FedEx is building its own all-in-one ecommerce platform

FedEx is planning to launch an ecommerce platform called “fdx” later this year. The shipping company announced the move on Sunday, describing fdx as an end-to-end online shopping hub that aims to provide sellers with solutions for everything from reaching potential customers to order fulfillment and returns. Sounds… familiar. FedEx says it’s targeting fall 2024 for the official launch.

The details are so far pretty scant, but fdx is being billed as a “data-driven” platform that will use FedEx’s insights to optimize basically every part of the buying and selling process. From the get-go, sellers on fdx will have access to the existing network of customers on the ecommerce site ShopRunner, which FedEx owns, and customers will be able to see delivery estimates on products as they browse and add things to their carts, even before checkout. Sellers will be provided carbon emissions reports relating to their supply chain decisions, optimal shipping routes and more.

FedEx is calling fdx a “first-of-its-kind” platform, which sure seems like a stretch, but we’ll find out soon enough if it really has something uniquely enticing to offer. It’ll need to if FedEx wants to woo people out of Amazon’s chokehold.

This article originally appeared on Engadget at https://www.engadget.com/fedex-is-building-its-own-all-in-one-ecommerce-platform-233624131.html?src=rss 

Peregrine moon lander and its cargo will likely burn up in Earth’s atmosphere

It looks like the Peregrine lunar lander’s final resting place will be back at home where it started. The doomed spacecraft, which experienced an anomaly shortly after launch and has been leaking propellant ever since, is expected to burn up in Earth’s atmosphere, Astrobotic wrote in an update on X this weekend. The company plans to host a press conference with NASA on Thursday January 18 at 12PM ET to discuss the lander’s fate.

Peregrine has so far hung on much longer than anyone thought it would after the leak was first detected on January 8, and Astrobotic has been posting round-the-clock status updates. The company days ago ruled out a soft landing on the moon’s surface, but there’s been some uncertainty about where exactly it’ll end up. Peregrine did manage to make it to lunar distance — reaching 238,000 miles from Earth on Friday and then 242,000 as of Saturday — but because of where the moon currently is in its orbit, nothing was there to meet it.

Update #16 for Peregrine Mission One: pic.twitter.com/TiLr4AU4rB

— Astrobotic (@astrobotic) January 13, 2024

If all had gone according to plan, Peregrine would have met up with the moon about 15 days after launch, at which point it could begin the transition from Earth orbit to lunar orbit. It’s only been six days, and Peregrine’s dwindling fuel supply isn’t likely to carry it for nine more. “Our analysis efforts have been challenging due to the propellant leak, which have been adding uncertainty to predictions of the vehicle’s trajectory,” Astrobotic wrote in its most recent update on Saturday. “Our latest assessment now shows the spacecraft is on a path towards Earth, where it will likely burn up in the Earth’s atmosphere.”

It was always a known risk that Peregrine Mission One might end this way; moon landings are notoriously hard. The commercial mission marked the first of those contracted under NASA’s Commercial Lunar Payload Services (CLPS) program, and in a briefing ahead of last week’s launch, NASA’s CLPS Program Manager Chris Culbert said, “We recognize that success cannot be ensured.” 

This article originally appeared on Engadget at https://www.engadget.com/peregrine-moon-lander-and-its-cargo-will-likely-burn-up-in-earths-atmosphere-204002942.html?src=rss 

If you want to demo the Vision Pro at an Apple Store, prepare to be there a while

We’re getting closer and closer to launch day for Apple’s Vision Pro headset, which means if you’re not yet sold on ordering one, you’ll soon be able to try it out in the store. But don’t expect the process to be quick and easy. In the Power On newsletter this week, Bloomberg’s Mark Gurman says customers hoping for a demo will each have to go through face scans and the subsequent assembly of a custom Vision Pro, a walkthrough of the interface and all the controls, and device calibration — all before a 25-minute demonstration of the Vision Pro experience.

