Meta is reportedly training its AI chatbots to send unprompted messages

Everyone’s been hit with a bitingly pass-agg “?” text after waiting just a bit too long to reply. And you might soon get similar (though likely more upbeat) treatment from AI chatbots you’ve previously engaged with on Meta platforms like Instagram or WhatApp. A new report from Business Insider claims that the Mark Zuckerberg-owned company is trialling a proactive feature in customizable chatbots created using its no-code AI Studio software, that will enable them to send unprompted follow-up messages based on previous conversations.

Known internally to data labeling firm Alignerr as “Project Omni”, the training project will “provide value for users and ultimately help to improve re-engagement and user retention,” according to guidelines in the documents BI claims to have seen. Meta advertises AI studio as a platform where “anyone can create an AI character based on their interests” and encourages creators to view the bots as an AI extension of themselves. You can customize a chatbot’s appearance, choose the content it’s trained on and decide which Meta-owned application you want it to appear in, all without “any technical expertise.”

According to the BI report, Alignerr’s Project Omni guidelines use the example of a film-focused AI bot it calls “The Maestro of Movie Magic” that might send a user message such as: “I hope you’re having a harmonious day! I wanted to check in and see if you’ve discovered any new favorite soundtracks or composers recently. Or perhaps you’d like some recommendations for your next movie night? Let me know, and I’ll be happy to help!”

As BI notes, there is a business incentive for Meta to keep people engaged with its chatbots. Prolonged engagement is vital for increasing revenue, and this year Meta expects to bring in $2 billion to $3 billion from its generative AI products alone. By 2035, the company estimates that figure could be as high as $1.4 trillion. Those kinds of forecasts will only be possible if its AI tools are being used consistently, so a friendly reminder from a chatbot every now and then feels like an obvious move.

The proactive messages are currently still just a test feature. And while it definitely feels like remembering conversations and initiating new ones without invitation is approaching a user consent gray area, a Meta spokesperson told BI that the AI will only send a follow-up message if a user has first initiated the conversation, and it won’t send another message if the first one is ignored. Responses must also be consistent with the AI’s personality and the nature of the previous conversation, maintaining a positive tone while staying away from controversial or sensitive topics unless the user themself has mentioned them.

Last month, Meta started warning its users not to share intimate details in Meta AI’s public feed after it emerged that a large number of users appeared to be doing so unwittingly.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-is-reportedly-training-its-ai-chatbots-to-send-unprompted-messages-143229039.html?src=rss 

EA’s next Battlefield game may be in trouble and over budget

EA’s next Battlefield game is supposedly arriving sometime in spring 2026, but its development is reportedly fraught with issues, leading some of its developers to worry that certain parts of the game won’t be well-received. According to a lengthy Ars Technica piece about the game’s development troubles and problems facing AAA titles’ development as a whole, EA had lofty goals for the next Battlefield (codenamed Glacier) to the point that team members working on the project think they’re near unrealistic. 

The publisher’s executives apparently believed that Glacier could match the popularity of Call of Duty and Fortnite and set a 100 million player target over a certain period of time. An employee told Ars that the franchise has never achieved those numbers before, with Battlefield 2042 getting only up to 22 million players within that same period. The first Battlefield, which was the most successful in the franchise so far, only got to “maybe 30 million plus” within that timeframe. 

One of the reasons why Fortnite has over 100 million active users is because it’s free-to-play. In CoD’s case, well, aside from having free-to-play titles, it’s also the biggest gaming franchise and has a lengthy history, so it’s no surprise that it already has a solid fanbase who would play its latest releases. Players had to pay for previous Battlefield games up front, but executives thought that if EA made Glacier free-to-play like its competitors, it could achieve the same numbers. And that is why the publisher promised a free-to-play Battle Royale mode with a six-hour single player campaign for the upcoming game. 

Ridgeline, the external studio working on the single player mode, however, shuttered in 2024 after working on the project for two years. The studio reportedly found EA’s objectives unachievable, since it was expected to reach milestones in the same rate as more established studios when it didn’t have the same resources. Now, three other EA studios (Criterion, DICE and Motive) are working on the single-player mode. But since they had to start from scratch, single player is the only Glacier game mode remaining that has yet to reach alpha status. 

Due to the wider scope of the next title in the franchise and the issues it has faced, it has become the most expensive Battlefield to date. It had a budget of $400 million back in 2023, but the current projections are now apparently “well north” of that. Whether the next Battlefield launches on time remains to be seen. Ars‘ sources said that if it does ship as intended, they expect some features and content to be cut from the final product. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/eas-next-battlefield-game-may-be-in-trouble-and-over-budget-130046636.html?src=rss 

Get two months of Paramount+ for only $2 right now

It’s hot out there, so this might be the perfect time to stay in and binge some TV. Paramount+ is offering one heck of a deal right now for budding couch potatoes, with two months available for just $2. That breaks down to just $1 per month.

