Nintendo rolls out Switch 2 updates for Super Mario Odyssey and other Switch games

As promised, Nintendo has updated a bunch of Switch games to support the Switch 2. Unlike Breath of the Wild and Tears of the Kingdom, these don’t cost a dime. Just install them on your new console when it arrives, and enjoy next-gen enhancements.

The list includes Mario’s greatest hits from the Switch era. Super Mario Odyssey, Super Mario 3D World + Bowser’s Fury and New Super Mario Bros. U Deluxe are all there. Ditto for the top-down Zelda titles: Echoes of Wisdom and Link’s Awakening.

The Switch 2 versions of Breath of the Wild and Tears of the Kingdom may require a purchase. They’ll set you back $70 or $80 new, but if you already own the games, it’s only $10 each. (And Switch Online Expansion Pack members get the enhanced updates for free.) Regardless, at least you have a sharper-looking open world to explore for paying a second time.

Here’s the complete list of (free) updated games, which also includes Pokémon and Captain Toad.

ARMS – visual upgrades (resolution, frame rates and HDR)

Big Brain Academy: Brain vs. Brain – GameShare (up to four players, local / online GameChat sharing)

Captain Toad: Treasure Tracker – visual upgrades (resolution and HDR) and GameShare (two players in all courses, local / online GameChat sharing)

Clubhouse Games: 51 Worldwide Classics – GameShare (up to four players can play 34 games, local / online GameChat sharing)

Game Builder Garage – visual upgrades (resolution), Joy-Con 2 mouse control

New Super Mario Bros. U Deluxe – visual upgrades (resolution)

Pokémon Scarlet – visual upgrades (resolution, frame rates)

Pokémon Violet – visual upgrades (resolution, frame rates)

Super Mario 3D World + Bowser’s Fury – visual upgrades (resolution, frame rates and HDR), GameShare (up to four players in Super Mario 3D World, two players in Bowser’s Fury and local / online GameChat sharing)

Super Mario Odyssey – visual upgrades (resolution, frame rates), GameShare (two players, local / online GameChat sharing)

The Legend of Zelda: Echoes of Wisdom – visual upgrades (resolution, HDR)

The Legend of Zelda: Link’s Awakening – visual upgrades (resolution, HDR)

The Switch 2 launches on Thursday. Here’s how to (maybe) still get one in time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-rolls-out-switch-2-updates-for-super-mario-odyssey-and-other-switch-games-174202849.html?src=rss 

Nintendo’s day-one update for the Switch 2 is just a big ‘ON’ switch

Maybe you’ve camped out all night, or you’ve refreshed furiously at the risk of breaking your F5 key, but tomorrow you are finally getting your hands on the Nintendo Switch 2. After tearing it open and booting it up, you might quickly realize that the console’s functionality out of the box is basically non-existent. You have just purchased a very expensive paperweight.

This is all by design, as Nintendo wanted the console as locked down as possible in order to prevent leaks ahead of time. They didn’t even send review units to press ahead of launch this time around (it’s fine, I’m not bitter). Now that the Switch 2 is out in parts of the world where it’s already June 5, we’re getting our first look at the patch notes for the console’s day one update.

The Version 20.1.1 update for the Switch 2 basically turns the console on. The day one update enables support for Switch 1 games, virtual game cards, the Nintendo eShop and those Game-Key cards where the physical card you bought doesn’t actually contain the game, but allows you to download it. The patch notes themselves include some fairly important features like “use of Nintendo Switch Software” and “Nintendo Switch Online.” You can read the full patch notes at nintendolife.

Users will be prompted to update their consoles during initial setup, so it should be a seamless experience. I won’t give them the clicks by linking here, but suffice to say seeing leakers and hackers get their hands on the console early only to realize they can’t do much of anything was strangely satisfying.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendos-day-one-update-for-the-switch-2-is-just-a-big-on-switch-175136898.html?src=rss 

Snapchat now has a standalone app for making gen AI augmented reality effects

Snapchat has been experimenting with generative AI-powered augmented reality lenses in its app for the last couple years. Now, the company is allowing users to make their own with a new standalone app for making AR effects.

