Watch Summer Game Fest’s Tribeca Games Spotlight here at 3PM ET

The Summer Game Fest party keeps rolling today with the Tribeca Games Spotlight. Unlike many of the other Summer Game Fest showcases, Tribeca has already announced which games it will feature. As in previous years, the festival is highlighting games with a focus on artistic storytelling. You can watch the stream below at 3PM ET.

Arguably the most prominent game of the bunch is The Expanse: A Telltale Series. This is a prequel to the Amazon Prime show of the same name. You’ll play as Camina Drummer (Cara Gee). Players will have to make tough choices that impact the future of a crew of space scavengers. There should be more exploration than in previous Telltale titles as well. Telltale will release the game in chapters every two weeks starting on July 27th.

There will be fresh looks at Stray Gods, a “roleplaying musical” that features much of the cast of The Last of Us, and Goodbye Volcano High, a narrative adventure game that first emerged during a PlayStation presentation three years ago. A Highland Song has been on my radar for a while, and we’ll find out more details about the so-called rhythm survival platformer during Tribeca’s event.

The stream will highlight a few other games, including Despelote, a story-driven soccer game with an eye-catching art style from publisher Panic. Nightscape is a 2.5D “atmospheric adventure game” from a studio in Qatar, while the Focus-published Chants of Sennaar is an adventure title based on the myth of Babel.

If you’re in New York City, you can be among the first to try playable demos of these games at the festival’s Spring Studios hub. Tribeca runs until June 18th. On the film side, the festival is hosting the world premiere of Hideo Kojima: Connecting Worlds, a documentary about the creative mind behind Death Stranding and the Metal Gear series. Kojima will be in attendance for a Q&A.

Meanwhile, Engadget is on the ground in Los Angeles for all things Summer Game Fest. We’ve got previews and hands-on impressions of many of the games being featured coming your way.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/watch-summer-game-fests-tribeca-games-spotlight-here-at-3pm-et-180013866.html?src=rss 

A PS5 bundle hits a new low, plus the rest of the week’s best tech deals

It’s Friday, which means it’s time for another roundup of good deals on recommended gadgets and gear. The highlights this week include a new low on Sony’s God of War Ragnarök PlayStation 5 bundle; at $500, it essentially pairs the console with one of our favorite PS5 games for no extra cost. Several other PS5 and PS4 games are also on sale, while annual PlayStation Plus subscriptions are 25 percent off. Outside of video games, Sonos is still running a Father’s Day sale on various speakers and soundbars, while Samsung’s fast 980 Pro SSD is down to new low of $66. And while the big Apple news of the week was the unveiling of the Vision Pro headset, several of the company’s existing devices are discounted, including the second-gen Pencil, third-gen AirPods, AirTag and M2 MacBook Air. Here are the best deals from this week that you can still get today.

PlayStation 5 + God of War Ragnarök bundle

After its first couple of years on the market were plagued by stock shortages, the PlayStation 5 has become much easier to buy in recent months. If you’re still looking to grab one, though, a bundle that pairs the console with a digital version of the acclaimed action game God of War Ragnarök is down to $500 at several retailers, including Amazon, Walmart, GameStop, Best Buy and PlayStation Direct.

Besides a couple of in-store only deals, that marks a new all-time low. This bundle originally cost $559, though we saw it temporarily drop to $509 earlier this year. The standard PS5 goes for $500 on its own, so this deal essentially nets you one of our favorite games of 2022 for no extra cost. Sony’s listing says the offer will run until August 1. If you can live without a disc drive, meanwhile, a bundle that pairs the game with the PS5 Digital Edition has been available for $459 for much of the year.

PlayStation Days of Play sale

If you already own a PS5 or PS4, Sony has also discounted a range of PlayStation games, services and accessories as part of its latest “Days of Play” sale. Annual PlayStation Plus subscriptions are 25 percent off across the board, for one, bringing the standard Essential tier down to $45, the Extra tier down to $75 and the Premium tier down to $90. As a refresher, a Plus membership is required to play many PlayStation games online and access cloud saves. It also doles out a few “free” games each month. PlayStation Plus Extra adds an Xbox Game Pass-style game catalog, while PlayStation Plus Premium throws in a collection of classic games and cloud streaming support. The Essential tier should be enough for most, but if you’re really hurting for things to play, the higher tiers may be worth it. 

Several high-profile games are also on sale at both third-party retailers and the PlayStation Store, including a handful of entries from our list of the best PlayStation 5 games. The aforementioned God of War Ragnarök, for instance, is $20 off at $49 (or $39 for a PS4 copy), while Marvel’s Spider-Man: Miles Morales is back at an all-time low of $20. The haunting roguelike Returnal is at a new low of $27, the racing sim Gran Turismo 7 is available for $40 and the gorgeous remake of the PS3 classic Demon’s Souls is within $5 of all-time low at $30. The open-world adventure Horizon Forbidden West is down to $30 as well; that price applies to the PS4 copy, but you can upgrade to the PS5 version for no extra cost.

Beyond that, Sony is taking $10 off a handful of alternate cover plates for the PS5, bringing the pink, purple and light blue versions down to $45. The sale as a whole will run through June 12. 

If you’re more of an Xbox person, we’ll also note that Microsoft is holding its own game sale this week. Some standout deals there include the rhythm-action game Hi-Fi Rush for $24, the narrative-rich RPG Pentiment for $13 and Halo: The Master Chief Collection for $10. All of those represent all-time lows. For PC players, the Halo deal is also available on Steam.

Sonos speaker sale 

Sonos is running a Father’s Day sale with discounts on several of the company’s well-regarded speakers and soundbars. Here’s a rundown of the most notable offers:

The top-end Sonos Arc soundbar is down to $719, which is a $180 discount and matches its lowest price to date.

The midrange Sonos Beam (Gen 2) is down to $399, which is $40 more than the best price we’ve seen but still $100 off its typical selling price.

The entry-level Sonos Ray soundbar is down to a new low of $223, which is $56 off its MSRP.

The Sonos Roam portable speaker is available for $134, while the Sonos Roam SL is down to $119. Those are discounts of $45 and $40, respectively. The former is about $7 more than its all-time low, while the latter marks the best price we’ve tracked. Between the two, the Roam SL lacks integrated mics and the “Automatic Trueplay” feature, which lets Sonos speakers automatically adapt their sound to the acoustics of their current environment.

The Sonos Move, a heftier yet still portable speaker, is $100 off at $299. That’s an all-time low.

The Sonos One SL, a variant of the One home speaker without built-in microphones, is on sale for $159. That’s $30 more than its all-time low but still a $40 discount.

