‘Endless Dungeon’ will hit PC, Xbox and PlayStation on May 18th

Sega has at last revealed when folks will be able to snap up Endless Dungeon. The action-packed game is coming to Steam, Epic Games Store, Xbox Series X/S, PlayStation 4 and PlayStation 5 on May 18th. A Nintendo Switch version will be available later.

Endless Dungeon, from developer Amplitude Studios, was previously slated for a 2022 debut. It’s a squad-based blend of a tower defense game and a twin-stick shooter. Players are tasked with both protecting a so-called crystal bot and progressing further into a dungeon.

You can team up with three friends or go it alone and control three characters by yourself (you’ll have direct control over one and bark orders at the other two). Endless Dungeon is a roguelite, so you’ll gradually unlock persistent upgrades, weapons and characters.

Alongside the release date announcement, Sega opened up pre-orders for most platforms. You’ll get early access two days before the official launch, as well as some extra goodies, by pre-ordering the “Last Wish” digital edition. A physical Day One edition with a card game and art book is available too. Sega also released a new trailer which shows some more chaotic gameplay:

 

UK bill would ban videos portraying Channel immigrant crossings in a ‘positive light’

The UK government is still expanding the scope of its Online Safety Bill. Digital, Culture, Media and Sport secretary Michelle Donelan said in a statement that politicians will propose amending the bill to ban videos portraying Channel immigrant crossings by boat in a “positive light.” Those clips are “aiding [and] abetting” immigration law violations, according to Donelan. As with child sexual abuse material (CSAM) and terrorist content, internet platforms will have to pull crossing-related footage quickly.

The culture secretary detailed other significant proposed amendments. Senior company leaders could face prison time if they’ve “consented or connived” to ignore online child safety requirements. Platforms will also have to remove content that promotes LGBTQ conversion therapy practices. Violations of any aspect of the bill could lead to fines up to £18 million (about $22.3 million) or 10 percent of a company’s global turnover.

The amendments should be ready for a version of the bill reaching the House of Lords. The changes came after pressure from Conservative MPs like Natalie Elphicke, who serves Dover — a frequent landing site for illegal immigrants.

The alterations aren’t surprising given growing concerns in the country over the impact of illegal immigration, not to mention existing provisions in the bill for child safety. However, they add to the feature creep of a bill that has already been delayed several times. There have been concerns the Online Safety Bill might not pass before the next general election, due within two years.

The new provisions also won’t satisfy critics like the Electronic Frontier Foundation, which already claim the measure amounts to censorship. They’re worried the bill will also hurt privacy by eroding protections for the use of end-to-end encryption. Whatever your stances on the issues, it’s safe to say the changes would further limit what UK residents are allowed to say online.

 

Instagram adds a new ‘Quiet Mode’ and recommendation controls

Instagram is introducing a handful of features designed to give users more control over the app, starting with a new Quiet Mode. The tool functions a lot like your phone’s Do Not Disturb setting. When active, Instagram won’t push notifications to your device. Your profile will also display a note that you’re “in quiet mode,” and anyone who attempts to message you will receive an automatic reply that you’re not available.

You can set Quiet Mode to activate automatically at certain times of day. Once you’re outside those hours, Instagram will send you a summary of your notifications. Anyone can use Quiet Mode, but the company says it will prompt teens to use the feature if it notices they’re spending a lot of time scrolling through their feed late at night. Quiet Mode is available starting today in Australia, Canada, Ireland, New Zealand, the United States and the United Kingdom.

Instagram

Alongside the new mode, Instagram is introducing a handful of features designed to give people more control over the photos and videos they see on the platform. Specifically, you can now tell the app the types of content you don’t want to be recommended to you. Starting with the Explore tab, you can select multiple tiles and tap “Not Interested” to shape Instagram’s content algorithm. Doing so will also affect what you see when you search for posts. Additionally, in an expansion of a feature that was already available for comments and direct messages, you can list specific words, hashtags and emoji you want Instagram to filter for when recommending content. You can access that tool through the “Hidden Words” section of the app’s privacy settings. One limitation is that filters will only work when the app detects the words you listed in hashtags and captions. Lastly, Instagram notes it recently added a feature that allows parents to see their teen’s app settings.

The subject of inappropriate recommendations came up during Adam Mosseri’s congressional hearing in 2021. Members of the Senate subcommittee on Consumer Protection, Product Safety and Data Security grilled the head of Instagram about the content they saw the app steer them toward after creating fresh Instagram accounts designed to impersonate teens. Specifically, Utah Senator Mike Lee said he saw the Explore page of his finsta account change dramatically after following a single account recommended by Instagram. According to Lee, the app began recommending posts promoting body dysmorphia, sexualization of women and other content inappropriate for teen girls. “It went dark fast,” he said.

