Will the UN finally broker a treaty to end plastic pollution?

To tackle what’s been called the plastic “epidemic,” the UN spun up a committee in 2022 tasked with brokering a legally binding global agreement. This ambitious treaty between UN member states was to address the full life cycle of plastics, from production to disposal: In short, define what counts as plastic pollution and curb the sorts of unchecked production that inevitably leads to it. But across five sessions since, countries have failed to reach a consensus on the text.

What was meant to be the final session ended last year in Busan, South Korea without agreement, and representatives from 175 countries are now set to meet again for part two, this time in Geneva, Switzerland. INC-5.2 will take place from August 5 to 14, during which negotiators will attempt to see eye-to-eye on the points of the draft treaty that have thus far proven most contentious. According to the Center for International Environmental Law (CIEL), there are over 370 such points.

Scope

Production, the use of chemicals of concern (those considered to be a risk due to toxicity and/or other qualities), product design and the financing of treaty implementation are some of the main points of disagreement. These issues have left countries in a deadlock, according to Cate Bonacini, Communications Manager for CIEL. There are countries that argue health should be excluded from the treaty’s scope. These topics will be front-and-center going back into the talks, and UN member states have spent the last eight months “working hard in closed-door meetings to find points of agreement,” Bonacini said in an email. “We’ll see the fruits of that labor soon.”

“At the heart of the issue,” Bonacini said, “there is a large disagreement about what plastic pollution is, and what measures are needed to end plastic pollution.” While the commitment focuses on the full life cycle of plastics, there’s been much dispute over where that cycle really begins.

“As scientists, we interpret the full life cycle as starting with extraction and production,” said Bethanie Carney Almroth, a professor of ecotoxicology at the University of Gothenburg and a member of the Scientists’ Coalition for an Effective Plastics Treaty. “That would be fossil fuels and raw plastic production all the way through to product, to use, to trade, to transportation, to waste management, mismanagement and environmental pollution, including remediation of existing legacy plastics. All of it.”

While over 100 countries last December were in favor of a treaty that would impose production limits, others including Saudi Arabia and Russia opposed the caps. Ahead of that session, the US reportedly also made the decision not to support production caps, despite earlier indications that it would. Unsurprisingly, the countries that have taken issue with the scope of the treaty are also some of the world’s top oil producers.

“There are other actors,” Carney Almroth said, “that are trying to narrow that scope to go from plastic products, like water bottles, to waste management, so sort of excluding the outer boundaries of how we define the plastics life cycle so that it would, in essence, become more of a waste management treaty.”

Outside influence

In addition to representatives from the participating member states, scientists, environmental organizations and industry lobbyists are present for the negotiation sessions. According to Carney Almroth, who has attended every Intergovernmental Negotiating Committee (INC) meeting and is now in Geneva for INC-5.2, increasingly it’s been lobbyists who take up the most space.

“At the last round of talks, lobbyists for the petrochemical and plastics industries made up the single largest delegation,” wrote Bangor University lecturer Winnie Courtene-Jones, who is also a member of the Coalition, in a recent article for The Conversation. CIEL found that “there were three times more fossil fuel and chemical industry lobbyists than scientists” at the Busan meetings. Bonacini noted that “plastics are 99 percent fossil fuels, and these companies have a vested interest in continuing to generate fossil fuel-based products, including plastics.”

Their influence has played a big role in the stalemate. They “have a lot of power, money and influence,” Carney Almroth said, “and their lobbying efforts go beyond the walls of the negotiating space…They have access to decision makers in ways that other observers do not.”

“They don’t want to look at chemicals,” Carney Almroth said. “They don’t want to look at production.” But the science indicates that looking at chemicals (additives, processing aids, etc.) and production is of utmost importance, not only in the context of environmental sustainability but also human health.

In an editorial for the Bulletin of the World Health Organization in July, a group of scientists pointed to the numerous potential health effects that recent studies have linked to plastics, via exposure to hazardous chemicals and from micro- and nanoplastics. That includes an increased risk of “multiple chronic diseases, including cancer, neurodevelopmental harm and infertility” as well as “respiratory, reproductive and gastrointestinal harm, with potential links to lung and colon cancer.”