This is not just any old discount. It applies to both the ad-supported Essential plan and the ad-free Premium subscription. This saves new users $14 for Essential and a whopping $24 for Premium over two months. I suggest going with Premium because ads suck and you can always downgrade or cancel later once the regular price kicks in.

Paramount+ is a decent service and made our list of the best streaming platforms. It started as a home for all things Star Trek, but that particular bonus is shrinking all of the time. It was recently announced that Star Trek: Strange New Worlds will end after a truncated season five, leaving just the forthcoming Starfleet Academy. The third season of Strange New Worlds premieres on July 17. 

It also hosts original programming like the Sonic-adjacent Knuckles TV show and the dad-friendly Tulsa King. Paramount owns CBS, so subscribers can also access much of that network’s programming. This includes stuff like The Amazing Race, Blue Bloods and several CSI entries.

This offer will be available until July 13. There’s just one caveat. Subscriptions will auto-renew if you forget to cancel. Set a reminder to kick in at the end of the second month.

Check out our coverage of the best streaming deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-two-months-of-paramount-for-only-2-right-now-114314871.html?src=rss 

OpenAI disavows online broker Robinhood’s sale of ‘OpenAI tokens’

OpenAI has condemned online brokerage firm Robinhood’s sale of “OpenAI tokens,” saying they will not give consumers stock in the company. “We did not partner with Robinhood, were not involved in this, and do not endorse it,” the company said in a post on X, adding that the tokens are not equity and that it did not give approval for any transfer.  

The statement addresses a recent move by Robinhood to provide European investors access to what it calls a limited stock token on OpenAI and SpaceX. “These tokens give retail investors indirect exposure to private markets, opening up access, and are enabled by Robinhood’s ownership stake in a special purpose vehicle,” Robinhood said in its own X missive

So what is a special purpose vehicle (SPV)? Robinhood is suggesting that it owns private shares in OpenAI that it keeps in a separate company, the SPV, to isolate risk. So it’s offering investors a chance to buy tokens (shares basically) in that private SPV and thus indirectly gain access to OpenAI’s private shares that aren’t available to retail investors. 

“They aren’t technically ‘equity’… [but]the tokens effectively give retail investors exposure to these private assets,” Robinhood CEO Vlad Tenev wrote in a post on X. “Our giveaway plants a seed for something much bigger and since our announcement we’ve been hearing from many private companies that are eager to join us in the tokenization revolution.”

Such SPVs are fairly common as TechCruch points out, but OpenAI still isn’t happy with Robinhood’s tokens. If you’re an eligible investor thinking of jumping in, keep in mind that SPVs can be overpriced compared to the underlying private stock. In addition OpenAI has an outrageous valuation compared to its earnings and has yet to show how it will achieve its sky-high $125 billion revenue forecast by 2029. 

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-disavows-online-broker-robinhoods-sale-of-openai-tokens-120033084.html?src=rss 

This Dyson cordless vacuum is $180 off for Prime Day

Amazon Prime Day is back again with a flurry of heavy-hitting sales. There are great deals to be had on small home appliances like the Dyson V15 Detect Plus. Dyson vacuums are not exactly known for being the most affordable.

Advanced designs and brand name recognition make these household gadgets a premium product. That’s why we’re always excited when the best ones receive great sales. The Dyson V15 Detect was our best overall pick for a cordless vacuum in 2025, and it’s getting a huge markdown for Amazon Prime Day. Normally retailing for $750, this powerful cordless model will be on sale to Prime members for just $570, which is only $20 more than its all-time-low price.

We loved the Dyson V15 Detect, and the Plus model on sale during Prime Day is the same vacuum with more accessories. The suction power on the V15 Detect Plus is really impressive, especially for a cordless vacuum. For anyone with pets, good suction should be a strong consideration when selecting a vacuum, and we were thoroughly impressed with the pet hair this model picked up in our tests from both hardwood and carpet.

The Fluffy Optic hard surface cleaning head comes with a laser that illuminates the ground in front of you as you vacuum. It does a frighteningly good job of highlighting just how much dust, hair and other debris have collected on your hardwood or tile floors that you might not have seen. For a shocking look at just how much stuff is on your floors, try vacuuming with the lights off.

The V15 Detect Plus gets its namesake from a handy LCD display screen on the main body of the vacuum that tells you exactly how many particles across different size ranges the vacuum has detected since you started cleaning. In practice, this doesn’t add anything to the functionality of the device, but it sheds a light on just how much stuff you’ve picked up.