The Sonos Sub (Gen 3) subwoofer is available for $639, which is about $50 more than the lowest price we’ve seen but $160 off Sonos’ list price all the same.

While none of these devices are cheap, they all deliver impressive sound for their categories and are relatively easy to operate with the Sonos app. We gave the Arc, Beam and Ray review scores of 85, 88 and 82, respectively, and all three are picks in our soundbar buying guide. The Move, Roam and One, meanwhile, earned respective scores of 80, 87 and 90. The Roam is the top portable pick in our guide to the best smart speakers. The One SL is still a decent buy at $159, but note that Sonos has replaced the standard One with a new speaker called the Era 100. Our review found that $249 device to be an improvement across the board, but it’s not included in the sale outside of a few pricey bundles. Either way, we usually only see a handful of Sonos sales per year, so this is a good chance to save.

Samsung 980 Pro SSD

The 1TB model of Samsung’s 980 Pro SSD is down to $66, which is a new all-time low. We’ve typically seen it retail between $80 and $90 over the last few months. If you need more space, the 2TB model is down to $130, which is also a new low. While this isn’t the newest PCIe 4.0 SSD Samsung sells, it still meets Sony’s requirements for expanding the storage of a PlayStation 5. You just need to add a heatsink to go with it. For PC users, not everyone needs the improved performance of a PCIe 4.0 drive like this, but it can still provide a bit of a speed boost for heavier loads.

If you’re buying for a PS5, though, Samsung sells a version of the 980 Pro that comes with an integrated heatsink. The 1TB version of that drive is on sale for an all-time low of $80 if you don’t mind paying a couple dollars extra for an all-in-one solution. In other Samsung storage deals, the 128GB version of the Fit Plus flash drive, a pick from our best SSDs guide, is available for a low of $15.

Apple MacBook Air

The entry-level version of Apple’s 13.6-inch, M2-powered MacBook Air is back down to $999 at B&H, matching the lowest price we’ve tracked. This is about $60 below the notebook’s average street price in recent months and $100 below Apple’s MSRP. B&H says the deal will end on June 10.

The Air itself is the top pick in our guide to the best laptops and earned a review score of 96 from us last year. It continues to check all the necessary boxes for an everyday laptop, with a slick and light design, accurate display, comfortable keyboard, MagSafe charging port and long-lasting battery. This 8GB RAM/256GB SSD configuration has slower storage performance than the higher-capacity SKUs, but the drop-off shouldn’t be a major hindrance for the non-intense work and web browsing at which the Air is aimed. For those kind of tasks, Apple’s M2 chip is still an excellent performer.

Apple announced a new 15.3-inch variant of the M2 MacBook Air earlier this week, which’ll arrive on June 13. It looks to be extremely similar to the 13-inch model, albeit with a slightly stronger GPU and a couple extra speakers by default. Apple says that one will start at $1,299, but Amazon has the entry-level model for $50 less. If you already planned on pre-ordering, it’s a way to save a few bucks.

Fitbit Inspire 3

The Fitbit Inspire 3 is down to $80 at various retailers. While that’s $10 more than the all-time low we saw last Black Friday, it’s still $20 below the activity tracker’s typical going rate. The Inspire 3 is the top budget pick in our guide to the best fitness trackers, as it gets you a slim and comfortable design with a color touchscreen, up to 10 days of battery life and useful health monitoring. There’s no integrated GPS like the Fitbit Charge 5, our top pick, but it still offers automatic workout detection, sleep and heart rate tracking, blood oxygen monitoring, smartphone alerts and most other essentials.

Apple Pencil (2nd gen)

The second-gen Apple Pencil is back on sale for $89 at Amazon, Walmart and Best Buy. That’s $4 more than the lowest price we’ve seen but about $12 below the stylus’ average street price in recent months and $40 below Apple’s MSRP. Unsurprisingly, we think the Pencil is the best stylus for iPad owners thanks to its consistent accuracy, system-wide pressure sensitivity, magnetic charging and easy pairing with iPadOS. Just make sure your iPad is compatible with this model before buying.  

Peacock Premium

If you don’t already subscribe to NBCUniversal’s Peacock Premium service, you can get a 12-month subscription for $20 with the code SUMMEROFPEACOCK at checkout. That’s a $30 discount. Note that you’ll still see ads every now and then with this tier; Peacock Premium Plus, which costs $100 a year, is the ad-free plan, but that isn’t available as part of the offer. Still, if you’re looking to stream Premier League soccer, most NBC and Bravo shows, WWE live events or Yellowstone, this discount should make dealing with the occasional ad break easier to stomach. The promotion has technically been available since late May, but Peacock says it’ll end on June 12, so consider this a PSA.

Apple AirPods (3rd gen)

The third-gen Apple AirPods are once again down to $149. We’ve seen the wireless earbuds hit this price a few times before; it’s $10 more than their all-time low but still $20 less than what you’d pay if you bought from Apple directly. We gave the AirPods a review score of 88 back in late 2021. Their one-size-fits-all design, loose seal and lack of active noise cancellation will be dealbreakers for some, but if you hate the feeling of headphones that insert into your ear canal, the third-gen AirPods are still one of the better-sounding open-back earbuds you can buy. They remain a snap to use with other Apple devices, too, and their IPX4-rated water resistance and seven-hour battery life are solid.

If you need active noise cancellation and don’t mind the feel of an in-ear headphones, the AirPods Pro are fuller-sounding, more feature-rich and just as Apple-friendly. They’re currently on sale for $200, which is another deal we’ve seen fairly regularly in recent months but is $50 off Apple’s list price all the same. The AirPods Pro are the “best for iOS” pick in our guide to the best wireless earbuds.

Roku, Google and Amazon 4K streaming sticks

It’s a decent time to be in the market for a new 4K streaming stick. Both the Roku Streaming Stick 4K and Google Chromecast with Google TV are now available for $40, while Amazon’s Fire TV Stick 4K Max is on sale for $35. The Streaming Stick 4K is about $5 off its average street price in recent months, while both the Chromecast and Fire TV Stick are about $10 below their usual going rates. 

The Streaming Stick 4K has gone for as little as $25 in the past, but we highlight it here because it’s the top pick in our guide to the best streaming devices. Roku offers the most straightforward interface of the three major players, along with useful bonuses like AirPlay 2 support and a private-listening mode. The Chromecast is our runner-up pick; it’s more proactive about recommending shows you might like and personalizing the UI to your viewing habits, though it lacks AirPlay. The Fire TV Stick 4K Max isn’t as simple or intuitive to navigate as those devices, as it still tends to prioritize Amazon content and services above all else, but its app support and overall performance are similar. It’s also more open to sideloading, and its current deal price matches the lowest we’ve seen.

