Jaguar signs on to use Tesla’s chargers too

Jaguar is joining Mercedes, Polestar and other automakers in adopting Tesla’s NACS chargers for vehicles sold in North America starting in 2025. The company signed an agreement with Tesla to gain access to its 12,000+ Superchargers for its “current and future customers” using the standard.

“The next generation luxury electric Jaguars, launching in 2025, will incorporate the NACS connector without the need for an adapter in the USA, Canada and Mexico,” it said in a press release, adding that it will adopt the standard for “vehicles and home chargers, and source and supply adapters from Tesla for I-PACE drivers once available.” Jaguar noted that its in-house battery and power electronics technology will optimize charging rates on both Tesla’s current V3 (250 kW) and upcoming V4 (350 kW) Superchargers. 

Jaguar has been quiet of late around its EV plans, but announced back in 2021 that it would become an all-electric brand by 2025, with its Land Rover division rolling out six new EVs in 2024 — all as part of a sweeping “Reimagine” strategy. The company will use a pure electric architecture for its Jaguar lineup, replacing gas and hybrid vehicles like the XE, XF, E-Pace and F-Pace with all-electric versions. Land Rover, meanwhile, will introduce two separate platforms for all-electric and hybrid vehicles. 

Many, if not most, major automakers have now signed up to use Tesla’s Supercharger network, including Fisker, Ford, GM, Honda, Jaguar, Mercedes-Benz, Nissan, Polestar, Rivian and Volvo. A number are reported to be in talks, including VW, Stellantis and Hyundai. In addition, other networks are adopting NACs, including ChargePoint and Electrify America. And recently, Tesla received $160 million in funding to expand its Supercharger network in year. 

All of that shows the wisdom in Tesla’s gambit over ten years ago to make Superchargers a strong selling point for its EVs. Now, the network is becoming a key feature for other manufacturers as well — to the likely benefit of Tesla. 

This article originally appeared on Engadget at https://www.engadget.com/jaguar-signs-on-to-use-teslas-chargers-too-095503057.html?src=rss 

Tecno’s Phantom V flip phone puts a circular display on its cover

While most modern flip phone makers have been focusing on maximizing their cover screen sizes, a new contender decided to branch away with a circular one instead. Following its flagship foldable from earlier this year, China’s Tecno has also unveiled its first flip phone, the Phantom V Flip 5G, which attempts to stand out from the crowd by offering a round external AMOLED display. Even though the Huawei P50 Pocket was the first clamshell to carry a similar feature, Tecno’s counterpart comes in at a more practical 1.32 inches and a slightly sharper 352ppi, which should translate to easier selfies, richer notifications and handier widgets — namely weather, vitality rings, audio recording, timer and more.

The Phantom V Flip is powered by MediaTek’s Dimensity 8050 5G chip, so it’s going head to head with the Moto Razr in the mid-range segment. As is the case with Tecno’s recent devices, this one is competitively priced — at around $600, though it’s only available in India initially (49,999 rupees, to be precise), with more markets to follow later. At least you get Google services pre-installed on this one, unlike most of its hometown buddies. As a bonus, Tecno’s HiOS 13.5 (based on Android 13) comes with its own voice assistant, “Ella,” which has ChatGPT built in.

Despite the price point, the spec sheet doesn’t disappoint here. The Phantom V Flip is 14.95mm thick when folded and 6.95mm thick when opened. At 195g, this turns out to be the heaviest device in the flip phone category to date. This is somewhat justified by the reasonable 4,000mAh battery (Samsung’s Galaxy Z Flip 5 only has 3,700mAh), which supports 45W fast charging — 15 minutes will refill a depleted battery to 50 percent, or wait for 45 minutes for a full charge. Sadly, there’s no wireless charging here, for those who care.

A half-opened Tecno Phantom V Flip 5G phone placed on a car hood, with its main camera facing a model who is posing with a hand gesture to remotely trigger the shot.

Tecno

The Phantom V Flip packs a 6.9-inch FHD+ (2,640 x 1,080) flexible screen on the inside, with a 10-120Hz LTPO refresh rate and 360Hz touch sampling. The hinge can hover at any angle between 30 degrees and 150 degrees, which is handy for selfies via the rear-facing cameras — you can even use gesture or voice to trigger your shots.

