Disney is making a live-action Gargoyles show with James Wan

Disney its turning Gargoyles, its animated cult classic from the 90s, into a live-action TV series for its streaming service. It’s also teaming up with two of the most well-known names in horror films today to make it happen. According to The Hollywood Reporter, James Wan’s Atomic Monster production company and Gary Dauberman are in the early stages of developing a live-action Gargoyles for Disney+. You may know James Wan as the creator of The Conjuring franchise and as co-creator of the Saw and Insidious franchises, in addition to directing Aquaman. Dauberman, a frequent Wan collaborator who had written the Annabelle movies, will serve as showrunner, writer and executive producer.

Gargoyles ran for three seasons from 1994 to 1997. It was more complex and darker in tone than your typical Disney cartoon and revolved around a clan of “gargoyles,” species of nocturnal creatures that turn to stone during the day, along with police officer Elisa Maza. The clan used to live in a castle in Scotland before they were betrayed by humans and were cursed to be frozen in stone. A thousand years later, the gargoyles wake up in New York City and choose to serve as its protectors at night. 

Of course, whether a live action Gargoyles is a good thing or a bad thing depends on how you liked Disney’s remakes so far. We could only hope that Dauberman and Wan’s company could do the show justice, especially since it will mostly likely use a lot of CGI to stay true to the source material. Disney has been getting a lot of flak over its use of CGI lately, which critics consider visually unappealing and subpar, including in movies like The Little Mermaid and Marvel’s Ant-Man and the Wasp: Quantumania

This article originally appeared on Engadget at https://www.engadget.com/disney-is-making-a-live-action-gargoyles-show-with-james-wan-100025832.html?src=rss 

Snapchat enables video and stories embeds

Snapchat has rolled out two new features, including the ability to embed content from the platform into a website. Users can now embed Lenses, Spotlight videos and public stories or profiles through their computer browser by clicking the embed button under share options. This will automatically copy the code — just as competitors like Instagram and TikTok have long allowed users to do. 

Following years of trying to broaden from just a platform to send pictures back and forth with friends, the option to embed is a logical next step from Snapchat. It builds on other features like articles and discovering local places of interest and, in 2022, Snapchat for Web

Along with embeds, Snapchat has also launched an OpenAI-powered feature that lets users extend their snaps to include more of their possible surroundings. The tool is reminiscent of Photoshop’s Content-Aware Fill but, in this case, estimates what the entire border area looks like versus one targeted piece. Engadget has confirmed this feature is available for Snapchat+ subscribers. 

The company has regularly been using AI tools as perks for its now five million-plus Snapchat+ subscribers. The company’s AI-powered Dreams feature — which lets users generate eight packs of “fantastical” images — is limited to one time only for regular users or one set per month for Snapchat+ subscribers. Anyone can buy extra packs for $0.99 each.

Snapchat was quick to hop on the AI boom, rolling out a chatbot called My AI using “OpenAI’s GPT technology that the authors have customized” back in February. Initially also available solely to Snapchat+ subscribers, My AI expanded to all global users two months later with everything from restaurant recommendations to photo responses (as has been the case for AI bots in 2023, not always appropriately). 

This article originally appeared on Engadget at https://www.engadget.com/snapchat-enables-video-and-stories-embeds-103535731.html?src=rss 

Xiaomi’s new ‘HyperOS’ will power its smartphones and beyond

Much like how Huawei developed its own HarmonyOS as an Android substitute, Xiaomi is about to pull a similar move to bolster its ecosystem — especially with its electric car due to arrive in the first of half next year. Dubbed “HyperOS,” this MIUI replacement will apparently be a blend of Android and Xiaomi’s very own “Vela” system, hence a “completely rewritten underlying architecture” that would supposedly allow users, vehicles and smart home — of over 200 product categories — to connect with one another seamlessly. It’s safe to assume that Xiaomi’s electric car will also feature HyperOS, thus going head to head with Huawei’s Aito line of EVs.

In a Weibo post, CEO Lei Jun said development on HyperOS dates back to 2017, with a mission to build “a unified, integrated system framework that supports the entire ecosystem of devices and applications.” The exec added that this new platform will debut on the upcoming Xiaomi 14 series smartphones, which have apparently entered production, though he stopped short of sharing a launch date (rumors say end of this month). Separately, when asked on X whether HyperOS will be heading to Xiaomi’s international line of products, Lei only responded with “stay tuned.” And so we shall.

