Apple is adding a camera remote and upgrading audio recording on AirPods

Apple‘s WWDC isn’t usually known for a lot of a hardware news, but the company previewed a couple intriguing updates coming to AirPods with its latest batch of software updates. The earbuds are getting built-in camera control features that allow you to snap photos or control video recording.

With the update, users will be able to control the camera on iPhones, iPads and compatible third-party camera apps by pressing and holding on the stems of their AirPods. No word yet on which non-Apple camera apps might support this feature, but it could be particularly handy for creators if it’s widely adopted by social media and video editing apps.

Another AirPods update likely to appeal to content creators is the addition of “studio quality recording” for AirPods. According to Apple, the change will allow “interviewers, podcasters, singers, and other creators can record their content with greater sound quality” even in noisy environments. The company is also improving audio quality for phone calls and FaceTime, as well as third-party CallKit-enabled apps. Other apps will also benefit from AirPods’ improved audio, including the camera app, Voice Memos, Messages (specifically, its dictation features), as well as third-party camera and video conferencing apps.

All of the upgrades will arrive as a firmware update that’s part of iOS 26, PadOS 26 and macOS Tahoe 26 and will be available for AirPods 4, AirPods 4 with ANC and the second-gen AirPods Pro. While those updates won’t officially drop until later this year, developers enrolled in Apple’s beta program will be able to start experimenting with the changes today, while those registered for the company’s public betas will be able to get their hands on it next month.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/apple-is-adding-a-camera-remote-and-upgrading-audio-recording-on-airpods-180211014.html?src=rss 

Apple is bringing Preview to iPadOS

Apple is bringing Preview, macOS’s built-in image and PDF viewer, to the iPad. Starting with iPadOS 26, Preview will now come preinstalled on iPads. On desktop, Preview allows users to view and edit documents and images; Apple is bringing this functionality to its tablet by leveraging Apple Pencil.

Using Apple Pencil Markup, users can annotate and edit PDFs and images. If you don’t have an Apple Pencil, touch will work as well. Preview will have direct access to compatible documents and pictures saved in iPadOS’s Files folder so users can select what to work on without leaving the app.

Another common use of the Preview app is filling out PDF forms, which iPadOS will support with AutoFill. Once edits are complete, Preview can export your file in a number of different formats and sizes.

Apple kicked off WWDC 2025 today where it announced a slew of new software features across mobile and desktop devices as well as updates to Apple Intelligence and more. AI integration has been the main focal point at this year’s developer conference, along with a top-to-bottom UI redesign that unifies all OS versions in the Apple device lineup.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-is-bringing-preview-to-ipados-175643371.html?src=rss 

Metal 4 for macOS Tahoe 26 introduces new gaming features like frame interpolation

Apple continues to improve gaming features on Macs with Metal 4 for Apple Silicon on its latest version of macOS Tahoe 26 announced at WWDC 26. The new graphics platform introduces two new technologies designed to make graphics look better and run faster, MetalFX Frame Interpolation and MetalFX denoising. 

MetalFX Frame Interpolation generates an intermediate frame for every two input frames to boost frame rates with minimal computing overhead, while MetalFX Denoising “makes real-time ray tracing and path tracing possible in the most advanced games,” the company said. It pointed out that upcoming titles like Crimson Desert and InZOI will use technologies like MetalFX Upscaling to improve performance and visuals via technology like ray-tracing available with the company’s M3 and M4 family of chips.

Apple put a fair amount of emphasis on gaming during this year’s developer conference. It revealed the new Games app that will come pre-installed on Mac, iPhone and iPad with macOS Tahoe 26 and iOS 26 this fall. The company also reminded us of new games arriving on macOS, including Cyberpunk 2077, Cronos: The New Dawn, Architect: Land of Exiles, Lies of P: Overture, HITMAN World of Assassination, EVE Frontier and Where Winds Meet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/metal-4-for-macos-tahoe-26-introduces-new-gaming-features-like-frame-interpolation-183247623.html?src=rss 

iPadOS 26 makes Apple’s tablets more like Macs

iPadOS 26 is coming to supercharge your tablet’s productivity. At WWDC 2025, Apple previewed what may be the iPad’s biggest software update yet. You can finally resize app windows dynamically. Meanwhile, the menu bar brings drop-downs for more organized controls. It’s all wrapped in Apple’s new Liquid Glass redesign. All in all, iPad users craving a more Mac-like experience have plenty to chew on here.

The rumors about a Mac-like multitasking overhaul came to fruition. The new windowing system lets you “seamlessly close, minimize, resize, or tile [your] windows.” You can resize them by dragging the window corners. To be clear, your resizing options aren’t limited like in the previous version of Stage Manager. And when you reopen the app, your windows will return to their last position.

Exposé also makes its way over from Apple’s desktop. It shows your open windows in a tiled array, making it easier to jump between them.