Whether the changes Instagram is introducing today will sufficiently address the concerns raised by lawmakers is hard to say, as Instagram is putting the onus on teen users to filter their feeds instead of doing that work itself.

 

RED’s V-Raptor cameras can now upload 8K RAW footage directly to Adobe’s Frame.io

Adobe’s Camera to Cloud system, which can upload footage from cameras to the cloud (shockingly enough), is now available without the need for additional hardware. In what the company is calling an industry first, the tech is integrated into RED’s V-Raptor and V-Raptor XL cinema camera systems, which can directly upload 8K RAW footage to Frame.io. The only other thing you’ll really need is a high-bandwidth internet connection.

Swift cloud uploads should let post-production teams start work on the footage quickly, wherever they may be located. Adobe suggests this can save production companies time and money. It previewed the RED Camera to Cloud integration at Adobe Max in October, noting at the time that Fujifilm’s X-H2S mirrorless camera would also be able to upload RAW photos to Frame.io directly.

Adobe says more than 6,000 productions are already using Camera to Cloud, which until the RED integration required another piece of gear. Now, anyone who happens to have a V-Raptor camera can try it out. Direct Camera to Cloud uploads will likely remain the domain of professionals for now (the V-Raptor starts at $24,500), but here’s hoping Adobe brings the integration to other cameras soon.

In addition, Adobe announced at the Sundance Film Festival that a beta version of an AI-powered video editing tool is opening up to more users, but not everyone just yet. The web-based Project Blink pinpoints people, objects, dialogue, actions and sounds in video and makes them all searchable. When the AI finds the relevant section, it creates a new clip. You can copy and paste text and the tool will slot in that part of the video.

Among the new features and upgrades include more audio tags (which flag elements like applause and laughter) and the option for users to upload as many files as they wish thanks to infinite scrolling in the library. Project Blink isn’t the only text-based video editing tool around, however. Other companies, such as Descript and Runway, have developed their own versions.

 

NVIDIA GeForce Now Ultimate hands-on: The enthusiast’s choice for cloud gaming

This week, as the lights go out for good at one major game streaming service, NVIDIA is upgrading GeForce Now with a bunch of features thanks to the addition of new SuperPODs equipped with RTX 4080 GPUs. And after testing out some of the service’s improved capabilities, the addition of expanded support for high refresh rates and ultrawide resolutions is really turning GeForce Now into a truly high-end cloud gaming app.

For those that missed the initial announcement back at CES, GeForce Now’s recently renamed Ultimate plan (formerly the RTX 3080 tier) is getting a number of new features including support for refresh rates of up to 240Hz at full HD or 4K at 120 fps and an expanded set of usable wide-screen resolutions (3840×1600, 3440×1440 and 2560×1080). On top of that NVIDIA is also adding better support for HDR on both Macs and PCs along with the ability to use full ray tracing with DLSS3 in supported games. Right away, this elevates GeForce Now above rivals like Xbox Cloud Gaming, which is capped at 1080p/60fps. But in practice, the service’s new features have an even bigger impact as they make it easier to get the most out of a wider range of games and gaming setups.

Take for example my current gaming PC, which is centered around an aging RTX 2080 card (GPUs ain’t cheap y’all) and a 4K/120Hz display. In more recent AAA games, my graphics card simply doesn’t have enough oomph to hit 120 fps at higher graphics settings, which means I always have to fiddle around a bit before I get a game’s performance dialed in just right. But with the new resolution support in GeForce Now Ultimate, suddenly I can play a game with all the bells and whistles turned on while still taking full advantage of my monitor’s specs.

With this much stuff happening on screen, you need all the performance you can get.

Sam Rutherford/Engadget

This effect was most evident when I played the demo Ghostrunner, which is a fast-paced first-person slasher set in a dystopian future. It’s exactly the kind of game where you need fast reactions to dodge bullets while slicing apart your enemies. Unfortunately, at least on my desktop, in order to hit 120 fps, I had lower things like texture settings and anti-aliasing, which meant I couldn’t fully enjoy the game’s gorgeous cyberpunk aesthetic. But that wasn’t an issue in GeForce Now, where I was able to max out the graphics and still hit 120 fps. And even though I ignored NVIDIA’s directions and was connected to the internet over Wi-Fi, gameplay was so crisp and responsive that after just a few minutes, I completely forgot I was relying on servers in the cloud instead of the PC next to my feet.