The Vision Pro is meant to sit just right on its wearer’s face, with multiple sizing options for the light seal, foam cushion and band. And Apple isn’t planning on taking the risk of an attempted universal fit for in-store demos, according to Gurman. In addition to face scans, employees will have a device to scan customers’ glasses to determine the right prescription for Vision Pro lenses. Each store “will have hundreds of lenses on hand for demos,” Gurman says, and employees will tag-team the process, with one on the floor taking customers’ details and another in the back handling assembly.

Some stores will have at least a dozen Vision Pro headsets around for people to try. During the actual demo, according to Gurman, users will be shown a series of normal, panorama and “spatial” photos, spatial videos, immersive experiences including a “scene that makes users feel as if they’re on a tightrope,” and a glimpse at what it will be like using the Vision Pro as a computer. Signups will start at 8AM local time on February 2.

If you’re just walking in to buy a Vision Pro, the process should be much simpler. You’ll have to go through the face scans — as will anyone ordering one online — and then all the correct pieces will be boxed up for you right there, Gurman says. There will also be multiple display-only units in each store, if you just want to take a look.

This article originally appeared on Engadget at https://www.engadget.com/if-you-want-to-demo-the-vision-pro-at-an-apple-store-prepare-to-be-there-a-while-172207401.html?src=rss 

GameStop axes its short-lived NFT marketplace as it retreats from crypto

Two months after shutting down its crypto wallet, GameStop says it’s killing its NFT marketplace, too. In an alert posted on the website, first spotted by Decrypt, the company has notified customers that the NFT marketplace will no longer be usable as of February 2. Echoing the statement it issued with the termination of the wallet, GameStop says the decision comes in response to “the continuing regulatory uncertainty of the crypto space.”

GameStop’s NFT marketplace wasn’t around very long. It launched in July 2022 in a partnership with Immutable X and Loopring following rumors of the project at the beginning of that year. Now, it only has a few weeks left in operation. “Effective as of February 2, 2024, customers will no longer be able to buy, sell or create NFTs,” the notice states. “Your NFTs are on the blockchain and will remain accessible and saleable through other platforms.”

This article originally appeared on Engadget at https://www.engadget.com/gamestop-axes-its-short-lived-nft-marketplace-as-it-retreats-from-crypto-215911813.html?src=rss 

NASA finally got the stuck lid off its asteroid Bennu sample container

You’d think grabbing a scoop of dirt off an orbiting space rock and then delivering it back to Earth would be the most complicated part of an asteroid sample collection mission, but the real challenge, it turns out, is actually opening that sample container once it’s back home. It’s taken a little over three months, but NASA says it has finally removed two stuck fasteners that were preventing it from accessing the bulk of material collected from asteroid Bennu by its OSIRIS-REx spacecraft. OSIRIS-REx dropped the sample off on September 24 before heading off to study another asteroid, Apophis.

While NASA was initially able to collect a few ounces of asteroid material that was found on the outside of the Touch-and-Go-Sample Acquisition Mechanism (TAGSAM), its inner contents remained locked away due to issues with two of the 35 fasteners that keep the container closed. The TAGSAM is housed in a special glovebox to prevent the sample from being contaminated, and only certain tools are approved for use with it. None of the existing tools were working to get the stubborn fasteners off the TAGSAM head, so the team had to develop new ones.

“In addition to the design challenge of being limited to curation-approved materials to protect the scientific value of the asteroid sample, these new tools also needed to function within the tightly-confined space of the glovebox, limiting their height, weight, and potential arc movement,” said Dr. Nicole Lunning, an OSIRIS-REx curator. Now that the TAGSAM head has been freed, the team can move forward with the container’s disassembly — meaning we’ll soon be able to see what’s inside. NASA’s preliminary assessment of dust and rocks from outside the TAGSAM found evidence of carbon and water.

