Donald Trump will delay a looming TikTok ban for a third time

President Donald Trump will, once again, give TikTok a temporary reprieve as it faces another deadline to sell itself or face a ban in the United States. White House Press Secretary Karoline Leavitt confirmed Tuesday that Trump will sign another executive order to extend the deadline.

The latest extension — this time for 90 days — is now the third time Trump has punted on a looming TikTok ban since he took office in January. “As he has said many times, President Trump does not want TikTok to go dark,” Leavitt said in a statement reported by CNN. “This extension will last 90 days, which the Administration will spend working to ensure this deal is closed so that the American people can continue to use TikTok with the assurance that their data is safe and secure.”

US officials are presumably still negotiating terms of a potential deal that would allow TikTok to remain operational in the United States, though there’s been little news on that front since the last extension in April. A number of potential buyers are interested in acquiring TikTok’s US business, but officials in China would need to sign off on any agreement. In April, several reports suggested that a deal would likely involve the company’s existing US investors rolling over their stakes into a new entity. Those talks were derailed by Trump’s tariffs on Chinese imports.

This article originally appeared on Engadget at https://www.engadget.com/social-media/donald-trump-will-delay-a-looming-tiktok-ban-for-a-third-time-231757522.html?src=rss 

X sues New York over hate speech disclosure law

Social media company X has filed a lawsuit against the state of New York over a law governing hate speech. The social network’s Global Government Affairs account posted about the suit, claiming the law’s required disclosures infringe on First Amendment protections for free speech.

The Stop Hiding Hate Act, which is slated to take effect this week, would require social media companies to report on how they define and moderate content including hate speech, misinformation, disinformation, harassment and foreign political influence.

X sued California in 2023 about a similar state-level law regarding content moderation. A panel from the Ninth Circuit Court of Appeals put a hold on the lower court’s initial ruling in favor of California. While the law did endure, a settlement between the state and the company at the start of 2025 led to the elimination of the provisions that X claimed were unconstitutional.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-sues-new-york-over-hate-speech-disclosure-law-214655414.html?src=rss 

Xbox’s AMD partnership sheds light on the future of the division’s ecosystem

Microsoft has no plans to get out of the console business anytime soon. The company has been reiterating for a while that it’s going to make at least one more generation of Xbox consoles. It’s now been confirmed that AMD will power the upcoming hardware, as it did with the Xbox Series X/S.

Xbox president Sarah Bond made the announcement in a short video. Under the multi-year partnership, Xbox and AMD are “advancing the state of art in gaming silicon to deliver the next generation of graphics innovation; to unlock a deeper level of visual quality; and immersive gameplay and player experiences enhanced with the power of AI, all while maintaining compatibility with your existing library of Xbox games,” Bond said.

A leaked presentation from May 2022 (which was part of the massive Xbox leak the following year) indicated that Microsoft had yet to make a decision about the processor and GPU for the next Xbox console(s), suggesting in one slide that it planned to strike an agreement with AMD to supply those and in another that it yet had to make an “Arm64 decision.” As we now know, the company is doubling down with AMD.

Microsoft

On the surface, the AMD agreement is the main news coming out of Bond’s announcement. But, if you read between the lines, there are lots of other interesting details to tease out from what she said in the short video. 

For one thing, the AI aspect of Bond’s carefully crafted statement lines up with details in the leak (and other developments) about Microsoft embracing artificial intelligence and machine learning in future Xbox games, including for things like AI agents. So the company is likely to keep going down that path.

Bond said that Microsoft and AMD will “co-engineer silicon across a portfolio of devices including our next-generation Xbox consoles, in your living room and in your hands,” implying that the company is planning more handhelds beyond the Xbox-branded ROG devices that are coming later this year. Those are also powered by AMD.

In addition, Bond said the next-gen of Xbox devices will maintain “compatibility with your existing library of Xbox games.” Xbox has made a commitment to backward compatibility, but that’s still welcome to hear.

Those are fairly interesting nuggets, no doubt, but there were two other things Bond said that I think are starting to shed more light on the future of the Xbox ecosystem. First, she said that her team is “building you a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want, delivering you an Xbox experience not locked to a single store or tied to one device.”