The authors called on delegates to prioritize these concerns in the upcoming negotiations and work toward a treaty that would end production of toxic chemicals in plastics, ban the recycling of plastics containing those chemicals and reduce plastic production overall. Their letter comes alongside a separate study published this summer in the journal Nature that identified over 4,200 chemicals of concern in plastics, out of the 16,325 total known plastic chemicals. The researchers argue that, on top of establishing transparency around the makeup of plastics and removing chemicals of concern, plastics must be simplified if they’re going to be made safer.

The many chemicals that go into plastics “can be released throughout the entire plastic life cycle, from feedstock extraction and production to use and waste,” the authors write. “Specific end-of-life treatments, such as uncontrolled landfilling or incineration, can further exacerbate chemical releases.” The UN has warned that the negative effects at every stage in the life cycle of plastics disproportionately harm vulnerable populations worldwide, including indigenous peoples, low income families and rural communities.

Where things stand

Today, plastic is more or less inescapable — microplastics can even be found in Antarctica now. And research increasingly suggests we aren’t fully aware of how bad pollution levels really are.

Global plastic production has more than doubled in the last 25 years, with upwards of 450 million metric tons now estimated to be produced annually. Recycled plastics make up just 6 percent of that total, a figure that’s expected to stay the same even as global plastic use and waste generation are projected to rise 70 percent by 2040, according to the international Organization for Economic Co-operation and Development (OECD). And each year, tens of millions of tons of plastic waste is disposed of in ways considered to be environmentally unsound, ending up in uncontrolled dumpsites, burned openly or accumulating on land and in bodies of water.

A study published this summer, led by researchers from Utrecht University and the Royal Netherlands Institute for Sea Research, found that there may be far more plastic in the oceans than previously thought when accounting for particles even smaller than microplastics. The team collected water samples from 12 locations across the North Atlantic Ocean and measured the concentration of nanoplastics (plastic particles under 1 micrometer) at different depths. By the researchers’ estimate, there could be as much as 27 million metric tons of nanoplastic in the North Atlantic alone. That’s in the ballpark of previous global estimates for larger plastic waste across all of the ocean.

In another new study, researchers from France’s University of Toulouse found we may be breathing in up to 100 times more microplastic particles indoors than previous estimates, based on measurements of airborne microplastics in the researchers’ own apartments and car cabins.

The situation is urgent, especially for vulnerable populations, said Carney Almroth. “The amounts of plastics we’re producing today and the amount of plastic in the environment are astronomical,” said Carney Almroth. As of a few years ago, “we had twice the mass of plastic on the planet as the mass of all the animals on land, in water, including insects, and we have produced far more plastic since then.”

Plastics are “overwhelming any and all of our waste management infrastructure, so we are not able to prevent pollution. We’re not able to mitigate harm,” Carney Almroth said. “The impacts of plastics in the environment are very large scale, to the point where they’re destabilizing vital Earth functions like climate, like nutrient cycling, like biodiversity. And then we have the human health impacts on top of that. It’s an acute problem.”

The logistics of averting catastrophe

But, as the past five sessions have illustrated, reaching an agreement on how to solve that problem isn’t going to be easy. The trouble, in part, boils down to how the decisions are being made. So far, it’s all being done by consensus rather than voting, Carney Almroth and Bonacini explained. That approach allows “a single country veto power over decisions,” Bonacini said.

Petrochemical countries including Saudi Arabia, Russia, China, Iran, Kuwait, Qatar, India and Brazil have reportedly latched onto this, using “obstructionist tactics” to drag out the negotiations. Some have insisted “without legal basis,” according to CIEL, “that decisions can only be made by consensus.” Consensus, however, isn’t the only option.

The draft Rules of Procedure allow for majority voting in the event a consensus can’t be reached, but whether that will happen is yet to be seen. “There are opportunities to force that rule,” Carney Almroth said. But, a country (or countries) would have to step up and invoke it.

At this stage of the negotiations, there is a risk that countries will compromise on key provisions for time’s sake, Bonacini said, which would ultimately weaken the treaty. And once a treaty is finalized, “it can take years, if not decades, to make amendments to the original text,” so getting it right the first time is crucial. International agreements that have taken a softer approach to addressing environmental issues, like the Paris Agreement — which lets countries set their own targets for reducing greenhouse gas emissions — have been criticized for being insufficient in the face of rapidly rising global temperatures and climate change.