This article originally appeared on Engadget at https://www.engadget.com/nasa-finally-got-the-stuck-lid-off-its-asteroid-bennu-sample-container-185814782.html?src=rss 

A four-pack of Apple AirTags is back on sale for $79

Apple AirTags can really come in handy when one of your belongings has gone missing, and with a deal on Amazon right now, you can pick up a four-pack of the trackers to keep more of your things protected. Normally $99, a 10 percent discount has dropped the price of a four-pack to $89 — and with a $10 coupon that’s being offered alongside the deal, that’s slashed even further to just $79. Just don’t forget to check the “Apply $10 coupon” box before adding it to your cart.

AirTags have become a staple for Apple device owners over the past few years. The Bluetooth trackers are a little bigger than a quarter and slim enough to slip into a wallet, making them a convenient way to keep tabs on your possessions. With the right accessories for your AirTags, they can also be attached to a keychain or stuck directly onto the tracked items to be sure they stay put. AirTags rely on Apple’s Find My network, which can provide precise location information as long as there are other Apple devices nearby.

When the AirTags aren’t in the range of any Apple devices to generate a new position, the app will show the item’s last known location. They don’t need to be charged, either, and should last about a year before the battery needs to be replaced. Users can add up to 32 items in the Find My app to track. With the Find my app, you can also ping the AirTag so it will play a sound and lead you right to the lost item if it’s within your vicinity.

AirTags come with an IP67 rating for water and dust resistance, meaning they are pretty durable against the elements under normal conditions. They’re built to survive splashes of water and submersion up to 1 meter for 30 minutes. AirTags are the best Bluetooth trackers for iPhone owners thanks to the ease of use and peace of mind they bring.

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This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-apple-airtags-is-back-on-sale-for-79-160608453.html?src=rss 

Facebook was inundated with deepfaked ads impersonating UK’s Prime Minister

Facebook was flooded with fake advertisements featuring a deepfaked Rishi Sunak ahead of the UK’s general election that’s expected to take place this year, according to research conducted by communications company Fenimore Harper. The firm found 143 different ads impersonating the UK’s Prime Minister on the social network last month, and it believes the ad may have reached more than 400,000 people. It also said that funding for the ads originated from 23 countries, including Turkey, Malaysia, the Philippines and the United States, and that the collective amount of money spent to promote them from December 8, 2023 to January 8, 2024 was $16,500. 

As The Guardian notes, one of the fake ads showed a BBC newscast wherein Sunak said that the UK government has decided to invest in a stock market app launched by Elon Musk. That clip then reportedly linked to a fake BBC news page promoting an investment scam. The video, embedded in Fenimore Harper’s website, seems pretty realistic if the viewer doesn’t look too closely at people’s mouths when they speak. Someone who has no idea what deepfakes are could easily be fooled into thinking that the video is legit.

The company says this is the “first widespread paid promotion of a deepfaked video of a UK political figure.” That said, Meta has long been contending with election misinformation on its websites and apps. A spokesperson told The Guardian that the “vast majority” of the adverts were disabled before Fenimore Harper’s report was published and that “less than 0.5 percent of UK users saw any individual ad that did go live.”

Meta announced late last year that it was going to require advertisers to disclose whether the ads they submit have been digitally altered in the event that they’re political or social in nature. It’s going to start enforcing the rule this year, likely in hopes that it can help mitigate the expected spread of fake news connected to the upcoming presidential elections in the US. 

This article originally appeared on Engadget at https://www.engadget.com/facebook-was-inundated-with-deepfaked-ads-impersonating-uks-prime-minister-143009584.html?src=rss 

OpenAI’s policy no longer explicitly bans the use of its technology for ‘military and warfare’

Just a few days ago, OpenAI’s usage policies page explicitly states that the company prohibits the use of its technology for “military and warfare” purposes. That line has since been deleted. As first noticed by The Intercept, the company updated the page on January 10 “to be clearer and provide more service-specific guidance,” as the changelog states. It still prohibits the use of its large language models (LLMs) for anything that can cause harm, and it warns people against using its services to “develop or use weapons.” However, the company has removed language pertaining to “military and warfare.”