This article originally appeared on Engadget at https://www.engadget.com/deals/this-dyson-cordless-vacuum-is-180-off-for-prime-day-121534297.html?src=rss 

Uber drivers in British Columbia, Canada have unionized

Uber drivers in British Columbia, Canada have joined a union and are now seeking the first collective deal for ride-share drivers in the country, according to Bloomberg. Drivers from Greater Victoria, in particular, have joined UFCW 1518, the province’s largest private sector union, which currently represents over 28,000 workers across multiple sectors. “The organizing victory represents a new chapter for app-based workers, demonstrating that all workers deserve a voice in their working conditions, regardless of how technology shapes their workplace,” UFCW 1518 said in a statement

The company told Bloomberg that the bargaining unit was certified after enough drivers in Victoria signed union cards. It was made possible by a change of labor laws in the province last year that allowed app workers to unionize. Drivers in the city have been organizing for months to influence their working conditions and have a say in future changes to the ride-sharing platform. Specifically, they’re seeking greater transparency around trip rates and earnings, improved health and safety protections, as well as fair processes when it comes to account deactivations. Uber told Bloomberg that it will now meet with the union to hash out the terms of the collective agreement. 

In 2024, a group in Quebec formed the first union for Amazon warehouse workers in Canada. That group of workers accused Amazon of blocking its organizing efforts, though it eventually succeeded in getting the company to come to the negotiation table. 

This article originally appeared on Engadget at https://www.engadget.com/apps/uber-drivers-in-british-columbia-canada-have-unionized-122434476.html?src=rss 

The Ring Pan-Tilt Indoor Cam drops to $40 for Prime Day

Ring’s indoor camera that has a motorized base to give you a 360-degree view is cheaper than ever in a Prime Day deal. The Pan-Tilt Indoor Cam normally goes for $80, but it’s dropped to just $40 for the Amazon savings event. That’s even lower than the previous all-time low price of $50 that we’ve seen during other sales. The Pan-Tilt camera comes in five colors: Black, Blush, Charcoal, Starlight and White.

Ring introduced the Pan-Tilt Indoor Cam in 2024. It can spin a full 360 degrees on its base, and tilts up and down with a tilt range of 169 degrees. That makes it especially helpful for keeping tabs on pets and other goings-on in the home. It offers live views in addition to 24/7 recording, and supports two-way talk for when you want to check-in with a family member. The Pan-Tilt Cam also offers HD color video day and night.

The camera has a physical shutter as well, for when you want to be sure it’s not watching. Sliding this will cover the camera, and Ring says it’ll also disable the audio and video feeds. Setup should be easy with the Ring app, but if you aren’t already in the Ring ecosystem, you’ll need a subscription to use this camera. Ring offers three subscription options at $4.99, $9.99 and $19.99 per month.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-ring-pan-tilt-indoor-cam-drops-to-40-for-prime-day-123513479.html?src=rss 

Even before the Xbox layoffs, there was ‘tension’ at Halo Studios

At least five employees at Halo Studios have been fired as part of company-wide layoffs at Microsoft on Wednesday, according to a developer with knowledge of the situation. An estimated 200 to 300 people remain at the studio.

Employees across Microsoft’s Xbox division received an email from Microsoft Gaming CEO Phil Spencer Wednesday morning addressing “organizational shifts” hitting the team over the coming days. Halo Studios employees who were laid off received an additional invite to a meeting with organization leaders, and two (very long) hours later, the Teams call began. Amid discussions of severance packages, the reasons provided for the firings aligned with Spencer’s memo — to “increase agility and effectiveness.”

“I’m personally super pissed that Phil’s email to us bragged about how this was the most profitable year ever for Xbox in the same breath as pulling the lever” on the layoffs, the developer told Engadget. “I wasn’t sure what part of that I was supposed to be proud about.”

Halo Studios is currently working on multiple games, including the next mainline Halo installment, and it’s the steward of Halo: Infinite, which is quietly spinning down its content cadence. The mood at the studio is tense, especially when it comes to one project that was recently in crisis, according to the developer.

“I don’t think anybody is really happy about the quality of the product right now,” they said. “There’s been a lot of tension and pep talks trying to rally folks to ship.” The studio recently teased that it would reveal what it’s been working on at this year’s Halo World Championship in October.

Halo Studios was rocked by layoffs in 2023, back when it was still called 343 Industries, and that culling mostly affected people on the campaign and narrative teams, including Halo veteran Joe Staten. (This is also the reason Halo: Infinite hasn’t had a continuing storyline since that time period). Today, Halo Studios employs a blend of full-time employees and contractors, with junior producers and quality assurance roles generally contracted out. 

343 Industries came under fire from fans for the launch state of Halo: Infinite, and over the years several ex-employees have spoken out about the studio’s reliance on contractors, who typically work with the company for a maximum of 18 months. 