Meater Plus wireless meat thermometer

The Meater Plus is a wireless meat thermometer that reports food and ambient temperature details to your phone over Bluetooth. We’ve found it accurate and efficiently designed enough to include in our guide to the best grilling gear, as well as our recent roundup of outdoor gift ideas for Father’s Day. If this sounds like something you’d use during cookouts this summer, the thermometer is currently on sale for $80, which is a $20 discount. Meater says the offer will run through June 21.

Apple AirTag

Apple’s AirTag tracker is on sale for $25, which is a modest $4 discount but nevertheless matches the best price we’ve seen since November. The AirTag is the “best for iPhones” pick in our guide to the best Bluetooth trackers, as it leverages Apple’s massive Find My network and ultra-wideband wireless tech to locate your lost items accurately. The downside — outside of the general privacy issues that have arisen with these kind of devices — is that it doesn’t have a ring hole or built-in adhesive, so you’d need to buy an extra accessory if you wanted to affix it to a keychain or the like. If you want more than one tracker, you can get a four-pack of AirTags for $90.

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This article originally appeared on Engadget at https://www.engadget.com/a-ps5-bundle-hits-a-new-low-best-tech-deals-this-week-161920784.html?src=rss 

Generative AI can help bring tomorrow’s gaming NPCs to life

Elves and Argonians clipping through walls and stepping through tables, blacksmiths who won’t acknowledge your existence until you take single step to the left, Draugers that drop into rag-doll seizures the moment you put an arrow through their eye — Bethesda’s Elder Scrolls long-running RPG series is beloved for many reasons, the realism of their non-playable characters (NPCs) is not among them. But the days of hearing the same rote quotes and watching the same half-hearted search patterns perpetually repeated from NPCs are quickly coming to an end. It’s all thanks to the emergence of generative chatbots that are helping game developers craft more lifelike, realistic characters and in-game action.

“Game AI is seldom about any deep intelligence but rather about the illusion of intelligence,” Steve Rabin, Principal Software Engineer at Electronic Arts , wrote in the 2017 essay, The Illusion of Intelligence. “Often we are trying to create believable human behavior, but the actual intelligence that we are able to program is fairly constrained and painfully brittle.”

Just as with other forms of media, video games require the player to suspend their disbelief for the illusions to work. That’s not a particularly big ask given the fundamentally interactive nature of gaming, “Players are incredibly forgiving as long as the virtual humans do not make any glaring mistakes,” Rabin continued. “Players simply need the right clues and suggestions for them to share and fully participate in the deception.”

Early days

Take Space Invaders and Pac-Mac, for example. In Space Invaders, the falling enemies remained steadfast on their zig-zag path towards Earth’s annihilation, regardless of the player’s actions, with the only change coming as a speed increase when they got close enough to the ground. There was no enemy intelligence to speak of, only the player’s skill in leading targets would carry the day. Pac-Man, on the other hand, used enemy interactions as a tentpost of gameplay.

Under normal circumstances, the Ghost Gang will coordinate to track and trap The Pac — unless the player gobbled up a Power Pellet before vengefully hunting down Blinky, Pinky, Inky and Clyde. That simple, two-state behavior, essentially a fancy if-then statement in C, proved revolutionary for the nascent gaming industry and became a de facto method of programming NPC reactions for years to come using finite-state machines (FSMs).

Finite-state machines

A finite-state machine is a mathematical model that abstracts a theoretical “machine” capable of existing in any number of states — ally/enemy, alive/dead, red/green/blue/yellow/black — but occupying exclusively one state at a time. It consists, “of a set of states and a set of transitions making it possible to go from one state to another one,” Viktor Lundstrom wrote in 2016’s Human-like decision making for bots in mobile gaming. “A transition connects two states but only one way so that if the FSM is in a state that can transit to another state, it will do so if the transition requirements are met. Those requirements can be internal like how much health a character has, or it can be external like how big of a threat it is facing.”

Like light switches in Half-Life and Fallout, or the electric generators in Dead Island: FSM’s are either on or they’re off or they’re in a rigidly defined alternative state (real world examples would include a traffic light or your kitchen microwave). These machines can transition back and forth between states given the player’s actions but half measures like dimmer switches and low power modes do not exist in these universes. There are few limits on the number of states that an FSM can exist in beyond the logistical challenges of programming and maintaining them all, as you can see with the Ghost Gang’s behavioral flowcharts on Jared Mitchell’s blog post, AI Programming Examples. Lundstrom points out that FSM, “offers lots of flexibility but has the downside of producing a lot of method calls” which tie up additional system resources.

Decision and behavior trees

Alternately, game AIs can be modeled using decision trees. “There are usually no logical checks such as AND or OR because they are implicitly defined by the tree itself,” Lundstrom wrote, noting that the trees “can be built in a non-binary fashion making each decision have more than two possible outcomes.”

Behavior trees are a logical step above that and offer players contextual actions to take by chaining multiple smaller decision actions together. For example, if the character is faced with the task of passing through a closed door, they can either perform the action to turn the handle to open it or, upon finding the door locked, take the “composite action” of pulling a crowbar from inventory and breaking the locking mechanism.

“Behavior trees use what is called a reactive design where the AI tends to try things and makes its decisions from things it has gotten signals from,” Lundstrom explained. “This is good for fast phasing games where situations change quite often. On the other hand, this is bad in more strategic games where many moves should be planned into the future without real feedback.”

GOAPs and RadiantAI

From behavior trees grew GOAPs (Goal-Oriented Action Planners), which we first saw in 2005’s F.E.A.R. An AI agent empowered with GOAP will use the actions available to choose from any number of goals to work towards, which have been prioritized based on environmental factors. “This prioritization can in real-time be changed if as an example the goal of being healthy increases in priority when the health goes down,” Lundstrom wrote. He asserts that they are “a step in the right direction” but suffers the drawback that “it is harder to understand conceptually and implement, especially when bot behaviors come from emergent properties.”

Radiant AI, which Bethesda developed first for Elder Scrolls IV: Oblivion and then adapted to Skyrim, Fallout 3, Fallout 4 and Fallout: New Vegas, operates on a similar principle to GOAP. Whereas NPCs in Oblivion were only programmed with five or six set actions, resulting in highly predictable behaviors, by Skyrim, those behaviors had expanded to location-specific sets, so that NPCs working in mines and lumber yards wouldn’t mirror the movements of folks in town. What’s more, the character’s moral and social standing with the NPC’s faction in Skyrim began to influence the AI’s reactions to the player’s actions. “Your friend would let you eat the apple in his house,” Bethesda Studios creative director Todd Howard told Game Informer in 2011, rather than reporting you to the town guard like they would if the relationship were strained.