While we’ve yet to see its real-life implications, this change in wording comes just as military agencies around the world are showing an interest in using AI. “Given the use of AI systems in the targeting of civilians in Gaza, it’s a notable moment to make the decision to remove the words ‘military and warfare’ from OpenAI’s permissible use policy,” Sarah Myers West, a managing director of the AI Now Institute, told the publication. 

The explicit mention of “military and warfare” in the list of prohibited uses indicated that OpenAI couldn’t work with government agencies like the Department of Defense, which typically offers lucrative deals to contractors. At the moment, the company doesn’t have a product that could directly kill or cause physical harm to anybody. But as The Intercept said, its technology could be used for tasks like writing code and processing procurement orders for things that could be used to kill people. 

When asked about the change in its policy wording, OpenAI spokesperson Niko Felix told the publication that the company “aimed to create a set of universal principles that are both easy to remember and apply, especially as our tools are now globally used by everyday users who can now also build GPTs.” Felix explained that “a principle like ‘Don’t harm others’ is broad yet easily grasped and relevant in numerous contexts,” adding that OpenAI “specifically cited weapons and injury to others as clear examples.” However, the spokesperson reportedly declined to clarify whether prohibiting the use of its technology to “harm” others included all types of military use outside of weapons development. 

This article originally appeared on Engadget at https://www.engadget.com/openais-policy-no-longer-explicitly-bans-the-use-of-its-technology-for-military-and-warfare-123018659.html?src=rss 

The ASUS AirVision M1 glasses give you big virtual screens in a travel-friendly package

At CES 2024, ASUS seems to have taken people by surprise with the announcement of its AirVision M1 glasses, with some viewing it as an alternative to Apple’s Vision Pro headset. But I discovered that ASUS’ glasses are much more of a novel alternative to portable monitors than something meant for spatial computing. 

The big difference between the AirVision M1 glasses and something like the Vision Pro or even Xreal’s Air 2 Ultras is that it doesn’t really support anything in the way of interactive AR. Sure, the glasses are able to project your desktop or multiple windows into space, but it needs to be tethered to a nearby device and doesn’t recognize hand gestures or other virtual objects. 

Photo by Sam Rutherford/Engadget

Instead, I found that its primary purpose is to give you extra screen space, but without the need to carry around big and bulky portable monitors. Featuring built-in microLED displays with a full HD resolution, the AirVisions can display up to six or seven virtual windows or desktops. You can also choose betwe

en a handful of aspect ratios (16:9, 21:9, 32:9 and more), with the glasses three degrees of freedom allowing you to either pin those screens in virtual space or track your head as you move around. 

Instead, I found that its primary purpose is to give you extra screen space, but without the need to carry around big and bulky portable monitors. Featuring built-in microLED displays with a full HD resolution, the AirVisions can display up to six or seven virtual windows or desktops. You can also choose between a handful of aspect ratios (16:9, 21:9, 32:9 and more), with the glasses three degrees of freedom allowing you to either pin those screens in virtual space or track your head as you move around. 

Instead, I found that its primary purpose is to give you extra screen space, but without the need to carry around big and bulky portable monitors. Featuring built-in microLED displays with a full HD resolution, the AirVisions can display up to six or seven virtual windows or desktops. You can also choose between a handful of aspect ratios (16:9, 21:9, 32:9 and more), with the glasses three degrees of freedom allowing you to either pin those screens in virtual space or track your head as you move around. Instead, I found that its primary purpose is to give you extra screen space, but without the need to carry around big and bulky portable monitors. Featuring built-in microLED displays with a full HD resolution, the AirVisions can display up to six or seven virtual windows or desktops. You can also choose between a handful of aspect ratios (16:9, 21:9, 32:9 and more), with the glasses three degrees of freedom allowing you to either pin those screens in virtual space or track your head as you move around. 