Photography-wise, you get a 64-megapixel f/1.7 main camera, a 13-megapixel ultra-wide camera and a small LED ring flash, with all three features positioned along the circumference of the circular cover screen. When unfolded, there’s a 32-megapixel punch-hole selfie camera at the top, complemented with an LED flash in the top screen bezel to make you look prettier in video calls.

Tecno didn’t cheap out on accessories, either. The Phantom V Flip is shipped with a protective case that shields all four sides of the phone, except the opening for the fingerprint reader and volume rocker. The case also has a ring attached above the hinge, allowing you to wear the phone as a pendant or hold it more securely.

While it’s unclear whether the $600 Phantom V Flip will make it to western markets, Tecno does appear to have an opportunity to spook its more established competitors in this ever-growing flip phone segment — especially before the new Moto Razr enters the US, if ever (in China, it starts from around $550). That said, it’s just a matter of time before the likes of Honor and Xiaomi offer similarly competitive clamshells.

This article originally appeared on Engadget at https://www.engadget.com/tecnos-phantom-v-flip-phone-puts-a-circular-display-on-its-cover-090836663.html?src=rss 

Microsoft’s Activision merger set to get its final UK approval

Microsoft’s $68.7 billion acquisition of Activision Blizzard looked close to being dead not long ago, but it just took a big step toward clearing its last major obstacle. The UK’s Competition and Markets Authority (CMA) has announced that Microsoft’s revised agreement “substantially addresses previous concerns and opens the door to the deal being cleared.” The agreement is still in consultation, but final approval now looks highly likely. 

“The CMA considers that the restructured deal makes important changes that substantially address the concerns it set out in relation to the original transaction earlier this year,” the regulator wrote. “In particular, the sale of Activision’s cloud streaming rights to Ubisoft will prevent this important content — including games such as Call of Duty, Overwatch, and World of Warcraft — from coming under the control of Microsoft in relation to cloud gaming.”

The UK regulator initially blocked the merger over fears it would hand Microsoft a 60 to 70 percent share of the cloud gaming market, making it a monopoly player. That in turn would give it “incentive to withhold games from competitors and substantially weaken competition in this important growing market.” 

In response, Microsoft announced last month that it would sell Activision Blizzard streaming rights to Ubisoft in an attempt to win UK approval. It said that if the merger goes through, it would transfer “cloud streaming rights for all current and new Activision Blizzard PC and console games released over the next 15 years to Ubisoft Entertainment… in perpetuity.” Ubisoft said in a separate release that the titles would be available across a range of services. 

The revised deal “substantially addresses most concerns,” the CMA wrote, but it still wants to ensure that provisions in the sale of Activision’s cloud streaming rights to Ubisoft can’t be “circumvented, terminated or not enforced.” It added that Microsoft has offered remedies to ensure that those rights are enforceable, and those should resolve any residual concerns. 

Microsoft managed to turn the deal around after taking a lot of blows from regulators. Late last year, the US Federal Trade Commission (FTC) sued to block the merger, but was later rebuffed by a federal court. The UK’s CMA rejected the deal a few months later, but Microsoft appealed the decision and was later given more time to submit an amended deal. It made a major concession with the sale of streaming rights to Ubisoft — and that seems like it may have done the trick. We should know soon, as the CMA’s consultation on Microsoft’s proposed remedies closes on October 6. 

This article originally appeared on Engadget at https://www.engadget.com/microsofts-activision-merger-set-to-get-its-final-uk-approval-083315786.html?src=rss 

X is disabling Circles on October 31

X users will soon no longer be able to make posts viewable only to a smaller group of friends. The website formerly known as Twitter has announced that it’s deprecating Circles on October 31st. Users won’t be able to add people to their Circles anymore or create new posts limited to a tight-knit group. They will, however, retain the capability to remove people from the group if they no longer want certain accounts to be able to see their old limited posts.

PSA: we’re disabling Circles by October 31.

more info → https://t.co/sHY9l6SUFw

— Support (@Support) September 21, 2023

In April this year, users discovered a bug that exposed Circle tweets to outsiders. Turns out their posts were exposed due to a security incident, which was only one of the technical issues the website faced since Elon Musk took over. 

The company launched Circles in August 2022 after nearly four months of testing. Similar to Instagram’s “close friends” feature, it gives users a way to share their thoughts with people they trust or people with the same interests without having to make it visible to the rest of the world. It’s for those worried about getting harassed on the platform and those who don’t want accounts that are fully public. X previously said that users with Circles posted more overall during its testing period, but it looks like the feature didn’t quite get enough interest to become an indispensable part of the website.

