Netflix co-founder Reed Hastings steps down as co-CEO

One of streaming’s most influential figures is stepping away from the spotlight. Netflix co-creator Reed Hastings is stepping down as the company’s co-CEO. Ted Sarandos, who has been co-CEO since July 2020, will share the reins with newly promoted operations chief Greg Peters. The change takes effect today. Hastings says he’ll remain involved as Executive Chairman, serving as a “bridge” between the board of directors and the new CEOs.

The departing leader characterized the move as a long-expected transition. Sarandos and Peters have “increasingly” managed the company for the past two and a half years, Hastings says. This was merely the “right time” to implement a succession that has been in development for years, he adds. Sarandos is credited with leading Netflix’s move into original content, while Peters has been key to forming partnerships and helming the company’s push into gaming.

Hastings’ departure comes as Netflix seems to be slowly recovering from a grim 2022. It lost subscribers for the first time in over a decade, and blamed a combination of fiercer competition, limited opportunities to grow and widespread account sharing. In its just-issued fourth quarter earnings report, however, it reported adding 7.66 million new customers, reaching a total of 230.75 million subscribers. That appears to have come at the expense of profit (Netflix made just $55 million in net income), but it’s a marked turnaround from the first half of 2022.

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World’s largest hydrogen-electric aircraft completes 10-minute flight

ZeroAvia flew the world’s largest hydrogen-electric aircraft today in a step forward for sustainable aviation. The 19-seat, twin-engine Dornier 228 plane, fitted with a prototype hydrogen-electric powertrain, completed a 10-minute flight from Cotswold Airport in the UK. It was part of the HyFlyer II project, a government-funded R&D program working to make small passenger planes better for the environment.

The powertrain was fueled using “compressed gaseous hydrogen produced with an on-site electrolyzer.” The testing configuration included two fuel-cell stacks and lithium-ion battery packs housed in the cabin for the test. However, for commercial use, they would move to external storage to make room for seating. In addition, it was paired with a Honeywell TPE-331 stock engine on the right wing for extra power during takeoff and safety-related redundancy.

Here’s ZeroAvia’s promotional footage of the flight (including some delightfully over-the-top music):

ZeroAvia says it’s on track to certify the technology this year, with plans for commercial routes by 2025. The company is also working on a 2-5 MW powertrain program that will scale the technology for aircraft up to 90 seats; the goal is to expand into narrow-body planes in the next decade. In addition, Amazon has invested in the company as part of its Climate Pledge Fund.

 

‘Tron 3’ may finally be happening with Jared Leto

It’s been over 12 years since Tron: Legacy debuted and those who’ve been longing for a third entry in the classic sci-fi series may have wished for it on a monkey’s paw. Tron: Ares, as the film may be called, could start filming this August with Jared Leto, ol’ Morbius himself, reportedly set to star. Joachim Rønning (Maleficent: Mistress of Evil and Pirates of the Caribbean: Dead Men Tell No Tales) is in talks to direct, according to Deadline.

As Variety notes, Leto first signed on back in 2017, but Disney has had a third movie on the backburner since long before then. Tron: Legacy director Joseph Kosinski (who went on to make Top Gun: Maverick) said in an interview that he wrote and storyboarded a sequel “that takes place on the internet with Yahoo and Google and all those sites.” Kosinski said he was close to moving forward with it in 2015 but suggested Disney “pulled the plug” as it had bigger, Marvel- and Star Wars-sized fish to focus on.

This time around, Tron: Ares could finally be happening. Unfortunately, it seems unlikely that Daft Punk will return to deliver another banger of a score. The iconic duo split up in 2021.

