Suborbital Salvage is a thrilling endless runner for Playdate that pelts you with asteroids and insults

Picture this: you’re zooming through space in a torpedo-shaped ship doing the dangerous job of salvaging material in a planet’s cluttered orbit when some giant, alien cousin of a fangtooth fish pops up out of nowhere and starts chomping at your tail. Pretty stressful day at work if you ask me. One might even be forgiven for, ahem, accidentally crashing the ship in such conditions. In the Playdate game Suborbital Salvage, though, your supervisor isn’t so sympathetic.

Slam into an asteroid or drone and you’ll be ridiculed ‘til kingdom come by the snarky cat who writes your performance reports. If the fish catches you with one of its enormous teeth, any resulting losses are your fault for “feeding” it (a violation of company policy). That cat has something to say about every slip-up you make, and it’s hilarious. In a weird way, it almost becomes part of the reward for finishing a run. Every time I catastrophically ended my turn, I wasn’t only eager to see my scores, but also what new insult the cat would have ready for me.

Your actual goal in Suborbital Salvage is to collect as many of the little “C” tokens as you can, and travel as far as possible while navigating a space filled with hazardous objects. 

Games Right Meow

Controlling the ship is a bit tough at first, too. You have to use the crank to point it in the right direction, while also pressing the B button (or D-pad buttons) to fire the thrusters. The physics takes some getting used to — and there’s that fish chasing you all the while. The farther you get, the more complex the areas get, and you’ll have to dodge everything from asteroids and mines to what look like giant space mushrooms, and navigate through labyrinthine pipe systems. Flying through rings will give you a boost to get away from the fish, as will flipping the ship in a 360.

The game had me on the edge of my seat concentrating on my survival at just about every second, but it’s not needlessly difficult. Once I got the hang of the controls and how my ship behaves, I was able to get pretty far. But there are leaderboards to show how you stack up against other players in the different areas of the mission — salvage recovery, distance and overall performance — which is always humbling. As are the remarks of that damn cat. Come for the thrilling space adventure, stay for the trash-talking feline.

Some of my favorite lines so far include: “I don’t know if it’s occurred to you but… You really should try flying through the rings, not into them”; “You know, most people try to steer AWAY from space rocks”; and “Are you between a rock and a hard place? No really. Where did you go?” At one point, the cat simply said, “Just be better.” (In the Settings menu, there’s an option to toggle the dialogue from “Roast me” to “Shutup cat,” but really, why would you do that?) Suborbital Salvage, by Games Right Meow, is available in the Playdate Catalog for $8.

This article originally appeared on Engadget at https://www.engadget.com/gaming/suborbital-salvage-is-a-thrilling-endless-runner-for-playdate-that-pelts-you-with-asteroids-and-insults-230014518.html?src=rss 

Meta’s AI chatbots were reportedly able to engage in sexual conversations with minors

Meta’s AI chatbots were caught having sexual roleplay conversations with accounts labeled as underage, which sometimes involved its celebrity-voiced chatbots, according to a report from the Wall Street Journal. In test conversations conducted by WSJ, both the Meta AI official chatbot and user-created chatbots would engage in — and even steer towards — sexually explicit conversations. The fantasy sex conversations continued even if the users were underage or if the chatbots were programmed as minors, according to WSJ.

Even worse, the investigation found that chatbots using the voices of celebrities like Kristen Bell, Judi Dench and John Cena would engage in these morally questionable conversations too. WSJ reported that a Meta AI chatbot with Cena’s voice said “I want you, but I need to know you’re ready,” to an account labelled as a 14-year-old, adding that it would “cherish your innocence.”

The chatbots reportedly acknowledged that the fantasy scenarios described illegal behavior in some cases. According to WSJ, the John Cena chatbot detailed the legal and moral fallout that would follow a hypothetical scenario in which it’s caught by police after engaging in a sexual act with a 17-year-old. In a statement to WSJ responding to the investigation, Meta accused the report of being “manipulative and unrepresentative of how most users engage with AI companions.”

“Nevertheless, we’ve now taken additional measures to help ensure other individuals who want to spend hours manipulating our products into extreme use cases will have an even more difficult time of it,” Meta wrote in response to the WSJ report.

The world of AI chatbots has grown rapidly in the last few years, with more competition coming from the likes of ChatGPT, Character AI, and Anthropic’s Claude. The WSJ report claimed that Meta’s CEO, Mark Zuckerberg, wanted to loosen the ethical guardrails for a more engaging experience with its chatbots to remain competitive. However, in response to WSJ, a Meta spokesperson denied that the company overlooked adding safeguards. The report also claims Meta employees were aware of these issues and raised their concerns internally. We reached out to Meta for comment and will update the story once we hear back.