Snap is introducing a new version of its Lens Studio software that allows anyone to create AR lenses through text prompts and other simple editing tools, and publish them directly to Snapchat. Up to now, Lens Studio has only been available as a desktop app meant for developers and AR professionals. And while the new iOS app and web version aren’t nearly as powerful, it offers a wide range of face-altering and body-morphing effects thanks to generative AI.

“These are experimental new tools that make it easier than ever to create, publish, and play with Snapchat Lenses made by you,” the company explains in a blog post. “Now, you can generate your own AI effects, add your dancing Bitmoji to the fun, and express yourself with Lenses that reflect your mood or an inside joke–whether you’re on the go or near your computer. “

Snap gave me an early look at the Lens Studio iOS app, and I was pleasantly surprised by how much flexibility it offered. There are AI-powered tools for transforming your face, body and background via detailed text prompts (the app also offers suggestions of the kinds of prompts that work well, like “detailed zombie head with big eyes and nose, lots of details.”)

There’s a bit of a learning curve to figuring out what works well for each type of effect, and some of the generative AI prompts can take up to 20 minutes to render. But the app also offers dozens of templates that you can use as a starting point and remix with your own ideas. You can also make simpler face-altering filters that don’t rely as heavily AI but take advantage of popular Snapchat effects like face cutouts or Bitmoji animations. (A few examples of my creations are below, both used AI to create a background I overlaid other effects onto.)

Screenshots via Snap

Snap already has hundreds of thousands of lens creators, some of whom have been making effects for the app for years. But I can easily see this new, simpler version of Lens Studio opening the door for many more. There could also be some upside for creators hoping to take advantage of Snapchat’s monetization programs: the company confirmed that users who publish lenses from the new app will be eligible to participate in its Lens Creator Rewards program, which pays creators who make popular AR effects.

A more accessible version of Lens Studio could also help Snap compete with Meta for AR talent. (Meta shut down Spark AR, its platform that allowed creators to make AR for Instagram last year.) In addition to Snapchat’s in-app effects, the company is now on its second generation of standalone AR glasses. More recently, Snap has focused on big-name developers to make glasses-ready effects, but the company has previously leaned on Lens Creators to come up with interesting use cases for AR glasses. Those types of integrations will likely require much more than what’s currently available in the new pared-down version of Lens Studio, but making AR creation more accessible (with the help of AI) raises some interesting possibilities for what might one day be possible for the company.

Jim Lanzone, the CEO of Engadget’s parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget’s editorial team has any say in our coverage of the company.

This article originally appeared on Engadget at https://www.engadget.com/social-media/snapchat-now-has-a-standalone-app-for-making-gen-ai-augmented-reality-effects-170036214.html?src=rss 

Karine Jean-Pierre: 5 Things About Joe Biden’s Former White House Press Secretary

Karine Jean-Pierre served as the White House Press Secretary under Biden, taking over the role from Jen Psaki. Find out all about Jean-Pierre here.

Karine Jean-Pierre served as the White House Press Secretary under Biden, taking over the role from Jen Psaki. Find out all about Jean-Pierre here. 

Phasmophobia is getting the Hollywood treatment

Paranormal horror game Phasmophobia is being adapted into a movie by Blumhouse Productions and Atomic Monster, in partnership with the games developer Kinetic Games. Blumhouse is a major player in the horror genre, having produced the Purge and Paranormal Activity franchises as well as Get Out, The Invisible Man and many more. Atomic Monster produced all the films in The Conjuring universe since 2016’s The Conjuring Two.

First released on PCs in 2020, Phasmophobia quickly became a pandemic-era hit, with YouTubers and streamers racking up millions of views playing the multiplayer survival game. The game follows one to four players as they work to complete a contract requiring them to identify the type of ghost haunting a specific site.