 

‘Birth’ is the macabre indie game quietly crushing the convention circuit

Madison Karrh’s booth at Summer Game Fest 2022 was on the far right side of the demo area, hugging a wall at the front of the small industrial space in downtown Los Angeles. Her game, Birth, was one of the first projects you’d see after grabbing a swag bag, but it was easy to overlook in a sea of neon pixels and mainstream names like Street Fighter, Cuphead and Sonic. Birth is a thoughtful game of bones, puzzles, loneliness and decay, rendered in earth tones and captivating, hand-drawn vignettes. In a Day of the Devs cluster at Summer Game Fest, the Birth booth was a bubble of respite from the fast action showcased on surrounding screens.

“Showing Birth at conventions feels like putting my whole, raw, beating heart on a table in front of a bunch of strangers and asking if it is enough for them,” Karrh told me a few months after Summer Game Fest.

Engadget

Birth is, essentially, a game about death. It’s an introspective experience with an entire city block to explore and small surprises in every scene, and it invites people to play with their deepest insecurities. Physics and logic puzzles are hidden in cafes, apartments and bookstores, each one welcoming players to engage with thoughts of mortality and loneliness. Build your own companion out of scattered bones and organs, peel back bandages to remove foreign objects from human limbs, interact with skeleton creatures, let your mind wander while organizing eyeballs, poke at all manner of decaying animal carcasses.

Nothing about Birth is harsh; from color palette to gameplay, this is an experience built for slow afternoons and sleepless nights. Even in the middle of a busy game convention, it’s a soothing way to play with terrifying topics.

“As humans, we know that we will die,” Karrh said. “Yet there is so much joy and art and love that gets created regardless of this looming fact. Maybe even because of it. I think about the limitations of mortality every day, and I want my portrayal of death and decay and loneliness to be as soft and gentle and genuine as possible.”

Half a year after Summer Game Fest, I still can’t get Birth off my mind. The themes are heavy, but the game is not, and this balance is a testament to Karrh’s eye for design and visual appeal. When it comes out on February 17th, Birth will be her third release on Steam, and her largest project to date.

“Day-to-day loneliness can be an embarrassing thing to admit to feeling,” Karrh said. “I hope the tender art style and the silly physics of the game make it feel more like having a contemplative, clumsy conversation with a friend.”

Madison Karrh

After Summer Game Fest, Karrh took Birth to Cologne, Germany, for Gamescom, the largest video game convention of the year. There, it was one of 130 games in the Indie Arena, sandwiched between sprawling adventures, city builders, sci-fi combat and metal music. Thousands of people streamed past her booth, some stopping to play for a few minutes and others lingering for an hour. Karrh never rushed players through their time with Birth, even though it meant fewer people ultimately got their hands on it.

“I was just so honored and smitten with the fact that people chose to spend so much of their time with my game in a sea of other delicious games,” Karrh said. “Birth doesn’t appeal to everyone, of course – I think the minimal, dark art style of my booth filtered out the humans who wouldn’t be interested. It is a slow, intimate game and I didn’t want anyone to feel rushed. People waited in line, people brought their friends back to show it to them. It felt like everyone was giving me a big giant hug.”

After Gamescom, Birth made its way to San Francisco for the Day of the Devs showcase in November. This was its fourth convention appearance of the year, adding a trip to London for WASD in April. Birth is a small game that’s been on a worldwide tour, and in the process it’s plucked Karrh out of her own isolated game-development hole. Even after Birth comes out – and even though it’s a single-player game that’ll likely be consumed by people sitting alone in dark rooms – this game represents true human connection for Karrh.

“I have lived most of my twenties in tiny studio apartments surrounded by other tiny studio apartments full of strangers,” she said. “As a solo game dev, I spend a lot of time sitting alone at my desk. It took me a very long time to accept that if I wanted to create as many games as I could, that I would need to spend a huge chunk of my life alone. I used to worry that I was wasting my life making games, and that I should be running around the city and kissing humans and falling in love. Fortunately, I have grown out of this insecurity and I think I have connected on a deep level with humans through making games.”

In the end, Birth is designed to be played solo, but it’s a game about the most universal shared experiences that humans have. In this sense, it’s impossible to truly play Birth alone.

