Facebook videos are all just going to be reels now

Facebook is once again rebranding the “video” section of its app. This time, the tab formerly known as “video,” which was also once called “watch,” will become “reels.” The change comes as the company says that all video on the social network will now fall under the umbrella of “reels” regardless of how long the clip is or how it was shot.

According to Meta, the change will make things simpler for users and creators sharing video clips on the platform. Previously, users had to decide whether they wanted a given video to be a “reel,” shorter clips that are recommended throughout the Facebook app, or a “video,” which also included live and longer-form content, as well as video posts intended only for friends. Now, that distinction will no longer matter.

While reels was once explicitly meant for shortform videos of one minute or less, Meta has gradually expanded the format. On Instagram, Reels can now be up to three minutes long. On Facebook, there will be no upper limit on how long a “reel” can be. “You’ll be able to create and share reels of any length or orientation, whether it’s a quick, 30-second vertical clip or an in-depth, 20-minute plus horizontal episode,” Meta explains.

This change could end up being slightly confusing as most people are used to “reels” being shorter, vertical clips rather than long “episodes.” It’s also notably different from how video functions on Instagram, where reels still have time constraints. It could also raise questions from a privacy standpoint as reels are typically public posts, while many Facebook users upload video they only want to share with their existing friends (Meta says it will prompt users to revisit their privacy settings once the change rolls out to ensure their clips only make it to the intended audience.)

Meta notes that the changes will be rolling out slowly “in the coming months,” so people will have some time to adjust to the new format.

This article originally appeared on Engadget at https://www.engadget.com/social-media/facebook-videos-are-all-just-going-to-be-reels-now-185807805.html?src=rss 

Bungie delays Marathon indefinitely

Marathon isn’t coming in September after all. Bungie said on Tuesday that it’s delaying the shooter indefinitely. “We’re using this time to empower the team to create the intense, high-stakes experience that a title like Marathon is built around,” the company wrote.

Bungie wants to incorporate player feedback from the game’s closed alpha playtest. (It ran from April 23 to May 4.) The company will continue closed testing over the next few months.

The developer wants to drill down on what makes the game “uniquely compelling.” Bungie views this as a blend of survival, mystery, raid-like endgame challenges and combat. Adding more challenging AI encounters is also a priority. Ditto for enhanced visual fidelity and a darker tone that’s more like the ’90s originals.

Bungie

Last month, the game made headlines for the wrong reasons. Bungie admitted that Marathon‘s alpha version used stolen artwork. The developer said a former artist on its team pinched the assets without its knowledge. That incident wasn’t mentioned in today’s statement. Still, it’s easy to imagine that could have played a part in the decision.

Delays are never fun for those eager to play. However, early testers had plenty of criticism. “Through every comment and real-time conversation on social media and Discord, your voice has been strong and clear,” Bungie wrote. “We’ve taken this to heart, and we know we need more time to craft Marathon into the game that truly reflects your passion.”

So, it sounds like the delay could be a wise decision in the long run. Bungie says it will provide its next update, along with a new release date, this fall.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bungie-delays-marathon-indefinitely-190832450.html?src=rss 

This 1-800 number will generate ChatGPT images, if for some reason you need that

The discourse around artificial intelligence has all been about pursuing the bleeding edge, pushing the tech into the future as fast as possible. So maybe it should be refreshing that OpenAI’s latest announcement feels almost quaintly analog. Starting today, users can tap into the company’s image generation by texting 1-800-ChatGPT on WhatsApp.

The post on X announcing this new option for using the ChatGPT AI chatbot specifies that the feature is “now available to everyone.” I’m not sure what percentage of “everyone” wanted to have a 1-800 number to contact in order to obtain their AI-generated pictures. Considering how long it’s been since the concept of a long-distance call was a factor in regular communication, I’d guess that many ChatGPT users don’t even know why 1-800 phone numbers were notable. Perhaps this is OpenAI’s attempt to lure the older generations away from potentially confusing (and embarrassing) competitors.

This article originally appeared on Engadget at https://www.engadget.com/ai/this-1-800-number-will-generate-chatgpt-images-if-for-some-reason-you-need-that-174636780.html?src=rss 

Waymo expands service area around San Francisco and Los Angeles

Waymo is expanding its service area in two major metropolitan parts of California, according to a report by TechCrunch. The company is bringing its robotaxis to several new cities and neighborhoods around Los Angeles and San Francisco.

Beginning today, riders along the San Francisco Peninsula in cities like Brisbane, South San Francisco, San Bruno, Millbrae and Burlingame will be able to try out a Waymo driverless cab. The same goes for Silicon Valley locations like Palo Alto and Menlo Park.

