Spacetop AR is now an expensive Windows app instead of a useless screenless laptop

The Spacetop AR laptop made a splash when it debuted a few years ago with an intriguing pitch: What if you could have a notebook that works entirely through augmented reality glasses, without a built-in screen of its own? Unfortunately, we found the Spacetop experience to be underwhelming, and the hardware seemed like a tough sell for $1,900. Last Fall, Spacetop’s creator Sightful told CNET that it was abandoning the screen-less laptop altogether and instead focusing on building AR software for Windows PCs. Now, we have a clearer sense of what Sightful is up to. 

Today, Sightful is officially launching Spacetop for Intel-powered Windows AI PCs, following a short trial launch from January. For $899 you get a pair of XREAL’s Air Ultra 2 glasses and a year of Spacetop’s software. Afterwards, you’ll have to pay $200 annually for a subscription. The software works just like the original Spacetop concept — it gives you a large 100-inch AR interface for doing all of your productivity work — except now you’re not stuck with the company’s middling keyboard and other hardware.

Spacetop might be compelling to AR fanatics who already own Intel AI PCs like the Surface Laptop Pro for Business, or a Dell XPS machine with the Core Ultra 7 chip. But if you don’t have one of those computers, you’ll have to add it to Spacetop’s already high cost. And don’t forget about prescription lenses: Those will run you $50 for single-vision and $150 for progressive.

Spacetop doesn’t support Intel chips without NPUs, as its AR interface requires constant AI processing. It doesn’t work AMD or Qualcomm’s AI CPUs, either. The company partnered with Intel to optimize Spacetop for its platform, which included help with understanding Intel’s NPU architecture as well as tweaking its chips to help the AR software run better. In a conversation with Engadget, Sightful CEO Tamir Berliner noted that the company might pay more attention to other chip platforms if it gets similar attention. 

As for Mac support, Berliner said in a statement to Engadget: “Yes, we plan to create a version of Spacetop for Mac — the timing is still TBD based on a lot of different factors regarding laptops, silicon, compute power, glasses, and more. We will be excited to share more news when we are able.”

Given its price and the strict PC requirements for using it, Spacetop clearly isn’t meant for a wide audience. But there are potential benefits for early adopters. Its large AR screen could make it easier to multitask without large monitors, and it’s also easier to focus on your apps since Spacetop vastly simplifies the Windows 11 interface. There are some obvious privacy benefits, too, since no one else can see what you’re looking at in AR.

The big downside, though, is that you’ll have to get used to wearing Xreal’s large Air 2 Ultra glasses. When we demoed it at CES, we found it to be an improvement over previous Xreal frames, thanks to their sharp 1080p micro-OLED displays and wider field of view. The Air 2 Ultra are also notable for having 6DoF tracking, which allows you to move around AR objects. While sleeker than the Vision Pro, the glasses are still pretty clunky, and you’ll also have to snap in additional prescription frames if necessary.

I’ll need to see this latest iteration of Spacetop in action before making any final judgments, but it’s clearly a more viable concept as an app that can work on a variety of laptops. Nobody wants to buy bespoke hardware like the old Spacetop laptop, no matter how good of a party trick it may be.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/spacetop-ar-is-now-an-expensive-windows-app-instead-of-a-useless-screenless-laptop-140030911.html?src=rss 

Uber is adding Volkswagen ID. Buzz EVs to its US robotaxi fleet

Uber is expanding its robotaxi ambitions with the help of Volkswagen. The two companies are teaming up to offer autonomous rides in ID. Buzz vehicles. They plan to deploy thousands of the vehicles in multiple US markets over the next decade.

Testing is slated to start later this year with human safety drivers at the wheel. All going well, Uber and VW aim to start running ID.Buzz robotaxi rides in Los Angeles in late 2026. Volkswagen AG’s MOIA division is supplying its autonomous driving tech.

The ID.Buzz is an electric, modern version of VW’s classic Type 2 Microbus. The vehicle finally hit the US last year for a starting price of $59,995 for the base model.

