EA reportedly plans to go private with help from Silver Lake and Saudi Arabia

Electronic Arts is close to reaching a $50 billion deal that will turn it into a privately held company, according to The Wall Street Journal. The video game company filed for an IPO way back in 1990 and has been public ever since, but now a group of investors are in talks with the company to take it private. Those investors reportedly include private equity firm Silver Lake, Saudi Arabia’s Public Investment Fund (PIF) and Jared Kushner’s Affinity Partners, whose largest source of funding is also Saudi’s PIF. 

It’s worth noting that EA’s shares are already tied to major financial organizations, even though it’s publicly traded, with Saudi’s PIF owning almost 10 percent of the company. As Reuters notes, analysts believe Saudi is interested in buying out EA due to its annual release of popular sports titles, including Madden and NHL, which makes for predictable earnings. 

Saudi has made several major investments in the video gaming industry overall as part of its efforts to prepare for a post-oil economy. In addition to its investment in EA, it also purchased stakes in Take-Two Interactive, Activision Blizzard, Nintendo and the Embracer Group. In March, Pokémon Go maker Niantic sold its gaming division to a Saudi-owned company, as well. Unlike PIF and Kushner’s Affinity Partners, Silver Lake doesn’t have a huge stake in EA at the moment and doesn’t have notable gaming investments other than its stake in Unity. 

Bloomberg and The Financial Times report that the company could announce the buyout as soon as next week, but details could change since nothing has been finalized yet. If the $50 billion deal does push through, it’ll become the biggest leveraged buyout of all time. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/ea-reportedly-plans-to-go-private-with-help-from-silver-lake-and-saudi-arabia-123011751.html?src=rss 

Hades 2, slot machine horror and other new indie games worth checking out

Welcome to our latest roundup of what’s going on in the indie game space. It’s been a packed week, with tons of new releases worth highlighting and Tokyo Game Show taking place.

Before we get started, make sure to check out our recap of Kojima Productions’ 10th anniversary showcase if you need to catch up. I can’t quite get my head around how a literal walking sim from Hideo Kojima might work. Sony had a bunch of things to show off during its PlayStation State of Play this week, including a few tasty-looking indies like Chronoscript: The Endless End. So too did Xbox in its Tokyo Game Show stream — Double Dragon Revive looks neat, as does Rhythm Doctor.

Also, the developers and publishers of several of this week’s arrivals delayed them to get some breathing space from Hollow Knight: Silksong… only to run right into Hades 2. That’s extremely unfortunate. But the teams behind some newcomers — Baby Steps, CloverPit, Aethermancer, Star Birds and Deadly Days: Roadtrip — are doing something about that. They’ve teamed up for a special Steam sale and bundle of their games. Love to see indie developers supporting each other.

New releases

Hades 2 is finally out of early access on PC. The full game is now available on Nintendo Switch and Switch 2 as well.

Reviews have been pretty stellar for Supergiant’s sequel. I played a little of it in early access last year, but decided to hold off getting in too deep until the full version arrived. And, of course, I now have a ton of other games to play. I’ll absolutely spend some time with Hades 2 eventually. But there’s another roguelite that’s soaking up a lot of my time right now…

I feel grimy when I’m playing CloverPit. I’m imprisoned in a tiny, rusty, metallic room that wouldn’t look out of place in Silent Hill‘s Otherworld. I have a debt to pay and deadlines to meet, with some coins, lucky charms and a slot machine to help me reach my goals and hopefully escape. Failure means plunging into a dark abyss.

Whenever I haven’t been playing EA Sports FC 26 in my free time, I willingly keep returning to this disgusting cell. I try desperately to find synergies between the lucky charms to break the slot machine and make sure I earn enough coins to resolve the arrears. Offers made by telephone, almost Deal or No Deal-style, can help while perhaps adding a greater risk of losing all my coins.

Panik Arcade has stressed that this is a horror game, not a gambling simulator. The whole idea is to bend the rules in your favor. 

I haven’t yet had a successful run. I did pretty well a few times with builds focused on cherries and diamonds, though deadline 11 has remained out of reach for me thus far. No spoilers here, but there’s a big jump from the 10th deadline’s debt level. 

The game is incredibly sticky, and I can see myself sinking many, many more hours into CloverPit. (I won’t be alone there. I just watched a video of someone who put 155 hours into the demo.)

CloverPit, which is published by Future Friends Games, is out now on Steam

I had fun with the Baby Steps demo this summer, but after looking forward to this literal walking simulator for a couple of years, I realize that I’m more likely to watch a YouTube video of someone playing it than try to beat it myself. I’d probably do that on a treadmill so I can get my own steps in at the same time.

