Roblox hit with wrongful death lawsuit following a teen player’s suicide

Following her son’s suicide, Becca Dallas filed a potentially groundbreaking lawsuit against Roblox and Discord, accusing the platforms of wrongful death. As first reported by The New York Times, the lawsuit recounts the events leading up to Ethan Dallas’ death, detailing his interactions with a player named Nate. According to the report, Nate was likely a 37-year-old man named Timothy O’Connor, who was previously arrested on charges of “possessing child pornography and transmitting harmful material to minors.” The report added that Ethan opened up about these incidents to his mom before committing suicide four months after the confession.

The lawsuit could be the first of its kind against Roblox, according to NYTimes, considering it attributes some blame to the gaming platform that’s home to tens of millions of underaged players. In a statement responding to the report, a Roblox spokesperson said that child safety issues are seen across the industry and that the company was working on new safety features, while also complying with law enforcement.

This isn’t the first time Roblox has faced complaints of being a dangerous place for underage players. In August, Louisiana’s attorney general, Liz Murrill, filed a lawsuit that claimed Roblox doesn’t “implement basic safety controls” to protect its underage user base. That lawsuit follows a similar investigation launched by Florida’s attorney general James Uthmeier, who demanded answers to the reports of Roblox reportedly exposing kids to “harmful content and bad actors.” Roblox has taken steps to combat these allegations, including tightening restrictions on its Experiences, and more recently, expanding its age estimation tool to all users.

This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-hit-with-wrongful-death-lawsuit-following-a-teen-players-suicide-201501296.html?src=rss 

Kodak’s mini camera fits on your keyring and is smaller than an AirPods case

Kodak has shrunk a camera to fit onto a keyring, but it still manages to shoot both photo and video. It’s hard not to compare the Kodak Charmera to the ubiquitous Labubu craze, considering the highly collectible nature of Reto Pro selling these officially licensed mini cameras as a single blind box for $29.99 or a full set of six for $179.94. The keyring cameras, which only weigh 30 grams, are already sold out on the Reto Pro website, but are expected to be restocked.

The blind box can be unwrapped for one of seven designs, including one secret version that has a transparent shell to show off the tiny camera’s internals. According to the website, the basic style odds are one out of six, while the secret edition has a probability of one out of 48. Whichever design you get, each Charmera comes with a keyring to Labubu-bify it to your belt loop or bag and a USB-C cable to export your photos or videos to other devices.

Inspired by Kodak’s first single-use camera from the ’80s called the Fling, the Chamera sports a throwback design that can shoot 1.6-megapixel images with a 1,440 x 1,080 resolution and videos at 30fps. Nobody should expect any ultrasharp images, but you can customize your shots with Kodak frames, vintage filters and a date stamp. We’re not expecting the Charmera to deliver the highest-quality images, but just like the Gameboy Camera, that won’t make it any less fun to use.

This article originally appeared on Engadget at https://www.engadget.com/cameras/kodaks-mini-camera-fits-on-your-keyring-and-is-smaller-than-an-airpods-case-184227505.html?src=rss 

Tesla’s most affordable Cybertruck gets scrapped after a whopping five months

The rear-wheel drive trim of the Tesla Cybertruck lasted about five months before it was unceremoniously removed from online sales. The Long Range model represented the most affordable Cybertruck option with its starting price of $69,990, but visitors to Tesla’s online configurator can now only choose between the all-wheel drive model that starts at $79,990 and the Cyberbeast trim, which goes for at least $114,990.

Tesla launched the Long Range version of the Cybertruck in April, which arrived at $10,000 more than originally expected. Along with an elevated price tag, Tesla removed several features, including the power tonneau cover, adaptive suspension, a touchscreen for the back row, the rear lightbar and outlets in the truck bed. The RWD version also came with less towing power, a lower payload capacity and only one motor. While unrelated, the federal tax credit for EV buyers in the US is coming to a close at the end of the month, making the purchase of a Long Range model even less of a bargain.

Tesla didn’t officially offer any explanation about the removal of the Long Range option from its website, but it could be attributed to low Cybertruck sales overall. According to a report from Cox Automotive, the parent company of Kelley Blue Book and Autotrader, Tesla only sold 4,306 Cybertrucks in the second quarter of the year, which is a more than 50 percent drop in sales during the same time period last year.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-most-affordable-cybertruck-gets-scrapped-after-a-whopping-five-months-164322445.html?src=rss 

Snapchat rolls out Group Streaks and ‘Infinite Retention’ for chats

Snapchat has introduced a couple of new features it says are “highly requested” by its users. The first is “Infinite Retention,” which as its name implies will allow you to keep a chat history like you could on a messaging app and prevent your messages from disappearing. “We’ve often heard from our community that Snapchatters want to save their chats forever and wish they could build streaks with their favorite groups,” its announcement reads. 