During my first demo, I used the AirVision M1s while tethered to a laptop, in which it behaved almost exactly like having a bit floating desktop that appeared to be hovering six feet in front of me. At first, the virtual displays were a little blurry, but after a short adjustment period and some time dialing in my IPD (interpupillary distance), I was pleasantly surprised by how sharp everything looked. When compared to something like Sightful Spacetop, which is billed as the world’s first AR laptop, not only did it have a much larger vertical field of view (up to 57 degrees), it also didn’t require any additional special equipment, as the glasses are essentially plug and play. While I didn’t need them, it’s important to note that the glasses come with a pair of nose pads to help ensure you can get a good fit, plus a prescription insert for people with glasses.

Once set up, it was pretty easy to create additional virtual workspaces. All I had to do was pull up a small command menu, press a plus sign where I wanted a new window to appear and that’s it. You can also freely adjust the overall size of the virtual display by zooming in or out. And one of the best things about the AirVisions is that using the laptop’s touchpad or typing wasn’t difficult at all. Because you can see through the virtual displays, I simply looked down and focused my eyes where they needed to go. That said, if you become distracted by something in the background, ASUS’ glasses also come with magnetic blinders that clip onto the front and provide a clean black backdrop.

However my favorite use case was when I tried a different pair of the AirVisions that were connected to an ROG Ally, where the glasses provided me with a massive virtual screen for gaming. In this way, it’s a lot like wearing a headset such as the Meta Quest 3, but for non-VR games. This is the kind of device I would love to have on a plane, where space is at a premium, especially for something like a portable monitor. That said, I’m not sure I could handle the embarrassment of being a modern day glasshole, at least not until devices like these become a bit more popular.

But perhaps the biggest difference between the AirVision M1s and Apple’s Vision Pro is price. While ASUS has yet to provide an official figure, a company spokesperson told me that ASUS is targeting around $700, versus $3,000 for Apple’s headset. And when you compare that to the price of a portable monitor, which often goes for between $250 and $400, and offers a lot less screen space, suddenly that price doesn’t seem too ridiculous.

So if you’re on the lookout for an alternative to the travel monitor, keep an eye for ASUS’ AirVision M1 glasses when they become available sometime in Q3 2024. 

We’re reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.

This article originally appeared on Engadget at https://www.engadget.com/the-asus-airvision-m1-glasses-give-you-big-virtual-screens-in-a-travel-friendly-package-234412478.html?src=rss 

Instagram’s founders are shutting down Artifact, their year-old news app

Artifact, the buzzy news app from Instagram co-founders Kevin Systrom and Mike Krieger, is shutting down less than a year after its launch. In a note on Medium, Systrom said the app’s “core news reading” features would be online through the end of February, but that it would remove commenting and posting abilities immediately.

Besides its famous founding team, the app was known for AI-centric features as well as Reddit-like commenting and posting abilities. The app had won praise from journalists who appreciated reporter-friendly features like dedicated author pages and had been featured prominently in Apple and Google’s app stores.

But after a year of work, it seems Systrom and Krieger encountered many of the same struggles as founders of buzzy news apps before them. “We have built something that a core group of users love, but we have concluded that the market opportunity isn’t big enough to warrant continued investment in this way,” Systrom wrote.

While he didn’t say what he might do next, Systrom’s note hinted that he may at some point take on a new AI-focused project. “I am personally excited to continue building new things, though only time will tell what that might be,” he wrote. “We live in an exciting time where artificial intelligence is changing just about everything we touch, and the opportunities for new ideas seem limitless.”

In the meantime, Artifact fans have a few more weeks to keep checking headlines before the app goes offline for good.

This article originally appeared on Engadget at https://www.engadget.com/instagrams-founders-are-shutting-down-artifact-their-year-old-news-app-233431390.html?src=rss 

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