This is the latest game from Bennett Foddy (QWOP, Getting Over It), Gabe Cuzzillo and Maxi Boch, who previously made Ape Out together. It sees “an unemployed failson” being forced to get up off his rear end and make it to the peak of a mountain. To take Nate there, you’ll need to pick up one foot and move it onto (hopefully) stable ground before moving his other leg, taking one clumsy step at a time to reach his destination.

Baby Steps is supposed to be as funny as it is frustrating. You will fall. A lot. Sometimes in a way that erases much of your progress. But as with working out, progress is the point. If only Nate would actually use his damn arms for stability as well. Then you might really start to see some results.

Baby Steps is out now on Steam and PS5.

I’ve had my eye on Bloodthief for a while. It’s a vampiric, medieval take on fast-paced dungeon running in the vein of Ghostrunner with Ultrakill-style murdering. A solo developer who goes by Blargis is behind this game, which hit Steam this week.

Giving so much of my attention to CloverPit and don’t-call-it-FIFA (and a few others we’ll get to momentarily) means I haven’t much time to check out Bloodthief yet. Still, I look forward to being as terrible at it as I am at Ghostrunner 2.

One of the highlights of Playdate Season 2 is Blippo+, a parody of cable TV. The FMV experience from Yacht, Telefantasy Studios, Noble Robot and publisher Panic has moved into the color TV age, as it’s now available on Nintendo Switch and Steam.

As you channel surf the otherworldly broadcasts and observe the offbeat alien TV personalities doing their thing, you might start to piece together a deeper story that’s playing out across the shows and news programs. Blippo+ is such a strange, wonderful thing. I’m glad it exists and that more people have the chance to enjoy it.

Consume Me is a coming-of-age life sim about a student who is entering her last year of high school and dealing with the stress and complexity of that painful time. For Jenny, that means managing chores (such as laundry and walking the dog), her studies, dates with her boyfriend and an eating disorder. Time management is a key factor, and you’ll try to stay on top of everything by playing minigames.

Consume Me, which is based in part on co-developer Jenny Jiao Hsia’s own experiences as a teenager, won the Seamus McNally Grand Prize at this year’s Independent Games Festival. AP Thomson, Jie En Lee, Violet W-P and Ken “coda” Snyder are the other developers of the game, which Hexecutable published. Consume Me is out now on Steam for PC and Mac.

Hotel Barcelona brought together two famed game directors, Swery (Hidetaka Suehiro), of Deadly Premonition fame and No More Heroes creator Suda51 (Goichi Suda). The latter came up with the concept for this game, which Swery announced all the way back in 2019. So the roguelite had been in the works for quite some time before it checked in to PC and consoles this week.

Here, you’ll fight your way through a hotel that serial killers have overrun. You can rope in a couple of friends to help you thanks to multiplayer support. In the style of many FromSoftware titles, you’ll also have the option to invade other players’ games and play spoiler by taking them out and undoing their progress. That seems really mean, though. I don’t know why anyone would do that.

Hotel Barcelona, from Swery’s White Owls Inc. and publisher Cult Games, is out now on Steam, Xbox Series X/S and PS5. 

Upcoming 

Annapurna Interactive is always a publisher worth paying attention to given its strong track record. This week, it revealed three upcoming adventure games during a showcase at Tokyo Game Show. I checked out demos for a couple of them, and I’ve already added all three to my wishlist.

D-topia is set in an apparent utopia run by artificial intelligence. You play as a maintenance worker who tries to keep things humming along by solving logic puzzles in the factory and helping out others with their problems. Your choices decide how the story plays out and, shock horror, things might not be going entirely smoothly behind the scenes.

I dig the very clean look here. It reminds me a bit of Mirror’s Edge. The dialogue in the demo is fun too. Expect to see this narrative-driven puzzler from Marumittu Games land on Steam, Epic Games Store, Nintendo Switch, Switch 2, PS5, Xbox Series X/S and Windows PC via the Xbox App in 2026.

Also coming to Steam, Epic Games Store, PS5, Xbox Series X/S and Windows PC via the Xbox App next year is People of Note by Iridium Studios. This is billed as a “musical narrative adventure” that sees pop singer Cadence seeking stardom with the help of other musicians who specialize in other genres. You’ll need to time your attacks to the beat to make them more effective, while genres play a role in making battles more dynamic. 

Turn-based combat generally isn’t my bag and I didn’t enjoy it in this demo either. However, Iridium wants people to be able to play the game their way. People of Note will include the option to disable things like turn-based combat and environmental puzzles. That immediately makes the game more appealing to me, especially because I like what I’ve seen of the world, story and characters. The promise of “full-length cinematic musical sequences” sure sounds good to me too.

The third game Annapurna showed off is Demi and the Fractured Dream. I haven’t had a chance to try the demo for this one as yet, but it looks like a Zelda-esque action adventure with environmental puzzles, platforming and plenty of hacking and slashing. As Demi, a cursed hero who is trying to save the world by slaying a trio of Accursed Beasts, you’ll have a variety of tools and spells at your disposal. Time your dodges just right, and you’ll power up your next set of attacks. 