Uber has been offering robotaxi rides in Waymo vehicles for a while. It’s gradually been expanding the number of markets in which it offers such rides. Waymo rides are currently available via Uber in the likes of San Francisco, Los Angeles, Phoenix and Austin.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-is-adding-volkswagen-id-buzz-evs-to-its-us-robotaxi-fleet-140919926.html?src=rss 

Perplexity’s iOS app gets an AI voice assistant

Perplexity has rolled out an update for its iOS app, giving iPhone users access to its AI voice assistant that was initially released for Android users earlier this year. Its voice assistant can perform tasks for the user by browsing the web or accessing other apps for them. If they ask the assistant to find them a table for a specific restaurant, for instance, Perplexity can launch the OpenTable app with the number of people, the date and the time already filled out. The user still has to perform the final action and book a reservation, but it’s already laid out for them — all they have to do is click the button. 

Users can also ask the assistant to draft emails for them for specific contacts, which they’ll have to send themselves, and create reminders for them on the calendar. They can ask it to recommend them spots they could visit, such as restaurants serving food they want to eat, and Perplexity will mark locations on the map. Of course, they can ask the assistant to do web searches for them, such as finding specific videos that Perplexity can open on the YouTube app. 

As The Verge notes, Perplexity’s voice assistant works on older iPhones, unlike Apple Intelligence that only works on the company’s more recent models. The iOS assistant also doesn’t have the capability to look at the world for the user and tell them what they’re seeing yet, though the feature is already available on Android and could make its way to iPhones in the future. 

Introducing Perplexity iOS Voice Assistant

Voice Assistant uses web browsing and multi-app actions to book reservations, send emails and calendar invites, play media, and more—all from the Perplexity iOS app.

Update your app in the App Store and start asking today. pic.twitter.com/OKdlTaG9CO

— Perplexity (@perplexity_ai) April 23, 2025

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This article originally appeared on Engadget at https://www.engadget.com/ai/perplexitys-ios-app-gets-an-ai-voice-assistant-130035088.html?src=rss 

Strava can predict your race finish times

Strava has had a few new developments recently, including buying personalized running plan app Runna. Now, it has launched a new training feature for distance runners called Performance Predictions, which gives estimated finish times for difference race lengths. 

The app will now offer possible times for a 5K, 10K, half marathon and marathon — so, now, it’s not only your own goals you have to live up to but Strava’s as well. No pressure. Strava is providing these predictions using a machine learning model (shocking) which looks at over 100 data points from the individual and the performance of similar runners on the app. The times should change after every run and based on rest periods. 

Strava claims that users logged almost 1 billion runs on its app last year, so it should be helpful to some (and apply added pressure to others). Subscribers can access it in Strava’s Progress tab. It will also show you how much those numbers have recently changed based and your average time per mile. 

This article originally appeared on Engadget at https://www.engadget.com/apps/strava-can-predict-your-race-finish-times-120007844.html?src=rss 

TSMC shows off 1.4nm chip tech that will appear in future iPhones and other devices

In case you’re wondering how Moore’s Law is doing, Taiwan Semiconductor Manufacturing Corp. (TSMC) just unveiled its latest 1.4-nanometer (nm) A14 process that will enter production in 2028. The technology promises a 15 percent performance boost, plus a 30 percent reduction in power draw compared to 2nm processors set to go into production later in 2025, TSMC said. The 1.4nm tech is likely to be used in processors for Apple, Intel and AMD.

The performance gains are thanks to a 20 percent logic density improvement over 2nm tech. The company’s 2nm process saw similar improvements over the 3nm chips, so the 1.4nm chips could be up to 30 percent faster and 60 percent more efficient than current chips. 

Apple’s chips today are based on TSMC’s 3nm process, and the upcoming iPhone 17, including a rumored ultra-slim version, will reportedly use that as well with the third-generation N3P node. So, Apple won’t likely switch to TSMC’s 2nm tech for another two years, as MacRumors pointed out.