This article originally appeared on Engadget at https://www.engadget.com/x-is-disabling-circles-on-october-31-064510783.html?src=rss 

This $90,000 fireproof tankbot will scout burning buildings for people to save

Fighting fires was always dangerous. But with climate change, there have been more wildfires, which means even more risky rescue missions for local firefighting squads. That’s why multiple different companies and teams of scientists are working to develop robots that can scope out burning buildings before human firefighters have to enter. The latest entrant is FireBot, a remote-controlled robot that can withstand temperatures as high as 650 degrees Celsius. At that scalding temperature, a firefighter wearing a protective suit can only withstand about 15 minutes of exposure.

FireBot, which can be operated for four hours at a time, looks like an object straight out of a sci-fi film. With its saw-like “arms” that help the metallic boxy device move, the bot can climb obstacles in its path using tracks that allow it to climb stairs and debris – a requirement for navigating raging fires. According to TechCrunch, which hosted FireBot’s parent company at TechCrunch Disrupt in San Francisco this week, the bot uses MIMO wireless technology that can transfer data to a receiver as far as 0.9 miles away. That way, a crew can safely examine the inside of a burning building while using a joystick and display to maneuver the bot.

The device has built-in sensors that include HD optical and thermal imagers, as well as various mechanisms to detect dangerous gasses. In addition, it can check for the presence of carbon monoxide and hydrogen cyanide, which are the two deadliest fumes that can injure or kill humans in a fire. Also importantly, the device is seemingly fast despite its boxy appearance. The FireBot can move twice as fast as a firefighter wearing full personal protective equipment that can, on average, be as heavy as 45 pounds.

Paradigm Robotics

The robot is expected to cost at least $90,000 when it goes on sale in the third quarter of 2024. Alternatively, fire departments could lease it. Although this device isn’t exactly cheap, it can help alleviate the annual fees associated with firefighter injuries, which is estimated to cost fire departments up to $197,860 a year, according to a paper the National Fire Protection Association published in late 2019.

The FireBot is not the first device that uses robotics to make firefighting safer. Scientists at the Naval Research Laboratory are developing what’s known as SAFFiR, or the Shipboard Autonomous Firefighting Robot. The bi-pedal humanoid robot is being engineered to navigate ships, interact with people, and use thermal imaging to identify and handle a hose to put out small fires.

When Engadget covered the Navy’s robot back in 2019, SAFFiR was still not water- and fire-proof, which may be why the Navy said its more advanced prototypes are still in the experimental stages of R&D. Similarly, there’s DARPA’s Atlas, a disaster-response robot that hosts an infrared and a rotating light detection and ranging (LIDAR) laser that allows it to navigate dense smoke. Still, nothing is as seemingly advanced as Paradigm’s FireBot in terms of being able to withstand and navigate heat at fire scenes.

In a similar vein, the Los Angeles Fire Department even experimented with specialized drones that can aid in scope and rescue missions as well as a ridiculously large 3,500-pound “Thermite RS3” robot. That robot costs $272,000, making the FireBot seem almost reasonable by comparison.

This article originally appeared on Engadget at https://www.engadget.com/this-90000-fireproof-tankbot-will-scout-burning-buildings-for-people-to-save-231509079.html?src=rss 

YouTube’s upcoming AI-powered creator tools include a generative green screen

YouTube has new AI features for creators on the way. AI-powered features the company announced at its Made on YouTube event on Thursday include a green screen feature, insights to stimulate ideas, automatic dubbing to other languages and a soundtrack search.

Dream Screen gives YouTube Shorts creators an AI-powered green screen, similar to a popular feature on TikTok. YouTube’s tool will automatically remove backgrounds from your videos, replacing them with AI-generated images or videos based on your prompts.

Although it’s yet to be seen how professional and convincing the generated content appears in practice, the idea is for Dream Screen to make it easier to illustrate fantasy scenarios or simply liven up otherwise ho-hum backdrops. YouTube suggests trekking through an enchanted forest or riding shotgun as your pug drives you to school as two oddball scenes Dream Screen can craft. The company says it will start to test the tool with “select creators” later this year before a broader rollout in 2024.

