Microsoft could lay off as many as 11,000 employees this week

Microsoft could announce wide-sweeping layoffs within the next few days. The possibility of the tech giant laying off a significant part of its workforce was first reported by Sky News and later corroborated by Bloomberg. Sky put the number of the cuts at approximately five percent of the company’s 220,000-person workforce or about 11,000 employees total. Bloomberg said it couldn’t find out the scale of the layoffs but reported they would affect “a number of engineering divisions” and that they’re set to be “significantly larger” than other rounds of job cuts undertaken by Microsoft over the last year.

A Microsoft spokesperson told Engadget the company does not comment on rumor and speculation. If the 11,000 figure is accurate, it would equal the 11,000 jobs Meta eliminated last year and fall short of the 18,000 positions Amazon expects to cut once the retailer is done with its far-reaching layoffs. In any case, Microsoft seemingly finds itself on a familiar trajectory. The company saw profits soar during the first two years of the pandemic, and it tried to capitalize on the moment by going on a hiring spree, adding 50,000 employees over that same time frame. But as recently as this past October, Microsoft CEO Satya Nadella warned of imminent belt-tightening due to worsening macroeconomic conditions. “We’re focused on helping our customers do more with less, while investing in secular growth areas and managing our cost structure in a disciplined way,” he told investors and analysts at the time. He’ll likely have more to say about Microsoft’s current position when the company announces its second-quarter earnings on January 24th.

 

Getty Images sues the maker of AI art generator Stable Diffusion over data scraping allegations

Last September Getty Images banned the inclusion of AI-generated works in its commercial database over copyright concerns. On Tuesday, Getty Images announced that it is suing Stability AI, maker of the popular AI art tool Stable Diffusion, in a London court over alleged copyright violations. 

“It is Getty Images’ position that Stability AI unlawfully copied and processed millions of images protected by copyright and the associated metadata owned or represented by Getty Images absent a license to benefit Stability AI’s commercial interests and to the detriment of the content creators,” Getty Images wrote in a press statement released Tuesday. “Getty Images believes artificial intelligence has the potential to stimulate creative endeavors.”

“Getty Images provided licenses to leading technology innovators for purposes related to training artificial intelligence systems in a manner that respects personal and intellectual property rights,” the company continued. “Stability AI did not seek any such license from Getty Images and instead, we believe, chose to ignore viable licensing options and long‑standing legal protections in pursuit of their stand‑alone commercial interests.” 

The details of the lawsuit have not been made public, though Getty Images CEO Craig Peters told The Verge, that charges would include copyright and site TOS violations like web scraping. Furthermore, Peters explained that the company is not seeking monetary damages in this case so as much as it is hoping to establish a favorable precedent for future litigation.

Text-to-image generation tools like Stable Diffusion, Dall-E and Midjourney don’t create the artwork that they produce in the same way people do — there is no imagination from which these ideas can spring forth. Like other generative AI, these tools are trained to do what they do using massive databases of annotated images — think, hundreds of thousands of frog pictures labelled “frog” used to teach a computer algorithm what a frog looks like. 

And why go through the trouble of assembling and annotating a database of your own when there’s an entire internet’s worth of content there for the taking? AI firms like Clearview and Voyager Labs have already tried and been massively, repeatedly fined for scraping image data from the public web and social media sites. An independent study conducted last August concluded that a notable portion of Stable Diffusion’s data was likely pulled directly from the Getty Images site, in part as evidenced by the art tool’s habit of recreating the Getty watermark.  

 

Twitter admits it’s breaking third-party apps, cites ‘long-standing API rules’

Several days after Twitter abruptly cut a number of third-party apps off from its API, the company has quietly acknowledged the move. “Twitter is enforcing its long-standing API rules,” the company said in a tweet from its developer account. “That may result in some apps not working.”

However, the company offered no explanation which “long-standing API rules” developers of apps like Twitterrific and Tweetbot were violating. It also doesn’t address why some smaller third-party Twitter apps are still up and running. Twitter no longer has a communications team.

Twitter is enforcing its long-standing API rules. That may result in some apps not working.

— Twitter Dev (@TwitterDev) January 17, 2023

The company’s two-sentence acknowledgement that it had cut off access to several longtime developers follows a report in The Information that the moves was an “intentional” one. Some have speculated that Twitter made the decision because third-party clients don’t show ads and may be perceived as siphoning off already declining ad revenue from the company. Twitter, under Elon Musk, likely has less enthusiasm for supporting its developers. As Twitterrific’s creator pointed out, many of the company’s employees overseeing the developer platform were cut in mass layoffs.