“Loneliness is, oddly enough, a shared feeling,” Karrh said.

 

Apple’s new 14-inch MacBook Pro gets its first discount on Amazon

We’re already seeing the first discounts on the new 14-inch MacBook Pro, which Apple announced earlier this week. Amazon has the entry-level MacBook Pro with the M2 Pro chip for $50 off ($1,950), and you’ll find the same $50 discount on the 16-inch model, too. Meanwhile, Best Buy is tying pre-order discounts to its TotalTech program, offering a $100 voucher for members buying any of the new laptops (including the 16-inch model). Compared to its 2021 counterpart, the updated MacBook Pro has faster speeds and networking with longer battery life. It launches on February 24th.

Amazon’s sale only covers the entry-level (512GB, M2 Pro) 14-inch MacBook Pro in Space Gray. Meanwhile, Best Buy’s deal requires a $200 (annual fee) TotalTech membership to receive the $100 e-gift card on any new model. So that deal only makes sense if you’re already a subscriber or plan to enjoy the membership’s perks (unlimited tech support, discounted installation and 20 percent off AppleCare+) throughout the year.

Despite using the same design, the 2023 MacBook Pro has better processing speed and battery life than its 2021 predecessor. The M2 Pro chip in the entry-level model has 10- or 12-core CPUs with eight high-performance cores and four high-efficiency cores, leading to a 20 percent performance boost over its 2021 equivalent. The new laptops can also last up to 22 hours, the longest-ever battery life on a Mac, according to Apple.

Additionally, the updated MacBook Pro supports Wi-Fi 6E with up to twice the connection speeds of the previous generation. (Remember, you’ll need a compatible router to enjoy those speeds at home.)

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Sony confirms 13 more PS VR2 games, including ‘Tetris Effect’ and ‘Rez Infinite’

Sony will start shipping PS VR2 in little over a month and it has revealed more details about games coming to the platform as well as the launch lineup. The company has confirmed 13 additional titles for PS VR2, all of which are already available on PS VR or other platforms.

Tetris Effect: Connected, Rez Infinite and Thumper are among the original PS VR titles that will hit the new headset. Those who already own Tetris Effect or Rez Infinite for PS4 and PS VR will be able to upgrade to the PS5 (they’re playable without the headset) and PS VR2 version for $10 — PS VR versions aren’t compatible with the new hardware.

In Rez Infinite, you’ll be able to track and aim at enemies using your eyes. PS VR2’s eye tracking will also be at the forefront in Before Your Eyes, a game that advances time when you blink.

NFL Pro Era, multiplayer shooter Pavlov VR, the impressive-looking Kayak VR: Mirage and What The Bat? (from the folks behind What The Golf?) are also coming to PS VR2. If you own 3D jigsaw title Puzzling Places or rhythm game Synth Riders for PS VR, you’ll get a free upgrade. Rounding out the latest announcements are Song in the Smoke: Rekindled, Creed: Rise to Glory – Championship Edition and The Last Clockwinder.

PS VR2 will arrive on February 22nd. The base package, which comes with Sense controllers and stereo headphones, costs $550. You’ll also need a PS5 to use the headset. Sony expects that more than 30 titles will be available for the platform by the end of March, including:

After the Fall

Altair Breaker

Before Your Eyes

Cities VR

Cosmonious High

Creed: Rise to Glory – Championship Edition

The Dark Pictures: Switchback

Demeo

Dyschronia: Chronos Alternate

Fantavision 202X

Gran Turismo 7 (free update to PS5 version)

Horizon Call of the Mountain

Job Simulator

Jurassic World Aftermath

Kayak VR: Mirage

Kizuna AI – Touch the Beat!