While I don’t have the equipment at home to test it out properly, the addition of NVIDIA’s Competitive Mode toggle in GeForce Now gives you more freedom to hit really high refresh rates (up to 240Hz at 1080p) regardless of how fast (or slow) your PC might be. And while I was only able to go up to 120 fps on my monitor while playing League of Legends and Apex Legends, I only encountered a single stutter over the course of multiple matches, which would be impressive even if I was relying on local hardware, let alone a server hundreds of miles away. And when you factor in that the service also works with the company’s Reflex tech to reduce latency, the whole experience was shockingly smooth.

Hitting CTRL + N in the GeForce Now app lets you see what type of server is powering your game along with stats like network info and streaming settings.

Sam Rutherford/Engadget

Now there are some important caveats. The first is that you need a speedy internet connection. NVIDIA’s recommended minimum bandwidth for gaming at 1080p at 240 fps is 35 Mbps. If you’re like me and you want to max out at 4K/120 fps, you’ll need at least a 45 Mbps connection, not to mention additional overhead to handle anyone else who might be using the internet at your home. This also means that while the idea of gaming at 4K on the road sounds awesome, you’ll still be at the whims of your hotel or Airbnb’s network, which typically aren’t very speedy or reliable.

The other main thing to think about is that after the new Ultimate tier goes live today (January 19th), at least initially, the availability of the new SuperPODs may be limited. At launch, new servers with 4080 GPUs will be located in four places: San Jose, Los Angeles, Dallas and Frankfurt Germany. That means only people in the U.S. and Central Europe will have access to GeForce Now’s Ultimate tier, and even then, if there are too many people online, you may get downgraded to a server still equipped with 3080 cards. (Tip: if you are using GeForce Now and want to see what hardware your cloud games are running on, you can hit CTRL + N to see stats including your server type, network specs and more).

NVIDIA

The final hurdle is that at $20 a month compared to $12 for Xbox Game Pass Ultimate (which includes cloud streaming), GeForce Now UItimate is a bit on the pricey side. But as the old saying goes: you get what you pay for. And for an extra $8 a month, NVIDIA’s latest update to its game streaming services delivers better performance, more control over your resolution and refresh rate, and support for fancy features like ray tracing and Reflex. Granted, it’s a bit weird to think about specs for hardware you don’t really own, but for people who want their games to look as good as possible regardless of what hardware they’re playing, GeForce Now’s new Ultimate tier is positioning itself as the enthusiast’s choice for cloud gaming.

 

Ubisoft cancels team battle game ‘Project Q’

Ubisoft has identified one of the three games it cancelled last week. A spokesperson for the publisher has confirmed to Engadget and Eurogamer that it will “no longer support the development” of Project Q, the team battle arena title it revealed last April. The move will help the company concentrate on “priority projects,” according to the representative. Ubisoft is reassigning team members to games still in development.

Developers shared little about Project Q. Besides concept art, Ubisoft only said the game was “not a battle royale” and would have a range of player-versus-player modes. It added that there were no plans to offer NFTs.

The firm still hasn’t named the two other cancelled games. The reasoning, however, is the same. Ubisoft expects its revenue to drop year-over-year due to a rough economy, delayed releases and shifting game trends, and notes that holiday offerings like Just Dance 2023 and Rabbids: Sparks of Hope didn’t sell as well as expected. Management is looking to shave expenses wherever it can, and fewer games is clearly part of that strategy alongside “targeted restructuring” that could include layoffs.

The year has already been problematic. A labor union called for a strike at Ubisoft Paris after CEO Yves Guillemot made statements suggesting rank-and-file staff, not leadership, had to be “especially careful” with money. Kotakuclaims Guillemot offered a partial apology in a follow-up meeting. However, the incident apparently underscored the rift between management and employees — one that may not be mended in the near future.

 

Samsung’s Galaxy Watch will soon stream live video from Nest and Ring cameras

Samsung says it’s bringing more smart home features to Galaxy Watch devices. It will enable users to view live feeds from home and doorbell Ring and Nest cameras on their smartwatch. Ring camera owners can also use the two-way intercom feature from their Galaxy Watch. Samsung first brought Nest integration to the SmartThings ecosystem in early 2021.

Users will soon be able to control a broader selection of devices from their wrist as well, including smart air purifiers, thermostats and blinds. This builds on existing Galaxy Watch support for TVs, air conditioners, lights and other devices.

Samsung says users won’t need to open the SmartThings app to control their smart home devices. They can swipe right from the watch face to access those functions. The company didn’t reveal exactly when the update will be available, but we could learn more details at Unpacked on February 1st.

