Microsoft is closing the studio developing the Perfect Dark reboot and cancelling the game

The Initiative, the Xbox studio developing a modern reimagining of Perfect Dark, is being shut down, and development of the game is ending. As first reported by Windows Central, the studio’s closure is part of major cuts Microsoft is making across its business, affecting around four percent of the company’s global workforce.

Based on a memo from Xbox Game Studios head Matt Booty obtained by Windows Central, which Microsoft has confirmed is genuine, the decision to close The Initiative was born out of the cancellation of Perfect Dark, rather than the other way around. “We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio,” Booty wrote. “As part of this, we are closing one of our studios, The Initiative.”

Rare’s Everwild was previously reported to be one of the projects impacted by Microsoft’s layoffs. The game was announced in 2019 but has had a troubled development, even starting from scratch in 2021. Perfect Dark, based on the older Rare game of the same name, was supposed to be The Initiative’s first project. The game was being co-developed in partnership with Crystal Dynamics. The first gameplay footage of the Perfect Dark reboot was shown in 2024.

While cancelled games are the most visible impact of Microsoft’s layoffs, it increasingly sounds like countless studios will end up being affected in one way or another. Bloomberg’s Jason Schreier writes that Call of Duty studio Raven is also facing cuts, and Forza Motorsport developer Turn 10 could end up losing around 50 percent of its staff.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-is-closing-the-studio-developing-the-perfect-dark-reboot-and-cancelling-the-game-182257902.html?src=rss 

The Flame Fatales 2025 speedrunning event includes Blue Prince, Hades 2 and Clair Obscur runs

Awesome Games Done Quick and Summer Games Done Quick aren’t the only speedrunning marathons in town. There are others dotted throughout the year, such as Frost Fatales and Flame Fatales. Those all-women and femmes events are also operated by the Games Done Quick organization. The schedule for this year’s Flame Fatales has just dropped, and there are lots of fascinating runs on deck.

For one thing, you’ll be able to watch an Any% run (i.e. beating the game with any percentage) of Hollow Knight. What’s more, SawaYoshi will do this one-handed. The runner is expected to pull this off in around 45 minutes — it typically takes around 27 hours to beat that game.

Some newer titles are in the mix as well, such as Blue Prince. It might seem odd that a puzzle game with a heavy randomization element is on the schedule. ProfessorBurtch will be undertaking what’s known as a “B Quest Bingo” run. The idea here is to get to the Antechamber while using a bingo board. Here’s an example of such a run (it contains spoilers, of course): 

Elsewhere, we have Any% runs of the wonderful Neva, The Legend of Zelda: Twilight Princess and New Super Mario Bros. in the mix, along with speedrunning staples like Celeste and The Legend of Zelda: A Link to the Past. The bonus runs include the first act of Clair Obscur: Expedition 33 and all regions of Hades II. I’m very intrigued by the Stardew Valley finale, which is a “Marriage% Co-Op Haley/Penny (Lesbian%)” run.

In all, there will be more than 50 speedruns during this edition of Flame Fatales, which runs from September 7 – 14. This year’s edition is being held in support of Malala Fund, which is a non-profit that helps girls around the world to have safe, secure and quality education. The event will be livestreamed on the GDQ Twitch channel.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-flame-fatales-2025-speedrunning-event-includes-blue-prince-hades-2-and-clair-obscur-runs-171451081.html?src=rss 

How to buy a GPU in 2025

One of the trickiest parts of any new computer build or upgrade is finding the right video card. In a gaming PC, the GPU is easily the most important component, and you can hamstring your experience by buying the wrong model. The buying process can be frustrating, with many manufacturers selling their models above their suggested retail price. In this guide, we’ll help you navigate the market and find the right GPU for your needs.

It’s all about the games

The first question to ask yourself is what kind of games do you want to play. Competitive shooters like Valorant, Overwatch and Marvel Rivals were designed to run on older hardware. As such, even entry-level GPUs like the GeForce RTX 5060 can push those games at 120 frames per second and above at 1080p (more on why that’s important in a moment).