The horror genre has risen in popularity over recent years in both video games and the film business. In 2023 Blumhouse adapted the video game horror series Five Nights at Freddy’s into a film, which went on to be the highest grossing film in its history. Blumhouse has also begun making video games in-house, and released its first game, Fear the Spotlight, last year.

Blumhouse Productions announced the Phasmophobia adaptation at its first-ever “Business of Fear” event in Hollywood, where founder and CEO Jason Blum and Atomic Monster founder and CEO James Wan spoke about the business of horror movies. No distributor or release date has been announced yet.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/phasmophobia-is-getting-the-hollywood-treatment-155654171.html?src=rss 

Tim McGraw’s Kids: His 3 Daughters Gracie, Maggie & Audrey

Tim McGraw has three wonderful girls with his wife, Faith Hill: Gracie, Maggie, and Audrey. Learn more about all of the country icon’s daughters  here!

Tim McGraw has three wonderful girls with his wife, Faith Hill: Gracie, Maggie, and Audrey. Learn more about all of the country icon’s daughters  here! 

No Man’s Sky’s free Switch 2 update adds full multiplayer and 4K support

Here’s another game to play on that shiny, new Switch 2 console. Hello Games just announced that it’s releasing a free update for No Man’s Sky to launch alongside Nintendo’s new device. It includes many features that the original Switch version lacked, like 4K texture support.

The update also finally brings full multiplayer to this version of the game, along with cross-play and cross-save. In other words, players can save the game on the Switch 2 and pick it up on another device. Spoiler alert: No Man’s Sky is on just about every platform imaginable.

The developer promises DLSS and DLR support, a better UI, touch controls and a resolution boost for both handheld and TV modes. Hello Games says this update took a full year to make, after receiving development kits around 12 months ago.

The Switch 2 version will also include the latest big update for the game, called Beacons. This brings a town management mechanic to the title, with plenty of new homesteads to discover. Players can design their own hangout locations within these towns, like bars or fishing ponds. Beacons is available on all platforms.

This is just the latest refresh for No Man’s Sky. Recent updates have added archeology, freighter combat and black holes. The game has come a long way in nine years.

No Man’s Sky isn’t the only game getting a software refresh for the Switch 2. The console launches alongside several Switch 2 editions that feature graphical overhauls, like both recent mainline Zelda titles.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/no-mans-skys-free-switch-2-update-adds-full-multiplayer-and-4k-support-153124323.html?src=rss 

AMC Networks is teaming up with AI company Runway

Marketing teams and pre-visualization artists working with AMC Networks might need to be on their toes. The company has reached an agreement to generate marketing images and pre-visualize projects before they enter production using Runway’s AI tech.

Some other Hollywood companies — such as Lionsgate and Harmony Korine’s unfortunately named EDGELRD — have agreed deals with Runway. Other studios are said to be testing models from various gen AI companies. According to The Hollywood Reporter, however, AMC is the first cable company to agree a deal with Runway.

The publication notes that AMC’s profits dropped by nearly half to $63 million in its most recent earnings report. It’s been suggested that the company is looking to reduce the costs of producing and marketing projects without letting quality drop.

At least for the time being, AMC is not planning to include AI-generated imagery in its shows. However, the company that brought the likes of Mad Men and Breaking Bad to the world thinks it’ll be able to sell viewers on shows and films using AI-generated images. This is seen as a way for the company’s networks to “trot out a range of promotional material without the need to spend added time and money trying to capture images with a physical shoot,” per THR. AI imagery will also be used in pre-production, ostensibly to help showrunners determine what may or may not work in their projects before filming starts.

In both use cases, AMC will be looking to lower costs by reducing the level of human labor that’s traditionally needed in those arenas. To do so, it will be relying on tech from a company that reportedly trained its AI models on thousands of YouTube videos — as well as pirated versions of copyrighted movies — without first obtaining permission. It is not clear whether AMC has given Runway the green light to use its shows and films for AI training purposes, as Lionsgate has.

This article originally appeared on Engadget at https://www.engadget.com/ai/amc-networks-is-teaming-up-with-ai-company-runway-141959898.html?src=rss 

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