The app has been testing the feature since 2024, and now it’s being rolled out broadly. You could already save messages in the app by tapping on them inside the chat, but this one makes things easier. It’s a setting you’ll just have to switch on or off for each conversation. If you enable the setting, the other person in the conversation will get a notification that you did, and they will be able to switch it off if they want. You can, for instance, switch Infinite Retention on for a close friend but keep it off for acquaintances.

In addition, Snapchat is rolling out Group Streaks that will let you contribute to a collective Streak with your friends. To keep up individual Streaks, you’ll have to send and receive at least one photo or video Snap with a friend every day. Group Streaks are easier to keep going, since several people can participate. You can also restore a Group Streak within a week in case it ends. 

Jim Lanzone, the CEO of Engadget’s parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget’s editorial team has any say in our coverage of the company.

This article originally appeared on Engadget at https://www.engadget.com/apps/snapchat-rolls-out-group-streaks-and-infinite-retention-for-chats-150048128.html?src=rss 

xAI reportedly laid off at least 500 AI tutors working on Grok

xAI has laid off at least 500 workers from its data annotation team, the company’s largest, according to Business Insider. The annotation team is in charge of categorizing and contextualizing raw data used to train Grok so that it can understand the world better. Business Insider says the laid off employees were informed via email on the evening of September 12, Friday, that it was going to downsize its team of general AI tutors. They were reportedly told that they would be paid their salaries until the end of their contracts on November 30, but their access to xAI’s systems had been cut off after they received the notice. 

When Reuters asked the company for a comment, it referred to a post on X wherein it posted a call for specialist AI tutors instead. xAI said that it will “immediately surge [its] Specialist AI tutor team by 10x” and that it’s hiring across STEM fields. As specialist tutors, the new hires will be “enhancing [the company’s] AI technologies through high-quality inputs, labels and annotations using specialized software.” They’ll gather data and provide their own, not only in text format, but also through audio recordings and video sessions. 

As Reuters has noted, the layoffs come after several high-profile departures from xAI, including the company’s chief financial officer Mike Liberatore. The company launched Grok 4 in July, calling it the “smartest AI in the world.” Elon Musk claimed during the model’s reveal that if you make Grok 4 take the SATs and the GREs, it would get near perfect results every time and can answer questions it’s never seen before. He also proclaimed that Grok is going to invent new tech maybe later this year, and that he would be shocked if it doesn’t happen next year.

This article originally appeared on Engadget at https://www.engadget.com/ai/xai-reportedly-laid-off-at-least-500-ai-tutors-working-on-grok-130059624.html?src=rss 

Cozy detectives, urban disc golf and other new indie games worth checking out

Welcome to our latest recap of what’s going on in the indie game space. This week, the revived Acclaim held a very fun showcase (and we’ll get to some of the games from that). But on Friday, Nintendo soaked up all the attention with an hour-long Direct. Sure, it included some first-party games, such as Mario Tennis Fever, Metroid Prime 4: Beyond and a Donkey Kong Bananza expansion. But Nintendo highlighted several indie games in the newsy showcase, too.

Hades 2 is arguably the highest-profile name among those, and the full version isn’t far away at all — it’ll hit Switch, Switch 2, Steam and Epic Games Store on September 25. Stardew Valley, Human Fall Flat, Overcooked 2 and PowerWash Simulator 2 are getting Switch 2 versions as well.

It wouldn’t be a Nintendo Direct without a shadowdrop. Sure enough, Lynked: Banner of the Spark landed on Switch and Switch 2 on Friday, with mouse control and GameShare support on the newer system. This is an action RPG from FuzzyBot and publisher Dreamhaven that looks a bit like a cross between Hades and Hi-Fi Rush.

I’ll be honest, I’ve had Lynked: Banner of the Spark sitting on my PC for months. I’m definitely interested in checking it out, but it’s just one of those things that’s unfortunately slipped further and further down my to-play list. I’m still hoping to carve out time to properly check it out before it’s time to start putting together our games of the year list.