Today marks a historic moment. After years of collective work, our new operating system, #XiaomiHyperOS, is set to make its official debut on #Xiaomi14Series. pic.twitter.com/bNJqIyD8y0

— Lei Jun (@leijun) October 17, 2023

This article originally appeared on Engadget at https://www.engadget.com/xiaomis-new-hyperos-will-power-its-smartphones-and-beyond-075537374.html?src=rss 

Ray-Ban Meta smart glasses review: Instagram-worthy shades

A lot has changed in the two years since Facebook released its Ray Ban-branded smart glasses. Facebook is now called Meta. And its smart glasses also have a new name: the Ray-Ban Meta smart glasses. Two years ago, I was unsure exactly how I felt about the product. The Ray-Ban Stories were the most polished smart glasses I’d tried, but with mediocre camera quality, they felt like more of a novelty than something most people could use. 

After a week with the company’s latest $299 sunglasses, they still feel a little bit like a novelty. But Meta has managed to improve the core features, while making them more useful with new abilities like livestreaming and hands-free photo messaging. And the addition of an AI assistant opens up some intriguing possibilities. There are still privacy concerns, but the improvements might make the tradeoff feel more worth it, especially for creators and those already comfortable with Meta’s platform.

What’s changed

Just like its predecessor, the Ray-Ban Meta smart glasses look and feel much more like a pair of Ray-Bans than a gadget and that’s still a good thing. Meta has slimmed down both the frames and the charging case, which now looks like the classic tan leather Ray-Ban pouch. The glasses are still a bit bulkier than a typical pair of shades, but they don’t feel heavy, even with extended use.

This year’s model has ditched the power switch of the original, which is nice. The glasses now automatically turn on when you pull them out of the case and put them on (though you sometimes have to launch the Meta View app to get them to connect to your phone).

Image by Karissa Bell for Engadget

The glasses themselves now charge wirelessly through the nosepiece, rather than near the hinges. According to Meta, the device can go about four hours on one charge, and the case holds an additional four charges. In a week of moderate use, I haven’t had to top up the case, but I do wish there was a more precise indication of its battery level than the light at the front (the Meta View app will display the exact power level of your glasses, but not the case.)

My other minor complaint is that the new charging setup makes it slightly more difficult to pull the glasses out of the case. It takes a little bit of force to yank the frames off the magnetic charging contacts and the vertical orientation of the case makes it easy to grab (and smudge) the lenses.

The latest generation of smart glasses comes in both the signature Wayfarer style, which start at $299, as well as a new, rounder “Headliner” design, which sells for $329. I opted for a pair of Headliners in the blue “shiny jean” color, but there are tan and black variations as well. One thing to note about the new colors is that both the “shiny jeans” and “shiny caramel” options are slightly transparent, so you can see some of the circuitry and other tech embedded in the frames.

The lighter colors also make the camera and LED indicator on the top corner of each lens stand out a bit more than on their black counterparts. (Meta has also updated its software to prevent the camera from being used when the LED is covered.) None of this bothered me, but if you want a more subtle look, the black frames are better at disguising the tech inside.

New camera, better audio

Look closely at the transparent frames, though, and you can see evidence of the many upgrades. There are now five mics embedded in each pair, two in each arm and one in the nosepiece. The additional mics also enable some new “immersive” audio features for videos. If you record a clip with sound coming from multiple sources — like someone speaking in front of you and another person behind you — you can hear their voices coming from different directions when you play back the video through the frames. It’s a neat trick, but doesn’t feel especially useful.

The directional audio is, however, a sign of how dramatically the sound quality has improved. The open-ear speakers are 50 percent louder and, unlike the previous generation, don’t distort at higher volumes. Meta says the new design also has reduced the amount of sound leakage, but I found this really depends on the volume you’re listening at and your surrounding noise conditions.

There will always be some quality tradeoffs when it comes to open-ear speakers, but it’s still one of my favorite features of the glasses. The design makes for a much more balanced level of ambient noise than any kind of “transparency mode” I’ve experienced with earbuds or headphones. And it’s especially useful for things like jogging or hiking when you want to maintain some awareness of what’s around you.

Camera quality was one of the most disappointing features on the first-generation Ray-Ban Stories so I was happy to see that Meta and Luxottica ditched the underpowered 5-megapixel cameras for a 12MP ultra-wide.

