Bungie has officially delayed the forthcoming Destiny 2 expansion, The Final Shape, until June 4 of next year, according to a video posted by game director Joel Blackburn. This delay has been rumored for a couple of months, ever since the company laid off an unknown amount of staffers working on the project. The expansion was originally supposed to come out in February and will act as an end to the game’s main storyline.
Bungie, however, says the expansion’s delay is just because it “needs more time to become exactly what we want it to be,” going on to note that staffers are polishing the title “to deliver an even bigger and bolder vision.” To that end, the company’s rejiggering its release calendar a bit to ease the burden of the just-announced delay.
Season of the Wish, the final season in the game’s calendar before it moves onto an episodic model, starts tomorrow and will now include more content than previously anticipated to offset the delay. Starting in February, there will be weekly progression-based quests called Wishes that offer unique rewards. Bungie’s also moving the Guardian Games up to March with a renewed focus on class vs. class combat. Finally, in April players will get a two-month content update called Destiny 2: Into the Light that will act as something of a bridge to The Final Shape.
The forthcoming expansion wasn’t the only title slapped with the delay hammer after those layoffs. The studio has also pushed back the release date for the extraction shooter Marathon all the way until 2025. This is a rebooted IP for Bungie that first came to Macs all the way back in 1994.
As for The Final Shape, the expansion will include new dungeons, new maps, new character classes and much more. You’ll also get a final bow wrapped on the story, for those who play online shooters for the narrative arc.
This article originally appeared on Engadget at https://www.engadget.com/bungie-confirms-destiny-2-expansion-delay-after-team-layoffs-180529846.html?src=rss