The Last Clockwinder

The Light Brigade (purchase includes both PS VR and PS VR2 versions)

Moss 1 & 2 Remaster

NFL Pro Era (free upgrade)

No Man’s Sky

Pavlov VR

Pistol Whip (free upgrade)

Puzzling Places (free upgrade)

Resident Evil Village (free update for the PS5 version)

Rez Infinite

Song in the Smoke

Star Wars: Tales from the Galaxy’s Edge

Synth Riders (free upgrade)

The Tale of Onogoro

Tentacular

Tetris Effect: Connected

Thumper

The Walking Dead: Saints & Sinners: Ch. 2: Retribution

Vacation Simulator

What the Bat?

Zenith: The Last City (free upgrade)

This list suggests you’ll need to wait a while longer for the likes of Among Us VR,Beat Saber and Ghostbusters: Rise of the Ghost Lord. There’s still no word if or when Half-Life: Alyx is coming to PS VR2, unfortunately.

Meanwhile, Polyphony revealed a few more details about the free PS VR2 update for Gran Turismo 7, which should be available on launch day. You’ll be able to play almost the entire game, including online races, in virtual reality. However, you won’t be able to enjoy splitscreen two-player races while you have the headset on.

 

‘Endless Dungeon’ will hit PC, Xbox and PlayStation on May 18th

Sega has at last revealed when folks will be able to snap up Endless Dungeon. The action-packed game is coming to Steam, Epic Games Store, Xbox Series X/S, PlayStation 4 and PlayStation 5 on May 18th. A Nintendo Switch version will be available later.

Endless Dungeon, from developer Amplitude Studios, was previously slated for a 2022 debut. It’s a squad-based blend of a tower defense game and a twin-stick shooter. Players are tasked with both protecting a so-called crystal bot and progressing further into a dungeon.

You can team up with three friends or go it alone and control three characters by yourself (you’ll have direct control over one and bark orders at the other two). Endless Dungeon is a roguelite, so you’ll gradually unlock persistent upgrades, weapons and characters.

Alongside the release date announcement, Sega opened up pre-orders for most platforms. You’ll get early access two days before the official launch, as well as some extra goodies, by pre-ordering the “Last Wish” digital edition. A physical Day One edition with a card game and art book is available too. Sega also released a new trailer which shows some more chaotic gameplay:

 

UK bill would ban videos portraying Channel immigrant crossings in a ‘positive light’

The UK government is still expanding the scope of its Online Safety Bill. Digital, Culture, Media and Sport secretary Michelle Donelan said in a statement that politicians will propose amending the bill to ban videos portraying Channel immigrant crossings by boat in a “positive light.” Those clips are “aiding [and] abetting” immigration law violations, according to Donelan. As with child sexual abuse material (CSAM) and terrorist content, internet platforms will have to pull crossing-related footage quickly.

The culture secretary detailed other significant proposed amendments. Senior company leaders could face prison time if they’ve “consented or connived” to ignore online child safety requirements. Platforms will also have to remove content that promotes LGBTQ conversion therapy practices. Violations of any aspect of the bill could lead to fines up to £18 million (about $22.3 million) or 10 percent of a company’s global turnover.

The amendments should be ready for a version of the bill reaching the House of Lords. The changes came after pressure from Conservative MPs like Natalie Elphicke, who serves Dover — a frequent landing site for illegal immigrants.

The alterations aren’t surprising given growing concerns in the country over the impact of illegal immigration, not to mention existing provisions in the bill for child safety. However, they add to the feature creep of a bill that has already been delayed several times. There have been concerns the Online Safety Bill might not pass before the next general election, due within two years.

The new provisions also won’t satisfy critics like the Electronic Frontier Foundation, which already claim the measure amounts to censorship. They’re worried the bill will also hurt privacy by eroding protections for the use of end-to-end encryption. Whatever your stances on the issues, it’s safe to say the changes would further limit what UK residents are allowed to say online.