By contrast, if you want to play modern, single-player games with ray tracing and other graphical extras, you’ll need a more powerful GPU. Just how much more powerful will depend on the resolution of your monitor.

A 1440p monitor has 78 percent more pixels than a 1080p screen, and a 4K display has more than twice as many pixels as a QHD panel. In short, running a game at 4K, especially at anything above 60 frames per second, is demanding, and most GPUs will need to use upscaling techniques like NVIDIA’s Deep Learning Super Sampling (DLSS) and AMD’s FidelityFX Super Resolution (FSR) to push new games at high refresh rates.

While we’re on the subject of resolution, it doesn’t make sense to spend a lot of money on a 4K monitor only to pair it with an inexpensive GPU. That’s a recipe for a bad experience. As you’re shopping for a new video card, you should think about the resolution and frame rate you want to play your games. If you’re in the market for both a GPU and display, be sure to check out our guide to the best gaming monitors.

If your budget allows, a good bet is to buy a midrange card that can comfortably render all but the most demanding games at 1440p and at least 144 frames per second. Put another way, you want a GPU that can saturate a monitor at its native resolution and refresh rate in as many games as possible. That will give you the smoothest possible experience in terms of motion clarity, and allow you to dabble in both competitive shooters and the latest single-player games as the mood strikes you.

NVIDIA vs AMD and Intel

Photo by Devindra Hardawar/Engadget

One of the confusing aspects of the GPU industry are all the players involved. What you need to know is that there are three main players: AMD, Intel and NVIDIA. They design the cards you can buy, but delegate the manufacturing of them to so-called add-in board (AIB) partners like ASUS, XFX, Gigabyte and others.

As you can probably imagine, this creates some headaches. The most annoying of which is that AMD, Intel and NVIDIA will often set recommended prices for their graphic cards, only for their partners to sell their versions of those GPUs above the manufacturer’s suggested retail price (MSRP). For example, NVIDIA’s website lists the RTX 5070 with a starting price of $549. On Newegg, there are no 5070s listed at that price. The only models anywhere close to $549 are open box specials. If you want one that comes sealed, that will cost you at least $600.

As for what company you should buy your new GPU from, before 2025, NVIDIA was the undisputed king of the market. Specific GeForce cards may have not offered the best rasterization performance in their price range, but between their performance in games with ray tracing and the fact NVIDIA was ahead on features like DLSS, an RTX GPU was a safe bet.

However, with this year’s RTX 50 series release, other than models like the RTX 5080 and 5090 where there’s no competition, it’s safe to say NVIDIA missed the mark this generation. If you’re in the market for an entry- or mid-level GPU, AMD and Intel offer better value, with cards that come with enough VRAM for now and into the future. That said, there are still a few reasons you might consider an NVIDIA GPU, starting with ray tracing.

Ray tracing

For decades, developers have used rasterization techniques to approximate how light behaves in the real world, and the results have been commendable. But if you know what to look for, it’s easy to see where the illusion falls apart. For that reason, real-time ray tracing has been a goal of industry for years, and in 2018 it became a reality with NVIDIA’s first RTX cards.

In some games, effects like ray-traced reflections and global illumination are transformational. Unfortunately, those features are expensive to run, often coming at a significant frame-rate drop without upscaling. Since ray tracing was optional in many games before 2025, you could save money by buying an AMD GPU. For example, even if the RX 7800 XT was worse at ray tracing than the RTX 4070, the former was often cheaper to buy, had more onboard VRAM and was as good or better rasterization performance in many games.

However, you can’t ignore ray tracing performance anymore. We’re starting to see releases like Doom: The Dark Ages where the tech is an integral part of a game’s rendering pipeline, and more are likely to follow in the future. Thankfully, AMD’s newest cards are much better in that regard, though you’ll still get an edge running an NVIDIA model. For that reason, if ray tracing is important to you, NVIDIA cards are still the way to go.