Apple

The menu bar, a Mac mainstay from the get-go, arrives on the iPad. When using touch controls, you can use it by swiping down. Or, click with your cursor when using a trackpad or mouse. As on the Mac, the active app includes familiar menu entries like File, Edit, View, Window, Format, Arrange and Help.

The Files app gets an update to keep pace with the iPad’s new productivity chops. The app has an updated List view that displays more information about your documents. It includes resizable columns and collapsible folders. The Preview app also arrives in iPadOS 26, allowing you to view and edit PDFs. Using Apple Pencil Markup or touch, you can mark up documents. It also has AutoFill, allowing users fill out PDF forms without using third-party software.

The productivity updates won’t be limited to iPad Pro and Air. The entry-level model and iPad mini get them, too.

iPadOS 26 is wrapped in Liquid Glass redesign coming to all of Apple’s new software at WWDC 2025. You’ll see translucent effects and rounder icons to match device corners. It’s all inspired by the software for Apple’s mixed reality headset.

Apple

The big productivity overhaul follows years of subtler nudges in that direction. When it arrived 15 years ago, the iPad worked with physical keyboards, but only for typing. Trackpad support didn’t come until 10 years later. Later, iPadOS 15 added a context menu for window management. And the first Stage Manager brought a more mature multitasking environment. But each of those moves was only incremental. Power users begging Apple something more “Pro” were left wanting. The new iPadOS 19 features look like a giant leap by comparison.

Of course, the software’s naming scheme is also new. Apple unified its upcoming software by giving them all the “26” number. Before, the version ticked up once each year. But since the company’s platforms were on different numbers, it could confuse some. So, from now on, all Apple software will carry the name of the upcoming year. (Although the update arrives this fall, it will be the de facto software for the bulk of 2026.) Pour one out for the “iPadOS 19” that will never be.

Apple

Expect the first iPadOS 26 developer beta to arrive soon after the keynote ends. Public betas will follow in July. The software’s final version will land this fall, likely in or around September.

Developing…

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/ipados-26-makes-apples-tablets-more-like-macs-174904597.html?src=rss 

What’s the #1 Food to Support Dogs’ Health? We Compared Top Brands, and Here’s What We Found…

(By Hollywood Life in partnership with The Pets Table) If you have a dog, and you want them to have a long, happy life full of good health and tail-wags, you need to read this. The phrase “you are what you eat” applies to our furry friends just as much as it does to us….

(By Hollywood Life in partnership with The Pets Table) If you have a dog, and you want them to have a long, happy life full of good health and tail-wags, you need to read this. The phrase “you are what you eat” applies to our furry friends just as much as it does to us…. 

GOG adds a one-click option to install select mods

GOG has made it much easier to install and run game mods, which has long been a sticking point for fans looking to get into fan-made creations. Certain mods will now offer a simple “install” button, so it’ll be ready to play with just a single click. These mods come packed in with the game, so you don’t even have to peck around the internet for hours on end.

The company promises that each mod has been “pre-packed, pre-tested” and will be “ready to go.” There is, however, one major caveat. This feature is only available for a curated selection of mods, so other mods will have to be installed the old-fashioned way.

Luckily, this curated list contains some real gems. These include Heroes of Might and Magic III: Horn of the Abyss and DOOM 3: Phobos. Perhaps the most notable of the bunch is last year’s Fallout: London. This impressive fan-made update of Fallout 4 brings the action to London, giving players access to a brand-new, massive map.

The Elder Scrolls: Skyblivion is missing for now, but GOG says this fan-made remake of The Elder Scrolls IV: Oblivion that uses the Skyrim engine is coming soon. However, an official remaster of Oblivion came out earlier this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/gog-adds-a-one-click-option-to-install-select-mods-165408239.html?src=rss 

Directive 8020’s rewind feature makes play-your-own-survival-horror easier for completionists

Supermassive’s well-regarded interactive survival horror series, the Dark Pictures Anthology, is ready for its second season. Directive 8020 will be its first entry and was available to play in demo form at SGF 2025, even if it was heavily weighted with cutscenes and context-setting preamble.

The demo kicked off with a meeting between Young and Stafford, marking the anniversary of Young’s father’s death, who was also a long-time friend of Stafford’s – the commander of the space mission that Young is also bound for.

The plot then leaps four years forward, placing us aboard the spaceship Cassiopeia. Oh and it’s somehow overrun by some fungal, sentient alien goop. Worse still, but also a horror staple, the goop is coalescing into almost-perfect copies of the human crew. Trust no-one!

