FDA employees say the agency’s Elsa generative AI hallucinates entire studies

Current and former members of the FDA told CNN about issues with the Elsa generative AI tool unveiled by the federal agency last month. Three employees said that in practice, Elsa has hallucinated nonexistent studies or misrepresented real research. “Anything that you don’t have time to double-check is unreliable,” one source told the publication. “It hallucinates confidently.” Which isn’t exactly ideal for a tool that’s supposed to be speeding up the clinical review process and aiding with making efficient, informed decisions to benefit patients.

Leadership at the FDA appeared unfazed by the potential problems posed by Elsa. “I have not heard those specific concerns,” FDA Commissioner Marty Makary told CNN. He also emphasized that using Elsa and participating in the training to use it are currently voluntary at the agency.

The CNN investigation highlighting these flaws with the FDA’s artificial intelligence arrived on the same day as the White House introduced an “AI Action Plan.” The program presented AI development as a technological arms race that the US should win at all costs, and it laid out plans to remove “red tape and onerous regulation” in the sector. It also demanded that AI be free of “ideological bias,” or in other words, only following the biases of the current administration by removing mentions of climate change, misinformation, and diversity, equity and inclusion efforts. Considering each of those three topics has a documented impact on public health, the ability of tools like Elsa to provide genuine benefits to both the FDA and to US patients looks increasingly doubtful.

This article originally appeared on Engadget at https://www.engadget.com/ai/fda-employees-say-the-agencys-elsa-generative-ai-hallucinates-entire-studies-203547157.html?src=rss 

Bryan Kohberger Before the Idaho Murders: Heroin Use Claims & Troubling Past

Kohberger’s troubled past came to light after he was arrested, charged and convicted of murdering four students from the University of Idaho in November 2022.

Kohberger’s troubled past came to light after he was arrested, charged and convicted of murdering four students from the University of Idaho in November 2022. 

Qi2 25W wireless charging is coming to iPhones and ‘major Android smartphones’

The newest version of the Qi2 wireless standard is coming to iPhones and some Android handsets. It has also received a snappy, new branding of Qi2 25W, denoting the wireless charging speed, which is miles better than the previous name of Qi2.2.

The big hook here is right in the name. Qi2 25W provides up to 25 watts of power delivery to compatible products, which is a 66 percent increase over the pre-existing Qi2 platform. Paul Struhsaker, Executive Director of the Wireless Power Consortium (WPC) says that “Qi2 25W’s remarkably fast and efficient wireless charging will encourage increased penetration of wireless charging usage and accelerate the adoption of the new standard.”

Newer iPhones already use the Qi2 standard, so the company’s forthcoming adoption of Qi2 25W isn’t that big of surprise, though it is a welcome bit of news. Most Android phones, however, have never been Qi2-certified, so this is a potentially game-changing event for the platform. Some Android phones could technically integrate Qi2 charging, but it typically required a dedicated magnetic case of some kind.

Smartphones are just the latest category to adopt Qi2 25W. Several products, including power banks and chargers, were certified earlier this month. Qi2 25W, back when it was called Qi2.2, was first announced in April. The WPC says there are “several hundred” devices in the queue waiting to be tested and receive official certification. We still don’t know which Android phones are in that queue.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/qi2-25w-wireless-charging-is-coming-to-iphones-and-major-android-smartphones-183013979.html?src=rss 

Erik Menendez’s Health: His Medical Condition Explained Before Parole Hearing

Weeks before his and Lyle’s parole hearing, Erik was revealed to have a ‘serious’ medical condition. Find out what it is and get updates on how he’s doing now.

Weeks before his and Lyle’s parole hearing, Erik was revealed to have a ‘serious’ medical condition. Find out what it is and get updates on how he’s doing now. 

Sonos gets to keeps its CEO, as a treat

Sonos’ Very Bad 2024 is well documented. Its redesigned app endured a disastrous launch, to the extent that it was initially fundamentally broken. The company was then forced to delay two product launches in order to fix the botched software that its devices are so reliant on. And in the wake of the mess, the company’s then CEO Patrick Spence stepped down at the beginning of 2025. He was replaced by Tom Conrad on an interim basis, but after seemingly steadying what looked like a sinking ship, the former Snap executive has been handed the job permanently.

Conrad had been on the board of directors at Sonos since 2017 and conceded after taking the top job back in January that the company had “let far too many people down.” Shortly after that he announced that around 200 jobs would be cut as part of a “reorganizing’ of the company’s product division, before it reportedly canceled its long-rumoured video streaming device far into its development. This was followed by Sonos ending its partnership with IKEA in May.

Former CEO Patrick Spence said in an earnings call last year that the total cost of fixing the many issues with the Sonos app was between $20 and $30 million. In a significant recent update to its flagship Sonos Ace headphones, the company finally introduced the TrueCinema feature that was promised when the headphones launched in 2024. This uses a supported Sonos soundbar to measure the acoustics of your room and then channels the data into the delivery of spatial audio in the headphones, making it sound more convincing.