Refresh rates and frame rates

If you’re new to the world of PC gaming, it can be tricky to wrap your head around refresh rates. In short, the higher the refresh rate of a monitor, the more times it can update the image it displays on screen every second, thereby producing a smoother moving picture.

For example, moving elements on a monitor with a 240Hz refresh rate will look better than on one with a 120Hz refresh rate. However, that’s all contingent on your GPU being able to consistently render a game at the appropriate frame rates. In the case of a 120Hz monitor, you want a GPU with enough headroom to drive most games at 120 fps. Realistically, most video cards won’t be able to achieve that in every game, but it’s a good baseline to aim for when shopping for a new GPU.

Upscaling and latency

I’ve mentioned DLSS a few times already. Alongside FSR and Intel XeSS, DLSS is an example of what’s known as an image reconstruction technology. More and more, native rendering is going out of fashion in game design. With ray tracing and other modern effects enabled, even the most powerful GPUs can struggle to render a game at 1440p or 4K and a playable framerate. That’s why many developers will turn to DLSS, FSR or XeSS to eke out additional performance by upscaling a lower resolution image to QHD or UHD.

Upscaling in games is nothing new. For example, the PS4 Pro used a checkerboard technique to output games in 4K. What is different now is how modern GPUs go about it. With DLSS, NVIDIA pioneered an approach that uses machine learning to recreate an image at a higher resolution, and in the process, addressed some of the pitfalls of past upscaling methods. If you’re sensitive to these sorts of things, there’s still blur and shimmer with DLSS, FSR and XeSS, but it’s much less pronounced and can lead to significant performance gains.

To DLSS, NVIDIA later added single and multi-frame generation. DLSS is only available on NVIDIA cards, and following the recent release of DLSS 4, widely considered to offer the best image quality. That’s another reason why you might choose an NVIDIA card over one of its competitors. However, if you decide to go with an AMD GPU, don’t feel like you’re missing out. The company recently released FSR 4. While it’s not quite on par with DLSS 4 in terms of support and image quality, it’s a major leap over FSR 3 and FSR 2.

While on the subject of DLSS, I’ll also mention NVIDIA Reflex. It’s a latency-reducing technology NVIDIA introduced in 2020. AMD has its own version called Radeon Anti-Lag, but here again Team Green has a slight edge thanks to the recent release of Reflex 2. If you’re serious about competitive games, Reflex 2 can significantly reduce input lag, which will make it easier to nail your shots in Counter-Strike 2, Valorant and other shooters.

Driver support

Previously, one of the reasons to pick an NVIDIA GPU over the competition was the company’s solid track record of driver support. With one of the company’s video cards, you were less likely to run into stability issues and games failing to launch. In 2025, NVIDIA’s drivers have been abysmal, with people reporting frequent issues and bugs. So if you care about stability, AMD has a slight edge right now.

VRAM

As you’re comparing different GPUs, especially those in the same tier, pay close attention to the amount of VRAM they offer. Modern games will eat up as much VRAM as a GPU can offer, and if your card has a low amount, such as 8GB, you’re likely to run into a performance bottleneck.

If your budget allows for it, always go for the model with more VRAM. Consider, for instance, the difference between the $299 RTX 5060 and $429 RTX 5060 Ti. I know spending an extra $130 — close to 50 percent more — on the 5060 Ti is going to be a lot for some people, but it’s the difference between a card that is barely adequate for any recent release and one that will last you for a few years, and it all comes down to the amount of VRAM offered in each. Simply put, more is better.

A slight caveat to this is when comparing models that have different memory bandwidths. A GPU that can access more of its memory faster can outperform one with more memory, even if it has less of it outright. Here, you’ll want to read reviews of the models you’re comparing to see how they perform in different games.