When the hydroponics bay is overrun by an alien substance, two crewmates Cernan and Stafford, have to fight their ET doppelgangers. Finally, I got to play (but only for a few minutes), moving stealthily around the lower deck of the hydroponics bay while my alien copy (now fungal and angry) tried to hunt me down. Fortunately, you’re equipped with a scanner to mark where the aliens were last seen, and after triggering a nearby hydroponic pod to distract, I made my way up the ladder.

This was one of three ways to play this section, handily introducing a new mechanic for The Dark Pictures’ second run: Turning Points. Using this feature, you can rewind to these decision trees, allowing you to replay sections and explore different options or alter the outcome. This is an interesting change for the series. In previous games, while you could rewind to replay entire sections in macro, there was no way to change a single micro decision.

I discussed this with my colleague Jessica Conditt, and we’re both the kind of players to continue with our terrible decisions in games like Directive 8020, the Dark Pictures Anthology, Until Dawn and the rest. Fortunately, then, Directive 8020 will include a hard-boiled Survivor Mode – with no rewinds.

The demo shifted back to a more narrative focus and cutscenes, briefly interrupted by the possibility that one crew member (specifically, the CEO funding the whole operation) might be an alien. Did I pull the trigger? Nope. I’ll have to wait til the October launch to know if that was the right decision to make.

Directive 8020 launches on 2nd October, 2025 on PlayStation 5, Xbox Series X|S, and Steam.

This article originally appeared on Engadget at https://www.engadget.com/gaming/directive-8020-turning-points-explained-hands-on-170049793.html?src=rss 

iOS 26 is official: Apple changes from version numbers to years for its OS names

As part of an overhaul to its operating systems, Apple is making one of the most significant changes ever to its OS branding, the company announced at its WWDC 25 developer’s conference. Starting in 2026, it will shift from the current version numbers (macOS 15, iOS 18, iPadOS 18.5, etc.) to a year-based system across its entire OS lineup. As such, the names will change to iOS 26, iPadOS 26, MacOS 26, WatchOS 26, TVOS 26 and VisionOS 26 and follow that pattern going forward. Future Mac operating systems will still retain their California nature themes like Tahoe (the next version of macOS) and the current Sequoia.

The change is understandable — keeping track of Apple’s latest updates was getting to be a chore for users given the number of unique operating systems. With the addition of the Vision Pro extended reality headset, the company now counts six OS families with four unique numbering schemes. 

Apple’s iPhones will retain the current numbering system, however. Recall that Samsung switched to a year-based Galaxy S phone naming system in 2020 after the Galaxy S10, with the current model being the Galaxy S25. That doesn’t seem to be in the cards (yet) for Apple. 

This article originally appeared on Engadget at https://www.engadget.com/apps/ios-26-is-official-apple-changes-from-version-numbers-to-years-for-its-os-names-172129166.html?src=rss 

Apple’s new ‘liquid glass’ design is its biggest visual update in years

In addition to renaming its core operating systems, today at WWDC Apple announced a major update to visual designs of iOS, iPadOS, macOS and more. Inspired by some of the fancy graphics used in the Vision Pro, this UI overhaul not only features revamped icons and emphasis on translucent elements it also looks to bring a much more unified look to Apple’s flagship software platforms. 

Based on a design theme called liquid glass, Apple’s new visual language will bring increased consistency accross the company’s OSes. In iOS, the home screen has been totally revamped with new app icons, including new all-clear options. Wallpapers and the lock screen have been updated to dynamically scale to better accommodate both the subject of things like photos, album art and on-screen text. Many buttons also have a new floating design that makes them easier to see without becoming distractions. 

Apple

Some important apps have also gotten individual makeovers such as the Phone app, which now has a floating toolbar alongside fresh features such as Call Screening and Hold Assist similar to what we’ve seen from Google’s Pixel handsets. 

This story is still developing…

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apples-new-liquid-glass-design-is-its-biggest-visual-update-in-years-172158766.html?src=rss 

Apple opens its foundational AI models to developers

It’s safe to say Apple Intelligence hasn’t landed in the way Apple likely hoped it would. However, that’s not stopping the company from continuing to iterate on its suite of AI features. During its WWDC 2025 conference on Monday, Apple announced a collection of new features for Apple Intelligence, starting with the decision to bring its foundational models to developers. 

According to Craig Federighi, the company’s senior vice president of software engineering, Apple’s new Foundation Models framework will allow third-party developers to tap into the large language models that power Apple Intelligence. 

Elsewhere, Apple is using AI to bring subtle improvements across iOS and its other platforms. In Messages, for instance, you’ll be able to use Image Playground to generate colorful backgrounds for your group chats. Apple is also upgrading Genmoji, the tool you can use to create your own emoji, to allow users to combine two emoji from the Unicode library to create new characters. For example, you might combine the sloth and light bulb emoji if you want to poke fun at yourself for being slow to understand a joke.    

Apple

Developing…

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-opens-its-foundational-ai-models-to-developers-171133003.html?src=rss 

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