The upgraded camera still isn’t as sharp as most phones, but it’s more than adequate for social media. Shots in broad daylight were clear and the colors were more balanced than snaps from the original Ray-Ban Stories, which tended to look over-processed. I was surprised that even photos I took indoors or at dusk — occasions when most people wouldn’t wear sunglasses — also looked decent. One note of caution about the ultra-wide lens, however: if you have long hair or bangs, it’s very easy for wisps of hair to end up in the edges of your frame if you’re not careful.

The camera also has a few new tricks of its own. In addition to 60-second videos, you can now livestream directly from the glasses to your Instagram or Facebook account. You can even use touch controls on the side of the glasses to hear a readout of likes and comments from your followers. As someone who has live streamed to my personal Instagram account exactly one time before this week, I couldn’t imagine myself using this feature.

But after trying it out, it was a lot cooler than I expected. Streaming a first-person view from your glasses is much easier than holding up your phone, and being able to seamlessly switch between the first-person view and the one from your phone’s camera is something I could see being incredibly useful to creators. I still don’t see many IG Lives in my future, but the smart glasses could enable some really creative use cases for content creators.

The other new camera feature I really appreciated was the ability to snap a photo and share it directly with a contact via WhatsApp or Messenger (but not Instagram DMs) using only voice commands. While this means you can’t review the photo before sending it, it’s a much faster and convenient way to share photos on the go.

Meta AI

Two years ago, I really didn’t see the point of having voice commands on the Ray-Ban Stories. Saying “hey Facebook” felt too cringey to utter in public, and it just didn’t seem like there was much point to the feature. However, the addition of Meta’s AI assistant makes voice interactions a key feature rather than an afterthought.

The Meta Ray-Ban smart glasses are one of the first hardware products to ship with Meta’s new generative AI assistant built in. This means you can chat with the assistant about a range of topics. Answers to queries are broadcast through the internal speakers, and you can revisit your past questions and responses in the Meta View app.

To be clear: I still feel really weird saying “hey Meta,” or “OK Meta,” and haven’t yet done so in public. But there is now, at least, a reason you may want to. For now, the assistant is unable to provide “real-time” information other than the current time or weather forecast. So it won’t be able to help with some practical queries, like those about sports standings or traffic conditions. The assistant’s “knowledge cutoff” is December 2022, and it will remind you of that for most questions related to current events. However, there were a few questions I asked where it hallucinated and gave made-up (but nonetheless real-sounding) answers. Meta has said this kind of thing is an expected part of the development of large language models, but it’s important to keep in mind when using Meta AI.

Karissa Bell

Meta has suggested you should instead use it more for creative or general interest questions, like basic trivia or travel ideas. As with other generative AI tools, I found that the more creative and specific your questions, the better the answer. For example, “Hey Meta, what’s an interesting Instagram caption for a view of the Golden Gate Bridge,” generated a pretty generic response that sounded more like an ad. But “hey Meta, write a fun and interesting caption for a photo of the Golden gate Bridge that I can share on my cat’s Instagram account,” was slightly better.

That said, I’ve been mostly underwhelmed by my interactions with Meta AI. The feature still feels like something of a novelty, though I appreciated the mostly neutral personality of Meta AI on the glasses compared to the company’s corny celebrity-infused chatbots.

And, skeptical as I am, Meta has given a few hints about intriguing future possibilities for the technology. Onstage at Connect, the company offered a preview of an upcoming feature that will allow wearers to ask questions based on what they’re seeing through their glasses. For example, you could look at a monument and ask Meta to identify what you’re looking at. This “multi-modal” search capability is coming sometime next year, according to the company, and I’m looking forward to revisiting Meta AI once the update rolls out.

Privacy

The addition of generative AI also raises new privacy concerns. First, even if you already have a Facebook or Instagram account, you’ll need a Meta account to use the glasses. While this also means they don’t require you to use Facebook or Instagram, not everyone will be thrilled at the idea of creating another Meta-linked account.

The Meta View app still has no ads and the company says it won’t use the contents of your photos or video for advertising. The app will store transcripts of your voice commands by default, though you can opt to remove transcripts and associated voice recordings from the app’s settings. If you do allow the app to store voice recordings, these can be surfaced to “trained reviewers” to “improve, troubleshoot and train Meta’s products.”

Karissa Bell

I asked the company if it plans to use Meta AI queries to inform its advertising and a spokesperson said that “at this time we do not use the generative AI models that power our conversational AIs, including those on smart glasses, to personalize ads.” So you can rest easy that your interactions with Meta AI won’t be fed into Meta’s ad-targeting machine, at least for now. But it’s not unreasonable to imagine that could one day change. Meta tends to keep new products ad-free in the beginning and introduce ads once they start to reach a critical mass of users. And other companies, like Snap, are already using generative AI to boost their ad businesses.