Popucom (which debuted on Steam earlier this year) also looks pretty intriguing. From Hypergryph and publisher Gryph Frontier, this is a multiplayer-only adventure platformer in which you take out enemies with match three-style shooting. 

Here’s the twist: each player only has two colors, so you’ll need to work together to fire the correct blobs at bad guys and obstacles. Popucom is coming to Switch this holiday season.

New releases

Little Problems: A Cozy Detective Game is a new title from the small team at female-led Indonesian developer Posh Cat Studio and publisher Amplified Games. As the name suggests, it’s a slice-of-life detective game that sees you getting to the bottom of misunderstandings and minor inconveniences.

You play as freshman student Mary, and one of the first mysteries you’ll have to solve involves finding the location where her study group is supposed to meet after she forgets where to go on her first day of school. The game has 10 cases overall and each has a set of puzzles to solve. It’s said to have “simple mechanics that grow into playful twists and surprising solutions.”

Little Problems seems quite charming and just the kind of low-fi puzzle game that I might vibe with. It’s out now on Steam and it usually costs $10, but there’s a 10 percent discount until September 23.

Disc golf feels like it would be a fun sport to get into and while there are a few courses near me, they’re not exactly easy to get to without a car. So I might just have to make do with Disc Golf City, which came out of early access on Steam for PC, Mac and Linux this week. The action takes place in a colorful city, and you can bounce your disc off of objects in the environment to pull off trick shots and try to land it in the basket.

Disc Golf City, which is from Agapo Games, costs $13. There’s also a demo you can check out.

Another game that came out of early access on Steam and GOG this week is Beyond Sunset. This is a cyberpunk (not that one) first-person shooter with RPG elements from Metacorp / Vaporware and publisher Movie Games.

I love when a vaporwave color palette is put to good use and the lo-fi visuals here just feel right. The fast-paced movement looks pretty interesting too — it’s not hard to tell that the developers took inspiration from the Doom series. Beyond Sunset costs $10.

It feels like I can’t go on the internet for five minutes without learning about a new sidescrolling Metroidvania game. Still, Katanaut is one I’ve had my eye on for a while. You’ll be facing the horrors that have taken over a space station using an array of weapons, skills and perks.

This is a roguelite from Voidmaw in which there are new pathways to explore on each run. There is some permanent progression here, as you’ll pick up memory fragments during your journey through the station’s gore-soaked corridors. It was also revealed this week that Acclaim is the publisher of Katanaut, which is available on Steam.

Upcoming

Pacific Drive was one of the more interesting-looking games from last year that I just haven’t gotten around to checking out yet. It’s a driving sim and survival horror game set in a supernatural version of the Pacific Northwest, in which you scour the landscape for parts to upgrade your car and, hopefully, stay alive.

Ironwood Studios and publisher Kepler Interactive this week announced the Whispers in the Woods expansion for Pacific Drive. Slated to arrive later this year, the DLC adds around eight to 12 hours of gameplay with new characters, dangers, mysteries and anomalies to encounter. Other updates include route modifiers and garage cosmetics to find.

The rest of this week’s upcoming games are all from Acclaim, since I found just about everything in that showcase intriguing. The first game that the publisher showed off was GridBeat from Ridiculous Games.

Blending together puzzles, tactics and dungeon crawling, GridBeat will see you infiltrate a corporate computer network and try to escape with valuable data while security programs and malware attempt to stop you. You’ll find more abilities and power-ups along the way. Crucially, you need to move in time to the music, since it’s a rhythm game as well. There’s a lot going on here! GridBeat is coming to Steam, but there’s no release window as yet.

One thing I was really hoping to see during Acclaim’s showcase was the return of NBA Jam. We didn’t quite get that, but I’ll absolutely take Basketball Classics in its place. Acclaim has taken over publishing duties for this retro, NES-style arcade basketball title from Namo Gamo. It features 5-on-5 sidescrolling action with simplified controls, hundreds of teams, more than 1,000 players and multiple modes (including couch multiplayer).

I hadn’t heard of Basketball Classics until now, but it’s been out on Steam for several years. Acclaim is helping to bring it to consoles sometime soon.

I do love PowerWash Simulator and am looking forward to the sequel. Pixel Washer looks like a different flavor of that format. 

As a cute lil’ piggy with a power washer, you’ll be cleaning just about everything in sight. The trailer suggests that things might get weird, and it even seems like there are boss fights. Valadria is the developer behind Pixel Washer, which is coming to Steam down the line.