Modern AIs

Naughty Dog’s The Last of Us series offers some of today’s most advanced NPC behaviors for enemies and allies alike. “Characters give the illusion of intelligence when they are placed in well thought-out setups, are responsive to the player, play convincing animations and sounds, and behave in interesting ways,” Mark Botta, Senior Software Engineer at Ripple Effect Studios, wrote in Infected AI in The Last of Us. “Yet all of this is easily undermined when they mindlessly run into walls or do any of the endless variety of things that plague AI characters.”

“Not only does eliminating these glitches provide a more polished experience,” he continued, “but it is amazing how much intelligence is attributed to characters that simply don’t do stupid things.”

You can see this in both the actions of enemies, whether they’re human Hunters or infected Clickers, or allies like Joel’s ward, Ellie. The game’s two primary flavors of enemy combatant are built on the same base AI system but “feel fundamentally different” from one another thanks to a “modular AI architecture that allows us to easily add, remove, or change decision-making logic,” Botta wrote.

The key to this architecture was never referring to the enemy character types in the code but rather, “[specifying] sets of characteristics that define each type of character,” Botta said. “For example, the code refers to the vision type of the character instead of testing if the character is a Runner or a Clicker … Rather than spreading the character definitions as conditional checks throughout the code, it centralizes them in tunable data.” Doing so empowers the designers to adjust character variations directly instead of having to ask for help from the AI team.

The AI system is divided into high-level logic (aka “skills”) that dictate the character’s strategy and the low-level “behaviors” that they use to achieve the goal. Botta points to a character’s “move-to behavior” as one such example. So when Joel and Ellie come across a crowd of enemy characters, their approach either by stealth or by force is determined by that character’s skills.

“Skills decide what to do based on the motivations and capabilities of the character, as well as the current state of the environment,” he wrote. “They answer questions like ‘Do I want to attack, hide, or flee?’ and ‘What is the best place for me to be?’” And then once the character/player makes that decision, the lower level behaviors trigger to perform the action. This could be Joel automatically ducking into cover and drawing a weapon or Ellie scampering off to a separate nearby hiding spot, avoiding obstacles and enemy sight lines along the way (at least for the Hunters — Clickers can hear you breathing).

Tomorrow’s AIs

Generative AI systems have made headlines recently due in large part to the runaway success of next-generation chatbots from Google, Meta, OpenAI and others, but they’ve been a mainstay in game design for years. Dwarf Fortress and Black Rock Galactic just wouldn’t be the same without their procedurally generated levels and environments — but what if we could apply those generative principles to dialog creation too? That’s what Ubisoft is attempting with its new Ghostwriter AI.

“Crowd chatter and barks are central features of player immersion in games – NPCs speaking to each other, enemy dialogue during combat, or an exchange triggered when entering an area all provide a more realistic world experience and make the player feel like the game around them exists outside of their actions,” Ubisoft’s Roxane Barth wrote in a March blog post. “However, both require time and creative effort from scriptwriters that could be spent on other core plot items. Ghostwriter frees up that time, but still allows the scriptwriters a degree of creative control.”

The use process isn’t all that different from messing around with public chatbots like BingChat and Bard, albeit with a few important distinctions. The scriptwriter will first come up with a character and the general idea of what that person would say. That gets fed into Ghostwriter which then returns a rough list of potential barks. The scriptwriter can then choose a bark and edit it to meet their specific needs. The system will generate these barks in pairs and selecting one over the other serves as a quick training and refinement method, learning from the preferred choice and, with a few thousand repetitions, begins generating more accurate and desirable barks from the outset.

“Ghostwriter was specifically created with games writers, for the purpose of accelerating their creative iteration workflow when writing barks [short phrases]” Yves Jacquier, Executive Director at Ubisoft La Forge, told Engadget via email. “Unlike other existing chatbots, prompts are meant to generate short dialogue lines, not to create general answers.”

“From here, there are two important differences,” Jacquier continued. “One is on the technical aspect: for using Ghostwriter writers have the ability to control and give input on dialogue generation. Second, and it’s a key advantage of having developed our in-house technology: we control on the costs, copyrights and confidentiality of our data, which we can re-use to further train our own model.”

Ghostwriter’s assistance doesn’t just make scriptwriters’ jobs easier, it in turn helps improve the overall quality of the game. “Creating believable large open worlds is daunting,” Jacquier said. “As a player, you want to explore this world and feel that each character and each situation is unique, and involve a vast variety of characters in different moods and with different backgrounds. As such there is a need to create many variations to any mundane situation, such as one character buying fish from another in a market.”

Writing 20 different iterations of ways to shout “fish for sale” is not the most effective use of a writer’s time. “They might come up with a handful of examples before the task might become tedious,” Jacquier said. “This is exactly where Ghostwriter kicks in: proposing such dialogs and their variations to a writer, which gives the writer more variations to work with and more time to polish the most important narrative elements.”

Ghostwriter is one of a growing number of generative AI systems Ubisoft has begun to use, including voice synthesis and text-to-speech. “Generative AI has quickly found its use among artists and creators for ideation or concept art,“ Jacquier said, but clarified that humans will remain in charge of the development process for the foreseeable future, regardless of coming AI advancements . “Games are a balance of technological innovation and creativity and what makes great games is our talent – the rest are tools. While the future may involve more technology, it doesn’t take away the human in the loop.”

7.4887 billion reasons to get excited

Per a recent Market.us report, the value of generative AI in the gaming market could as much as septuple by 2032. Growing from around $1.1 billion in 2023 to nearly $7.5 billion in the next decade, these gains will be driven by improvements to NPC behaviors, productivity gains by automating digital asset generation and procedurally generated content creation.

And it won’t just be major studios cranking out AAA titles that will benefit from the generative AI revolution. Just as we are already seeing dozens and hundreds of mobile apps built atop ChatGPT mushrooming up on Google Play and the App Store for myriad purposes, these foundational models (not necessarily Ghostwriter itself but its invariable open-source derivative) are poised to spawn countless tools which will in turn empower indie game devs, modders and individual players alike. And given how quickly the need to know how to program in proper code rather than natural language is falling off, our holodeck immersive gaming days could be closer than we ever dared hope.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/generative-ai-can-help-bring-tomorrows-gaming-npcs-to-life-163037183.html?src=rss 

Netflix’s password sharing crackdown seems to be working

While some users canceled their Netflix accounts after a crackdown on password sharing commenced, it seems like the move is paying off for the company. According to data from analytics firm Antenna, Netflix saw a sharp rise in account sign-ups after the rule came into force in the US and many other regions in late May.