Are they worth it?

If any of that makes you uncomfortable, or you’re interested in using the shades with non-Meta apps, then you might want to steer clear of the Ray-Ban Meta smart glasses. Though your photos and videos can be exported to any app, most of the devices’ key features work best when you’re playing in Meta’s ecosystem. For example, you can connect your WhatsApp and Messenger accounts to send hands-free photos or messages but can’t send texts via SMS or other apps (Meta AI will read out incoming texts, however). Likewise, the livestreaming abilities are limited to Instagram and Facebook, and won’t work with other platforms.

If you’re a creator or already spend a lot of time in Meta’s apps, though, there are plenty of reasons to give the second-generation shades a look. While the Ray-Ban Stories of two years ago were a fun, if overly expensive, novelty, the $299 Ray-Ban Meta smart glasses feel more like a finished product. The improved audio and photo quality better justify the price, and the addition of AI makes them feel like a product that’s likely to improve rather than a gadget that will start to become obsolete as soon as you buy it.

This article originally appeared on Engadget at https://www.engadget.com/ray-ban-meta-smart-glasses-review-instagram-worthy-shades-070010365.html?src=rss 

Bandcamp loses half its staff after being bought by Songtradr

Half of Bandcamp’s employees have lost their jobs following the company’s acquisition by Songtradr, according to SFGate and Variety. Songtradr spokesperson Lindsay Nahmiache has admitted to SFGate that only 58 of Bandcamp’s 118 employees received an offer during the transition. A remaining employee has confirmed Nahmiache’s statement to the publication, reporting that half of the company has disappeared from its Slack chatroom and that the account owned by co-founder and former CEO Ethan Diamond has been deactivated. Some former employees who didn’t receive offers have taken to social networks to reveal that they had been kept in the dark and were in limbo over the past couple of weeks. 

Based on Songtradr’s statement to Variety, the move was financially motivated: “Over the past few years the operating costs of Bandcamp have significantly increased,” they said. “It required some adjustments to ensure a sustainable and healthy company that can serve its community of artists and fans. We are committed to keeping the existing Bandcamp services that fans and artists love, including its artist-first revenue share, Bandcamp Fridays and Bandcamp Daily. We are looking forward to welcoming Bandcamp into our musically aligned community. We share a deep passion for all things music and will continue to serve artists, labels and the fans who make it all possible.”

What the spokesperson said echoes an email written by Songtradr CEO Paul Wiltshire to the remaining Bandcamp employees. He said that Bandcamp has not been healthy financially, and that while its revenue has been consistent, its operating costs have “significantly increased making it impossible to continue running the business the way it has been.”

Songtradr purchased Bandcamp from Epic Games in September, merely a year and a half after the game developer’s surprise acquisition of the music company. Bandcamp employees had organized under Epic, and they’re now fighting for Songtradr to recognize their union. Members told SFGate that they will now negotiate severance packages with Epic, while nonmembers will receive six months of severance pay.

This article originally appeared on Engadget at https://www.engadget.com/bandcamp-loses-half-its-staff-after-being-bought-by-songtradr-071319836.html?src=rss 

Netflix will reportedly turn more of its hit shows into games

Netflix is making moves to expand its mobile gaming offerings. Soon, subscribers will see more shows made by Netflix made into mobile games, according to a report by the Wall Street Journal, like Squid Game and Wednesday.

While mobile gaming is not entirely new to Netflix, it’s still trying to find its place in the company’s business model. Right now, the Netflix app prompts users to download and play games like Exploding Kittens: The Game or Ghost Detective on the app store where you can play on the platform. But eventually, Netflix subscribers will be able to play games directly on their smart TVs and computers. This push into gaming by the streaming giant is preceded by the company’s recent release of a dedicated controller app for iOS devices that lets a player use their phone as a gamepad with a paired TV.

From the start, Netflix has never charged for its games or posed additional fees within its gaming domain. To play on your phone, you only need a subscription. And while we don’t know if that is going to ever change in the near future, Netflix’s focus on making games based on hit shows could help maintain interest in them, especially in between seasons. The bet on superconsumers’ could also lead the company to a path of buying its way into gaming.

As of now, Netflix offers more than 70 games on its platform and it plans to expand that more into the end of 2023. Netflix will continue to license non-show related games like Classic Solitaire, according to the WSJ.