HyperYuki: Snowboard Syndicate looks like the offspring of SSX and Jet Set Radio, and that’s enough to sell me on the game. An easy addition to my wishlist.

Wabisabi Design is making this snowboarding game that pits you against NPCs and/or human players in races. In the main game mode, you’ll need to complete a certain number of challenges in each level before you can move on, which is very much keeping in with the Tony Hawk’s Pro Skater format. There’s also a relaxing endless mode, where you can just hang out and explore or, like, whatever.

HyperYuki: Snowboard Syndicate supports split-screen play and online multiplayer for up to eight people. Again, there’s no confirmed release date or window as yet, this one is coming to Steam.

Acclaim notes that it is “actively exploring console releases” for its games. “Our goal is to bring these experiences to as many players as possible, and we’ll have more updates to share as development progresses,” the publisher added.

This article originally appeared on Engadget at https://www.engadget.com/gaming/cozy-detectives-urban-disc-golf-and-other-new-indie-games-worth-checking-out-110029695.html?src=rss 

What to expect at Meta Connect 2025: ‘Hypernova’ smart glasses, AI and the metaverse

Meta Connect, the company’s annual event dedicated to all things AR, VR, AI and the metaverse is just days away. And once again, it seems like it will be a big year for smart glasses and AI.

This year, the event will take a slightly different format than in the past. Mark Zuckerberg is scheduled to kick things off with an evening keynote at 5PM PT on Wednesday, September 17. A developer keynote with other executives will take place the next morning on September 18, beginning at 10AM, with more talks and developer sessions to follow.

It’s not clear why Meta changed things up this year, but it is shaping up to be a particularly eventful year for Connect. We’re expecting two new models of smart glasses, including Meta’s first to have a display, as well as new Meta AI and metaverse updates. As usual, Engadget will be reporting live from Zuckerberg’s keynote at Meta HQ, but until then, here’s a closer look at what’s coming and what to keep an eye on.

New and updated smart glasses

The biggest news of the day will be Meta’s next-generation of smart glasses. The frames, often referred to by their reported internal name “Hypernova,” will be the first consumer-ready glasses from Meta that have a display. We already know quite a bit about these thanks to more than a year of leaks.

While the frames are expected to have a small display on one side, they won’t offer the kind of immersive augmented reality experience we’ve seen on Meta’s Orion prototype. Instead the display will allow you to view things like notifications and photo previews. The glasses will also come with a dedicated wristband, similar to what the company showed off with Orion, that allows the wearer to control specific features through hand gestures.

The EMG wristband that’s part of the Orion prototype.

Karissa Bell for Engadget

The glasses, which may officially be called “Celeste,” are expected to go on sale later this year, will likely cost around $800. They could be sold with Prada branding, which would be in line with Meta’s longtime EssilorLuxottica partnership, according to CNBC. Given the much higher price tag — most of Meta’s Ray-Ban-branded glasses cost around $300 — it seems Meta is positioning this as a higher-end product that will have a more limited appeal. Analyst Ming-Chi Kuo has suggested Hypernova will have a “negligible” share of the overall smart glasses market.

It also sounds like we could see a new version of Meta’s smart glasses without a display with an updated version of the Ray-Ban Meta smart glasses. There could be two versions for sunglasses and clear frames, according to leaked renders. The new glasses are reported to have improved cameras and battery life, and support new AI capabilities.

We could also see new third-party glasses integrations. As UploadVR recently pointed out, early versions of the Connect schedule for developers seemingly confirms that Meta is getting ready to give developers access to its smart glasses. Up to now, the Ray-Ban Meta and Oakley glasses have mostly been limited to apps within Meta’s ecosystem (with a few exceptions like Spotify and Audible). Allowing more developers to start experimenting with the platform could bring even more functionality to the existing lineup of glasses.

Meta AI

As with other recent years, AI will be a major theme throughout. Meta AI has a billion monthly users (something Zuckerberg will surely remind us of) and I’m expecting to see new features for Meta AI both on the company’s glasses and within its apps. Business Insider reports the company has been working on new lineup of non-English speaking “character-driven” bots for its apps. (Meta’s character-centric chatbots have also faced scrutiny, with the company recently blocking teens’ access to many user-generated characters amid growing safety concerns.)