Antenna says Netflix had the four single biggest days of US sign-ups in the four and a half years it has tracked this data. On May 26th and 27th, there were almost 100,000 sign-ups each day. During each of the four days, the company saw an average of 73,000 new memberships, according to Antenna, which noted that figure was 102 percent more than the average for the previous 60 days.

While account cancellations also rose in that period, Antenna said sign-ups far outpaced those figures. This was the biggest increase in new Netflix account sign-ups in the US since COVID-19 lockdowns began in March and April of 2020, Antenna noted.

It’s worth bearing in mind that this is not official data from Netflix. We’ll have a clearer idea of how account sharing changes are starting to impact Netflix’s bottom line when the company reports its next quarterly earnings, likely in mid-July. However, as Yahoo Finance notes, Netflix’s share price rose after Antenna released the data. Engadget has contacted Netflix for comment.

Netflix started cracking down on account sharing on a trial basis in Latin America before implementing the new rules in Canada, New Zealand, Portugal and Spain in February. In the US, subscribers now need to pay an extra $8 per month for viewers who access the account from outside the primary household, though you can still watch when you’re away from home. Users have the option to transfer an existing profile to a new account to keep all their preferences and data intact.

This article originally appeared on Engadget at https://www.engadget.com/netflixs-password-sharing-crackdown-seems-to-be-working-151023478.html?src=rss 

The best Android phones for 2023

Unlike the iOS ecosystem, where Apple is the only game in town, one of the best things about the Android phone market is the wide range of different devices and manufacturers to choose from. That said, when it actually comes time to upgrade, that wealth of options can make it a bit more difficult to choose the right handset for you. If you’re looking for a new phone and don’t know where to start, we’ve got you covered with a selection of the best Android phones for every budget.

What to look for in a new Android phone

Performance

When it comes to picking our favorite Android phones, the main things we look for are pretty straightforward: good performance (both compute and AI), a nice display, solid design, sharp cameras, long battery life and a significant commitment to ongoing software support. For performance, not only do we look at benchmarks and other metrics, but we also evaluate phones based on responsiveness. Regardless of whether you’re reading, browsing social media or playing a game, no one wants a device that feels sluggish.

Display

Sam Rutherford/Engadget

When it comes to displays, we generally prefer OLED panels that can produce rich, saturated colors with at least 600 nits of brightness, though many of our top mid-range and high-end phones can hit 1,000 nits or more. And more recently, most of our favorite devices also support screens with fast refresh rates of 90Hz or 120Hz, which adds an extra level of smoothness and fluidity.

Design

Now we will admit there is a bit of subjectivity when deciding which phones look the best, but there are other design aspects like dust and water resistance or screen durability that can make a big difference to long-term survival. It’s also important to consider things like support for wireless charging, power sharing (aka reverse wireless charging) and UWB connectivity, which can have an impact on how your phone interacts with your other devices.

Cameras

Obviously, for photos we’re looking for sharp, colorful shots in both bright and low-light conditions. And we want video clips with high dynamic range, rich audio and smooth image stabilization. Extra cameras for ultra-wide and zoom lenses are a plus. It’s also important to consider features like dedicated night modes, support for various video recording resolutions, and additional photo modes like timelapse, slow motion and more.

Battery and software

Finally, in terms of battery life, we’re looking for all-day longevity on devices that also delivered great results on our local video rundown test (at least 16 hours on a charge, but more is obviously better). Wireless charging capabilities have become almost ubiquitous over the past few years, and most of our top picks have this extra perk. Finally, with people holding onto their phones longer than ever, we like to see companies commit to at least three years of software support, upgrades and regular security updates.

The Best Android Phones

Best Android phone overall: Google Pixel 7 Pro

The Pixel 7 Pro and the standard Pixel 7 might not be the absolute fastest phones on the market, but what they lack in pure performance they make up for with thoughtful software. Thanks to Google’s Tensor G2 chip, the Pixel 7 series features powerful AI and machine learning capabilities that support things like on-device language recognition and real-time translation. You also get gorgeous OLED displays and the best overall camera quality of any smartphone available today. And with the standard Pixel 7 starting at just $600, Google’s latest flagship is an incredible value too. The main differences between the two are that the Pixel 7 Pro has a larger 6.7-inch screen and features a third rear camera with a 5x optical zoom. But regardless of whether you prefer a smaller or larger device, you can’t really go wrong with either the Pixel 7 or Pixel 7 Pro.

Read our Full Review of the Google Pixel 7 Pro

Best mid-range Android phone: OnePlus 11

For those who want a phone with a big screen, excellent cameras and great performance, but for less than a traditional flagship, the OnePlus 11 strikes a good balance between budget phones and more premium devices. In a lot of ways, the OnePlus 11 is like a more affordable Galaxy S23+. Not only do you get a similar 6.7-inch 120Hz display, it also features a speedy Snapdragon 8 Gen 2 chip and a big 5,000 mAh battery. Meanwhile, thanks to OnePlus’ blazing 100-watt wired charging, it juices up faster than any phone from Google or Samsung. And on the camera side, the company’s ongoing partnership with Hasselblad has resulted in notable improvements in image quality.

The main shortcomings of the OP11 are that its IP64 rating for dust and water resistance falls short of what you get from competing devices, and the camera’s 2x optical zoom lens feels a bit on the short side. But with OnePlus adding wider carrier compatibility and committing four years of OS upgrades and five years of security patches, the OP11 is a well-equipped option that costs significantly less than its rivals.

Read our Full Review of OnePlus11

Best budget Android phone: Google Pixel 7a

The $500 Pixel 7a delivers everything we look for in a great, affordable Android phone. New features include a faster Tensor G2 chip, a smoother 90Hz display and for the first time on one of Google’s A-series phones: support for wireless charging. And with a refreshed design with IP67 water resistance, it looks and feels like the standard Pixel 7 but for $100 less. You also get great support thanks to five years of security updates and at least three OS upgrades. The phone’s only shortcomings are rather small and include a lack of a dedicated zoom lens and no support for mmWave 5G (unless you purchase a slightly more expensive $550 model from Verizon).

Read our Full Review of the Google Pixel 7a

Best premium Android phone: Samsung Galaxy S23 Ultra

Starting at $1,200, the Galaxy S23 Ultra is very expensive, but it has practically everything you could ever want or need in a smartphone. It has a huge 6.8-inch OLED display with a 120Hz adaptive refresh rate, a total of five cameras (main, ultra-wide, 3x zoom, 10x zoom and a selfie shooter) and a built-in S Pen for drawing and note-taking. It also features a huge 5,000 mAh battery that delivers some of the longest runtime we’ve seen on any phone. And with Samsung’s renewed commitment to software support, you can expect a minimum of four major OS upgrades and five years of regular security patches.