The employee I spoke with said that, since 2023, there’s been a general shift toward working with contracted studios — rather than individual contractors — in the United States and Europe to speed up Halo production. This mirrors the way other major FPS franchises like Call of Duty and Battlefield are developed. 

“Xbox in general feels years behind the curve in game development, and it leads to a lot of wasted time and effort,” the employee said. At the same time, multiple departing team members have spoken warmly about their time at Halo Studios and the people they worked with.

The layoffs at Microsoft on July 2 affected 9,000 employees globally, including 830 in Washington, where Halo Studios is based. The Xbox division endured significant firings, game cancellations and studio closures. A Microsoft spokesperson said the Xbox team did not absorb the majority of the layoffs, but given its relatively small size in the organization, that framing may not accurately reflect the impact. 

Under the Xbox banner, Rare’s Everwild and The Initiative’s Perfect Dark reboot were cancelled, and The Initiative was fully shut down. Forza Motorsport developer Turn 10 Studios reportedly lost a “vast majority” of its employees, and Rare, ZeniMax Online Studios, King, Raven, Sledgehammer Games and Halo Studios have all reportedly been affected. ZeniMax president Matt Firor is out after 18 years leading the studio, and it’s being reported that veteran Rare designer Gregg Mayles is also gone after decades with his team. And to top it all off, Blizzard is sunsetting Warcraft Rumble.

Microsoft has increasingly focused on AI, a shift that’s propelled its stock price to new highs. At Meta’s Llamacon in April, CEO Satya Nadella said that as much as 30 percent of the company’s code is now written by AI. Activision in February admitted to using AI in Black Ops 6. It’s unclear how much AI has to do with this latest round of layoffs, but use of Copilot is no longer optional” within Microsoft. 

The developer I spoke with said, “They’re trying their damndest to replace as many jobs as they can with AI agents.”

News about specific Xbox teams popped up throughout the day as employees shared their experiences on social media and spoke with various publications. Microsoft laid off 1,900 Xbox employees in January 2024 and 650 more in September, and last year it closed Arkane Austin, Alpha Dog Games and Tango Gameworks (the latter of which was acquired by Krafton). Microsoft reported a net revenue of $25.8 billion in the first three months of 2025, with an eight percent yearly increase in revenue from Xbox content and services.

Microsoft told Engadget that the layoffs will affect less than four percent of the company’s global workforce. A statement from a Microsoft spokesperson reads as follows: “We continue to implement organizational and workforce changes that are necessary to position the company and teams for success in a dynamic marketplace.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/even-before-the-xbox-layoffs-there-was-tension-at-halo-studios-002031995.html?src=rss 

Blizzard is giving up on its Warcraft mobile game amid layoffs

It’s nearly the end of the road for Warcraft Rumble. Blizzard has announced that it will no longer be developing new content for the free-to-play mobile strategy game, and instead focus on “regular, systemic in-game events and bug fixes.” The change comes as the rest of Microsoft’s business is in upheaval: The company is laying off as many as 9,000 employees across its global workforce. 

Blizzard’s statement doesn’t get into the details of what motivated the decision, but is clear that Warcraft Rumble hasn’t been living up to expectations. The game “struggled to find its footing” relative to Blizzard’s ambitions, prompting the studio to explore different options to improve it over the last few years. “Some of that work showed signs of progress, but ultimately wasn’t enough to put the game on a path to sustainability,” Blizzard writes.

Warcraft Rumble was announced in 2019 as Warcraft Arclight Rumble. Much like Hearthstone, the game was a high-profile attempt to translate a popular Blizzard franchise into something that works on smartphones and tablets. Warcraft Rumble plays like a more flexible version of Clash Royale, where miniaturized armies face off in PVP or singe-player challenges, and the biggest strategic choices are when and where characters are placed. 

Aftermath reports that winding down Warcraft Rumble is a direct result of the wider Microsoft layoffs effecting Blizzard. While some of the team who created new content for Rumble will be given new roles at the studio, others will be let go, according to a staff email sent by Blizzard president Johanna Fairies that Aftermath viewed. Blizzard’s public statement doesn’t acknowledge these layoffs beyond a mention that the studio is “focused on supporting [its] teammates,” which is telling in context.

While Warcraft Rumble will live on for now in a diminished state, some future Xbox games have been outright cancelled as a result of Microsoft’s restructuring, including Everwild and Perfect Dark. The bigger damage is the loss of talent. Greg Mayles, the lead designer on Donkey Kong Country and creative director of Sea of Thieves, is leaving Rare, according to Video Game Chronicle. ZeniMax Online Studios shared on X that director Matt Firor is also making an exit following the cancellation of the studio’s next MMO.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-is-giving-up-on-its-warcraft-mobile-game-amid-layoffs-215021940.html?src=rss 

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