It has been less than two years since the company began dabbling in mobile gaming and yet, Netflix has already become a player in indie publishing. And we’ve seen the company deliver on its promise of developing games based on hit shows. Netflix Stories: Love is Blind, an interactive story title based on the reality television series just came out last month. Now it appears ready to lean even harder into gaming.

This article originally appeared on Engadget at https://www.engadget.com/netflix-will-reportedly-turn-more-of-its-hit-shows-into-games-230944708.html?src=rss 

Goldman Sachs might be trying to offload Apple’s credit card and savings accounts

Goldman Sachs, Apple’s banking partner for its credit card and high-yield savings account, is seemingly having doubts about those products. According to The Wall Street Journal, Goldman is looking to get out of the consumer lending business, which could have implications for Apple Card and the associated savings account.

The report suggests that several senior Goldman executives want the company to ditch its remaining consumer lending products — those it offers with Apple as well as the General Motors credit card. No final decision is said to have been made, though the future of Goldman’s consumer products may become a little clearer when the finance company reports its quarterly earnings on Tuesday.

Consumer lending efforts such as Apple Card may have been a mistake for Goldman. The business unit that oversees those and GreenSky (a “buy now, pay later” company Goldman bought for around $2.2 billion last year and is selling at a loss) has lost billions of dollars.

Meanwhile, Goldman has run afoul of regulators. The Consumer Financial Protection Bureau has investigated Goldman’s handling of credit card billing errors and refunds. Unlike with other card programs, Apple Card bills go out at the beginning of each month. That’s said to put more pressure on Goldman customer service workers who deal with complaints and billing issues. Issuing bills on a rolling basis may alleviate that strain. However, Goldman has reportedly been unsuccessful in convincing Apple to move to a more typical billing cycle.

If Goldman isn’t able to reduce expenses for its credit cards, it may try to sell the Apple and GM partnerships, according to the report. That may prove a difficult prospect, given that customers have deposited billions of dollars into Apple savings accounts. If Goldman manages to get another bank to take over the Apple partnership (including those hefty savings accounts), the Journal noted that the finance company may have to raise expensive emergency funding to cover any shortfall.

Goldman is said to have had talks with American Express about taking over its consumer products. However, Amex reportedly has concerns regarding the Apple Card’s loss rates and other factors Goldman has been attempting to remedy. Amex leaders are also said to have bristled at the fact the Apple Card operates on the Mastercard network.

This article originally appeared on Engadget at https://www.engadget.com/goldman-sachs-might-be-trying-to-offload-apples-credit-card-and-savings-accounts-204014759.html?src=rss 

Australian regulators fine X for dodging questions about CSAM response

Australia has fined X (formerly Twitter) for failing to answer all its questions about child exploitation. The country’s government levied a penalty of AUD 610,500 (around $387,000) for the Elon Musk-owned company’s non-compliance with a national law requiring social platforms to disclose how they’re combating online child sexual abuse material (CSAM).

“Companies can make empty statements like ‘Child exploitation is our top priority,’ so what we’re saying is show us,” Julie Inman Grant, Australia’s eSafety Commissioner, told The New York Times in an interview. “This is important not only in terms of deterrence in the types of defiance we are seeing from the companies but because this information is in the public interest.”

Australian officials said neither X nor Google fully complied with the questions. While Google received a formal warning for “giving generic or aggregated information across multiple services where information regarding specific services was required,” X’s violation “was more serious.” Inman Grant said X failed to reply adequately to questions while leaving other boxes blank. “In other instances, Twitter provided a response that was otherwise incomplete or inaccurate,” she wrote.

X CEO Linda Yaccarino

Jerod Harris via Getty Images

The official says her department sent a notice to X (then Twitter) on February 22, asking it to fulfill its report by answering mandatory questions; she gave the company 35 days to reply. The company responded on March 29. Inman Grant wrote that she identified 14 questions (including sub-questions) where the firm failed to provide the required info. Her office sent follow-up questions on April 6. Musk’s company responded on May 5, leading Inman Grant to conclude the company had held back info in its initial response. She wrote, “It is evident from many of X Corp.’s subsequent responses that it held information required by the Notice and was capable of providing that information at first instance.”

Inman Grant wrote that the nation can seek civil penalties through the courts if X doesn’t pay the fine. And more compliance tools are on the way. “We also have more powerful systemic tools coming online next year in the form of industry codes and standards which will ensure companies are living up to their responsibilities to protect children,” she wrote.