 

Instagram adds a new ‘Quiet Mode’ and recommendation controls

Instagram is introducing a handful of features designed to give users more control over the app, starting with a new Quiet Mode. The tool functions a lot like your phone’s Do Not Disturb setting. When active, Instagram won’t push notifications to your device. Your profile will also display a note that you’re “in quiet mode,” and anyone who attempts to message you will receive an automatic reply that you’re not available.

You can set Quiet Mode to activate automatically at certain times of day. Once you’re outside those hours, Instagram will send you a summary of your notifications. Anyone can use Quiet Mode, but the company says it will prompt teens to use the feature if it notices they’re spending a lot of time scrolling through their feed late at night. Quiet Mode is available starting today in Australia, Canada, Ireland, New Zealand, the United States and the United Kingdom.

Instagram

Alongside the new mode, Instagram is introducing a handful of features designed to give people more control over the photos and videos they see on the platform. Specifically, you can now tell the app the types of content you don’t want to be recommended to you. Starting with the Explore tab, you can select multiple tiles and tap “Not Interested” to shape Instagram’s content algorithm. Doing so will also affect what you see when you search for posts. Additionally, in an expansion of a feature that was already available for comments and direct messages, you can list specific words, hashtags and emoji you want Instagram to filter for when recommending content. You can access that tool through the “Hidden Words” section of the app’s privacy settings. One limitation is that filters will only work when the app detects the words you listed in hashtags and captions. Lastly, Instagram notes it recently added a feature that allows parents to see their teen’s app settings.

The subject of inappropriate recommendations came up during Adam Mosseri’s congressional hearing in 2021. Members of the Senate subcommittee on Consumer Protection, Product Safety and Data Security grilled the head of Instagram about the content they saw the app steer them toward after creating fresh Instagram accounts designed to impersonate teens. Specifically, Utah Senator Mike Lee said he saw the Explore page of his finsta account change dramatically after following a single account recommended by Instagram. According to Lee, the app began recommending posts promoting body dysmorphia, sexualization of women and other content inappropriate for teen girls. “It went dark fast,” he said.

Whether the changes Instagram is introducing today will sufficiently address the concerns raised by lawmakers is hard to say, as Instagram is putting the onus on teen users to filter their feeds instead of doing that work itself.

 

RED’s V-Raptor cameras can now upload 8K RAW footage directly to Adobe’s Frame.io

Adobe’s Camera to Cloud system, which can upload footage from cameras to the cloud (shockingly enough), is now available without the need for additional hardware. In what the company is calling an industry first, the tech is integrated into RED’s V-Raptor and V-Raptor XL cinema camera systems, which can directly upload 8K RAW footage to Frame.io. The only other thing you’ll really need is a high-bandwidth internet connection.

Swift cloud uploads should let post-production teams start work on the footage quickly, wherever they may be located. Adobe suggests this can save production companies time and money. It previewed the RED Camera to Cloud integration at Adobe Max in October, noting at the time that Fujifilm’s X-H2S mirrorless camera would also be able to upload RAW photos to Frame.io directly.

Adobe says more than 6,000 productions are already using Camera to Cloud, which until the RED integration required another piece of gear. Now, anyone who happens to have a V-Raptor camera can try it out. Direct Camera to Cloud uploads will likely remain the domain of professionals for now (the V-Raptor starts at $24,500), but here’s hoping Adobe brings the integration to other cameras soon.

In addition, Adobe announced at the Sundance Film Festival that a beta version of an AI-powered video editing tool is opening up to more users, but not everyone just yet. The web-based Project Blink pinpoints people, objects, dialogue, actions and sounds in video and makes them all searchable. When the AI finds the relevant section, it creates a new clip. You can copy and paste text and the tool will slot in that part of the video.

Among the new features and upgrades include more audio tags (which flag elements like applause and laughter) and the option for users to upload as many files as they wish thanks to infinite scrolling in the library. Project Blink isn’t the only text-based video editing tool around, however. Other companies, such as Descript and Runway, have developed their own versions.

 

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