That “single store” phrasing is a chin stroker, especially in light of the new user interface Xbox is making for the ROG handhelds. The Windows-powered devices won’t only allow users to play games from the Xbox PC app, Xbox consoles via remote play and the cloud. They’ll integrate games from other PC storefronts, such as Battle.net (which is run by Microsoft-owned Activision Blizzard), Steam, GOG and more. Game Pass Ultimate and PC Game Pass users have long had access to EA Play games as part of their subscriptions. Ubisoft+ is on Xbox consoles too.

Microsoft

Perhaps this concept of not being “locked to a single store” will start to work in other ways. Valve said a few years ago that it would be happy to integrate Game Pass into Steam, for instance. Likewise, Microsoft has said it would welcome Steam and the Epic Games Store app onto its PC app store (though Valve and Epic probably wouldn’t want to give Microsoft a cut of game sales). Maybe we might finally see those come to fruition in the next few years.

But how might those integrations work on an Xbox console? Bond hinted at that too. She said Xbox is “working closely with the Windows team to ensure that Windows is the number one platform for gaming.”

Sure, that could be a reference to PC gaming. But Bond didn’t explicitly state that, which has me wondering if the next Xbox console might be more of a Windows PC that sits under your TV. That would align with comments made a few months back by Jez Corden of Windows Central, who said the next Xbox is “a PC, in essence, but with a TV-friendly shell.” 

As with the likes of the Steam Deck and other handheld PCs, this would potentially give game developers a specific set of specifications to work with (though ensuring their games are optimized for as many desktop and laptop configurations as possible will still be a complex task). Perhaps the user interface Xbox is debuting on the Ally X devices is a sign of things to come on larger displays.

Moreover, the Xbox and Windows teams are stripping out unnecessary aspects of the operating system in the Xbox Ally handhelds to make them run more efficiently. What’s to stop them from doing the same in the next Xbox console? That could enable Xbox to offer a more unified ecosystem across all platforms, while streamlining things for developers who want to make games for both PC and Xbox. Don’t forget that Microsoft has been making a real effort to make Windows run more smoothly on ARM-based processors as part of its Copilot+ PC push.

We might have to wait two or three more years to get a fuller sense of Microsoft’s vision for the future of Xbox consoles. But it certainly has the opportunity to knit its platforms more closely together and make playing Xbox (and PC) games across devices a more seamless experience.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xboxs-amd-partnership-sheds-light-on-the-future-of-the-divisions-ecosystem-200940253.html?src=rss 

Facebook videos are all just going to be reels now

Facebook is once again rebranding the “video” section of its app. This time, the tab formerly known as “video,” which was also once called “watch,” will become “reels.” The change comes as the company says that all video on the social network will now fall under the umbrella of “reels” regardless of how long the clip is or how it was shot.

According to Meta, the change will make things simpler for users and creators sharing video clips on the platform. Previously, users had to decide whether they wanted a given video to be a “reel,” shorter clips that are recommended throughout the Facebook app, or a “video,” which also included live and longer-form content, as well as video posts intended only for friends. Now, that distinction will no longer matter.

While reels was once explicitly meant for shortform videos of one minute or less, Meta has gradually expanded the format. On Instagram, Reels can now be up to three minutes long. On Facebook, there will be no upper limit on how long a “reel” can be. “You’ll be able to create and share reels of any length or orientation, whether it’s a quick, 30-second vertical clip or an in-depth, 20-minute plus horizontal episode,” Meta explains.

This change could end up being slightly confusing as most people are used to “reels” being shorter, vertical clips rather than long “episodes.” It’s also notably different from how video functions on Instagram, where reels still have time constraints. It could also raise questions from a privacy standpoint as reels are typically public posts, while many Facebook users upload video they only want to share with their existing friends (Meta says it will prompt users to revisit their privacy settings once the change rolls out to ensure their clips only make it to the intended audience.)

Meta notes that the changes will be rolling out slowly “in the coming months,” so people will have some time to adjust to the new format.

This article originally appeared on Engadget at https://www.engadget.com/social-media/facebook-videos-are-all-just-going-to-be-reels-now-185807805.html?src=rss 

Bungie delays Marathon indefinitely

Marathon isn’t coming in September after all. Bungie said on Tuesday that it’s delaying the shooter indefinitely. “We’re using this time to empower the team to create the intense, high-stakes experience that a title like Marathon is built around,” the company wrote.

Bungie wants to incorporate player feedback from the game’s closed alpha playtest. (It ran from April 23 to May 4.) The company will continue closed testing over the next few months.