As highlighted by The NYT, X told the Australian regulators, “Children are not our target customer, and our service is not overwhelmingly used by children.” However, CEO Linda Yaccarino recently said in a forum that Gen Z was the platform’s fastest-growing demographic, with 200 million unique monthly visitors among teens and young adults in their 20s.

This article originally appeared on Engadget at https://www.engadget.com/australian-regulators-fine-x-for-dodging-questions-about-csam-response-194358319.html?src=rss 

Twitch adds stories to keep followers tuned in

Twitch announced today that stories are now available in the platform’s mobile app. Similar to the feature of the same name on Snapchat, Instagram and other social platforms, Twitch’s stories let streamers post photos, text or clips that expire after 48 hours. The company frames the feature as helping creators reach and stay connected with their communities while offline. It first announced the feature in July.

At least at launch, the ability to create Twitch stories is limited to partners and affiliates with at least one stream from the last 30 days. However, all users (after updating to the app’s latest version) will be able to see them at the top of the Following page. The company says access will roll out gradually to eligible streamers by the end of this week — and beyond as more creators meet the requirements.

In addition, creators with at least 30 subscribers (including gift subs) can make subscriber-only stories. Twitch recommends using this feature to “add even more value to your supporters’ subscriptions through exclusive content.”

Twitch suggests using stories for easy outreach to followers, scheduling updates and adding visual flare or fun. The mobile app will push alerts to followers when a streamer posts a story, although it also includes notification settings to control the frequency. Meanwhile, creators can see the total views and reactions for each story they post — including after they expire.

“Viewers will see your stories live alongside stories created by other streamers they follow, so post regularly throughout the week to keep your community in-the-know and up-to-date between your streams,” the company wrote in its announcement blog post.

This article originally appeared on Engadget at https://www.engadget.com/twitch-adds-stories-to-keep-followers-tuned-in-181726337.html?src=rss 

Nostalgia alert: there’s a documentary about Myspace in the works

The once-ubiquitous social media site Myspace is getting the documentary treatment, with a film currently in the works that chronicles the rise and fall of the house that Tom built. The movie’s a joint project between production companies Gunpowder & Sky and The Documentary Group, as originally reported by Deadline.

Gunpowder & Sky has produced a number of well-known documentaries, such as 69: The Saga of Danny Hernandez and Everybody’s Everything, about deceased rapper Lil Peep. The Documentary Group’s behind shows like Amend: The Fight for America and The Deep End, a series focusing on spiritual wellness guru Teal Swan.

As for behind-the-camera talent, the film’s being directed by Tommy Avallone, who recently helmed the Barney docuseries I Love You, You Hate Me and The Bill Murray Stories: Life Lessons from a Mythical Man. The film will feature the social media site’s founders Tom Anderson (yes, that Tom) and Chris DeWolfe, in addition to a spate of celebrities who got their start on the platform.

Myspace was the social media site to beat before it was, well, beat by Facebook. The platform launched in 2003 and set the world on fire, becoming an important music promotional tool long before Bandcamp, Spotify and even YouTube. There was a guy named Tom who everyone was chums with. Folks agonized over which real-life friends to put in their list of top eight digital friends. There were some truly grody wallpaper options for your page, and the idea of an Internet troll wasn’t really a thing yet. It was a simpler time.

Gunpowder & Sky CEO Van Toffler said the documentary is a no-brainer for folks of a certain age bracket, noting that his colleagues at the time “were all obsessed with Myspace,” going on to say “without Myspace there’s no TikTok, no Facebook, no YouTube, no Instagram, no social media.”

One must understand that before Facebook, people just expected social media sites to enjoy a few months or even years in the sun before making way for the next big thing. That’s the way it was with Myspace, Friendster, SixDegrees, Classmates and all the rest. Then along came Facebook, YouTube and Twitter, beginning the era of the “too big to fail” social media platform. Recent years have finally shown cracks in the armor of these old-school giants, with Twitter’s stark drop from relevance and generational shifts from Facebook to platforms like TikTok. In other words, massive sea changes of the kind that sank Myspace are no longer unthinkable.

There’s no release date for the Myspace documentary, nor has there been an announcement if it would run in theaters or just on a streaming platform. We’ll have to play the waiting game for a while longer.  

This article originally appeared on Engadget at https://www.engadget.com/nostalgia-alert-theres-a-documentary-about-myspace-in-the-works-183359176.html?src=rss 

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