Size and power draw

Modern GPUs are big. Most new cards will take up at least two PCI slots on the back of your motherboard. They can also vary dramatically in length, depending on the number of fans the AIB has added to cool the PCB. To be safe, be sure to check the length of the card you want to buy against the maximum clearance listed by your case manufacturer. If you have a radiator at the front of your case, you will also need to factor the size of that in your measurements. The last thing you want is to buy a card that doesn’t fit in your case.

Lastly, be sure to check the recommended power supply for the card you want. As a rule of thumb, unless you know what you’re doing, it’s best to just stick with the manufacturer’s recommendation. For instance, NVIDIA suggests pairing the RTX 5070 with a 750 watt PSU. So if you’re currently running a 650 watt unit, you’ll need to factor in the price of a PSU upgrade with your new GPU.

Should you buy a used GPU?

Devindra Hardawar for Engadget

It depends. If you can find a deal on an old RTX 40 series GPU, then yes. NVIDIA’s RTX 50 series don’t offer greatly improved performance over their predecessors, and with most models selling for more than their suggested retail price, it’s not a great time to buy a new NVIDIA card.

That said, I suspect finding a good deal on a used GPU will be difficult. Most people will know the value of what they have, and considering the current market, will probably try to get as much as they can for their old card.

You may find better deals on older AMD and Intel GPUs, but I think you’re better off spending more now on a new model from one of those companies since the generational gains offered by their latest cards are much more impressive. Simply put, the 9070 XT and B580 are two of the best cards you can buy right now.

Anything older than a card from NVIDIA’s 40 series or AMD’s RX 6000 family is not worth considering. Unless your budget is extremely tight or you mostly play older games, you’re much better off spending more to buy a new card that will last you longer.

When is a good time to buy a new GPU?

If you’ve read up to this point, you’re probably wondering if it’s even worth buying a GPU right now. The answer is (unsurprisingly) complicated. There are a handful of great cards like the Intel B580 and Radeon 9070 XT that are absolutely worth buying. The problem is finding any GPU at prices approaching those set by AMD, Intel or NVIDIA is really tough. To make things worse, uncertainty around President Trump’s tariff policies is likely to push prices even higher. If you own a relatively recent GPU, you’re probably best off trying to hold onto your current card until things settle down.

However, if your GPU isn’t cutting it anymore, you face a difficult decision: overpay now, or wait and potentially pay even more later. As much as I’m reluctant to recommend a prebuilt PC, if you’re already planning to build a new computer, it’s worth exploring your options there since you might end up saving money on a video card when it’s bundled together with all the other components you need.

The best GPUs for 2025: Engadget recommendations

Entry-level (1080p) GPUs

As we mentioned above, if you’re only aiming to play basic competitive shooters like Valorant and Overwatch 2 in 1080p, an entry-level GPU may be all you need. While 1080p isn’t an ideal resolution when it comes to sharpness, many gamers prefer it since it’s easier to reach higher framerates. And it also helps that 1080p gaming monitors, like the AOC 24G15N 24-inch we recommend, tend to offer speedy refresh rates for between $100 and $200. When you’re zipping through matches, you likely won’t have time to take a breath and appreciate the detail from higher resolutions.

Here are our recommendations for entry-level video cards.

Midrange (1440p) GPUs

While entry-level cards can dabble with 1440p gaming, it’s worth stepping up to something a bit more powerful if you actually want to achieve higher refresh rates. For most gamers, 1440p is the best balance between sharpness and high framerates. It looks noticeably better than 1080p, and doesn’t require the horsepower overhead of 4K. (And there’s a good chance you won’t really see a visual difference with the jump to 4K.)

Here are our recommendations for midrange GPUs.

High-end (4K) GPUs

If you want the most of what modern PC games have to offer, including 4K and all of the benefits of ray tracing, then be ready to spend big bucks on a high-end GPU. If you’re going this route, though, be sure you’re also gaming on a high-end monitor that befits these powerful GPUs.

Here are our recommendations for premium GPUs.