The developer wants to drill down on what makes the game “uniquely compelling.” Bungie views this as a blend of survival, mystery, raid-like endgame challenges and combat. Adding more challenging AI encounters is also a priority. Ditto for enhanced visual fidelity and a darker tone that’s more like the ’90s originals.

Bungie

Last month, the game made headlines for the wrong reasons. Bungie admitted that Marathon‘s alpha version used stolen artwork. The developer said a former artist on its team pinched the assets without its knowledge. That incident wasn’t mentioned in today’s statement. Still, it’s easy to imagine that could have played a part in the decision.

Delays are never fun for those eager to play. However, early testers had plenty of criticism. “Through every comment and real-time conversation on social media and Discord, your voice has been strong and clear,” Bungie wrote. “We’ve taken this to heart, and we know we need more time to craft Marathon into the game that truly reflects your passion.”

So, it sounds like the delay could be a wise decision in the long run. Bungie says it will provide its next update, along with a new release date, this fall.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bungie-delays-marathon-indefinitely-190832450.html?src=rss 

This 1-800 number will generate ChatGPT images, if for some reason you need that

The discourse around artificial intelligence has all been about pursuing the bleeding edge, pushing the tech into the future as fast as possible. So maybe it should be refreshing that OpenAI’s latest announcement feels almost quaintly analog. Starting today, users can tap into the company’s image generation by texting 1-800-ChatGPT on WhatsApp.

The post on X announcing this new option for using the ChatGPT AI chatbot specifies that the feature is “now available to everyone.” I’m not sure what percentage of “everyone” wanted to have a 1-800 number to contact in order to obtain their AI-generated pictures. Considering how long it’s been since the concept of a long-distance call was a factor in regular communication, I’d guess that many ChatGPT users don’t even know why 1-800 phone numbers were notable. Perhaps this is OpenAI’s attempt to lure the older generations away from potentially confusing (and embarrassing) competitors.

This article originally appeared on Engadget at https://www.engadget.com/ai/this-1-800-number-will-generate-chatgpt-images-if-for-some-reason-you-need-that-174636780.html?src=rss 

Waymo expands service area around San Francisco and Los Angeles

Waymo is expanding its service area in two major metropolitan parts of California, according to a report by TechCrunch. The company is bringing its robotaxis to several new cities and neighborhoods around Los Angeles and San Francisco.

Beginning today, riders along the San Francisco Peninsula in cities like Brisbane, South San Francisco, San Bruno, Millbrae and Burlingame will be able to try out a Waymo driverless cab. The same goes for Silicon Valley locations like Palo Alto and Menlo Park.

Ride to more places in the Bay and LA. ✨ Starting today in SF, with new areas coming to LA later this week. Download the Waymo One app to see our new service areas. pic.twitter.com/delkMqkO4k

— Waymo (@Waymo) June 17, 2025

The greater Los Angeles area gets an expansion on June 18. Robotaxis will be available in neighborhoods like Echo Park, Silver Lake, Ladera Heights and Playa del Rey. They will also run through the entirety of Sunset Boulevard.

The company says this recent expansion will grow its operational borders in both regions by around 80 square miles. This brings the total coverage area in California to 250 square miles, following other expansions throughout the state.

Waymo recently boasted that it reached a milestone of 10 million paid rides, with 250,000 weekly rides in all four of its US markets. The Waymo One service also operates in Phoenix and Austin. This is a decent metric, considering the company ditched its waitlist and began offering rides to the public just last year.

On the road again: As Waymo prepares for broader scale, we’re embarking on our largest road trip to date, visiting 10+ cities in 2025. First up: Las Vegas and San Diego.

Read more about how our road trips help advance the Waymo Driver’s AI: https://t.co/96XzLSFV8O pic.twitter.com/UDCWOCkVOk

— Waymo (@Waymo) January 29, 2025

The company plans on testing its driverless system in 10 new cities this year, including Las Vegas and San Diego. It has also announced that it’ll begin offering driverless taxi rides in Washington DC in 2026. Waymo hasn’t abandoned the rest of the world. It started testing robotaxis in Tokyo earlier this year.

The company is also planning on more than doubling its fleet of vehicles. Waymo currently operates 1,500 Jaguar I-Pace SUVs. with 2,000 joining the fleet in the next year or so.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-expands-service-area-around-san-francisco-and-los-angeles-180811473.html?src=rss 

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