 

Uber teams with car makers to design EVs for ridesharing and deliveries

Some cars seem oddly well-suited to Uber (Toyota Prius, anyone?), but the company is now taking things a step further. Uber chief Dara Khosrowshahi told guests at a Wall Street Journal event that his firm is now teaming up with car manufacturers to design EVs with ridesharing and deliveries in mind. Rideshare cars will ideally have lower top speeds to reduce costs, as well as passenger seats that face each other to promote conversations. Delivery vehicles, meanwhile, might have two or three wheels (to help navigate city streets) but loads of trunk space.

Khosrowshahi didn’t say which automakers were involved, or provide a timeline for when optimized EVs might be ready. Uber said in 2021 that it was partnering with Arrival on custom electric taxis, but that was before the startup scrapped its automotive projects in favor of vans.

Uber is no stranger to promoting electrified rides. The company launched Uber Green years ago, and lowered prices last spring. More recently, it expanded the option of hailing all-electric rides to two dozen US cities. The company has also made EVs more accessible to some drivers by making Tesla and Polestar cars available to rent through a deal with Hertz. This latest effort could further widen access by lowering the price of entry and speeding up deliveries.

The service is under pressure to transition to EVs quickly. Internally, it plans to go pure-electric in some regions by 2030, and in cities like London by 2025. Governments in Europe, the UK and North America will also ban sales of combustion engine cars as early as 2035. The more drivers willingly adopt EVs, the fewer headaches Uber is likely to encounter in the years ahead.

 

Samsung’s display injunction leaves repair technicians worried

Samsung may have found a way to strike a hefty blow to the United States’ burgeoning right to repair movement. It has approached the International Trade Commission (ITC), requesting an investigation into the importation of third-party OLED displays for independent repair stores. And if the ITC finds in Samsung’s favor it would, in the words of Louis Rossmann (who published the text of the complaint), “fire a kill shot on the entire repair industry.”

Put simply, Samsung’s claim says that it creates AMOLED displays for mobile devices, and that those displays are covered by a number of patents. But factories in China (and elsewhere) are, according to Samsung, churning out similar screens that infringe upon those patents. And that these screens are often imported by third-party repair businesses in the US as a cheaper option than buying authorized parts directly from, in this case, Samsung.

Several businesses are named in Samsung’s complaint, including MobileSentrix, Injured Gadgets and DFW Cellphone & Parts. Many offer wholesale parts and equipment to other repair companies, as well as their own over-the-counter repair service. Samsung wants the ITC to issue orders blocking the importation of these replacement display parts at the border. It has also requested that the named companies be ordered to stop importing, selling or using the products in question.

Now, Samsung is well within its right to protect its intellectual property, even if it’s going about it in a very interesting way. Rather than address the violating factories directly by seeking remedy where those businesses operate, it’s opting instead to block imports into the US. Given the cavalier manner that foreign IP is treated in some parts of the world, it may be easier to go after the customer than it is to attack the suppliers. Samsung’s lawyers did not respond to our requests for comment at the time of publication.

On January 4th, 2023, the ITC announced that it would open an investigation into the import activity under section 337 of the Tariff Act (1930). This gives the ITC broad latitude to look into if the act of importing a product into the US would harm a business operating here. That includes both the infringement of registered patents, as well as the “misappropriation of trade secrets.” And the remedies on offer include the prohibition on further imports as well as the blanket ban on further attempts to acquire this hardware.

The ITC has become a useful tool in corporate America’s arsenal when looking to avoid a drawn-out courtroom battle. Law firm Meyer Brown’s report on section 337 explains that companies use Commission because it offers a “highly accelerated procedure” and “powerful remedies” which are “not available in federal courts.”

If Samsung’s request is successful, it could prevent large volumes of third-party OLED displays from being imported to the US. This would have consequences for the small and medium-sized repair businesses that have grown up around repairing broken smartphone screens. It would also funnel significantly more people toward Samsung’s network of authorized service centers.

Few individuals are willing to speak on the record concerning the present state of Android device repair for fear of souring already-strained supplier relationships. We heard from multiple sources that the perpetually under-fire third-party Apple repair ecosystem is luxurious compared to its Android equivalent. One individual, who asked not to be named, said it was often difficult to source replacement parts for Android handsets, which regularly cost more than those for equivalent Apple products.

Another said that standalone Android repair businesses often struggle to stay afloat since they have to charge higher prices for display replacement. And many customers, when shown the potential cost, prefer to ditch their device in favor of replacing it outright. (We noted, too, that on Samsung’s US cracked display support page, the first option in the list is to upgrade your phone rather than opting for a screen replacement.)