Super high-end/Money isn’t real GPUs

Listen, there’s only one choice here and it’s NVIDIA’s enormously powerful and fantastically expensive RTX 5090. It’s an absolute beast, with 32GB of VRAM and the most hardware NVIDIA has ever stuffed into a consumer GeForce GPU. The RTX 5090 doesn’t make sense for 99 percent of gamers — especially since it’s now going for $3,000, up from its $2,000 launch price — but if you have the cash to spare, it’ll certainly earn you bragging rights. (Check out our NVIDIA RTX 5090 review.)

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/how-to-buy-a-gpu-160100017.html?src=rss 

US judge rules Huawei must answer criminal charges about alleged Iran deal

A US judge has ruled that Huawei must stand trial following a 16-count indictment from 2019 accusing the Chinese telecommunications company of trying to steal trade secrets from its US rivals and selling surveillance equipment to Iran despite trade sanctions, according to a report by Reuters. A trial is currently set for May 4, 2026.

US District Judge Ann Donnelly found sufficient evidence in the indictment to refute the company’s bid for dismissal. In a 52-page decision, the Brooklyn judge ruled that its arguments for dismissal were premature. The indictment alleges that Huawei engaged in racketeering, stole trade secrets from six companies and committed bank fraud by misleading the financial organizations about its work in Iran.

The Iran accusations stem from Huawei’s alleged control over a Hong Kong-based company called Skycom, which did business in that country. Donnelly said that prosecutors successfully alleged that Skycom “operated as Huawei’s Iranian subsidiary and ultimately stood to benefit” from over $100 million in money transfers through the US financial system.

Huawei has pleaded not guilty and sought to dismiss 13 of the 16 counts, referring to itself as “a prosecutorial target in search of a crime.” The case goes all the way back to 2019 during President Trump’s first term and coincided with the Department of Justice launching an investigation into China’s alleged theft of intellectual property.

Chinese officials have accused the US government of “economic bullying” and of using national security concerns as a pretext for “oppressing Chinese companies.” The company’s CFO Meng Wanzhou, whose father founded the company, was arrested and detained in Canada for three years on allegations that Huawei violated sanctions with Iran. Wanzhou was eventually released and the charges were dismissed.

The US government began restricting Huawei’s access to American technology in 2019, citing security concerns. The company struggled to maintain its market share with these restrictions in place, but has since ramped up its own development of chips and related technologies. The company also shifted its focus to the Chinese market.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/us-judge-rules-huawei-must-answer-criminal-charges-about-alleged-iran-deal-161552940.html?src=rss 

The EU’s border security software is reportedly full of holes

The software used by EU border security forces to prevent undocumented immigrants and suspected criminals from travelling in the region is allegedly riddled with holes and vulnerable to cyber attacks. The Second Generation Schengen Information System (SIS II) is an IT system and database shared between most EU states for law enforcement and public security purposes. And according to a new collaborative report between Bloomberg and investigative non-profit Lighthouse Reports, SIS II — which has been used since 2013 — is plagued with “thousands” of cybersecurity issues, to the extent that an EU auditor flagged them to be of “high” severity in a report filed last year.

The report notes that there is no evidence of any data theft, but the “excessive number” of accounts that unnecessarily have access to the database means it could be fairly easily exploited. During its initial rollout, SIS II’s major additions included fingerprint technology and photographs in alerts, and in 2023 the software was updated with upgraded data and enhancements to its existing functionality, including the ability to signal when someone has been deported from a country. Bloomberg reporters spoke to Romain Lanneau, a legal researcher at an EU watchdog called Statewatch, who warned that an attack would be “catastrophic, potentially affecting millions of people.”

Right now SIS II operates within an isolated network, but will soon be rolled into the EU’s Entry/Exit system (EES), which will make registering biometric details a requirement for individuals travelling to Schengen-associated areas when it comes into effect, likely later this year. As the EES will be connected to the internet, a hack on the SIS II database will become significantly easier.