Outside of Meta’s chatbots, I’m hoping Zuckerberg will talk more about his vision to create “superintelligence.” As I wrote in July, his initial manifesto that outlined his vision was confusing at best. The CEO has recently reorganized Meta’s AI teams around the idea, and has been on a very expensive hiring spree to recruit executives and researchers for the effort.

At the same time, Zuckerberg could use Connect to shore up expectations around its Llama models. The company’s larger Llama 4 model has been delayed and reports suggest Meta’s engineers have been struggling to improve it. There are other signs that Zuckerberg may be backing away from open-source AI.

What about the metaverse?

While the metaverse has taken somewhat of a backseat to AI in recent years, it wouldn’t be Connect without some VR-related news. In a recent Instagram post, Meta CTO Andrew Bosworth teased “metaverse software” updates related to Horizon Worlds at Connect. The company recently offered a preview to developers of its plan to bring AI-powered NPCs to the metaverse, and I expect we’ll hear more about how generative AI could help shape the metaverse.

And while there are no new Quest headsets expected, we could hear more about those third-party VR headsets that will run Meta’s VR software. Last year, the company announced that ASUS, Lenovo and Xbox were working on Meta Horizon OS headsets. We haven’t heard too much about these devices since, but there was a leak earlier this year that suggested ASUS would be the first to launch, and that it would include face and eye tracking features.

NEW: Details on the upcoming ASUS ROG VR headset running Meta Horizon OS.

It is codenamed Tarius, and will likely be one of the first 3P Horizon OS HMDs to ship.

It is planned to include Eye Tracking and Face Tracking. The displays will be QD-LCD with local dimming or µOLED. pic.twitter.com/K5pYxcBK4h

— Luna (@Lunayian) January 12, 2025

Another intriguing possibility is an update on Meta’s holographic Codec avatars we got a glimpse of last year. While Meta’s current lineup of VR headsets don’t have the necessary face and eye-tracking sensors to support the tech, UploadVR suggests Meta could show off a more “rudimentary” version of the avatars that could run on the Quest 3 or even work in conjunction with video calls on WhatsApp and Messenger.

This article originally appeared on Engadget at https://www.engadget.com/social-media/what-to-expect-at-meta-connect-2025-hypernova-smart-glasses-ai-and-the-metaverse-212628436.html?src=rss 

Instagram fixed an issue that caused posting multiple Stories to tank your reach

Instagram fixed a bug that caused the reach of some users’ Stories to shrink when they posted more than one Story a day, Instagram head Adam Mosseri shared on Friday. The fix addresses a common complaint shared by creators in the last year that they were disincentivized to use Stories because of how regularly using the feature impacted the number of people who actually saw their posts.

“People were complaining about getting less reach with their Stories if they posted lots of Stories in the same day,” Mosseri said in a video announcing the change. “That is not at all the intended behavior of Instagram.” Fixing the bug doesn’t mean every Story you add will be watched, but Mosseri says posting multiple Stories a day won’t negatively impact the reach of your Stories overall, especially your first Story.

For anyone who primarily uses Instagram to keep up with their friends, the change might not matter all that much. But much like YouTube, Instagram is an increasingly professionalized platform where people post in the hopes of expanding their reach and earning a living off their content. That creates an interesting dynamic between Mosseri’s regular announcements and users trying to suss out the nuances of the platform’s algorithm. For every new feature, like adding of comments to Stories, there’s subtler tweaks that can totally change creators’ content strategy.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-fixed-an-issue-that-caused-posting-multiple-stories-to-tank-your-reach-184714482.html?src=rss 

Balatro’s big 2025 update won’t be coming out this year after all

Fans will have to wait a little bit longer for the hotly-anticipated Balatro 1.1 update. Developer LocalThunk just announced it will not be coming out in 2025, despite previously promising a release this year. Instead, it’ll come out “when it’s done.”

It’s worth remembering that Balatro was created by a single person, and the same goes for this update. The lone developer also made the original balance patch and the well-regarded mobile port. He says he’s “well and truly burned out.”

LocalThunk apologizes for the delay and says “it has become clear now that it won’t happen by the end of the year.” It’s actually nice to let us know now instead of forcing us to wonder where the update is for the next several months.

“I still consider this my hobby,” he wrote. “The prospect of rushing the work and going back into crunch mode to get it out this year just felt terrible.”

Now for some good news. The update is definitely coming, just not right now. It’ll be free for all players on all platforms. The developer also hinted that this update would not be the final DLC drop for the game.

