Hades returns to Game Pass on September 19

In what’s most definitely (not) the biggest Hades news of the week, the acclaimed game is coming to Game Pass. Not the long-awaited sequel, mind you, but the 2020 original. At least subscribers can catch up on the first game while waiting out the sequel’s Switch exclusivity window. Hades will be available for Game Pass Ultimate, PC, and Standard tiers.

This isn’t the roguelike’s first Game Pass rodeo. It was on Microsoft’s service from August 2021 to 2022. It returns this September 19, the same day Hades II launches on Switch 2 and Switch. The sequel also leaves early access then, jumping to version 1.0 on Windows and macOS. It will likely arrive on Xbox (and PlayStation) at some point, but developer Supergiant is mum for now.

Supergiant

Game Pass members who haven’t played the original still get a phenomenal title as part of their subscription. You play as Zagreus, a godborn lad just trying to get the @#$! out of the underworld. (Aren’t we all?) The dungeon crawler brought unexpected narrative depth to the genre, with well-developed characters and satisfying combat.

On September 17, the Game Pass Standard tier will get some Call of Duty love. Although perhaps “hate” would be a better term for the largely maligned CoD: Modern Warfare III (2023). To say the game wasn’t well-received would be an understatement. IGN scored it as “bad,” describing its single-player campaign as “shallow,” “dull” and “the worst Call of Duty single-player campaign I’ve played. Regardless, it arrives on the cheapest Game Pass tier after hitting the more expensive ones in mid-2024.

Meanwhile, on September 18, Game Pass Ultimate members can play Frostpunk 2 on console. The post-apocalyptic city-builder will be available on Xbox Series X/S and via cloud streaming. Game Pass Ultimate members could already play it on PC, where it probably makes more sense. City-builders and gamepads can be a match made in… Hades.

You can check out Microsoft’s blog post for this month’s complete list of arrivals and departures.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/hades-returns-to-game-pass-on-september-19-190055465.html?src=rss 

The Apple Sports app finally adds widgets for tracking scores and schedules

The free Apple Sports app just added widgets, which has been a long-requested feature. This allows users to build their own custom widgets to follow the teams and organizations of their choosing. Once placed, it’ll just take a quick swipe on the device to check out scores, statistics, upcoming matches and more.

Widgets are available on iPhones, iPads and Mac computers. This feature will operate in addition to the pre-existing Live Activities tool, which also delivers live sports updates directly to the iPhone lock screen and the Apple Watch. That’s also gotten a bit of a boost today, as Apple has announced that users can now schedule Live Activities in advance for upcoming events.

There’s no limit on the number of widgets that can be added at once, so go crazy and put up a bunch of teams and leagues. After all, the NFL season is about to start. The app is also expanding to eight new countries, including Austria, France, Germany, Iceland, Ireland, Italy, Portugal and Spain. The platform has added new organizations to follow throughout these regions, which are mostly soccer-related.

This is just the latest update for Apple Sports. The app recently started offering tennis scores and shareable game cards.

It’s also a big week for iPhones in general. The latest operating system, iOS 26, is now available and brings all kinds of stuff to the table. There’s a new visual theme, an updated camera app, AI tools and a whole lot more.

This article originally appeared on Engadget at https://www.engadget.com/apps/the-apple-sports-app-finally-adds-widgets-for-tracking-scores-and-schedules-191539074.html?src=rss 

Annapurna Interactive will reveal three new games in a showcase on September 23

Annapurna Interactive is hosting a games showcase on September 23, 2025 at 8PM ET / 5PM PT to show off three of its upcoming games. The publisher says the “Annapurna Interactive Direct from Tokyo” will stream on YouTube and feature new games from Kyoto-based developer Marumittu Games, Iridium Studios and Yarn Owl. Annapurna Interactive held its previous games showcase this past February to show off games like Skin Deep and Wheel World.

Marumittu Games’ Annapurna project was initially detailed in 2023 when the publisher announced it was working with the studio. At the time, Marumittu said it was pulling from the work of journalist Rutger Bregman and Homo Deus author Yuval Noah Harari to make a game that’s “thinking about humanity in the future.” Developer Yarn Owl similarly teased its project a year earlier in 2022, saying that it was inspired by The Legend of Zelda: A Link to the Past. Annapurna Interactive hasn’t formally announced its partnership with Iridium Studios, but the developer does list its next game as “an unannounced RPG with an unannounced partner” on its website, which certainly sounds like it could be what Annapurna plans to show off at its showcase.