In June at the UN Ocean Conference, representatives for 95 countries that are part of the INC reaffirmed their commitment to a treaty that addresses the full life cycle of plastics, phases out “the most problematic plastic products and chemicals of concern,” improves product design to reduce environmental and health impacts and employs effective means of implementation. “A treaty that lacks these elements, only relies on voluntary measures or does not address the full lifecycle of plastics will not be effective to deal with the challenge of plastic pollution,” the group — which includes Canada, Australia, Colombia, Zimbabwe, the UK and Germany — wrote in a joint statement. These countries added that “the treaty should provide for the possibility of decision-making, through regular UN procedures if all efforts to reach consensus have been exhausted.”

If an agreement isn’t reached this time around, there are a number of ways the next steps could play out. The talks could be stretched even further into another meeting, or countries could decide to take the matter somewhere else.

“Many countries are considering alternatives if negotiations fail,” Christina Dixon, Ocean Campaign Lead for the Environmental Investigation Agency told Mongabay. “Options include returning to the United Nations Environment Assembly (UNEA) to establish a new expanding mandate, creating a convention outside the UN for committed countries to move forward or adopting a protocol under an existing convention.” The UNEA meets next in December.

We are, as Courtene-Jones wrote in The Conversation, at “a critical crossroads.” That’s something advocates for a strong, science-based treaty all seem to agree on. “There are a lot of places where we can really do a lot to make a difference, and make things better,” said Carney Almroth. “Countries need to be ambitious, and need to stand up and demand this.”

This article originally appeared on Engadget at https://www.engadget.com/science/will-the-un-finally-broker-a-treaty-to-end-plastic-pollution-130022025.html?src=rss 

You can watch Pokémon the Movie 2000 for free on YouTube right now

The official Pokémon TV YouTube channel is continuing its summer movie watch party with another classic: Pokémon the Movie 2000. The entire movie is available to watch now for free, for a limited time. It follows Pokémon: The First Movie, which was temporarily released on the channel in July, and next up will be Pokémon 3: The Movie. I have distinct memories of seeing these movies in theaters, so the nostalgia is hitting pretty hard right about now.

In case you need a little refresher on where the second Pokémon movie picks up:

In the Orange Islands, far south of Kanto, a Trainer named Lawrence is on a sinister quest: catching Articuno, Zapdos, and Moltres, the three Legendary bird Pokémon, in an attempt to awaken Lugia, guardian of the sea! When Ash and friends arrive, the islanders ask him to gather three elemental orbs from different islands—and when the weather across the world goes out of control, this task takes on a new importance, as the capture of the Legendary trio has thrown the environment out of balance! With Lugia’s help, can Ash be the “chosen one” that everyone turns to?

It’s not clear how long the movie will stay up on the YouTube channel — The First Movie has already been taken down after its brief run — so if you’re interested, you should probably get to it sooner rather than later.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/you-can-watch-pokemon-the-movie-2000-for-free-on-youtube-right-now-213303624.html?src=rss 

Leak claims the PS6 could have triple the performance as the PS5 for the same price

We’re nearly five years out from the release of the original PlayStation 5 and rumors of Sony’s next-gen console are starting to bubble up to the surface. In a YouTube video from Moore’s Law is Dead, the leaker shares extensive information about the PlayStation 6’s possible specs, starting price and release timing. It’s always important to take these early leaks with a large grain of salt and Moore’s Law is Dead even adds a disclaimer in the video that the info was sourced from a leaked AMD presentation to Sony back in 2023, adding that some of these specs may have changed by now.

While Sony hasn’t confirmed anything, the leaks show the company may be prioritizing lower power output and keeping costs in line with previous generations for the upcoming PS6. The video claims the next-gen console will have three times the rasterization, or 3D rendering, performance compared to the base PS5 and roughly two times what’s offered by the PS5 Pro. The YouTuber explained that the PS6 is rumored to have PS4 and PS5 backwards compatibility, while potentially releasing with a price tag of $499. That price point could be an indication that Sony wants to tap into the same success the PS4 had, which was partly thanks to its lower price compared to the competition at the time.