Ride to more places in the Bay and LA. ✨ Starting today in SF, with new areas coming to LA later this week. Download the Waymo One app to see our new service areas. pic.twitter.com/delkMqkO4k

— Waymo (@Waymo) June 17, 2025

The greater Los Angeles area gets an expansion on June 18. Robotaxis will be available in neighborhoods like Echo Park, Silver Lake, Ladera Heights and Playa del Rey. They will also run through the entirety of Sunset Boulevard.

The company says this recent expansion will grow its operational borders in both regions by around 80 square miles. This brings the total coverage area in California to 250 square miles, following other expansions throughout the state.

Waymo recently boasted that it reached a milestone of 10 million paid rides, with 250,000 weekly rides in all four of its US markets. The Waymo One service also operates in Phoenix and Austin. This is a decent metric, considering the company ditched its waitlist and began offering rides to the public just last year.

On the road again: As Waymo prepares for broader scale, we’re embarking on our largest road trip to date, visiting 10+ cities in 2025. First up: Las Vegas and San Diego.

Read more about how our road trips help advance the Waymo Driver’s AI: https://t.co/96XzLSFV8O pic.twitter.com/UDCWOCkVOk

— Waymo (@Waymo) January 29, 2025

The company plans on testing its driverless system in 10 new cities this year, including Las Vegas and San Diego. It has also announced that it’ll begin offering driverless taxi rides in Washington DC in 2026. Waymo hasn’t abandoned the rest of the world. It started testing robotaxis in Tokyo earlier this year.

The company is also planning on more than doubling its fleet of vehicles. Waymo currently operates 1,500 Jaguar I-Pace SUVs. with 2,000 joining the fleet in the next year or so.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-expands-service-area-around-san-francisco-and-los-angeles-180811473.html?src=rss 

Early Prime Day deals include $100 off the GoPro Hero 13 Black

It’s that time of year again. Amazon Prime Day will rain deals upon the world on July 8, but some companies have already begun slashing prices. For instance, the iconic GoPro Hero 13 Black action camera is currently on sale for $329, which is a discount of over $100. That’s not a record-low price, but it’s close.

This model topped our list of the best action cameras, and for good reason. It’s a near-perfect device with plenty of bells and whistles. This is the most versatile Hero camera the company has ever made, thanks to a new family of modular lenses. It can shoot up to 5.3K, with 2X optical zoom and a photo resolution of 27MP.

It also features a larger battery than previous iterations, which allows for around 90 minutes of continuous shooting in 4K and 30FPS. It’s waterproof up to 10 millimeters and can be operated via voice control. The full-color front screen makes it easy to review footage without having to upload anything to the computer.

There’s no internal storage, which is something of a bummer, but the camera can accommodate microSD cards. We did say it offers the “best image quality in its class” but that doesn’t apply to low-light conditions. If you shoot primarily in low light, consider the DJI Osmo Action 5 Pro instead.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/early-prime-day-deals-include-100-off-the-gopro-hero-13-black-164100482.html?src=rss 

Peak Design’s new tripods take aim at the professional set

Peak Design is building on the success of its innovative Travel Tripod. The photography accessory maker is launching a new Pro Tripod on Kickstarter. The latest model comes in three flavors: Pro Lite, Pro and Pro Tall. As you might expect, their prices dwarf that of the (already expensive) Travel Tripod.

The Pro Tripod is scaled up for greater stiffness and maximum height. It has stronger legs, an all-CNC-machined hub and a flanged center column. This results in double the weight capacity of the Travel Tripod, which supports 20 lbs. The new Pro Tripod and Pro Tall Tripod each support 40 lbs. Meanwhile, the Pro Lite Tripod handles a bit less at 35 lbs.

Peak Design

When packed, the Pro models take up more space than the Travel model, but they’ll still easily fit in a backpack. The Pro and Pro Lite Tripods measure just under 20 inches. The Pro Tall Tripod folds down to 22.9 inches. The Pro and Pro Tall models weigh just over 4 lbs, while the Pro Lite weighs 3.7 lbs.

Peak Design is also selling new accessories for those with the most demanding needs. The tilt mod will be essential for those who need the smoothest video. It converts the Pro line’s standard ball head into a fluid pan-and-tilt one. The Pro Leveling Base enables quick leveling on uneven terrain. And the Pro Spike Feet will help the tripod grip slippery or loose ground.