Despite what seems like a fairly normal past year of game releases, the future and long-term stability of Annapurna Interactive has been in question since the mass-resignation of the publisher’s staff in 2024. Since then, Annapurna Interactive has continued to announce and release games, while the publisher’s former staff spun up a new publisher to support in-development projects from Take-Two’s shuttered indie label, Private Division.

This article originally appeared on Engadget at https://www.engadget.com/gaming/annapurna-interactive-will-reveal-three-new-games-in-a-showcase-on-september-23-182025444.html?src=rss 

Disney, Warner Bros. Discovery and Universal file joint lawsuit against generative AI app Hailuo

Disney, Universal and Warner Bros. Discovery are teaming up on the latest blockbuster AI lawsuit, this time against Chinese company MiniMax, owner of Hailuo AI. The three mega-studios, which collectively represent over half of the US box office take, filed suit in California against the AI-powered image and video generation platform alleging that it “pirates and plunders Plaintiffs’ copyrighted works on a massive scale.”

The lawsuit includes dozens of screenshots of infringing generated images that span the gamut of the various studios’ IP, from superheroes in the DC and Marvel universes to Star Wars, Minions and various other cartoons and animated films.

Included in the suit are allegations that MiniMax not only failed to take reasonable actions to avoid infringement, but that the company actively engaged in and encouraged these infringing creations.

The suit alleges a business model purposefully built around infringing on protected works whose defiance of US copyright law is “willful and brazen.” MiniMax markets the Hailuo AI app for iOS and Android as a “Hollywood studio in your pocket,” according to the suit, and advertisements for the platform explicitly invite users to create custom videos using protected works. Screenshots of these advertisements are included in the suit.

Universal

This is the latest in a string of high-profile lawsuits brought by media companies over AI-generated content. Earlier this month Warner Bros. Discovery sued the popular AI image generator Midjourney over similar claims, and Disney and Universal Studios filed a joint suit against it in June.

Television and film aren’t the only industries to accuse AI companies of blatant copyright offenses, with the publishing world seeing its fair share of lawsuits. Anthropic, the AI company behind Claude, had just reached a $1.5 billion settlement in a class action case representing over 500,000 authors, though a judge just rejected the settlement. Apple is also facing a lawsuit alleging the company used pirated books to train its AI model.

You can read the full complaint below:

This article originally appeared on Engadget at https://www.engadget.com/ai/disney-warner-bros-discovery-and-universal-file-joint-lawsuit-against-generative-ai-app-hailuo-163819825.html?src=rss 

The PS5 update that adds DualSense multi-device pairing rolls out soon

Starting on Wednesday, it’ll be much easier to switch between devices with your PlayStation controller. That’s when the PS5 update Sony promised in July begins rolling out. Jumping between your console and, say, Windows will be as simple as pressing a button combo. Up to this point, you’ve had to unpair and repair your DualSense controller each time.

After installing tomorrow’s system update, it will only take a few steps to set up multi-device switching. With your DualSense controller powered off, press and hold the PS button and one of the action buttons. (That’s triangle, circle, cross or square.) Hold that combo for over five seconds. The light bar and touchpad LED will flash twice. From there, open the target device and pair the controller via Bluetooth settings.

You can pair four slots: one each for triangle, circle, cross or square. After that, switching will be as easy as holding down the PS button and the device’s assigned action button. DualSense controllers are compatible with Windows, macOS, iOS, iPadOS, tvOS and Android.

Tomorrow’s PS5 update also adds a new energy-saving mode. In system settings, you’ll find a new option called Power Saver. This option reduces your console’s energy consumption by scaling back performance for supported games. Games will need to be updated to support it. Death Stranding 2: On The Beach, Demon’s Souls, and Ghost of Yōtei will be first in line.

I’m not sure how many people will want that tradeoff. Sony even went out of its way to stress that your games will still play the same unless you explicitly activate the feature. “If not enabled, or if games do not support the feature, the performance will not be scaled back and power consumption will not be reduced,” it wrote. But at least a new green-friendly option is there. The planet needs all the help it can get.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-ps5-update-that-adds-dualsense-multi-device-pairing-rolls-out-soon-165212075.html?src=rss 

Viking survival sim Valheim will finally come to the PS5 in 2026

The hit survival sim Valheim will be released for the PS5 in 2026, ending years of speculation. The year is all we got, as developer Iron Gate AB didn’t announce an actual release date. Still, it’s better than nothing.