Along with the PS6, Sony is reportedly also working on a handheld that will complement the console. According to the leaked info, the PS6 handheld will get a microSD slot, an M.2 SSD slot, a touchscreen, haptic vibration and dual mics. The PS6 handheld rumors detail specs that should beat out the ROG Xbox Ally X and a USB-C port that could offer video out capabilities. According to the leak, the PS6 handheld could have a price range between $400 and $500. For the PS6 and the PS6 handheld, the leaker claims that Sony will start manufacturing both in mid-2027, with a potential release date window between fall 2027 and early 2028.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/leak-claims-the-ps6-could-have-triple-the-performance-as-the-ps5-for-the-same-price-203801615.html?src=rss 

BioShock 4 hits a major development snag, and a remake of the original gets put on ice

BioShock fans will have to wait even longer to find out if we’re going to Rapture, Columbia or a brand new city since the next game in the franchise may be headed back to the drawing board. According to a report from Bloomberg, the latest BioShock game that’s being developed by Cloud Chamber failed a review with executives at 2K Games. Bloomberg‘s sources explained that the execs wanted improvement with the game’s narrative, which “will be revamped in the coming months.”

2K Games said in a statement to Bloomberg that it currently has a “good game, but we are committed to delivering a great one.” As the fourth installment in the hit BioShock franchise, it has to follow up on the success of BioShock Infinite, which was released in 2013 and earned several awards for overall design, gameplay, story and original soundtrack. The latest development hitch also comes along with some major changes in the game studio’s leadership. According to Bloomberg, Cloud Chamber’s studio head, Kelley Gilmore, left the role, while the studio’s creative director, Hogarth de la Plante, was shifted to a publishing position.

While the title isn’t confirmed, the game believed to be BioShock 4 was announced in 2019 along with the creation of the Cloud Chamber studio. We still don’t have a game six years later and the studio responsible may be at risk of layoffs, as the latest Bloomberg report mentioned a recent all-hands meeting where Cloud Chamber developers were told the company “needs to become more agile and efficient.”

The fourth BioShock isn’t the only game in the series that seems to be stuck in development hell. According to Bloomberg, the remake of the original BioShock was reportedly shelved earlier this year by 2K Games. The breakout hit that threw players into the unique setting of Rapture came out in 2007 and has since been remastered in 2016 as part of BioShock: The Collection. The remaster was made to support 1080p resolution and higher frame rates, but fans have been waiting for a complete remake that portrays the dystopian underwater city with more modern graphics.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bioshock-4-hits-a-major-development-snag-and-a-remake-of-the-original-gets-put-on-ice-182523192.html?src=rss 

Apple reportedly has a ‘stripped-down’ AI chatbot to compete with ChatGPT in the works

Apple has fallen far behind in the competitive market of AI-powered chatbots, but it may have a plan for an in-house option that aligns with the company’s “not first, but best” philosophy. According to Bloomberg‘s Mark Gurman, Apple created a team called “Answers, Knowledge and Information” earlier this year that’s tasked with developing a “stripped-down rival to ChatGPT.”

Forming this team represents a major change in direction from Apple’s earlier stance on artificial intelligence when the company partnered with OpenAI in 2024 to infuse Siri with ChatGPT instead of developing its own AI chatbot. Now, Gurman reported that this new Apple team will instead develop in-house AI services for a “new ChatGPT-like search experience” that can crawl the web to respond to questions. These new capabilities could be a standalone app, as well as support AI capabilities for Apple’s Siri, Spotlight and Safari, according to Gurman’s sources. The team is reportedly led by Robby Walker, who previously oversaw Siri, and has been advertising job openings that mention wanting experience with search algorithms and engine development.

Beyond the Answers, Knowledge and Information team, Apple has experienced some growing pains when it comes to artificial intelligence. Earlier this year, the company said it would delay the release of the new-and-improved Siri, adding only that it would roll out “in the coming year.” However, Apple is aware of the need to accelerate its Apple Intelligence program to stay competitive. In the latest third-quarter earnings call, the company’s CEO Tim Cook said that Apple is open to acquisitions to fast-track its AI roadmap.

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-reportedly-has-a-stripped-down-ai-chatbot-to-compete-with-chatgpt-in-the-works-164345473.html?src=rss 

Darksiders 4 was not on my 2025 bingo card

Darksiders 4 is officially coming. During the THQ Nordic Digital Showcase on Friday, we got a glimpse at the next game in the hack and slash action-adventure franchise, alongside trailers for roughly a dozen other games that are in the works, including Reanimal and The Eternal Life of Goldman. It’s been a while since we’ve seen a new mainline Darksiders title from developer Gunfire Games, and while the fourth entry follows 2019’s prequel, Darksiders Genesis, the announcement says it will “continue where the original Darksiders game left off.”