In its case to the ITC, Samsung says that it has “sufficient manufacturing capacity” to “assure demand is met for OLED displays as replacement,” which are “supplied through authorized channels.” We could not contact anyone inside Samsung’s authorized repair channels for comment, but one independent repairer who claimed knowledge of the situation said that wasn’t necessarily the case. They believe that Samsung repairers often face long wait times for replacement parts, and that the company often can’t fulfill demand quickly enough.

The Repair Association and US Public Interest Research Group issued a joint submission to the ITC on January 12th, which was shared with Engadget. It said Samsung was behaving in a manner contrary to the US’ present push to reduce the proliferation of e-waste. They added the move was likely anti-competitive and designed to box out independent repair technicians. And that, if Samsung is concerned about patent infringement, it should seek to negotiate with the infringing factories directly or propose “fair and reasonable” licensing terms.

When contacted, the ITC said that it did not comment on ongoing matters, and it will likely be some time before we learn its decision. Rossmann, in a YouTube video posted to his channel, added that this may not just affect Samsung displays, but also any OLED display supplied by Samsung. Which includes a number of displays for iOS devices, given that Samsung Display reportedly supplies 70 percent of all screens for iPhones. Which means that, if the ITC interprets this in the broadest possible terms, the right to repair movement may be in for a long battle.

 

The Morning After: Apple’s HomePod returns with new smart home features

Apple discontinued its original HomePod smart speaker a few years ago. Now, we have a sequel. The company has resurrected the bigger unit with upgraded audio, a more powerful chip, more smart home abilities and, importantly, a lower price. The overall design, however, is mostly unchanged. Some will think it’s still a little pricey at $299, however.

The HomePod has room-sensing tech, so it can read sound reflections to determine its position (near a wall or in free space) and adjust the audio in real-time. There’s also Spatial Audio support. But the most interesting updates are its smart home tools. First, a feature called Sound Recognition can monitor for smoke and carbon monoxide alarms and send an alert to your iPhone if it hears one. This tool will be available in a software update “later this spring.” Since the new smart home standard Matter is (almost) everywhere, the 2023 HomePod can connect to and control gadgets compatible with it. Apple added that any smart home communications are end-to-end encrypted by default, and the company can’t read them.

The new HomePod is available for pre-order now and ships February 3rd. However, if you’re looking for something a little different, you could wait for a hub-styled smart home device. The latest rumors suggest Apple is working on an iPad-based device to go up against the likes of Google and Amazon.

– Mat Smith

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Google may be working on a location tracker like Apple’s AirTag

It could be announced during Google I/O.

According to developer (and well-sourced leaker) Kuba Wojciechowski, Google’s Nest team is developing a tracker codenamed Grogu. It’ll reportedly include an onboard speaker, as well as support for Bluetooth Low Energy and ultra-wideband (UWB). Wojciechowski found evidence of the tracker when he noticed Google added support for locator tags in the developer hub for Fast Pair, the Android feature that quickly connects Bluetooth devices. Wojciechowski says the Pixel 6 Pro and Pixel 7 Pro both shipped with UWB modules, which would allow them to direct you to nearby objects accurately.

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Amazon is shutting down the AmazonSmile charity program in February

It says the program ‘has not grown to create the impact’ it was hoping for.

Amazon plans to wind down AmazonSmile, its giving program for buyers to donate to their favorite charities with every purchase, by February 20th, 2023. Apparently, the program’s ability to make a meaningful impact was hampered by it having over a million eligible organizations worldwide. Donations were apparently spread too thin. According to Bloomberg, the company donated almost $500 million to charities over the past 10 years through AmazonSmile. Still, the average amount per charity was apparently only $230 due to the sheer number of participating organizations. The cynical approach is that Amazon is axing the program to help with its own cost-cutting. Surely some charitable donation is better than none?

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Boston Dynamics’ Atlas shows off its acrobatic ‘gopher’ skills

Robot, fetch me my tools.

Boston Dynamics

Boston Dynamics showed off more of its Atlas robot’s stunning agility and dexterity in a new demo video, delivering a tool bag to a human at the top of some scaffolding. “This is more a demonstration of some of the robot’s new control capabilities, and a fun connection to our prior work,” Scott Kuindersma, Atlas team lead, said. “Our hope is that, if we can build the foundational technology that allows us to easily create and adapt dynamic behaviors like these, we should be able to leverage it down the road to perform real, physically demanding jobs.” The robot flips off the scaffolding at the end, too.

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