Peak Design

If you thought the Travel Tripod was expensive, well, brace yourself. The Pro Lite Tripod is estimated to cost $800. The Pro Tripod is expected to cost $900. And the Pro Tall Tripod will retail for approximately $1,000. They’re “estimated” prices since the products are only now arriving on Kickstarter. But, as is often the case with crowdfunding, pledging early will get you a discount.

If you’re aghast at the pricing, well, that’s entirely understandable. But consider that Peak Design is truly targeting professionals here. It isn’t uncommon to see tripods from brands like RRS and Gitzo crack the $1,000 barrier. Engadget plans to review the Pro Tripod to see how it stands up (sorry) to pro-level needs.

The Pro Lite Tripod is expected to ship in October. Meanwhile, the company is aiming for February 2026 for the Pro and Pro Tall models. You can learn more in the video below and on the Kickstarter page.

This article originally appeared on Engadget at https://www.engadget.com/cameras/peak-designs-new-tripods-take-aim-at-the-professional-set-165843064.html?src=rss 

Threads adds new dedicated feed for fediverse content

Meta’s Threads is deepening its integration with the fediverse, a collection of decentralized social media platforms that includes Mastodon. Starting today, users who have enabled sharing to the fediverse in Threads will be able to see posts from federated accounts that they follow. These posts will now appear in a dedicated feed.

From this feed, users can now search for federated users from within Threads. These posts will populate in reverse chronological order, ensuring the newest posts from accounts you follow appear first.

Decentralized platforms currently compatible with Threads include Mastodon, Bookwyrm, WriteFreely and more, with Meta hoping more services will sign on in the future. When searching for fediverse accounts, simply input their username and corresponding service into the search bar, such as “@flipboard@flipboard.social,” and if an exact match exists, their profile will appear alongside the fediverse icon.

Meta has spent the last year working on building the fediverse into the Threads experience, and the company says that Threads “has interacted with over 75 percent of all fediverse servers” since sharing to the fediverse was launched a year ago.

The social media conglomerate states that its goal “remains to grow the fediverse responsibly, prioritizing the success of a safe community from multiple platforms and with multiple points of view.” Integrations like the features being launched today, however, make it much easier for the company’s users to see federated posts without ever navigating away from Threads to do so. Furthermore, fediverse engagement on Threads remains an “opt-in” feature, and replies you receive to posts shared in the fediverse are still not integrated into Threads.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/threads-adds-new-dedicated-feed-for-fediverse-content-174105370.html?src=rss 

June’s Game Pass additions include Remedy co-op shooter FBC: Firebreak

Microsoft’s Game Pass is having a very impressive 2025 where the quality and cadence of releases is concerned, and things are showing no signs of slowing down as we settle into the summer months. Highlights of the June lineup include co-op FPS FBC: Firebreak, which joins the service today, Sloclap’s highly-anticipated soccer game, Rematch, and a trio of Warcraft remasters.

Let’s start with probably the most significant addition. Back in May, Engadget’s Jessica Conditt got to play Remedy’s FBC: Firebreak and was tentatively optimistic about what is a pretty major genre-shift for the studio known for single-player games such as Alan Wake and Control (Firebreak is set in the same location as the latter). The important building blocks of a great co-operative shooter were there, and the hope is that Remedy has polished up the experience ahead of launch. FBC: Firebreak also joins PS Plus today as a day one release for both platforms, which should hopefully help get it off the ground.

Also joining today is Lost in Random: The Eternal Die, a roguelite spin-off of 2021’s Lost in Random, that has more than a hint of Hades about it judging by screenshots and fast-paced gameplay clips we’ve seen in the runup to launch.

Another notable Game Pass additions arrives on June 19. Rematch is a soccer game that eschews the more sim-like approach of EA Sports FC in favor of an arcade-style spin on the world’s most popular sport. Matches are 5v5, and you only control one player on your team. There are no offsides, no fouls and no breaks in play, so referees won’t bail you out when something doesn’t go your way. Rematch is the latest game from the Paris-based indie studio Sloclap, who made the incredibly stylish kung fu game, Sifu. It’s no surprise, then, that Rematch’s almost impressionist aesthetic is just as easy on the eye.

It’s also a big month for Game Pass’ ever-growing catalogue of Activision Blizzard games, with the remastered versions of Warcraft I and Warcraft II, as well as Warcraft III: Reforged all being added on June 26. Call of Duty: WWII joins them on June 30. As we head into July, Game Pass subscribers can download or stream Little Nightmares II and Rise of the Tomb Raider, which returns to Microsoft’s service ahead of the game’s 10th anniversary in November.

You can check out the full list of announcements here.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/junes-game-pass-additions-include-remedy-co-op-shooter-fbc-firebreak-163131482.html?src=rss 

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