Read our Full Review of Samsung Galaxy S23 Ultra

Best foldable Android phone: Samsung Galaxy Z Fold 4

While the Galaxy Z Flip 4 is arguably the most stylish and compact phone on the market, the bigger and more expensive Z Fold 4 is like three devices in one, which makes it a unicorn among mobile devices. When you just need to respond to a text or look up an address quickly, its 6.2-inch exterior cover screen makes that a cinch. But when you want to sit down to watch a movie or play a game, you can open up the Fold to reveal a stunning 7.8-inch flexible display. As a foldable phone, it’s compact when you need it to be, while providing an immersive viewing experience when you don’t. And thanks to support for stylus input, you even can use one of Samsung’s S Pens designed specifically for the Fold to quickly draw or jot down a note. On top of all that, its OLED display makes the Z Fold 4 great for reading books and comics. And unlike practically any other non-Samsung foldable, the Fold also has an IP68 rating for dust and water resistance. In a lot of ways, this thing is the Swiss Army knife of phones. Sure, it’s a bit bulky, and at $1,800 it’s not what anyone would call affordable. But its ability to serve as a phone, a tablet, an e-reader and more depending on the situation puts the Z Fold 4 in a category of its own.

Read our Full Review of Samsung Galaxy Z Fold 4

This article originally appeared on Engadget at https://www.engadget.com/best-android-phone-130030805.html?src=rss 

‘Baby Steps’ is the 3D ‘QWOP’ we’ve all been waiting for

Do you miss the days of playing QWOP, where merely moving forward felt like a massive achievement? They’re finally back. QWOP creator Bennett Foddy, Ape Out‘s Gabe Cuzzillo and Maxi Boch have unveiledBaby Steps, effectively a 3D update to the classic limb controlling game. You play the couch potato Nate as he’s whisked away to a mountain and forced to re-learn walking as he aims to “find meaning in a wasted life.” As you might guess, that’s not easy when you might fall off a cliff with one wrong footstep.

The game is just as irreverent as you’d expect from people like Foddy, who’s also responsible for cult hits like Ape Out, VVVVVV and Getting Over It. You have to awkwardly explain yourself after you’ve knocked over a cairn, or suffer the stare of a donkey as you slide down a hill. The production values have certainly increased compared to past titles — Baby Steps has an ever-changing soundtrack constructed from 420 beats and vibes (nice) as well as a “fully dynamic onesie soilage system.”

Devolver will release Baby Steps sometime in 2024 for PC and PlayStation 5. This isn’t going to be a triple-A blockbuster game, but the looks may be deceiving. After all, Getting Over It had a surprisingly thoughtful discussion of failure as you inevitably tumbled off ledges. Even at this early stage, the new game is a not-so-subtle commentary on people who spend more time watching others’ adventures than living their own.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/baby-steps-is-the-3d-qwop-weve-all-been-waiting-for-130829279.html?src=rss 

The best everyday carry gear for dads

I can’t fully explain it, but there’s something deeply satisfying about having the right tool on hand exactly when you need it. And while you can’t anticipate every issue, having a good everyday carry kit can go a long way towards handling a huge percentage of situations. Now that said, I don’t consider myself an expert, just someone who appreciates a good tool. And with a number of notable events coming up, I wanted to share some of the things I’ve bought for myself because I think they will also make great gifts for Father’s Day, graduations or any other cause for celebration.

Quiet Carry Q3 Key Organizer

For a long time I was looking for a way to trim down my keychain while also adding utility, and with the Quiet Carry Q3, I think I found the answer. It’s capable of holding four keys (or up to eight with the included extension posts) in its extremely durable titanium housing, alongside your choice of either a small knife or multi-tool. For me, the utility blade is the perfect thing for quickly screwing down a tripod mount or opening a bottle, while the removable pocket clip makes it a cinch to snap the Q3 onto your pants or belt loop. All told, it’s a clean and compact way of storing your keys, and it helps prevent them from rattling around too, which is an extra bonus.

Leatherman Skeletool

There are an endless variety of multitools out there, but to me the Leatherman Skeletool offers the perfect balance of size, weight and functionality. In the 10 years I’ve had mine, it’s never let me down once. It’s available in a wide range of colors, while Leatherman’s strategic cutouts help keep the weight of its stainless steel frame to a minimum (just five ounces). And thanks to its needle nose pliers, combo knife, large bit driver and more, it’s got all the most important bases covered. So while it might not have as many bits and bobbles as larger rivals, its lightweight and compact size means it’s the one I grab first before I run out the door.

SanDisk Ultra Dual USB Drive

As we’re still in the midst of the transition from USB-A to USB-C, this simple gadget is not only the cheapest gift on this list, it’s also the one I use the most. SanDisk’s drive is available in capacities of up to 512GB and supports USB 3.1 for decent read speeds of up to 150 MB/s. But the best thing is that by simply rotating which end is sticking out, you can transfer data to basically any device with a USB port. Trying to transfer photos to an old desktop that only has USB-A? No problem. How about a tablet that only has a single USB-C connector? Easy. It can even help you offload media from a phone with OTG support so you can install that big software update (stop procrastinating, please). And with its tiny dimensions, you probably won’t even notice it dangling on your keychain, so you can always have it on you.

Distil Wally Sleeve

For people who prefer a lighter, more minimalist way of carrying their cards and cash, the $50 Wally Sleeve is a super compact and affordable option. It’s made from full-grain leather and can hold up to seven cards in its RFID-shielded main sleeve. On the outside, there’s another pocket for cash or transit cards so you can tap them on a sensor without needing to completely remove them from your wallet. But the Wally Sleeve’s best feature is its MagLock closure, which prevents your cards from spilling out. Combine that with a built-in pull tab and you get a slim sleeve that provides easy access to everything you need with zero fumbling.

Pioneer Division Billfold Wallet

Alternatively, if you’re looking for a more traditional wallet, the Division Billfold is a slick choice that blends a classic design with new-school materials. Pioneer says the polyethylene yarn that makes up its 10XD fabric (available on the black, blue, forest and onyx colors) is ten times stronger than steel, so it should look great for years. It’s also dirt- and water-resistant, and thanks to a range of pockets and sleeves, it can hold a ton of cards and bills. And for those who want a bit of extra security, the onyx and forest color options also come with RFID shielding.

Peak Design 35L Travel Duffel

I don’t know what it is, but I have a thing for bags. And out of all of the ones I own, the Peak Design 35L Travel Duffel probably gets the most use because it can do it all. It’s the perfect thing for a weekend trip, but I’ve always used it for groceries, too. More recently, it’s become a baby bag for carrying everything I need to have on hand for a fussy toddler. Not only is it durable thanks to its weatherproof 600D nylon canvas shell, it has removable handles and tons of eyelets scattered around the duffle so you can rearrange the straps however you want. It can be set up like a backpack if you want. Or if you’re lugging some gear, you can stuff three of Peak Design’s packing cubes in there (or four cubes on the 65L duffel) so all your camera equipment is nice and protected. It’s really a do-everything bag.