YouTube Studio’s AI-powered insight recommendations

YouTube

YouTube Studio will get a new feature that brainstorms for you. Similar to asking ChatGPT for video ideas, the “insight recommendations” feature can draft outlines and help creators conceptualize projects. Similarly, assistive search in Creator Music will make it easier to find background tunes for your videos. “Simply type in a description of your content and AI will suggest the right music at the right price,” YouTube VP Toni Reid wrote today. Both Insights and assistive music search will be available for creators next year.

YouTube also showcased the AI-powered dubbing feature it began testing earlier this year. Developed at Google’s Area 120 incubator, it can generate a text-based translation into the selected target language. The company says it gives you a chance to double-check the output before choosing from different virtual narrators to read your content. The feature is currently being tested with select creators in English, Portuguese and Spanish.

The company is also launching a YouTube Create app to help video makers produce content on their mobile devices. It includes standard features like editing, trimming, automatic captioning, voiceovers, filters, effects and royalty-free music with beat matching. The free app is currently in beta for Android in select markets.

This article originally appeared on Engadget at https://www.engadget.com/youtubes-upcoming-ai-powered-creator-tools-include-a-generative-green-screen-203144786.html?src=rss 

GTA+ now includes free games, starting with three Grand Theft Auto remasters

Rockstar announced on Thursday that GTA+ subscribers will now get access to a rotating selection of Rockstar Games. At launch, members can download and play Grand Theft Auto: The Trilogy – The Definitive Edition, the 2021 remaster of early 21st-century classics GTA III, GTA: Vice City and GTA: San Andreas.

The games will only be available for the console platform your GTA+ membership is tied to. Grand Theft Auto: The Trilogy – The Definitive Edition typically costs $60, so this could be a cheap and easy way to revisit the trio of open-world pioneers. The remastered trilogy polishes the original’s dated graphics with new lighting and environmental upgrades, high-res textures, greater draw distances, modern controls and refined targeting.

The 2021 remake starts with the highly influential Grand Theft Auto III (2001), which dazzled turn-of-the-millennium gamers with its vast (for its day) open-world sandbox of Liberty City. 2002’s GTA: Vice City built on that formula while adding a voiced protagonist, Tommy Vercetti (the late Ray Liotta), along with an abundance of 1980s nostalgia and satire. GTA: San Andreas capped off the trilogy in 2004 with a broader scope (it spans three cities) and a memorable 1990s hip-hop soundtrack; you walk in the shoes of Carl “CJ” Johnson (Christopher Bellard) as he returns to his Grove Street home after five years away.

GTA+ launched in 2022 for GTA Online players on PS5 and Xbox Series X/S. In addition to the revolving assortment of games, the $6-per-month program offers perks like a monthly deposit of $500,000 in virtual currency, and rotating rewards like in-game vehicles, clothes, properties, weapons and bonus mission rewards.

This article originally appeared on Engadget at https://www.engadget.com/gta-now-includes-free-games-starting-with-three-grand-theft-auto-remasters-184032617.html?src=rss 

Ubisoft confirms The Division 3, but it’s a long ways off

Ubisoft just confirmed that Tom Clancy’s The Division 3 is headed toward active development. We have a long time to wait before we get our hands on the franchise sequel, despite it being over four years since The Division 2 graced consoles and PCs back in 2019. The company also named Julian Gerighty as Executive Director for the entire The Division brand.

If that name sounds familiar it’s because Gerighty is often credited as being the modern architect of the franchise after coming aboard in 2014 as Associate Creative Director ahead of the original game’s launch. He moved up to Creative Director just in time for The Division 2 and its DLC releases.

So just how long do we have to wait? Settle in folks and grab your hibernation pajamas, as it’s gonna be awhile. Gerighty is currently the Creative Director for a little open-world game called Star Wars Outlaws. He won’t transition to The Division 3 until that game has shipped. Ubisoft says Gerighty’s first task will be to assemble the development team, so that hasn’t happened yet. Star Wars Outlaws doesn’t release until sometime next year so, well, you do the development math.

Despite the forthcoming sequel, Ubisoft says The Division 2 will still be supported, though the company didn’t detail future plans for DLC content. Concrete information regarding The Division 3 is basically non-existent, but Gerighty did say that the development process will be “about refinement, it’s about pushing the quality bar consistently forward.”

Outside of that, Gerighty will use his Executive Director role to solidify “brand identity.” That means he’ll be actively involved with spin-off titles, mobile releases and the like. There are a “plethora” of upcoming projects set in the franchise’s universe, like the mobile game The Division Resurgence and the spin-off shooter The Division Heartland.