This article originally appeared on Engadget at https://www.engadget.com/ai/metas-ai-chatbots-were-reportedly-able-to-engage-in-sexual-conversations-with-minors-193726679.html?src=rss 

4chan is back after a nearly two-week shutdown, but it still has some serious problems

4chan, the infamous forum known for its anonymous user base posting unhinged material, has made its comeback. A post on the website’s official blog, titled “Still Standing,” detailed the timeline of events that led to 4chan’s shutdown earlier this month. According to the site’s own status checker, the boards and front page are up, but posting and images are still down.

The 4chan blog post explains that moderators shut down the servers on April 14 to prevent any more damage after a serious database attack where hackers gained access to the site’s source code. The blog post labeled the incident “catastrophic” since it breached a ton of 4chan’s databases along with its most important server. The hack even vandalized the website and revealed personal information of the 4chan moderation team and many of its users.

The blog post attributed the hack to the site’s inability to update the code and infrastructure due to a lack of “skilled man-hours.” Unsurprisingly, the site was starved for money to address these concerns since it’s hard for 4chan to find willing financial backers. “Advertisers and payment providers willing to work with 4chan are rare, and are quickly pressured by activists into cancelling their services,” the blog post read. “Putting together the money for new equipment took nearly a decade.”

Now that the website is back, there will be some crucial changes. According to the blog post, the /f/ board will stay shut down since the 4chan team can’t prevent exploits related to the commonly-posted .swf file format. For similar reasons, the resurrected 4chan will also disable PDF uploads for now, but will reintroduce them in the near future. Moving forward, 4chan says it is bringing on volunteers to keep up with the workload of putting the website back together. The moderation team apparently isn’t going to let 4chan die easily — the blog post read “no matter how hard it is, we are not giving up.” Still, it feels inevitable that 4chan will run into a similar problem in the future, considering it hasn’t solved the root issue of securing money to keep its servers up-to-date.

This article originally appeared on Engadget at https://www.engadget.com/social-media/4chan-is-back-after-a-nearly-two-week-shutdown-but-it-still-has-some-serious-problems-171124240.html?src=rss 

Clair Obscur: Expedition 33 sold 1 million copies in its first three days

It’s safe to say people are loving Clair Obscur: Expedition 33 so far. The turn-based RPG — which is the debut game from French developer Sandfall — has been racking up rave reviews in the days around its release, and already soared past some big sales milestones. On Sunday morning, publisher Kepler Interactive shared on social media that the game has sold a million copies since its release on April 24. It hit the first 500,000 in one day. On the game’s BlueSky account, the team said that the latest figure “includes units shipped to retailers, and does not encompass our awesome GamePass players!”

Expedition 33 follows a group of Expeditioners who have set out to destroy the entity known as the Paintress, who every year paints a number on a monolith that dooms everyone of that age to death, whittling down the population down as the number gets smaller and smaller. Engadget’s Mat Smith called Expedition 33 “a gorgeously made and well-considered world,” and found it to be “a solid, enjoyable RPG.” The game is available now for PC, Xbox Series X/S and PlayStation 5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/clair-obscur-expedition-33-sold-1-million-copies-in-its-first-three-days-155554248.html?src=rss 

Jiggly Caliente: 5 Things to Know About the Late Drag Performer

Caliente, whose real name was Bianca Castro, died when she was 44 in April 2025. We’re remembering the former ‘Drag Race Philippines’ judge here.

Caliente, whose real name was Bianca Castro, died when she was 44 in April 2025. We’re remembering the former ‘Drag Race Philippines’ judge here. 

Jiggly Caliente’s Cause of Death: Updates on How the ‘RuPaul’s’ Star Died

The ‘RuPaul’s Drag Race’ alum, whose real name was Bianca Castro-Arabejo, died just days after undergoing a leg amputation.

The ‘RuPaul’s Drag Race’ alum, whose real name was Bianca Castro-Arabejo, died just days after undergoing a leg amputation. 

NASA’s Mars orbiter snapped this image of Curiosity trucking along down at the surface

The Curiosity Mars rover covers a lot of ground for a robot that only moves at a max speed of .1 mph. A photo snapped recently by NASA’s Mars Reconnaissance Orbiter provides a pretty cool visualization of what the rover has been up to so far this year, showing the tracks Curiosity left behind as it journeyed from its previous science target — an area called the Gediz Vallis channel — to its next destination. The rover itself is just a tiny speck at the front of the roughly 1,050-foot-long trail, and according to NASA, this snap “is believed to be the first orbital image of the rover mid-drive across the Red Planet.”

The image was captured on February 28 by the orbiter’s HiRISE (High-Resolution Imaging Science Experiment) camera, and shows Curiosity’s movement over 11 drives starting at the beginning of that month. While a few weeks might seem like a long time for tire tracks to stick around in the dirt, this is normal for Mars. The tracks are “[l]ikely to last for months before being erased by wind,” NASA says. Curiosity is expected to reach its next science destination, which is home to formations thought to have been created long ago by groundwater, in the coming weeks.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasas-mars-orbiter-snapped-this-image-of-curiosity-trucking-along-down-at-the-surface-211404950.html?src=rss 

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