messages that contain “suspected nudity” — unless they get parental approval.

Those may seem like obvious safeguards (they are) but they at least show that Meta is closing obvious gaps in its teen-focused safety features. The company has come under intense scrutiny over the effect its apps, particularly Instagram, have on teens in recent years. Dozens of states are currently suing Meta over alleged harms to younger users.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-brings-teen-accounts-to-facebook-and-messenger-100042497.html?src=rss 

Waymo has ‘no plans’ to sell ads to riders based on camera data

Rumors circulated today that robotaxi company Waymo might use data from vehicles’ interior cameras to train AI and sell targeted ads to riders. However, the company has tried to quell concerns, insisting that it won’t be targeting ads to passengers.

The situation arose after researcher and engineer Jane Manchun Wong discovered an unreleased version of Waymo’s privacy policy that suggested the robotaxi company could start using data from its vehicles to train generative AI. The draft policy has language allowing customers to opt out of Waymo “using your personal information (including interior camera data associated with your identity) for training GAI.” Wong’s discovery also suggested that Waymo could use that camera footage to sell personalized ads to riders.

Later in the day, The Verge obtained comments on this unreleased privacy policy from Waymo spokesperson Julia Ilina. “Waymo’s [machine learning] systems are not designed to use this data to identify individual people, and there are no plans to use this data for targeted ads,” she said. Ilina said the version found by Wong featured “placeholder text that doesn’t accurately reflect the feature’s purpose” and noted that the feature was still in development. It “will not introduce any changes to Waymo’s Privacy Policy, but rather will offer riders an opportunity to opt out of data collection for ML training purposes.”

Hopefully Waymo holds to those statements. Privacy and security are huge concerns as AI companies try to feed their models as much information as possible. Waymo is owned by Alphabet and Google is developing its own AI assistant, Gemini, as well as other AI projects with its DeepMind division.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-has-no-plans-to-sell-ads-to-riders-based-on-camera-data-225340265.html?src=rss 

Framework pauses some US laptop sales due to tariffs

Consumer electronics brand Framework announced today on X that it will temporarily suspend US sales of select laptop models as a result of the global tariffs enacted for the country last week. The company said it will remove the Ultra 5 125H and Ryzen 5 7640U versions of its Laptop 13 systems from its website. At the time of publish, that Ultra 5 Intel model is not listed, but the Ryzen 5 one with the AMD chip appears to still be available for purchase.

In a follow-up post, the company said that it originally priced its laptops based on a 0 percent tariff for goods from Taiwan. With the current 10 percent tariff, the products would be sold at a loss. “Other consumer goods makers have performed the same calculations and taken the same actions, though most have not been open about it,” Framework said.

Given the language of the initial post, this doesn’t seem to be the end of US customers’ chances to buy Laptop 13 models. But the sweeping tariffs on imports enacted by President Donald Trump last week have already sparked other industries to rethink their US sales and pricing. UK-based Jaguar Land Rover also paused shipments to the US as a result of the tariffs, while Japan’s Nintendo has delayed pre-orders for the Switch 2 gaming console, although the launch date appears unchanged.

This article originally appeared on Engadget at https://www.engadget.com/computing/framework-pauses-some-us-laptop-sales-due-to-tariffs-221115971.html?src=rss 

Switch 2 game-key cards won’t be tied to your Nintendo account

Players are gearing up for the arrival of the Switch 2 this summer, and we’ve been piecing together details about how game ownership and sharing will work. The picture is coming together, and in true Nintendo fashion, it’s a bit odd.

Developers who release projects on the Switch 2 will have the option to sell their work as a “Game-Key card,” which looks like a traditional physical game cartridge, but has no game data stored on it. Instead, when slotted into a Switch 2, game-key cards will automatically present instructions on how to download the title in question. The hardware will need an Internet connection and enough space for the game files on its system memory or microSD Express card. Once the download is complete, that Switch 2 can run the game whenever the game-key card is inserted into the system. The Switch no longer needs an Internet connection once the title has been downloaded, unless the game separately requires you to be online to play. We’ve now learned via GameSpot that game-key cards won’t be automatically connected to a single console or to a user’s Nintendo account.