Samsung Galaxy Buds Pro 2 / AirPods Pro

While some of the other devices on this list might get left at home on odd days, my Galaxy Buds 2 Pro never leave my side. Despite their small size, Samsung’s buds deliver great sound, active noise cancellation and between six and eight hours of battery life (depending on if you use ANC). They are also some of the most comfortable earbuds I’ve ever worn, to the point that I use them at night to help me fall asleep. And thanks to their IPX7 rating for water resistance, they were able to survive an accidental trip through the wash without issue. That said, if someone isn’t an Android user, Samsung’s buds don’t make a ton of sense. But for iOS users, there’s always the AirPods Pro 2.

Sony WH-1000XM5 headphones

When it comes to wireless over-the-ear headphones, Sony’s WH-1000XM5 are in a class of their own. After buying them for my wife six months ago and using them off and on (when she lets me), I’ve been looking for an excuse to buy a pair of my own. They look good, they’re easy to setup, and their sound quality is unmatched, while Sony’s top-notch noise cancellation helps drown out unwanted disturbances. And with a battery that lasts about 30 hours (with ANC on), I typically only have to charge them about once a week. The one little annoyance I’ve found is that you can’t use them while charging, but since they have the ability to add three hours of juice in just 30 minutes, that’s hardly a deal breaker.

Valve Steam Deck

For people who want to take their PC games on the go, Valve’s Steam Deck is a present that will keep on giving. At just $400, it’s by far the cheapest of the latest breed of handheld gaming PCs, while still having more than enough oomph to play modern titles like Elden Ring at smooth frame rates and medium settings. Even though Valve’s Linux-basedSteam OS might be unfamiliar to some, Big Picture mode is super easy to use. And thanks to tons of software updates the number of Steam Deck-verified games sits at just shy of 10,000. Really, it’s just a great gift for any PC gamer who needs some extra alone time, regardless of whether they’re on the couch or on the road.

Hoto Precision Screwdriver set

Now I will admit I don’t carry this on my every day, but when it comes time to tinker or repair some electronics, this set is the first thing I grab. The included carrying case holds 25 steel bits that work with all the most common screw heads (Torx, pentalobe, tri-wing, and more) while the magnetic screwdriver chuck makes switching bits in and out a breeze. You also get one-touch controls for automatic screwing and unscrewing, while still having the flexibility to turn things in manually in more delicate situations. Finally, thanks to its built-in USB-C port, you’ll never need to worry about finding an annoying proprietary charging brick.

Sterling and Roark Solid Fragrance

About a year ago I was looking for an alternative to traditional liquid colognes when I stumbled on these: solid fragrances from Fulton and Roark. Not only do they smell great, they come in small metal tin that makes them very travel friendly and easy to refill. My favorite scent is Calle Ocho, which is a soothing mix of rum, tobacco and sandalwood. But if you don’t know which type of fragrance your loved one prefers, you can simply get a Discovery set and let them pick a favorite. That way they get the fun of trying out new scents while still getting what they want in the end, which makes it a win-win in my book.

This article originally appeared on Engadget at https://www.engadget.com/everyday-carry-gear-for-dads-133033554.html?src=rss 

Spotify is testing an ‘offline mix’ that downloads recently played songs

Spotify already lets you download songs, albums and playlists for offline listening, but you need to select each one manually so it’s easy to forget your favorite music. Now, the company is testing a feature called “Your Offline Mix” that will “save a mix of your recently played songs for when the vibe is high, but your connection is low,” Spotify CEO Daniel Ek said on Twitter.

The feature looks similar to YouTube’s Offline Mixtape feature that came out back in 2019. As we wrote at the time, “Smart Downloads will pick some of your favorite songs and make sure they are available to you anywhere.” Spotify’s feature looks very similar, with the system downloading frequently listened-to songs and other content.

We’ve been testing out a new feature called “Your Offline Mix” – a playlist designed for those times when you might not be online ✈️

What do you think? pic.twitter.com/9so0FZMRPX

— Daniel Ek (@eldsjal) June 8, 2023

The feature is in testing and it’s not clear yet when it will be available, but users in Ek’s Twitter mentions said they’ve already seen it in their apps — with one noting that they hadn’t downloaded 90 percent of the songs in their mix. Plus, the screenshot shows an offline mix over three-and-a-half hours long, so it can handle plenty of songs. That will make it quite useful for times when you’re traveling or are in a remote location and need a little (or a lot) of entertainment.

This article originally appeared on Engadget at https://www.engadget.com/spotify-is-testing-an-offline-mix-that-downloads-recently-played-songs-134049136.html?src=rss 

Amazon’s Echo Show 8 is 42 percent off right now

There are so many good smart displays out there that it can be hard to choose which one to buy. Right now, one of our favorites, Amazon’s second-generation Echo Show 8, is running down to $75 from $130 — a 42 percent discount and just $5 off its lowest price. There are other available options on sale, like an adjustable stand or Blink Mini, but expect to pay a little extra for those.

The Echo Show 8 is part speaker, part tablet, with TV shows and movies available from streamers like Netflix, Hulu and, of course, Prime Video. These come alongside music from Spotify, Apple Music and Amazon Music. 

The eight-inch HD 1,200 x 800 resolution display shows personalized photos, calendar reminders and daily recipe ideas. It also includes a 13 MP camera (notably with a built-in shutter) to use for video calls or checking in when away from home. Its mic can also turn off when not in use to provide extra privacy. Plus, the Echo Show 8 can control any additional smart home gear and utilizes Alexa for additional tasks. 

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This article originally appeared on Engadget at https://www.engadget.com/amazons-echo-show-8-is-42-percent-off-right-now-115033702.html?src=rss 

Apple’s pitch for the Vision Pro couldn’t be more different than the Meta Quest

It’s easy to groan when Apple describes the Vision Pro as a “spatial computer.” Isn’t it just a high-end mixed reality headset? To a degree, yes. You can play games, create content and be productive on a much cheaper device like the $299 Meta Quest 2. And if you’re a professional who needs to get serious work done, wearables like the Quest Pro and Microsoft’s HoloLens 2 can already handle some of those duties. There’s not much point to buying Apple’s offering if you just want a refinement of the status quo.