Bloomberg and Lighthouse note that while most of the SIS II system’s estimated 93 million records pertain to objects such as stolen vehicles, there are around 1.7 million linked to people. It adds that people usually aren’t aware that their details are logged in the database until law enforcement gets involved, so if the information was leaked, wanted individuals may find it easier to evade the authorities.

SIS II’s development and maintenance is managed by a Paris-based contractor called Sopra Steria. According to the report, as vulnerabilities were reported, they took between eight months and upward of half a decade to resolve. This is despite it being contractually obligated to fix issues deemed to be of critical importance within two months of releasing a patch.

A spokesperson for Sopra Steria did not respond to Bloomberg regarding the detailed list of allegations concerning SIS II’s security holes, but said in a statement printed in the report that EU protocols had been adhered to. “As a key component of the EU’s security infrastructure, SIS II is governed by strict legal, regulatory, and contractual frameworks,” it said. “Sopra Steria’s role was carried out in accordance with these frameworks.”

EU-Lisa, the EU agency that oversees large-scale IT systems like SIS II, regularly farms out duties to external consulting firms as opposed to building its own in-house tech, according to the investigation. The audit accused the agency of not informing its management about security risks that had been flagged, to which it responded by saying that all systems under its management “undergo continuous risk assessments, regular vulnerability scans, and security testing.”

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/the-eus-border-security-software-is-reportedly-full-of-holes-162033816.html?src=rss 

Everwild has reportedly been cancelled amid Xbox layoffs

In today’s gaming world, a decade of development can sometimes amount to nothing. Parent company Microsoft has reportedly cancelled Rare’s long-in-development project Everwild. The news comes amid broader layoffs across Microsoft’s Xbox division.

Rare employees will likely be part of the Xbox layoffs, according to Video Games Chronicle. VGC and Bloomberg‘s Jason Schreier were the first to report the game’s cancellation. (Schreier added that an MMORPG project from Zenimax, codenamed “Blackbird,” was also scrapped.)

Rare officially announced Everwild in 2019. But the game had been in development since around 2014. Its trailer finally arrived five years ago, hinting at a lush and magical atmosphere. However, the footage offered no hints about gameplay. That may have been intentional. Its development reportedly suffered from a lack of clear direction.

Rare / Xbox

It was even said to have survived a “restart from scratch” in 2021 when Gregg Mayles took over direction. (He’s known for titles like Donkey Kong Country, Banjo-Kazooie, Viva Piñata and Sea of Thieves.) Xbox explained the lack of official updates by saying it was waiting until it had “something cool to show.”

As recently as February, the game seemed to be on track. Microsoft’s Phil Spencer said, “It’s nice to see the team with Everwild and the progress that they’re making.” Words, words, words…

That brings us to today, with the coda of an all-too-familiar story. Developers lose jobs. Gamers miss out on the chance to play something that had countless resources poured into it. And the gaming industry tightens its belt even further. How much tighter can it get?

This article originally appeared on Engadget at https://www.engadget.com/gaming/everwild-has-reportedly-been-cancelled-amid-xbox-layoffs-162200526.html?src=rss 

Christian Combs: 5 Things to Know About Diddy’s Son

Christian has remained supportive of his father throughout his controversies and 2025 sex trafficking trial. Learn about the son of Diddy and the late Kim Porter here.

Christian has remained supportive of his father throughout his controversies and 2025 sex trafficking trial. Learn about the son of Diddy and the late Kim Porter here. 

Crunchyroll’s lazy AI subtitles have anime fans furious

At the start of last year, Crunchyroll President Rahul Purini told The Verge the company was “very focused on testing” generative AI tools for subtitling and captioning speech to text. The comment came just months after the streamer temporarily took down the debut episode of one of its newest shows, The Yuzuki Family’s Four Sons, after people complained about poor subtitles. 