 

iRobot’s Roomba 694 robot vacuum is back on sale for $179

Our current favorite budget robot vacuum is $95 off its usual price at Amazon right now. iRobot’s Roomba 694 usually retails for $274 but is seeing a 35 percent discount, putting it just $4 above its all-time low of $174, which the vac dipped to in advance of Black Friday. If you’ve been curious about automated floor cleaning, but were waiting for a good deal, now might be a great time to see whether a robot vac is for you. We’ve tested a number of these machines over the years and this model is our current “best overall” pick in our budget robot vacuum guide

What really sets the Roomba 694 apart from other budget vacuums is the easy-to-use app. While the unit has three physical buttons that allow you to start, stop and dock the unit, you’ll mostly be controlling it through the app via a WiFi connection and your smartphone. After following the setup instructions, you can set schedules so the vac runs regularly and keeps your floors clean with minimal input on your part. 

The 694 can run for 90 minutes on hard floors, but we got about half that using the vac on a mixed landscape of carpet and tile. It automatically returns to the dock when the battery runs low, so it can handle larger homes with a pit stop to recharge. We found the Roomba 694 did a good job picking up dirt and debris, but it did get tripped up if charging cables were left on the floor. Getting those out of the way and emptying the unit when it’s full are two of the times you’ll need to physically interact with the unit. Keep in mind that this one doesn’t come with extra brushes, you’ll need to order them when the time comes. 

If you want to interact with your robot vac even less frequently, you could opt for a self-emptying model, like the iRobot Roomba j7+. You also get better obstacle detection and customized room mapping options. Of course you’ll pay more for these upgrades, but right now the j7+ is 25 percent off, bringing the $800 unit down to $600. The Roomba s9+ is also on sale. It’s our current pick for a premium robot vacuum in our guide, and right now the $1,000 unit is down to $800, or 20 percent off. 

Buy iRobot Roomba j7+ at Amazon – $600Buy iRobot Roomba s9+ at Amazon – $800

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Ubisoft staff in Paris will strike over working conditions

It’s Ubisoft’s turn to face strikes from unhappy game developers. Solidaires Informatique Jeu Vidéo has called for Ubisoft Paris employees to strike on January 27th to demand better working conditions. The labor union wants an “immediate” 10 percent salary increase to account for inflation and improved hours that include a four-day work week. Solidaires Informatique also wants greater transparency on workforce changes, as well as pledges to avoid thinly-disguised firings and “abusive” management practices that push staff to quit.

The strike plan comes in response to Ubisoft CEO Yves Guillemot’s internal email following news the company was cancelling three games and otherwise grappling with tough economic conditions. As PC Gamernotes, Guillemot called for workers to be “especially careful” with spending and warned of moves that included “targeted restructuring” and “natural attrition.” To Solidaires Informatique, the executive is attempting to “shift the blame” to staff while not-so-subtly hinting at layoffs, pay cuts and quiet studio closures.

📢Ubisoft Paris – Appel à la grève
Vendredi 27 – après-midi
M. Guillemot veut mettre la pression à ses employés. Répondons lui par la grève. ✊

📢CALL TO STRIKE – FRIDAY 27th – Afternoon
M. Guillemot want to put pressure on the salaries. Let’s strike. ✊ pic.twitter.com/1SaS5SdwFM

— Solidaires Informatique Jeu Vidéo (@SolInfoJeuVideo) January 17, 2023

Ubisoft Paris declined to comment to Engadget. This isn’t the first time Solidaires Informatique has taken Ubisoft to task over its behavior. The labor group sued Ubisoft in 2021 for allegedly fostering a culture of “institutional sexual harassment” where it was easier to tolerate horrible behavior than fix it. The company had already fired key managers accused of misconduct, but others remained in place.

The call to action joins a growing labor movement across the gaming world. Microsoft just recognized the game industry’s largest union, while more Activision Blizzard workers are winning union votes. That’s on top of a gradual turn away from the long hours of crunch time that have often defined game development. Eidos’ Quebec studios started four-day weeks in 2021, and talent has sometimes left to form independent studios where crunch is forbidden. Simply put, employees are no longer willing to accept the status quo.

 

What happens when smart bulbs meet dumb software?

The official Philips Hue app sucks.

You’d think that, being the oldest name in the smart lighting world, Philips would have the best app on the market. More than a decade of iterative improvements and a mature hardware world would see the app rise proudly above its competitors. Sadly for me, and every other Hue user, the company seems to have fallen asleep behind the wheel.