We do know that the PS5 version will feature full crossplay with all other platforms, so that’s good. Piktiv, a company that regularly assists Iron Gate with Valheim stuff, is working on the port so the main development team can focus its efforts on updates and DLC drops. To that end, there’s a massive expansion coming called Deep North that introduces a new biome.

For the uninitiated, Valheim is a popular survival sim based on Norse mythology with a strong emphasis on cooperative play. Players team up to hunt, build bases, explore and take down bosses.

It first popped up on Steam as an early access title at the beginning of 2021, where it became a bona-fide sensation. The game was released for Xbox Series X/S in 2023. There are no current plans for a Switch 2 version.

This article originally appeared on Engadget at https://www.engadget.com/gaming/viking-survival-sim-valheim-will-finally-come-to-the-ps5-in-2026-170657288.html?src=rss 

Robert Redford’s Children: How Many Kids the Late ‘All the President’s Men’ Star Had

Redford was one of the film industry’s most prominent names, but he was a father above all else. Get to know his children and family here.

Redford was one of the film industry’s most prominent names, but he was a father above all else. Get to know his children and family here. 

Can-Am Origin electric motorcycle review: Good for a fun time, not a long time

It wasn’t until your average electric car started managing 200 miles on a charge that the buying populace started getting over their range anxiety. That means electric motorcycles, with ranges often measured in double digits, remain a bit of a tough sell for mass-market buyers. 

The focus, then, seems to be “for a good time, not a long time,” and that’s very much the case of the Can-Am Origin. This $14,499 battery-powered dual-sport is a fun, flickable, go-anywhere two-wheeled smile factory that I sadly managed to run dry of electrons in under 45 miles. 

Thankfully, there’s a lot more to the story than just that.

Forward-looking

Can-Am has been around since the early ’70s, offering a series of two-, three-, and four-wheeled vehicles, most focusing on extreme performance over extreme terrain. Since the very beginning, Can-Am has worked with Austrian engine gurus Rotax, and that trans-Atlantic partnership enters the EV age with the Origin, a dual-sport motorcycle from Can-Am built around a powertrain developed by Rotax.

The result is an 8.9-kWh battery (about 10 percent the size of the one in a Tesla Model 3) serving as the core of a motorcycle built to be just as capable off-road as on. The Origin sits squarely in the dual-sport category of motorcycles, and its skinny, nobbily tires and wire wheels definitely fit that template, even if the single-sided swingarm with its integrated chain is a novelty in this segment.All of that is wrapped in just enough bodywork to give this thing a decidedly futuristic vibe, especially that upright fairing with the blunt, stacked headlight that makes this thing look like an escaped drone from Valve’s Portal series.

My test bike had just a bit of color, the battery pack itself providing a splash of yellow to stand out from the otherwise dark frame and fairing, but the brightest part is actually the 10.25-inch LCD that serves as the cockpit. It even supports Apple CarPlay, in case you’re into that sort of thing.

Brightness needed

The LCD display is bright and easy to use.

Tim Stevens for Engadget

I’ve ridden a fair few electric motorcycles over the years, and many of them are cursed with dim LCDs that make it a struggle to see how fast I’m going on a sunny day. That’s not what you’d call safe.

Thankfully, the Origin does not have that issue. The LCD here is not only massive but bright and crisp, and serves up a software interface that’s mostly intuitive and easy to use at a glance. My only complaint here is the giant warning disclaimer that pops up every single time you fire up the motorcycle. I suppose such a thing was inevitable, but it does take away some of the purity of the ride experience.

But then the Origin isn’t afraid to throw out convention. The throttle is the best example of that. It actually twists both ways. Twist it in the traditional direction, pulling your hand towards yourself, and it, of course, applies throttle to the bike and accelerates you forward.

But you can also twist the throttle away from you, which boosts the regenerative braking to the rear wheel. You can also toggle the bike into reverse mode, where that backwards throttle enables you to creep the bike backwards. That’s useful because at 412 pounds, the Origin is about 50 pounds heavier than a comparable dual-sport bike with an engine.

The controls on the left grip.

Tim Stevens for Engadget

The motorcycle also features a bevy of controls on the left grip, starting with standard fare like headlight flasher, horn and turn signals. But there’s also a rocker switch for changing drive modes and navigating through menus, a button that cycles through various views on the display, and a back button in case you dig a little deeper in a menu than you meant.

There’s even a full series of media controls. There’s a button to toggle the voice assistant on your phone, buttons for adjusting the volume of media playback and even buttons to skip forward and backward in your current playlist.