Much of the translation was nonsensical, with missing punctuation in many sentences. At the time, some fans speculated the company had used AI to translate the episode. Now there appears to be definitive proof Crunchyroll is using ChatGPT to translate new anime episodes, and the results are about as bad as you would expect.

Igor Bonifacic for Engadget

On July 1, Bluesky user Pixel spotted an issue with the German subtitles for Necronomico and the Cosmic Horror Show, one of the new series Crunchyroll is streaming this anime season. Beyond a general sloppiness, one line began with the words “ChatGPT said…” during a pivotal scene in the show’s debut episode. Engadget was able to independently verify the episode contains the AI-generated translation. If you’re curious, the English subtitles aren’t much better, as seen in the screenshots above and below.

Crunchyroll did not immediately respond to Engadget’s comment request. 

People are understandably upset about the subtitles. Crunchyroll subscriptions start at $8 per month, and since its acquisition by Sony, the service is the dominant player outside of Japan. “This is not acceptable. How can we be expected to pay for a service that clearly doesn’t care about the quality of its products?” wrote Pixel in their original post. As of the writing of this article, their post has been quoted more than 300 times and reposted by thousands of other people. Many fans say they’re turning to torrented fansubs, calling the official AI-generated translations “unwatchable.” People on Reddit have expressed similar frustrations.

Crunchyroll

Ironically, when Purini revealed Crunchyroll was testing generative AI tools for subtitles, he said part of the motivation was to prevent piracy. He reasoned the tech would allow the company to start streaming new, translated anime episodes as close to their original Japanese release as possible, adding the lag between official releases was sometimes what pushed fans to torrent shows.       

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/crunchyrolls-lazy-ai-subtitles-have-anime-fans-furious-145621722.html?src=rss 

Trump’s ‘Big, Beautiful Bill’ is a middle finger to US solar energy

The so-called “Big, Beautiful Bill” will, if passed, make sweeping changes to the US’ clean energy market. While some of the worst provisions affecting the industry were stripped out during Senate proceedings earlier this week, it’s still pretty bad. In fact, the current language of the bill might as well be a middle figure to the domestic solar manufacturing industry.

As it stands, the bill guts many of the clean energy programs of Joe Biden’s signature 2022 Inflation Reduction Act. That includes killing off incentives for domestic and utility-scale solar power as well as the Clean Electricity Production Credit. Even worse, the bill axes the Domestic Content bonus that incentivized the use of US-made gear.

There were a number of provisions that did not survive its journey through the Senate, like the excise tax on renewable energy. As CBS News reported, the levy would have imposed an additional charge on projects that used materials from foreign countries. As CNN explained, this would have cut renewable energy projects in favor of extending the life of coal and gas turbine plants.

Rob Gardner is Vice President of Congressional and Regulatory Affairs for SEMA, the Solar Energy Manufacturers for America coalition. He walked me through the bill, explaining the effects of the changes for the US solar industry. “A positive is that it maintains production tax credits for manufacturers of clean energy components,” he said.

One tweak from an earlier version of the bill was the speed at which the existing tax credits would be withdrawn. As it stands, projects that are already approved will qualify for the present regime, as will any project beginning construction before June 2026. “Basically, a year after enactment [companies have] to begin construction on utility-scale solar projects to receive the full amount of the credit,” said Gardner. And, according to § 70512 (4)(a) those plants will need to be “placed in service” no later than December 31, 2027.

The bigger issue, however, is that the bill creates “uncertainty for long-term demand for US products,” according to Gardner. Put simply, American-made solar panels are more expensive than their Chinese counterparts due to higher manufacturing costs. By removing the incentives, including the Domestic Content bonus, the US is opening the door for Chinese-made alternatives. Gardner added “after the tax credits that incentivize domestic production and consumption expire, you will see a flood of Chinese product [in the market.]”

The US’s Environmental Information Administration projects that the US’ total domestic energy consumption will grow by almost two percent in the next year. A slowdown in new energy additions is the last thing the US needs, especially as renewables made up almost 90 percent of all new power generation capacity in 2024. But it’s likely that even with all of the changes in the bill, solar will remain the biggest technology used to implement new power generation capacity.