This article originally appeared on Engadget at https://www.engadget.com/ubisoft-confirms-the-division-3-but-its-a-long-ways-off-190006878.html?src=rss 

How to track your moods in watchOS 10

Apple’s watchOS 10 officially became available on September 18, and it brings a new feature in the Mindfulness app that gives you the option of logging your feelings and moods directly on your watch face. These updates will be available if you have an Apple Watch Series 4 or newer model. Here’s how to navigate that new feature.

Malak Saleh

How to log your mood

When you open the Mindfulness app, tap “State of Mind” and then “Get Started” to begin the logging process. From there, you can either log a “momentary emotion” to input how you feel at that instant, or a “daily mood” to report how you felt overall that day.

Malak Saleh

Using the watch’s Digital Crown, you can scroll through seven abstract images with corresponding emotional valences ranging from “very pleasant” to “very unpleasant.” Once you select an emotion, you can opt for more logging and go into greater detail about the feelings you’re experiencing (including what’s having the biggest effect on you) by selecting options from a drop-down menu.

Malak Saleh

How to view your mood logs

Over time you can keep tabs on your daily logging activity in the Health app under the “Mental Wellbeing” tab. Using a paired iPhone, click “State of Mind” and then open “Show in Charts.” From this page, you can view the type of entries for daily moods or momentary emotions. You also have the option to view lifestyle factors associated with these entries to learn how your moods may correlate with variables like time spent in the sun, sleep trends, and exercise habits.

Malak Saleh

Additionally, specific assessments for depression and anxiety are now accessible in the Health app. You can also export PDFs of personal health reports if you ever need to share logs with a medical professional. You’ll need to open the Health app and click the “Sharing tab” at the bottom of the screen. From there you can choose to “Share with someone,” such as a contact, or “Share with your doctor.” 

If you want to share with your doctor, you can search for specific hospital systems to connect your health data and keep tabs on clinical records. For example, if you were a client at “Green Primary Care” in Huntsville, Alabama, you could directly connect to the patient portal, get secure access to health records, and also share your personal health data with a care team – this is where building a habit of logging daily moods may be helpful for a provider to get a fuller picture on the state of your mental health.

This article originally appeared on Engadget at https://www.engadget.com/how-to-track-your-moods-in-watchos-10-190011516.html?src=rss 

Razer makes a $5,000 Lamborghini-inspired version of its Blade 16 laptop

This year’s Razercon event held a couple of surprises for those who love the computer accessory company and luxury lifestyle brands. Razer has partnered up with Lamborghini to create a beefed up Blade 16 laptop that draws plenty of aesthetic inspiration from the sports car maker. It boasts a customized chassis with orange highlights that’s “infused with the spirit of Lamborghini.” The price tag is also infused with the spirit of Lamborghini, as this thing costs $5,000.

It looks pretty cool, but the actual components also got some Lambo love. The CNC-milled chassis is made from a single block of aluminum, adding durability, with a finish inspired by Lamborghini’s signature orange and matte black. The design on the lid echoes the headlights of the recently-announced Lamborghini Revuelto hybrid vehicle. So now you can race down the information superhighway in your Lambo computer as you race down the actual highway in your Lambo car. It’s an ouroboros of unnecessary speed.

The specs here are on-point, as there are some significant improvements over the base-level Blade 16 laptop. This is a highly-souped up edition, with a 13th Gen Intel Core i9 HX processor that boasts 24 cores and 32 threads. It also features a GeForce 4090 GPU, a 4TB SSD, 32GB of DDR5 RAM and a dual-mode mini-LED 4K 16” display. This thing is a beast, but remember that $5K price tag. Despite the cost, the Razer Blade 16 x Automobili Lamborghini Edition could become a collector’s item some day, as the company is only making 150 units.

Razer

Razer has also teamed up with fashion icons Dolce & Gabbana to create a gold-emblazoned edition of its popular Barracuda wireless headphones. The fashion brand’s signature design has even been applied to a Razer Enki gaming chair and a bunch of clothing items to celebrate the partnership, like hoodies and t-shirts. Let’s hear it for corporate synergy!

This article originally appeared on Engadget at https://www.engadget.com/razer-makes-a-5000-lamborghini-inspired-version-of-its-blade-16-laptop-180013410.html?src=rss 

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