However, it would be wrong to say that the Vision Pro is just a faster, prettier version of what you’ve seen before. In many ways, Apple’s headset concept is the polar opposite of Meta’s — it’s building a general computing platform that encompasses many experiences, where Meta mostly sees its hardware as a vehicle for the metaverse. And Microsoft’s HoloLens is courting a completely different audience with different needs. So, Apple already stands out from the herd simply by embracing a different mixed reality philosophy.

Software: A complete platform

Apple

The mixed reality headsets you’ve seen to date, including Meta’s, have typically centered around hop in, hop out experiences. That is, you don the headgear to accomplish one thing and leave as soon as it’s done. You’ll strap in to play a round of Beat Saber, meet your friends in Horizon Worlds or preview your company’s latest product design, but switch to your computer or phone for almost everything else.

That’s fine in many cases. You probably don’t want to play VR games for long periods, and you might rarely need an AR collaboration tool. But that also limits the incentive to buy a headset if it’s not for general use. And while Meta envisions Quest users spending much of their time in the metaverse, it hasn’t made a compelling argument for the concept. It’s still a novelty you enjoy for short stints before you return to Facebook or Instagram. You may come for a virtual party or meeting, but you’re not going to hang out for much longer. And that’s backed up by data: The Wall Street Journalreported last fall that most Horizon Worlds users don’t come back at all after the first month, and only nine percent of worlds have ever had more than 50 visitors.

The interface is barebones, too. While there’s a degree of multitasking, Meta’s front-end is largely designed to run one app at a time. There’s not much flexibility for positioning and resizing your apps, and you can’t really run 2D and 3D programs side-by-side. This helps make the most of modest hardware (more on that later), but you aren’t about to replace an office PC with a Quest Pro.

Meanwhile, Apple’s VisionOS is precisely what it sounds like: a general-purpose operating system. It’s clearly designed for running multiple apps at once, with a sophisticated virtual desktop that can juggle 2D and 3D software placed throughout your physical space. It includes familiar apps like the Safari web browser, and it can run hundreds of thousands of iPad and iPhone titles. That’s critical — even if you rarely need mixed reality apps, you can still take advantage of a vast software library without connecting to a computer. Meta has just over 1,000 apps in its store, and while all of those are designed with headsets in mind, they just won’t cover as many use cases.

Even at this early stage, the Vision Pro offers a greater breadth of possibilities. Yes, you can watch videos, make video calls or access your computer like you would on other headsets, but you also have enhanced versions of key apps from your phone or tablet, like Messages and Photos. You can play conventional video games on a virtual display. And since you have an extra-sharp view of the outside world, it’s easier to interact with others than it has been with past wearables — during the keynote, Apple showed people talking to coworkers and friends. My colleague Devindra says the Vision Pro interface is Minority Report-like in its sheer power and ease of use, and that’s no small compliment given how that movie’s portrayal of holographic computing is considered a Holy Grail.

And before you ask: While Microsoft’s HoloLens could easily be seen as the parent of Vision Pro-style spatial computing, Apple isn’t just following the lead. Aging hardware notwithstanding (HoloLens 2 has been around since 2019), Microsoft’s headset and interface are aimed primarily at business customers who need specialized mixed reality apps and only occasionally dip into semi-conventional software like Teams. Apple’s platform is simply more comprehensive. It’s meant to be used by everyone, even if the initial device is best-suited to developers and pros.

Hardware: A computer on your head

Photo by Devindra Hardawar/Engadget

The technology in mixed reality headsets like Meta’s Quest line is frequently optimized for battery life and light weight at the expense of performance. Their mobile-oriented chips aren’t usually powerful enough to handle multiple demanding apps or render photorealistic visuals, and even the Quest Pro’s Snapdragon XR2+ chip has its roots in the 865 that powered the three-year-old Galaxy S20. There are advantages to this (you wouldn’t want a heavy headset during a Supernatural workout), but there’s also no question that Meta, HTC and others are making deliberate tradeoffs.

If Meta’s mixed reality proposition revolves around lean, focused headsets that get you into the metaverse, Apple’s Vision Pro is a do-it-all machine. The M2 inside is a laptop-class chip that can easily run multiple apps at once with rich graphics, and the 4K per eye resolution ensures you won’t have to squint at a web browser or spreadsheet on a virtual desktop. It’s also one of the few headsets that can capture 3D photos and videos, although that’s admittedly a novelty at the moment.

Apple is also taking a very different approach to input than Meta, or even Microsoft. While eye and hand tracking aren’t new, Apple is relying on them exclusively for navigating the general interface. You only want to use physical controllers if you’re playing conventional games or prefer the speed of typing on a real keyboard. And unlike HoloLens, you don’t need to point or otherwise make conspicuous gestures. You just look at what you want and pinch your fingers to manipulate it, even if your hands are on your lap. The Vision Pro is meant to be intuitive and comfortable for extended periods, like a computer, even if that means giving up the conveniences of buttons and triggers.

A new strategy doesn’t solve everything, but it might help

Apple

This isn’t to say that Apple has addressed all of mixed reality’s problems just by taking a different approach. Headsets still create solitary, isolating experiences. While you could more realistically wear a Vision Pro all day than a Quest Pro due to the stronger app selection and higher-resolution display, you’re still putting a screen between yourself and the outside world. It’s heavier than you might like. Apple also hasn’t solved the too-short battery life that’s common in this category, so you won’t be free to roam during the workday.

The $3,499 price underscores one of the biggest challenges: It’s difficult to make technology that lives up to the promises of mixed reality while remaining accessible to everyday users. Apple may have found a way to put a fast, easy-to-use computer on your head, but it hasn’t figured out how to make that computer affordable. It’s a much riskier strategy than Meta’s in that regard. Meta is undoubtedly cost-conscious (it even dropped the Quest Pro’s price to $999), and is gradually upgrading its hardware to make mixed reality more viable at a given price. See the $499 Quest 3’s pass-through cameras as an example. Apple, meanwhile, is betting that it’s more important to nail the execution first and think about affordability later.

Is Apple’s overall strategy better? Not necessarily. Meta may be struggling to popularize the metaverse, but it’s still the current frontrunner in mixed reality hardware for a reason: It offers well-made, reasonably priced headsets with enough useful apps to appeal to enthusiasts. As alluring as Apple’s spatial computing debut might be, it’s also untested. There’s no guarantee people will take a chance on the Vision Pro, even if rumors of an eventual lower-cost model prove true.

With that said, Apple’s different direction is notable. Mixed reality is still a niche industry, even as much as Meta and other companies have done to expand its appeal. Even if Apple fails with the Vision Pro, it will at least show more of what’s possible and provide lessons that could improve the technology at large.

This article originally appeared on Engadget at https://www.engadget.com/apples-pitch-for-the-vision-pro-couldnt-be-more-different-than-the-meta-quest-120001109.html?src=rss 

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