It’s an unusual hybrid approach, and with many hybrid concepts, you get the best and worst of both worlds. For instance, storage is going to be at a premium in the Switch 2 and game-key card downloads will eat into that limited space. And unfortunately, game-key cards don’t future-proof customers against the day when Nintendo might decide to shut down the servers for the Switch 2, as it did with other sunsetted hardware like the Wii U and 3DS in 2024. If and when that happens, the game-key cards will be essentially useless.

But there are some upsides, particularly when it comes to sharing or reselling games. We already knew that Nintendo would have an option called GameShare that supports local multiplayer with only a single purchased copy of the title, while Virtual Game Cards offer digital sharing (if in a convoluted way). The addition of game-key cards that aren’t tied to a single person’s Nintendo account makes it easier to pass a game off to a friend once you’ve finished with it, or to resell it and recoup some of the $80 price tag of major releases.

And in case you were wondering: yes, the game cartridges will still taste terrible.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-2-game-key-cards-wont-be-tied-to-your-nintendo-account-204735286.html?src=rss 

The White House has reportedly settled on an explanation for how ‘Signalgate’ happened

After an internal investigation, The White House has come up with a likely explanation for how Jeffrey Goldberg, the editor-in-chief of The Atlantic, was included in a Signal chat filled with Trump officials planning to bomb the Houthis. The Guardian reports that the issue came down to National Security Advisor Mike Waltz not understanding how his iPhone works.

Apparently, after Goldberg attempted to contact the Trump campaign about a separate issue in 2024, Brian Hughes, a Trump spokesperson, shared Goldberg’s contact information and email signature with Waltz. It only took a few wrong taps after that to lay the groundwork for “Signalgate,” The Guardian writes:

Waltz did not ultimately call Goldberg, the people said, but in an extraordinary twist, inadvertently ended up saving Goldberg’s number in his iPhone – under the contact card for Hughes, now the spokesperson for the national security council.

So Waltz didn’t realize his iPhone was updating a contact rather than creating a new one, and meant to add Hughes to the group chat rather than Goldberg. This explanation doesn’t change the fact that the kind of planning happening in the “Houthi PC small group” probably shouldn’t have taken place on an encrypted messaging app — and especially without Congress weighing in. But this discovery does add a new flavor of grim stupidity to the whole affair.

Not long after Signalgate, the Pentagon warned against using Signal because it’s vulnerable to Russian phishing attacks, but clearly the Trump administration likes the app’s security and the instantaneous communication it allows. Having a more secure option reportedly hasn’t stopped Waltz from using Gmail, though.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/the-white-house-has-reportedly-settled-on-an-explanation-for-how-signalgate-happened-212107380.html?src=rss 

Jackbox is back with new party games, including one based on sound effects

Jackbox has been making fun party games for well over a decade at this point, but it just held its first-ever direct livestream event. The company had plenty of news to share, including the pending release of both a new minigame collection and a standalone trivia title.

The Jackbox Party Pack 11 includes “five brand-new game concepts to bring the party game experience to the next level.” These include an audio-based game in which players compete to make the best sound effects. There’s also a fantasy-themed trivia title and a head-to-head joke-writing game.

The pack is rounded out by a social deduction game that’s centered around a court trial and a “cozy drawing game.” That last one tasks players to create designs based on “bizarre prompts.” If it’s anything like Drawful, which is a fantastic drawing-based game by Jackbox, we will be extremely pleased. The Jackbox Party Pack 11 will be available this fall for just about every platform.

If you feel like you haven’t heard from Jackbox Games in a while, that’s because it didn’t release a party pack last year. The company said it took a year off to “innovate and deliver some long-requested products for fans.”

The showcase concluded with the reveal of Trivia Murder Party 3, the next entry in the franchise. This one brings online matchmaking into the mix, though folks can still play locally via the classic Jackbox room code. This installment is set in a summer camp with a serial killer on the loose. Only answering trivia questions can stop the murderous rampage. It will be available as an early access title on Steam later in the year, with a general release date set for 2026.

This article originally appeared on Engadget at https://www.engadget.com/gaming/jackbox-is-back-with-new-party-games-including-one-based-on-sound-effects-184524066.html?src=rss 

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