That in turn means Apple won’t likely employee 1.4nm tech in mobile and desktop devices for three or more generations and it could be that long before we see it in AMD and other processors as well. However, TSMC usually has multiple generations of a given node (with small improvements in each), and Apple has been adept at boosting performance of its Silicon design before switching to smaller processes. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/tsmc-shows-off-14nm-chip-tech-that-will-appear-in-future-iphones-and-other-devices-121955292.html?src=rss 

Nintendo warns its own preorder invites may arrive after Switch 2 launch

If you were hoping to avoid the chaos that has accompanied the Switch 2 launch by pre-ordering directly from Nintendo, that may not make it arrive any faster. In an update on its website, Nintendo says that it’s seeing “very high demand” for the console, so “your invitation email may arrive after the Nintendo Switch 2 launch” set for June 5th. That may delay the shipment until after that date as well, the company said. 

Nintendo opened the ability to “register your interest” for purchasing a Switch 2 earlier in Japan and a staggering 2.2 million people applied to pre-order the console. It’s now making the same offer to North American users and had initially promised to send out the first batch of pre-order invitations on May 8th. For at least some people, that may now slip nearly a month or more.

Nintendo suggested visiting its launch partners, but as we’ve seen so far, that process has also been challenging. So far, Amazon doesn’t even have an order page for the Switch 2 and customers are having trouble ordering from other retailers like Walmart, Target and Best Buy. 

Should you wish to apply to pre-order, beware that Nintendo hasn’t made the process easy, likely to dissuade scalpers. You must have a purchased a Nintendo Switch Online membership yourself, have had any paid Nintendo Switch Online membership for at least 12 months, have opted in to share gameplay data and have at least 50 total gameplay hours. 

Nintendo delayed the original launch date from April 9 to April 24 due to concerns over Trump’s tariffs. It remains to be seen whether Nintendo underestimated Switch 2 demand in other territories like the US as much as it did for Japan — but given the current frenzy, that seems likely. To see full details on how to pre-order, check Engadget’s article with all the details

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-warns-its-own-preorder-invites-may-arrive-after-switch-2-launch-100048014.html?src=rss 

Adobe’s new AI agent can show you how to use Photoshop

If you’re a frequent Photoshop user, there’s a good chance you’ve run into this scenario. You open the program after a long break to edit an image, but this being Photoshop we’re talking about, there are about five different ways to complete the task before you and you can’t quite remember the way you learned to do it. Adobe is trying to make it easier to use its flagship app with the introduction of a built-in AI agent that can navigate Photoshop and complete tasks for users. At its Adobe Max London event today, the company demoed this agent, showing how it can automate multi-step workflows.      

Users can access the tool from the redesigned Actions panel. If you’ve used an AI chat bot before, the interface will be familiar. There’s a text box for users to input what they want the agent to do for them, with a list of suggested prompts above. Once you hit enter, the tool will display all the steps needed to complete your request, allowing you to follow along as it does the work for you. Judging by the demos Adobe shared with press before the event, the agent can complete nearly any task you might turn to Photoshop to do. In one example, the tool first applies a color gradient to text, and then does the same for the background behind it. 

Adobe

At the same event, Adobe showed off a new version of its Firefly app, which brings together all of the company’s AI image, video, audio and vector generation tools in one easy to find place. The redesigned Firefly is available to use on the web today, with Android and iOS apps coming soon. Additionally, each part of the app is powered by new underlying models that offer better performance. 

With image generation, for instance, Adobe is offering two new in-house systems, the imaginatively named Firefly Image Model 4 and Firefly Image Model 4 Ultra. Of the former, the company says it can produce 2K resolution images, making it possible to print what the model generates. Adobe claims both systems offer best-in-class human rendering. All of Adobe’s own models are commercially safe, meaning they weren’t trained on copyrighted material, and creative professionals can feel safe using them. 

“By unifying image, video, audio and vector generation and providing unmatched creative control, Firefly empowers creative professionals to work more productively and with an unmatched degree of precision,” Adobe said. “Seamlessly integrated with Photoshop, Premiere Pro, Express and Adobe’s other creative applications, it offers AI-powered assistance throughout every stage of the content creation process – from ideation through production.”