Darksiders 4 features all four Horsemen, and you’ll get to choose which one to play as. It features “combat, traversal and puzzle solving in a lore rich post apocalyptic world.” The teaser doesn’t give us much information beyond that and there’s no release date just yet, but we do know it’ll be available on PlayStation 5, Xbox Series X/S and PC.

If you missed the showcase, you can catch up here on everything that was announced (like that new Spongebob game). And according to THQ Nordic, that’s only half of what it has up its sleeve. At the end of the showcase, the publisher said a total of 28 games are currently in development, with 15 we still have yet to see.

This article originally appeared on Engadget at https://www.engadget.com/gaming/darksiders-4-was-not-on-my-2025-bingo-card-204611075.html?src=rss 

NASA’s latest mission to the ISS features a bacterial experiment

Scientists are sending several strains of disease-causing bacteria to the International Space Station as part of the Crew-11 mission. This experiment isn’t the plot to some cheesy horror film, but a scientific investigation from the Sheba Medical Center in Israel and the US-based company Space Tango with the goal of better understanding how bacteria spread and behave under extreme conditions. The experiment includes E. coli, along with bacteria that cause diseases like typhoid fever and the infection commonly known as Salmonella.

After reaching the ISS, the experiment will see the different bacterial species grow before being returned to Earth to be tested against counterparts that were grown simultaneously in an identical lab under normal conditions. The experiment’s results will help scientists understand how bacteria respond to zero gravity and could help astronauts, who are more prone to infections during missions due to stress, exposure to radiation and changes in gravity. However, the research could prove useful beyond space missions. With the onset of superbugs that show antibiotic resistance, the experiment could reveal ways to combat more robust bacterial strains.

“This experiment will allow us, for the first time, to systematically and molecularly map how the genetic expression profile of several pathogenic bacteria changes in space,” Ohad Gal-Mor, head of the Infectious Diseases Research Laboratory at Sheba, said in a press release. 

The medical center previously conducted a test with bacteria in simulated space conditions, which showed a reduced ability to develop antibiotic resistance, but the latest experiment is the first one to take place at the ISS. It’s not the first time scientists have studied bacteria’s behavior in microgravity conditions, since researchers from the University of Houston tested how E. coli would grow in a simulated space environment back in 2017. More recently, NASA launched an experiment tasking astronauts to swab the interiors of the ISS and test them for evidence of antibiotic-resistant bacteria.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasas-latest-mission-to-the-iss-features-a-bacterial-experiment-195004174.html?src=rss 

X has to prove it wasn’t negligent when removing CSAM from its site

X isn’t off the hook yet when it comes to a significant legal case about child sex abuse content on its platform. On Friday, a circuit judge from the US Court of Appeals ruled that X Corp. has to again face claims that it was negligent in taking down child sex abuse content and didn’t have an effective reporting infrastructure for these offenses.

This ruling from Judge Danielle Forrest is the latest step in a lawsuit filed in 2021 against Twitter, before it was rebranded to X. The suit lists two underage boys as the plaintiffs and alleges Twitter, now X, “slow-walked its response to reports about, and did not immediately remove from the platform, pornographic content that a trafficker had coerced plaintiffs into producing.”

A previous decision with a three-judge panel unanimously decided that X was legally immune thanks to Section 230 of the Communications Decency Act, which offers wide-reaching protections to online platforms from the content that’s posted by its users. This latest decision from Judge Forrest agrees with parts of the previous ruling, but claims that X was negligent in this case and has to defend itself against the lawsuit’s claims that the platform makes it “too difficult to report child pornography that is posted on Twitter.”

The case revolves around a 13-year-old and a 14-year-old boy who were tricked by online sex traffickers into sending sexually explicit photos, according to the lawsuit. The illegal content was then posted to Twitter, and the 13-year-old filed a report against it through Twitter’s content reporting interface, as detailed in the suit. The boy’s mother also filed a report, didn’t receive anything but an automated response, and had to follow up before receiving a response that Twitter didn’t find any policy violations and wouldn’t take further action, according to the lawsuit. The suit claimed that Twitter eventually removed the post nine days after the initial report, suspended the poster’s account and reported the content to the National Center for Missing and Exploited Children, which is required by federal law. The lawsuit could set a major precedent in how social media platforms operate, especially if it makes it to the Supreme Court, but X will first have to defend itself against these claims again in district court thanks to this latest decision.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-has-to-prove-it-wasnt-negligent-when-removing-csam-from-its-site-173645506.html?src=rss 

YouTube is testing Instagram-style collabs

YouTube has started testing a new collaboration feature, similar to Instagram’s and TikTok’s. A Google employee explained on YouTube Help that it will allow creators to add collaborators to a video so that they can be recommended to each other’s audiences. The test is only available to a small group of creators for now, but it sounds like YouTube has plans to expand its availability in the future. Lindsey Gamble, an influencer marketing consultant and advisor, has posted a screenshot showing how the experimental feature works on Threads.