For the uninitiated, Balatro is a deckbuilding roguelike that’s loosely based on poker. Consider it the highly addictive sequel to poker we never knew we needed. It has proven to be a bona-fide phenomenon.

This article originally appeared on Engadget at https://www.engadget.com/gaming/balatros-big-2025-update-wont-be-coming-out-this-year-after-all-183511401.html?src=rss 

Mario, Metroid, Virtual Boy and more: all the biggest announcements from today’s Nintendo Direct

Whenever there’s a Nintendo Direct in September, you can be pretty sure that it’ll be a major edition of the showcase. Given that Friday’s one was scheduled to be about an hour long and that Nintendo has a whole new console to put games on, it was already likely that there was going to be a lot of news. 

Even then, it managed to be a jam-packed Direct. Let’s take a look at all the biggest announcements from the showcase, including what’s obviously the most important one: a Switch 2 version of Overcooked 2.

Mario’s 40th anniversary

September 13 is the 40th anniversary of Super Mario Bros. in Japan, which is a big reason why this Direct took place on a Friday (a highly unusual day for Nintendo to hold one of its showcases). Following news of Mario-related updates for the Nintendo Museum in Kyoto, the company revealed the title for the next Mario movie. It’s called The Super Mario Galaxy Movie, and it’s coming to cinemas in the US on April 3. We’ll have to wait a little longer for a trailer, though.

There was no announcement of an upcoming 3D Mario game today, unfortunately, but there was still plenty of other news. Mario Tennis Fever is coming to Switch 2 in February as the first new Mario Tennis game since 2018. Yoshi’s getting another adventure of his own with the Switch 2 platformer Yoshi and the Mysterious Book, which is set to arrive next spring. A Switch 2 version of Super Mario Bros. Wonder with fresh multiplayer modes will drop around that time too. 

Before all of that, though, Nintendo is bringing the wonderful Wii games Super Mario Galaxy and Super Mario Galaxy 2 to Switch on October 2. They’ll be available separately or as a bundle on the eShop and as a combined edition on a $70 physical cartridge. On Switch 2, you’ll be able to play these two classics in 4K. 

Two Mario Galaxy Amiibo figures are coming in April as well. Even though I’m not typically an Amiibo collector, I really want those because Luma is just adorable. In addition, Nintendo plans to release a physical collectible of the Talking Flower from Super Mario Bros. Wonder next spring.

Donkey Kong Bananza DLC out today

If you’ve already smashed everything to smithereens in Donkey Kong Bananza and have been yearning for more to do in one of the biggest Switch 2 exclusives to date, you’re in luck. Nintendo revealed a paid expansion for the platformer during the Direct. It’s called DK Island & Emerald Rush and it’s out today for $20.

You’ll be able to barrel around Donkey Kong’s home island and meet up with some familiar faces. After you’ve beaten the story in the main game, you’ll be able to try the Emerald Rush mode. This will see you undertaking timed runs in DK Island and the main game’s layers to collect emerald ore, smash fossils and collect Banandium Gems. 

Meanwhile, Nintendo has released a demo for the main game. So, if you have a Switch 2 and haven’t played Donkey Kong Bananza yet, you’ll be able to find out for yourself why the other cool kids are saying “ooh, banana!” all the time.

Pokémon Pokopia

Quite a few people were expecting/hoping for news of a new Animal Crossing during the Nintendo Direct. While that didn’t happen, Nintendo had arguably something even more exciting to announce — especially if you’re both an Animal Crossing and Pokémon fan.

Pokémon Pokopia is the first Pokémon life simulation game. You’ll play as a Ditto who has been transformed to look like a human and turn empty land into a cozy paradise for both yourself and Pokémon. Ditto can learn abilities from Pokémon, such as using Squirtle’s Water Gun to give life to flora. 

It looks utterly lovely. Pokémon Pokopia is coming to Switch 2 in 2026.

Fire Emblem: Fortune’s Weave

Nintendo used this Direct to seriously start filling out its Switch 2 slate for 2026. One of the games it’s publishing for the system next year is a new entry in the Fire Emblem series. It announced Fire Emblem: Fortune’s Weave during the showcase.

As ever, this will be a turn-based tactical RPG. The debut trailer touched on the story and characters in the upcoming game. 

Metroid Prime 4 and Hades 2 release dates

We had a feeling these were coming soon, but release dates for both Metroid Prime 4: Beyond and Hades 2 were both major announcements during the Direct. Samus has a rad, Tron-esque bike in Metroid Prime 4: Beyond, which will arrive on Switch and Switch 2 on December 4.