(Yes: I know that Philips Lighting rebranded itself as Signify, but let’s not confuse matters here.)

I picked up a Hue starter kit and some additional Lux bulbs back in 2013, and was very impressed with the setup for at least ten minutes. It very quickly became one of those gadgets that only really got used to show the power of your smart home to visitors. And they rather quickly tired of my ability to change my living room lights from white to purple, and back again. In fact, I mostly used the bulbs as glorified dimmer switches, which wasn’t enough to justify the high cost of the initial investment.

At some point, the app started insisting I replace the v1 (round) Bridge for the v2 (square) model. And I bristled, already feeling aggrieved that Hue was all mouth and no trousers, I resented having to pay when the existing system worked perfectly well. Especially since I could have used that money to buy more Hue bulbs and further lock myself into Philips’ ecosystem.

No tears were shed when the Bridge eventually got smashed by one (or both) of my kids when I was out of the room. I decided, in a tiny flurry of COVID-19 lockdown-induced Marie Kondo-ing, that I’d toss the box into the trash and be done with it. After all, it was broken, and changing the color of my bulbs did not spark the joy I was expecting, not to mention the fact that Philips loves to charge a lot of cash to sync your lighting to a movie playing on your TV.

Last month, my wife asked me why we weren’t able to use Hue any more, and I explained the situation. She asked how much it would cost to fix it, and found a sealed, unused, second generation Bridge available on Facebook Marketplace for half the price at retail. So we snapped it up, obviously making the usual security checks about buying second hand IoT gear before plugging it into our network.

That was, however, when the troubles began, since you can’t just sign in to your existing Hue account, hook it up to the new Bridge, and be done. Nobody at Philips seems to have imagined that it might be worthwhile building out the ability to revive an account tied to a dead bridge. In fact, there’s no way to connect anything without a fresh login, and the bulbs themselves are tied to the old one. The app also doesn’t provide any way to hard reset a bulb, or in fact do anything beyond leave you staring at a splash screen.

For about half an hour, I did wonder if I’d just wasted some cash on a new Bridge but never to get things working again. I felt a frustration, a powerlessness, the sort that comes when you’re locked and bolted out of a building at 2am in an unfamiliar city and your phone’s out of charge. My login wouldn’t work, because my bridge wasn’t connected to the internet. A new login won’t even acknowledge the presence of the expensive hardware all over my house. My hands got very itchy.

This is the kicker: I’m not the first person to learn how bad Philips’ software development is, because there’s a whole army of third-party Hue apps out there. Much in the same way that charity is an indictment on behalf of the state, the depth and breadth of Hue apps available is a massive critique on Philips’ lackluster app development. You’re paid to do this, and there’s no available function in the app to be able to fix what could be a fairly common problem.

I opted to use Hue Lights, one of many independent apps that offered the ability to hard reset a bulb. All I had to do was bring each bulb close to the bridge (you’ll need a lamp handy), turn it on, and hard reset each unit individually. Then I could reconnect them to the new bridge and, as if by magic, could then start using them with the official Hue app. Not that, I’ll be honest, I really want to. Because this third-party, very simple app has more power than the official Philips app and it’s easier to use. If you haven’t tried it, I heartily recommend that you do. At least until Philips gets its act together.

 

Starbucks will offer nationwide DoorDash delivery by March

DoorDash and Starbucks plan to expand their delivery partnership to all 50 US states by March this year, the companies announced Tuesday. Following a pilot that began last year in Atlanta, Houston and Sacramento (and later expanded to Seattle, Portland and New York City), people in North California, Texas, Georgia and Florida can now turn to DoorDash when they want a Starbucks coffee delivered to them.

According to Starbucks, it will offer 95 percent of the items found on in-store menus through DoorDash. You can also customize your order just like when you order in person. The app allows you to specify whether you want syrup in your drink, your milk preference and your choice of expresso roast. DoorDash also promises prompt delivery of coffee orders but stops short of a specific guarantee. DashPass customers won’t need to pay additional delivery fees to get their pumpkin spice latte orders to their door. For everyone else, DoorDash’s standard delivery and service fees apply.

Uber Eats has offered nationwide delivery of Starbucks orders since 2019, making the timing of the DoorDash expansion somewhat puzzling. By all accounts, the era of massive growth delivery firms saw during the first two years of the pandemic has come to an end. Between the easing of lockdown restrictions in many jurisdictions and cost of living increases, fewer people are using delivery apps.