Personally, I’m the kind of rider who likes to listen to the wind, my thoughts and the ominous sounds approaching SUVs driven by morons browsing TikTok. But if you have a riding playlist that you like to spin, you’ll have full control here.

Ride time

The saddle strikes a good balance between comfort and sport.

Tim Stevens for Engadget

I don’t often fit well on dual-sport machines. I stand six feet tall, but do it on disproportionately short legs. That usually leaves me tottering on tiptoes whenever riding an off-road-minded motorcycle. I cringed when the Origin rolled off a truck and into my life for the evaluation period, but I was pleasantly surprised to find I could straddle it with no problem.

A 34-inch seat height enables me to stand flat-footed without having to break out platform boots, and on the go, I found the Origin’s ergonomics to fit me just about perfectly. The pegs are wide and grippy, so standing up on them is no problem, and while I’d probably prefer it if the bar stood a fraction of an inch taller, it was close to perfect whether sitting on or standing over the saddle.That saddle is a little on the narrow side compared to your average street motorcycle, but wider than those found on many dual-sport machines, striking a good balance between narrowness for standing and comfort for sitting.

About the only complaint I had was wind buffeting. I generally prefer riding bikes without fairings, but somehow the wind coming off that big, wide display caused some awful turbulence on my helmet when seated in my usual riding position. The $175 optional windshield would be, for me, well worth it.

And what’s it like to ride? This thing is a blast. At 47 horsepower and 53 pound-feet of torque, it’s far from the quickest electric motorcycle on the market, but it has plenty enough twist to beat everything on four wheels at any light, or scrabble up a steep incline.

Can-Am’s Origin is ready for asphalt or dirt.

Tim Stevens for Engadget

Even more impressive is the traction control system of the Origin. It’s easy to be a little over-eager when accelerating on an EV, thanks to their instant torque, but the Origin always ensured I neither did an unintentional burnout nor tipped over backwards. It simply managed grip and power to ensure that I accelerated smoothly away, whether I was on asphalt or gravel.The bike has adjustable levels for ABS and traction control, and yes, you can turn them off if you want.

Overall, the Origin was also easy to ride. Those knobby tires do make for a loose feeling on asphalt, the bike moving around a bit thanks to the extra tread, but it’s a worthy tradeoff if you’ll find yourself hitting the dirt on a semi-regular basis.

What you probably won’t find yourself doing is going on long rides in the Origin, sadly. Though Can-Am says you can do up to 90 miles on a charge in the city, even when riding gently on rural roads using the most economical mode, I struggled to get 60 miles. Ridden more aggressively (which is to say, normally), I burned through a charge in less than 45 miles. 

That’s the bad news. The good news? There’s an onboard level two charger on the Origin. L2 charging on a car usually means overnight, but since the Origin’s pack is so small, it’ll go from empty to full in under 90 minutes, and you’ll be stopped for less than an hour if you only need a partial charge. 

Wrap-up

The relatively quick onboard charging of the Origin does open the door to some longer rides if you can time your meals and charging stops appropriately. And, if you’re doing lower-speed off-road riding, you could realistically go for hours and hours on a charge. Still, this sadly isn’t a long-distance high-speed cruiser.

But it’s rare for a dual-sport machine that’s comfortable enough for you to want to be in the saddle on the highway for that long anyway. For short blasts up the trail or high-speed sprints home after a long day in the office, the Origin is a real treat, and a stylish one at that

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/can-am-origin-electric-motorcycle-review-good-for-a-fun-time-not-a-long-time-160000545.html?src=rss 

KPop Demon Hunters is reportedly coming to Fortnite

KPop Demon Hunters has been the talk of the town since debuting on Netflix in June. Now, the Huntr/X singers might be taking over a new area: gaming. Kpop Demon Hunters is reportedly coming to Fortnite. Two Fortnite leakers, SpushFNBR and Loolo, posted the news on X (formerly Twitter), citing a “reliable source.”

Little to nothing is known about what a crossover would entail but the duo said they would be posting more details in the coming weeks. A film about three k-pop singers who save the world from demons could really be parlayed into just about anything in Fortnite

KPop Demon Hunters made history last month as Netflix’s most-watched movie of all time. It racked up 236 million views between its debut on June 20 and August 26. The movie also had four of its tracks reach the top ten in the Billboard Hot 100 chart and had a limited theatrical release

This article originally appeared on Engadget at https://www.engadget.com/gaming/kpop-demon-hunters-is-reportedly-coming-to-fortnite-145459950.html?src=rss 

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