Hades 2, meanwhile, will arrive on Switch and Switch 2 on September 25. The full game will be available on Steam and Epic Games Store on the same day as it will exit early access on PC. There were be cross-save support across PC and Switch/Switch 2. The Switch 2 version will support 120fps gameplay when the console is docked. That Hades 2 and Hollow Knight: Silksong are dropping in the same month is pretty wild. Apologies to any designs you had on getting some sleep in September.

Hyrule Warriors: Age of Imprisonment release date

Nintendo announced Hyrule Warriors: Age of Imprisonment during a dedicated launch direct for Switch 2 back in April, and now there’s a release date for this hack and slash game. It’s coming to the console on November 6.

Age of Imprisonment, which was developed by Koei Tecmo’s AAA Games Studio, sees Princess Zelda traveling back in time and meeting Rauro and Sonia, the first king and queen of Hyrule. You’ll try to take down Ganondorf (yes, again) in what’s known as the Imprisoning War. Zonai devices will be at your disposal. According to the trailer, you’ll “uncover ancient truths that were only glimpsed in The Legend of Zelda: Tears of the Kingdom.”

There’s two-player co-op support via split-screen and GameShare. Zelda, Rauru and Sonia are among the playable characters, and you’ll be able to swap between them. You can also play as a Korok for a change instead of torturing the poor creatures, you monsters.

AAA third-party games coming to Switch 2

Nintendo confirmed during the Direct that Resident Evil Requiem is coming to Switch 2. It’ll arrive on February 27, the same day the next entry in Capcom’s classic survival horror series debuts on other platforms. Resident Evil 7: Biohazard and Resident Evil Village will also land on Switch on on February 27.

We learned back in April that the first installment of the Final Fantasy VII remake trilogy was bound for Switch 2 and now there’s a release date for that. Final Fantasy VII Remake Intergrade is coming to the system on January 22.

Switch 2 versions of indie classics

The Nintendo Switch was such an important platform for indie games, and several that became huge hits are getting Switch 2 versions. Overcooked 2 (the ultimate relationship test, in my opinion) will have support for 4K visuals, 60fps gameplay, GameShare and CameraPlay — the feature that allows you to see you and your teammate’s faces on screen as you play —in its Switch 2 version. That’s on the way this holiday season.

Stardew Valley will also support GameShare for co-op play on Switch 2. Mouse controls will be available, as well as four-player splitscreen and eight-player online action. Those who have the game on Switch already will get a free upgrade when the Switch 2 version arrives this fall.

Human Fall Flat is headed to Switch 2 in Spring 2026. That will also have support for mouse controls, GameShare and eight-person multiplayer.

It’s far too early to say whether Powerwash Simulator 2 will become an indie classic, but the original game was terrific and its sequel is getting a Switch 2 version as well. There’s no exact release date for Powerwash Simulator 2 as yet, but it’s still slated to arrive this fall.

Suika Game gets a sequel

Suika Game was a huge hit, and the sequel promises to soak up even more of my time. Suika Game Planet adds an extra dimension to the puzzle action. Instead of dropping fruit into a bucket and trying to combine two of the same items into a larger one, this time there’s a circular stage. That might be a fun wrinkle for anyone (me, hi) who gets frustrated about not being able to reach large fruit at the bottom of the container.

Suika Game Planet is coming to Switch and Switch 2 this winter and I might not be able to do anything else with my time after it drops. The Switch 2 version will support a GameShare mode that allows up to four players to work together.

Virtual Boy is back

Last but not least, Nintendo had an absolute shocker when it came to Switch Online + Expansion Pack. No, it’s not adding Super Mario Sunshine to the Gamecube app just yet. The company is bringing Virtual Boy games to the service, which is more bananas than anything you’ll find in Donkey Kong Bananza

To play those games from a system that was notoriously undercooked (partly because Nintendo was placing much more focus on the massively more successful Nintendo 64 around that time), you’ll need an accessory. A $100 plastic tabletop one that looks just like the original Virtual Boy and a $25 cardboard version are on the way. They’re compatible with the Nintendo Switch, Switch 2 and, if it’s an authentic Virtual Boy experience, probably some eye strain.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-metroid-virtual-boy-and-more-all-the-biggest-announcements-from-todays-nintendo-direct-165722897.html?src=rss 

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