 

2022 saw smartphone shipments drop to 10-year lows

PC makers weren’t the only ones who dealt with a grim 2022. Canalys estimates that smartphone shipments tanked 11 percent year-over-year, making it worst annual performance in a decade. The fourth quarter was worse — shipments fell 17 percent compared to the end of 2021. That was also the worst fourth quarter of the past 10 years, according to analysts.

Most industry heavyweights had a tough time, too. Apple and Samsung were the only two major brands to gain market share in 2022, growing to 19 and 22 percent respectively. Chinese rivals Xiaomi, Oppo and Vivo all shrank. It won’t surprise you to hear that Apple overtook Samsung in the last quarter (the iPhone 14 family was brand new, while the Galaxy S22 was relatively old). However, it was still a record high — Apple claimed 25 percent of the market in the fall where Samsung had ‘just’ 20 percent. Higher-end brands held steady, in other words.

You might already know why the market went south. The combination of a tough economy and supply problems hurt demand and created shortages. Even if you could afford your dream smartphone, you might have had a difficult time finding it. That led companies to run sales and otherwise go to great lengths to entice customers and clear out unsold stock.

Don’t expect 2023 to be much better. Canalys predicts that the smartphone space might only grow slightly at best. China’s re-opening is poised to help, but researchers only believe the effect will be noticeable toward the second half of the year. If that proves true, phone makers may still end up fighting for your attention with aggressive promos.

 

‘The Last of Us’ is HBO’s third largest debut of the streaming era

If you enjoyed HBO’s take on The Last of Us, you’re far from alone. WarnerMedia has revealed that the video game adaptation racked up 4.7 million viewers on conventional and streaming TV for its January 15th premiere, making it HBO’s third largest debut of the streaming era. Only the Game of Thrones spinoff House of the Dragon rated higher with a crowd topping 9.9 million, and Boardwalk Empire‘s 4.81 million-viewer launch from 2010 (when HBO Go arrived) was only slightly stronger.

The Last of Us “nearly doubled” the audience for Euphoria‘s season two opener, WarnerMedia says. While it’s not yet clear how well the game series will fare in the long term, the company notes that Sunday night viewing for an HBO show tends to account for 20 to 40 percent of the total gross viewership per episode.

The strong initial performance isn’t surprising. On top of the long hype campaign, The Last of Us has well-known names (including Pedro Pascal, Bella Ramsey and Chernobyl creator Craig Mazin) as well as the benefit of an established fan base from Naughty Dog’s game franchise. Include HBO Max availability and a good early critical response and there were many people willing to tune in.

It’s too soon to say if The Last of Us will be the most popular game-based TV series to date. It has to compete with successes like Netflix’s League of Legends series Arcane, among others. However, the initial viewing data suggests this bet on a lavish production has paid off for everyone involved. In that light, it’s easy to see why Sony was willing to commit to TV shows for God of War and Horizon. As with rival shows like Halo, this is a chance to expand interest in a franchise to many more people.

 

Arturia turns the MiniFreak into a standalone soft synth

When Arturia launched the MiniFreak, it also promised that a plugin version, MiniFreak V would also be available soon. Originally it was only available to those who purchased a hardware MiniFreak, but now it’s being offered to anyone who wants access to the dual digital sound engines and 22 oscillator modes without eating up any more physical space in their studio.

MiniFreak V brings all of the features of the hardware synth to your computer, save for the analog filters. Instead the V version gets modeled analog filters. Arturia has long history of delivering excellent emulations of analog hardware, so this isn’t a cause for concern. The software version even has the same limitations, like six-voice polyphony. So if you’ve been tempted by the MiniFreak, but haven’t pulled the trigger yet, this is an excellent way to take it for a test drive.

You still get a robust mod matrix, customizable LFO curves, two LFOs per voice, four lanes of modulation sequencing, a 64-step sequencer and 10 effects with three slots. It doesn’t quite have the raw power of Arturia’s Pigments, but it does have a number of features that lacks — most notably those nearly two dozen oscillator modes. 

In addition to putting the power of the MiniFreak in your DAW, the V version can also sync with the hardware instrument. So you can control it straight from your computer. Of course that’s been available to owners of the synth for a while now, but it’s just icing on the cake if you pickup the VST now and decide to snag the real deal down the road. 

The UI largely mimics the physical instrument, down to the orange highlights and patterned mod / pitch strips to the left of the keyboard. It does offer a lot more visual feedback, however, including animated wave shapes for the oscillators, LFOs and envelopes. Arturia’s MiniFreak V is available now for $149 or bundled with V Collection 9 for free.

 

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