As you can see in the image Gamble posted, adding collaborators would show their names next to the creators on their channel. If there are too many, at least on mobile, the collaborators would show as “…and more” next to the creator’s name. Tapping on it would bring up the list of people involved in the project, with the Subscribe button next to their name. 

On Instagram and TikTok, the creator who uploads the content will have to invite another account as a collaborator, who’ll then have to approve the invitation. That’ll most likely be the case here, as well, in order to ensure that creators don’t randomly add other users to their videos. It’s not clear, however, whether the collaborators can see details typically reserved for the uploader’s eyes. As with any experimental YouTube and Google product, the company will be taking the testers’ feedback into account before deciding if it’ll give the feature a wide release.

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This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-is-testing-instagram-style-collabs-153046187.html?src=rss 

Engadget review recap: Samsung Z Flip 7, Oakley Meta glasses, DJI Osmo 360 and more

Whew, it’s been a crazy few weeks for us at Engadget. School may still be out, but there’s no summer break for the steady stream of new gadgets coming across our desks. I’ll forgive you if you missed a review or two over the last few weeks — we’ve been busy. Here’s a quick rundown of what we’ve been up to, just in time for you to catch up over the weekend. 

Samsung Z Flip 7

Alongside the Z Fold 7, Samsung debuted an updated version of its more compact foldable, the Z Flip 7. UK bureau chief Mat Smith noted that the company managed to provide a substantial overhaul, but there are some areas that were left untouched. “Certain aspects of the Flip 7 are lacking, most notably the cameras, which haven’t been changed since last year,” he said. “Samsung also needs to put more work into its Flex Window.”

Oakley Meta glasses

Meta’s first non-Ray-Ban smart glasses have arrived. While we wait for a more affordable version to get here, senior editor Karissa Bell put the white and gold option through its paces. “While I don’t love the style of the Oakley Meta HSTN frames, Meta has shown that it’s been consistently able to improve its glasses,” she wrote. “The upgrades that come with the new Oakley frames aren’t major leaps, but they deliver improvements to core features.”

DJI Osmo 360

Reporter Steve Dent argued that DJI is finally giving Insta360 some competition in the 360-degree action cam space. The design and performance of the Osmo 360 are great, but the problem comes when it’s time to edit. “The all-new DJI Studio app also needs some work,” he explained. “For a first effort, though, the Osmo 360 is a surprisingly solid rival to Insta360’s X5.”

Nothing Phone 3

Nothing’s first “true flagship” phone has arrived, ready to take on the likes of the Pixel 9 and Galaxy S25. Despite the company’s lofty chatter, Mat argued the Nothing Phone 3 is hampered by a lower-power chip and disappointing cameras. “While I want Nothing to continue experimenting with its phones, it should probably prioritize shoring up the camera performance first,” he said.

Samsung Galaxy Watch 8

Samsung debuted a big update to its Galaxy Watch line when it unveiled the Z Fold 7 and Z Flip 7. Senior buying advice reporter Amy Skorheim spent two weeks testing the new wearable, which impressed her so much she declared it was “Samsung’s best smartwatch in years.” You can read her in-depth review here.

Everything else we tested

Here are the rest of the reviews you might have missed:

Legion Go S powered by SteamOS by Sam Rutherford

Bowers & Wilkins Px7 S3 by Billy Steele 

NordVPN, Proton VPN, ExpressVPN and Surfshark VPN reviews by Sam Chapman

s.p.l.i.t by Jessica Conditt

Porsche 911 GTS by Tim Stevens

iOS 26 beta by Mat Smith

Donkey Kong Bananza by Nathan Ingraham

Anker Nebula X1 by Steve Dent

Waterfield Magnetic Case for Switch 2 by Sam Rutherford

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-samsung-z-flip-7-oakley-meta-glasses-dji-osmo-360-and-more-130012194.html?src=rss 

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