This game from Yarn Owl is coming to Steam, Epic Games Store, Nintendo Switch, Switch 2, PS5, Xbox Series X/S and Windows PC via the Xbox App in 2026.

This week’s State of Play included a gameplay trailer for Halloween, from IllFonic and co-publisher Gun Interactive. We also got a release date for it. The horror game is coming to PlayStation, Xbox, Steam and Epic Games Store on September 8, 2026. Why it’s not dropping in late October is beyond me.

This is an asymmetric multiplayer game in the vein of Friday the 13th: The Game (also from IllFonic and Gun) and The Texas Chain Saw Massacre, which Gun published. Three teammates will play as civilians who are trying to save the intended NPC victims of Jason Voorhees. If you’d rather go it alone, though, you can terrorize Haddonfield, Illinois as the legendary killer in a single-player mode.

This article originally appeared on Engadget at https://www.engadget.com/hades-2-slot-machine-horror-and-other-new-indie-games-worth-checking-out-110000884.html?src=rss 

Meta wants to become the Android of robotics

Assuming it can turn its Project Orion augmented reality glasses into a real product people can buy, Meta apparently wants to get into robots next. That’s according to Sources‘ Alex Heath, who spoke to Meta CTO Andrew Bosworth and reports that much like Apple, Google and Tesla, Meta is researching robotics.

Unlike those other companies, though, Meta apparently isn’t all that focused on competing in hardware. It has a “Metabot” in the works, but its real goal is to create software that other companies can license, much like Google does with Android. “Software is the bottleneck,” according to Bosworth, and the hope is that the combined powers of Meta’s robotics team — led by Marc Whitten, the former CEO of Cruise —  and its highly publicized Superintelligence Labs can produce a solution.

That work apparently starts with the development of a “world model” that can help a robot “do the software simulation required to animate a dexterous hand,” but will presumably extend to more complicated movements and tasks down the road. In February 2025, Meta was reportedly looking at building a robot that could handle household chores like cleaning or folding laundry. Given how early everything sounds, that’s likely a long way off.

Meta isn’t alone in pursuing robotics. Apple is reportedly working on its own home robots, starting with a table-mounted arm with a display. Tesla has regularly demoed versions of its Optimus robot to the public, though often in highly-controlled scenarios. Meta has yet to realize its goal of usurping the smartphone with AR glasses. Whether or not it does, it sounds like robots will be the thing it burns money on next.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-wants-to-become-the-android-of-robotics-220701800.html?src=rss 

DJI loses lawsuit over Pentagon’s ‘Chinese military company’ list

It’s been nearly a year since DJI sued the Department of Defense over its designation as a “Chinese military company.” On Friday, a judge ruled against the drone maker. US District Judge Paul Friedman said the DoD presented enough evidence that DJI contributes to the Chinese military.

“Indeed, DJI acknowledges that its technology can and is used in military conflict but asserts that its policies prohibit such use,” Friedman wrote in his opinion. “Whether or not DJI’s policies prohibit military use is irrelevant. That does not change the fact that DJI’s technology has both substantial theoretical and actual military application.”

DJI challenged the designation in October 2024. It told the court it is “neither owned nor controlled by the Chinese military.” The company claimed in its filing that it suffered “ongoing financial and reputational harm” as a result of the inclusion. The designation can prevent companies from accessing grants, contracts, loans and other programs.

The drone maker has a contentious history with the US government. The Department of Commerce added it and 77 other companies to its Entity List in 2020, effectively blocking US businesses from dealing with them. A year later, the Treasury Department included DJI on its “Chinese military-industrial complex companies” list. That designation was for its alleged involvement in the surveillance of Uyghur Muslim people in China. Last year, US customs began holding up DJI’s consumer drones at the border.

The company now faces a potential import ban in the US by the end of this year. The ban was initially scheduled for 2024. But a clause in the $895 billion US Defense Bill gave it a year to prove that its products don’t pose a national security risk. In March, DJI pleaded with five national security agencies (DHS, DoD, FBI, NSA, and ODNI) to begin evaluating its products “right away.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/dji-loses-lawsuit-over-pentagons-chinese-military-company-list-204804617.html?src=rss 

YouTube Premium adds high-quality audio and 4x playback for iOS, Android and desktop

Google is expanding access to YouTube Premium features like faster playback speeds and high-quality audio to more types of devices. Most people subscribe to YouTube Premium to remove ads from YouTube and access to YouTube Music, but Google also includes a variety of “power-user” features that give subscribers more granular control over their viewing or listening experience. Now those features will be available in more places.