In a statement, Sonos’ now-permanent CEO said he was “excited to move from rebuilding to imagining the next generation of experiences.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/sonos-gets-to-keeps-its-ceo-as-a-treat-164559137.html?src=rss 

A year later, the Sonos Ace is finally fulfilling its potential

2024 was an awful year for Sonos. Its long-awaited entry into a crowded headphones market was eclipsed by a bungled app launch which had a knock-on effect that impacted everything the company had planned to do for the rest of the year. Plus, those Ace headphones were missing a major feature.

One year later, that TrueCinema spatial audio enhancement is finally ready. And with that update, Sonos added a few more improvements to the Ace, including two-person TV Audio Swap, adaptive noise cancellation and better calls. I spent some time testing every aspect of the update that arrived in June to determine if Sonos’ headphones really are better after the tweaks.

TrueCinema is finally here

The first time I tried the Ace at a press event last spring, TrueCinema was one of the main parts of the demo. From the jump, Sonos was clear this wouldn’t arrive when the headphones first went on sale, but I also didn’t expect the company to take a full year to have it ready.

As a refresher, TrueCinema is a feature for the Ace that takes into account the acoustics of the room where one of its soundbars is located. It then creates spatial audio for the headphones based on that info when TV Audio Swap is active. According to Sonos, it supposedly “understands the dynamics of your space, acoustically treats it and makes it sound like you have a beautifully tuned 3D audio system right in your headphones.” It’s similar to the company’s TruePlay tuning that calibrates its soundbars to your living room or home theater space.

Sonos has championed TrueCinema as a more realistic listening experience. Since it simulates the characteristics of the room, it’s supposed to make it seem like you aren’t wearing headphones at all. I’m not convinced on that point, but the feature does significantly enhance the spatial audio capabilities of the Ace for TV Audio Swap.

For example, subtle details in movies — things like footsteps, as well as various beeps, clicks and taps in Rogue One — are a lot more obvious with TrueCinema. There’s more overall depth and direction to the sound as well, which makes this the optimal mode for watching TV or movies with Sonos’ headphones. I’m confident my review score would’ve been higher if this was part of the original package since it makes such an obvious improvement to sound quality.

TV Audio Swap for two

Billy Steele for Engadget

The marquee feature for the Sonos Ace for the last year has been TV Audio Swap. This allows you to send the sound from a compatible Sonos soundbar to the headphones for an individual listening experience. Of course, this means you can watch an action flick at full volume after your family goes to bed or to tune in to a sporting event without annoying your partner. This has worked well for me both during my review and in the time since.

Unfortunately, I don’t have a second pair of the Ace, so I can’t vouch for how well TV Audio Swap now works with a companion. But since the ability to send soundbar audio to two sets of Ace headphones is one of the main items in the recent software update, I can’t discuss the overall state of the device without mentioning this feature’s availability.

Improved ANC and clearer calls

Another aspect of the Ace’s update is improved active noise cancellation (ANC), but not in the way you might expect. The company didn’t figure out a way to block more noise per se, but it does account for any sound leaks that may impact performance. Sonos says its refined ANC setup can adapt to changes in fit caused by hair, glasses and hats in real time using the sensors inside the Ace. With that tweak, I noticed the slightest difference in ANC performance when sunglasses or a hat kept the ear pads from sitting flush on my face, but it’s not quite as good as a tight seal. I’d characterize this update as a modest improvement, but it’s still an improvement nonetheless.

Sonos also claims that this software update offers an improved call experience thanks to higher resolution audio. The company also added Sidetone, or the ability for you to pipe in your voice during calls when ANC is enabled. Plenty of companies have this, to varying degrees, and the effectiveness depends on how natural the sound is and whether or not you’re able to make any adjustments. In the case of the Ace, Sidetone acts as an enhanced ambient mode, and it definitely improves the call experience. Since I could speak normally and didn’t feel the need to shout to hear myself, video and voice calls felt more natural.

Wrap-up

A year after their debut, the Sonos Ace is living up to the lofty expectations the company set when the headphones arrived. After spending time with this batch of updates, I’m convinced the Ace would’ve benefitted from having all of this ready at launch, especially TrueCinema. Since one of the Ace’s main functions is personal living room listening, taking so long to deliver the feature that would boost sound quality this much is another misstep.

On the other hand, it’s good to see Sonos is still working to improve the Ace. When you consider the company spent most of 2024 fixing a majorly botched app redesign, it would have been understandable if Sonos left the Ace to languish until it was time for version 2.0. The company had to delay products last summer, and according to a report in March, it even canceled another entirely. When CEO Patrick Spence resigned in January, interim chief executive Tom Conrad expressed the need for “getting back to basics” (Conrad was named permanent CEO on July 23). Improving a major new product that was overshadowed by a poor run of form is certainly one way to reclaim some of your reputation. It also doesn’t hurt that the Ace is currently available for $149 less than its original $449 price.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/a-year-later-the-sonos-ace-is-finally-fulfilling-its-potential-170035355.html?src=rss 

Tonal’s AI-created workouts will adapt to your daily progress

Tonal, the wall‑mounted smart gym, has introduced a new feature that the company says uses “cutting‑edge AI” to improve your workouts. The feature is called Daily Lift, and it analyzes your recent lifts and recovery, then builds a personalized workout plan that adapts to you daily. Every day, a user can pull up a customized strength-training session that is based on their most recent data with just a tap.