Adobe

If Adobe’s models aren’t thing, the company is also — for the first time — offering third-party models directly within the Firefly app. With today’s announcement, some of the more notable options include Google’s Imagen 3 and Veo 2 models, as well as ChatGPT image generation, with more to come later. As part of Adobe’s agreements with Google, OpenAI and other model providers, those companies have agreed to not use data from Adobe users for training their future AI systems.   

This article originally appeared on Engadget at https://www.engadget.com/ai/adobes-new-ai-agent-can-show-you-how-to-use-photoshop-090049772.html?src=rss 

Retro PlayStation UI options return permanently to the PS5

The PlayStation 5 is getting a software update that brings back the looks of yesteryear. After fans applauded the move to apply the appearances of past Sony generations to their consoles’ home screens during the PlayStation 30th anniversary last year, the company said it was working on making those permanent aesthetic options. That promised return of the four retro UI looks is the highlight of the upcoming PS5 update.

Unfortunately, the start-up audio chimes that accompanied each generation are not coming back. But the visual part can be changed at will under the Appearance tab of the Settings menu.

The other big component of the upcoming software update is a feature called Audio Focus that can help increase immersion during a play session while using headphones or headsets. With these presets, players can choose to boost the voice, the low pitch sounds, the high pitch sounds or the quiet sounds. You can also set whether the amount of amplification is weak, medium or strong.

The PS5 update will begin its global rollout on April 24.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/retro-playstation-ui-options-return-permanently-to-the-ps5-230337414.html?src=rss 

Nebula’s new X1 4K portable projector is liquid cooled

As nice as it is to have a projector wired up in your home cinema, the flexibility a portable model offers is equally valuable. It means you can set up an impromptu big screen in your back yard during those glorious long summer evenings. But portable projectors also carry that whiff of not being as good, or being compromised, with less powerful sound and vision. It’s this issue that Nebula is looking to tackle with its latest flagship portable projector, the X1, which is designed to offer the power of a home projector in the body of a movable one.

The X1 is a triple-laser unit promising 4K UHD, Dolby Vision video with 3,500 ANSI lumens that should easily fill a 300-inch screen. You can place it on a stand, table or the floor, with the array capable of tilting up to 25 degrees to find wherever you’ve placed your screen. There’s a 14-element glass array inside the body, which the company says should provide reliable image quality for the life of the unit. It’s flexible, too, with an optical zoom letting you cast on a screen up to 200 inches wide from between 13 and 22 feet away.

Nebula

The other big problem with projectors is the sound quality, but Nebula thinks it’s solved that issue as well. The X1 not only has a quartet of side-firing internal speakers, but you can pay a little more to pick up a pair of wireless 20W satellite speakers with their own built-in batteries. Each satellite connects to the X1 over Wi-Fi and has a rated battery life of eight hours, plus they’re IP54 rated to ensure they won’t break if your movie night gets interrupted by a rain shower.

Nebula is also proud to boast that the X1 is the company’s first portable projector to get its own internal liquid cooling system. Liquid cooling is commonplace on higher end wired projectors, and Nebula says that its inclusion here enables it to get the fan noise down to 26 dB. That may or may not be a good thing depending on the talent levels of your friends given you can also buy a pair of wireless karaoke microphones with a rated battery life of 40 hours.

The rest of the spec list is what you’d expect, with the X1 running Google TV, plus a pair of HDMI ports (one with eARC). It’ll be available to purchase in the US on June 20 for $2,999, while the accessory pack on its own will set you back $999, but you can bundle both for $3,298. It’s a similar situation in the UK, where it’ll be ready to buy on May 21 for £2,199.99, with the accessory pack costing £500, but if you order between May 21 and June 15, you’ll get both for £2,350.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/nebulas-new-x1-4k-portable-projector-is-liquid-cooled-233025705.html?src=rss 

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