YouTube Premium’s faster playback speeds (in 0.5x increments from 1x to 4x speed) are now available on Android, iOS and the web, after initially only being available in the mobile YouTube app. The ability to have YouTube automatically download Shorts to view offline or watch Shorts in a picture-in-picture window is now also available on both iOS and Android, after originally launching on Android. Google says Premium’s Jump Ahead feature for skipping to “key moments” of a video is now also available on smart TVs and game consoles.

In terms of the music side of the house, the big change has to do with audio quality. When you’re watching a music video, Google says you’ll now be able to select “High” from the audio settings and listen at a 256kbps bitrate. This change applies to “Art Tracks” as well, which are videos of songs available on the wider YouTube platform that don’t have an official music video. The “High” quality option was originally only available in the YouTube Music app, but now Google says you can access it across the Android and iOS version of both YouTube Music and YouTube.

None of these updates change what the main benefit of a $13.99-per-month YouTube Premium subscription is, of course, but for the price, it’s good Google is trying to unify the experience across devices.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-premium-adds-high-quality-audio-and-4x-playback-for-ios-android-and-desktop-212214797.html?src=rss 

Apple reportedly made a ChatGPT-clone to test Siri’s new capabilities

In the pursuit of actually releasing the updated version of Siri the company promised way back at WWDC 2024, Apple is taking a page out of OpenAI’s book. According to Bloomberg, the company has created a ChatGPT-inspired app to test Siri’s new capabilities ahead of the release of the improved voice assistant next year.

This new app, called “Veritas” internally, will likely never make its way to the public in its current form, but offers Apple employees a faster way to test Siri’s new skills. That includes letting users search through personal data stored on their phone, like their emails and messages, or taking action in apps, like editing photos. The new app is apparently also a way for Apple to “gather feedback on whether the chatbot format has value,” Bloomberg writes.

While an internal app doesn’t make it any clearer how useful Apple’s updated Siri will be, it does suggest the project is in a more advanced stage than before. Given the difficulty the company’s faced actually releasing its various AI products — including publicly delaying the Siri update back in March 2025 — that’s meaningful.

Apple’s original promise for Apple Intelligence was that it could offer a curated selection of AI-powered features with a level of privacy and polish that its competitors couldn’t muster. The reality is that Apple shipped a collection of so-so features that worked, but couldn’t pull off its truly impressive demo: a Siri informed on the context of your life and with the ability to actually do things on your phone.

Apple is only realizing that vision in 2026, Bloomberg reports, through a combination of its own AI models, and at least one third-party model from its competitors. In June, the company was reportedly considering using a model from either OpenAI or Anthropic, but as of August, the company is now apparently circling a partnership with Google.

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-reportedly-made-a-chatgpt-clone-to-test-siris-new-capabilities-194902560.html?src=rss 

What Is Sinclair Broadcast Group? How Many ABC Stations it Owns, Its Influence on TV & More

Sinclair, an ABC affiliate, still temporarily suspended ‘Jimmy Kimmel Live!’ from its stations despite the company’s confirmation of his return.

Sinclair, an ABC affiliate, still temporarily suspended ‘Jimmy Kimmel Live!’ from its stations despite the company’s confirmation of his return. 

The Social Network 2 is coming next fall and stars Jeremy Strong as Mark Zuckerberg

The long-awaited sequel to The Social Network will hit theaters next fall, according to a report by Deadline. The official release date is set for October 9, 2026, which is just about 16 years after the first film dropped.

We also have plenty of other information, including the full cast and the actual name of the movie. The official name is The Social Reckoning, which makes sense as the movie follows recent events in which Facebook got into legal and political trouble when a whistleblower alleged that the company knew the platform was harming society but did nothing about it.

The cast is being led by Jeremy Strong from Succession, who takes over Zuckerberg duties from actor Jesse Eisenberg. Mikey Madison is playing the aforementioned whistle blower Frances Haugen and The Bear’s Jeremy Allen White portrays Wall Street Journal reporter Jeff Horowitz.

Bill Burr is also appearing in this flick, though we don’t know in what capacity. The Hollywood Reporter has suggested he will play a fictional character invented for the film that will be an amalgamation of several people. Aaron Sorkin is both writing and directing this one. He wrote the first movie, but David Fincher directed it.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-social-network-2-is-coming-next-fall-and-stars-jeremy-strong-as-mark-zuckerberg-191021848.html?src=rss 

‘One Battle After Another’: Leonardo DiCaprio’s Dystopian Movie Release Date, Plot, Cast & More

The Oscar winner leads the action thriller film as a former revolutionary who must find and rescue his daughter. Here’s everything you need to know about the film set in an authoritarian version of America.

The Oscar winner leads the action thriller film as a former revolutionary who must find and rescue his daughter. Here’s everything you need to know about the film set in an authoritarian version of America. 

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