Tonal says these workouts are built using the same training methodology that Tonal’s coaches rely on. The workouts are intended to provide new movements and new challenges to expose the user to a variety of different exercises.

Like many home‑workout companies, Tonal grew substantially in the post‑pandemic world of work‑from‑home before laying off 35 percent of its workforce in 2022. This year the home‑gym company launched the AI‑enabled Tonal 2 hardware, featuring a sleeker design and expanded features. Like a lot of “smart” home exercise equipment, the wall‑mounted unit remains a niche and expensive gadget, retailing for almost $4,300.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/tonals-ai-created-workouts-will-adapt-to-your-daily-progress-170037100.html?src=rss 

ExpressVPN patches Windows bug that exposed remote desktop traffic

ExpressVPN has released a new patch for its Windows app to close a vulnerability that can leave remote desktop traffic unprotected. If you use ExpressVPN on Windows, download version 12.101.0.45 as soon as possible, especially if you use Remote Desktop Protocol (RDP) or any other traffic through TCP port 3389.

ExpressVPN announced both the vulnerability and the fix in a blog post earlier this week. According to that post, an independent researcher going by Adam-X sent in a tip on April 25 to claim a reward from ExpressVPN’s bug bounty program. Adam-X noticed that some internal debug code which left traffic on TCP port 3389 unprotected had mistakenly shipped to customers. ExpressVPN released the patch about five days later in version 12.101.0.45 for Windows.

As ExpressVPN points out in its announcement of the patch, it’s unlikely that the vulnerability was actually exploited. Any hypothetical hacker would not only have to be aware of the flaw, but would then have to trick their target into sending a web request over RDP or other traffic that uses port 3389. Even if all the dominos fell, the hacker could only see their target’s real IP address, not any of the actual data they transmitted.

Even if the danger was small, it’s nice to see ExpressVPN responding proactively to flaws in its product — bug bounties are great, but a security product should protect its users with as many safeguards as possible. In addition to closing this vulnerability, they’re also adding automated tests that check for debug code accidentally left in production builds. This, plus a successful independent privacy audit earlier in 2025, gives the strong impression of a provider that’s on top of things.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/expressvpn-patches-windows-bug-that-exposed-remote-desktop-traffic-171507501.html?src=rss 

Microsoft backtracks on $80 The Outer Worlds 2 pricing

There’s hope that the gaming industry won’t follow Nintendo’s lead with $80 pricing. (Well, at least not yet.) On Wednesday, Microsoft backtracked on the price increase for The Outer Worlds 2. The game now costs $70, which itself was considered outrageous only a few years ago.

Microsoft told Windows Central that those who already pre-ordered Obsidian’s shooter at $80 can get refunds at the point of purchase. Unfortunately, you can’t simply get a $10 price adjustment. You’ll have to refund the full $80 and then pre-order again for $70. I’m beginning to think consumer-friendliness isn’t the priority here.

The $80 pricing push began with Mario Kart World. Comments by Gearbox CEO Randy Pitchford initially suggested Borderlands 4 might have followed. Fortunately, 2K Games saw something in the backlash that made it balk; it’s launching at $70. A Bluesky user summed it up in a reply to Obsidian’s U-turn. “Consumer advocacy in this awful state of the industry WORKS,” ‪@johnbrebbia posted.

Nintendo

The gaming industry is caught in a godawful whirlwind of layoffs, studio closures and price increases. That’s happening against a backdrop of rising costs for consumers. Meanwhile, the gaming industry is projected to reach $189 billion this year, a 3.4 percent increase. That’s a combustible mixture if ever there was one.

Ironically, Obsidian’s sci-fi RPG deals with themes of late-stage capitalism. The developer even deployed in-world satire to announce the pricing change: “Dear Galactic Citizens! We have received your SOS via skip drone about the pricing…” Winking at one’s audience is usually a good thing, but this strikes me as more of a “dude, read the room” moment.

Regardless, The Outer Worlds 2 is set to arrive on October 29. It will be available for Xbox Series X/S, PS5 and PC.

This article originally appeared on Engadget at https://www.engadget.com/gaming/microsoft-backtracks-on-80-the-outer-worlds-2-pricing-173027532.html?src=rss 

How Did Ozzy Osbourne Die? Updates on the Rock Legend’s Cause of Death

Ozzy Osbourne passed away at 76, just weeks after his final Black Sabbath concert. Learn more about the health complications that led to his death and the official cause here.

Ozzy Osbourne passed away at 76, just weeks after his final Black Sabbath concert. Learn more about the health complications that led to his death and the official cause here. 

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