Abigail Ross Hopper, CEO of the Solar Energy Industries Association pulls no punches in her statement. She said the bill “undermines the very foundation of America’s manufacturing comeback.” Hopper added that “families will face higher electric bills, factories will shut down, Americans will lose their jobs and our electric grid will grow weaker.”

Jason Grumet, CEO of the American Clean Power Association described the bill as a “step backward” for American energy policy and an “intentional effort” to undermine “one of the fastest-growing sources of electric power.”

Environmental groups also believe the bill’s passing marks a dark day in the world’s fight against climate change. Greenpeace USA Deputy Climate Program Director John Noël, said in a statement that “this is a vote that will live in infamy” for its role in “doling out fossil fuel industry handouts.”

Environmental Defense Fund’s Vice President for Political and Government Affairs Joanna Slaney agreed. She said that the bill is “effectively cutting off supply of cheap energy right when the US needs it most.” In contrast, the bill offers a “10-year reprieve from paying a fee on wasteful methane pollution,” a gas significantly more harmful than carbon dioxide to the environment.

Research by clean energy company Cleanview suggests the bill may jeopardize up to 600GW of new renewable energy capacity. This is because of the tight deadlines the bill imposes to qualify for the existing credits, which again, need to begin construction before June 2026. That 600GW figure includes solar farms and battery storage projects in California and Texas that would need to be rushed to get working.

This article originally appeared on Engadget at https://www.engadget.com/general/trumps-big-beautiful-bill-is-a-middle-finger-to-us-solar-energy-152042835.html?src=rss 

Tesla deliveries drop 14 percent amid Musk backlash

Tesla says it delivered 384,122 electric vehicles in the April-June timeframe, which is a 14 percent drop compared with the same period in 2024. It’s also the second quarter in a row that sales have fallen year-over-year (YoY).

The company produced 410,244 vehicles in Q2, which is very close to the 410,831 it made during the equivalent period last year. However, the company delivered more vehicles (443,956) than it produced in Q2 2024. That’s not the case this time. The number of vehicle deliveries in Q2 2025 plummeted by nearly 60,000 YoY.

The line has been trending downwards for a while now. The company saw a dip in annual deliveries for the first time in 2024. For the first quarter of 2025, Tesla reported 336,681 deliveries, which is a drop of 13 percent from the same three-month period in 2024.

Multiple reports over the last several months suggested that Tesla sales had been falling in several markets. CEO Elon Musk reportedly fired Tesla’s head of manufacturing and operations, Omead Afshar, last week as the numbers continued to sink.

Various factors have played a hand in Tesla’s declining sales numbers. For one thing, the company (which is focusing more on autonomous driving efforts such as the Robotaxi) is facing tougher competition, particularly from Chinese manufacturers that are making less-expensive models.

And then there’s the Musk factor. So much of Tesla’s success has been pegged to the public persona of its chief executive. But there’s been a significant backlash against Musk in recent years, particularly after he became a major financial backer and advisor to President Donald Trump during the 2024 election campaign. After Trump’s inauguration, Musk became the head of the administration’s Department of Government Efficiency program, adopting a similar slash-and-burn approach to cost-cutting within the government to the one he undertook at X. Musk formally left his government role in May.

In recent weeks, Musk has become an ardent critic of the Trump administration’s major tax and spending bill. The proposed legislation — which is no longer officially called The One Big Beautiful Bill Act — passed the Senate on Tuesday and is set for another House vote. The bill includes provisions that could harm Musk’s businesses, such as removing incentives for consumers to buy EVs. Trump has threatened to end contracts that Musk’s companies have with the government amid a spat between the two men.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-deliveries-drop-14-percent-amid-musk-backlash-141638753.html?src=rss 

Generated by Feedzy
Exit mobile version