‘Batman: Arkham Trilogy’ comes to Switch this fall

You’ll soon have a way to revisit Rocksteady’s best-known games on a Nintendo handheld. Warner Bros. Games has revealed that Batman: Arkham Trilogy will release on the Switch sometime this fall. The bundle will include Arkham Asylum, Arkham City and Arkham Knight as well as all the previously-released DLC for the trio. There’s no mention of Switch-specific features, but Turn Me Up Games (involved in Switch ports for Tony Hawk’s Pro Skater 1+2 and It Takes Two) is responsible for the adaptation.

Arkham Asylum revolves around Batman’s fight against The Joker and allies as they take over the game’s namesake asylum. Arkham City expands the battle to Gotham and includes more classic villains, such as Mr. Freeze and The Penguin. Arkham Knight adds its titular supervillain and introduces more open-world gameplay that includes a drivable Batmobile.

For the most part, all three games earned a reputation for an engaging story and varied gameplay that included combat, stealth and puzzle solving. The brawls were a particular highlight — you were rewarded for performing seamless combos while dodging opponents that can come from multiple directions at once. The series arguably popularized a fight formula that has surfaced in games ranging from Spider-Man to Shadow of Mordor. Throw in the animated Batman’ series voice cast (such as Mark Hamill and the late Kevin Conroy) and it’s easy to see the appeal for fans of the caped hero.

This won’t thrill Switch fans who were hoping for a version of Rocksteady’s upcoming Suicide Squad game. This is more a bid to reach an untapped audience than to set the stage for the studio’s first new game in nearly eight years. Still, you might not mind if you’re either new to the franchise or want to revisit the series. If nothing else, it may serve as a palate cleanser for those who thought Gotham Knights missed the mark.

This article originally appeared on Engadget at https://www.engadget.com/batman-arkham-trilogy-comes-to-switch-this-fall-163027577.html?src=rss 

Ava Max Slapped In The Face By Fan While Performing: ‘He Scratched The Inside Of My Eye’

The fan who interrupted the singer’s performance was escorted from the stage at the Los Angeles performance by security.

The fan who interrupted the singer’s performance was escorted from the stage at the Los Angeles performance by security. 

Final Fantasy XVI review: A welcome dramatic turn for the series

It’s back again. This time, it’s real-time. With Final Fantasy XVI, the series’ creators have decided that the future of the franchise is action-centric and storyline driven. And it’s been inspired by epic fantasy series from television. Until now, the Final Fantasy games have never quite had their angry, moody dark moment. With nuanced, occasionally horny characters and often a lot of violence, is this the series’ moody teenager era?

FFXVI is the first game in the series made for the PS5, expanding the detail of both character models and environments. While the significant characters move and emote realistically, Square Enix has kept an artistic touch to character design. The most impressive parts are the environments, with gorgeous forests, medieval fortresses and major landmarks towering over the usual fields and cliffs you’ll be exploring and fighting at. The quality isn’t consistent enough in an era of games like Horizon: Forbidden West, Dead Space and Elden Ring, though. I noticed when character models and environments weren’t given the same attention as key scenes and chapters.

Unlike previous Final Fantasy games, while there’s still an ensemble cast, you’ll only ever control the protagonist Clive — yes, an interesting choice in hero name, one that even some in-game characters are… surprised by. You’ll eventually be able to offer simple commands to your faithful wolf, Torgal, and you’ll be joined by other companions that will fight entirely independently of you. These include your childhood friend Jill, the mysterious daddy of thunder, Cid, and several more spoiler(ish) additions.

Fortunately, and unlike an awful lot of non-playable battle allies in RPGs, they can usually attract the attention of a monster or two and even finish off enemies by themselves. Still, there’s no escaping the fact that it’s an even looser party battle dynamic than its predecessor Final Fantasy XV, let alone older titles.

The tale of FFXVI is achingly Game Of Thrones-y. It starts out as a battle of warring states, of religion versus monarchy, wars for the sake of controlling resources — or escaping inhospitable land. Sometimes the inspiration is a little on the nose: Dad dies early on? Check. Mysterious wolves? Check. Creepy mother-son relations? Check. However, the series has always drawn on pop-culture inspiration over the years: Dungeons and Dragons, Star Wars and Lord of the Rings have all been tugged at for monster names, storylines and more.

Within the opening hours, we meet Clive, his sickly (but ‘chosen’) younger brother Joshua and their childhood friend, Jill. Clive and Joshua’s mother, the Cersei-styled Anabella Rosfield, swiftly betrays her family and the entire nation. The leader, her husband, is slaughtered in front of Joshua, whose latent powers as a dominant fully awakened due to this trauma. Arguably even more harrowing, a chocobo (the game series’ giant bird mounts) gets bricked in the head and someone kills an owl. This all happens in the span of a couple of minutes.

In the form of the giant fire Eikon (elemental deity), Phoenix, Joshua burns enemies and allies alike to ash, and as Clive watches, horrified, he somehow unleashes a new, never-before-seen Eikon of his own, Ifrit, who has a surprisingly grisly encounter with Phoenix. Clive wakes up with no memory of this, however, while a foreboding figure in a hood watches all of this unfold, So yeah, the perfect pilot episode of a fantasy series on HBO. The superb voice acting and writing really helps sell the melodrama and seriousness of the story. For a series often criticized for cliche or awkward translations, this is all so much better. The voice actor for Cid is Ralph Ineson – who was even in GoT. Get ready for lots of Yorkshire accents: It’s time for all to learn what “ta-ra” means. Square Enix notes that, even if you pick the Japanese language setting, the game’s lip sync is set to the English version.

Square Enix

If you haven’t played a Final Fantasy title before — and Square Enix is positioning this as an action game for that kind of player — Ifrit is usually a run-of-the-mill summonable demon. He’s rarely a crucial plot pivot, so it’s cool to see the series subvert expectations and pay tribute to the games of the past. There are lots of Easter eggs like this, both subtle and obvious.

The crystal theme, originally penned for the first Final Fantasy game on the Nintendo Entertainment System, is remixed and dropped in during multiple points of the game, while Cid (a character found in every FF game, either as a non-playable character or party member) has a daughter called Mid — a reference to the grandson of Final Fantasy V‘s version of Cid.

While other games, including spin-offs and Final Fantasy XV, have touched on real-time combat, Final Fantasy XVI goes all in. It’s dangerous new territory for a series with some die-hard fans, but possibly a necessary move to attract a new audience.

But it’s not Devil May Fantasy. It doesn’t appear to be a particularly deep system on either the default or story-centric difficulties. I found myself leaning on abilities I knew could do sustained damage, doing well-timed dodges and countering.

There are layers to battles – but they’re easy to ignore. Mid-game skills like the ability to jump and then kick-off an enemy, or launch yourself into the air with a pull attack normally used to sling smaller enemies toward you, offer some more vertical approaches to combat. However, I rarely needed to figure this out during battles, and it was more about relentlessly attacking and paying attention to incoming attacks that enemies usually signposted. Clive will bolster his initial fire attacks, courtesy of Phoenix, with skills from other Eikons, adding new forms of attack or counters. If there’s some kind of elemental scissors-paper-rock dynamic, I didn’t notice it, or missed an explanation.

The major difference between action- and story-focus modes is the inclusion of several accessories that make FFXVI one of the most accessible (and forgiving) action RPGs I’ve ever played. You’ll start the game with a handful of accessories like the Ring of Timely Focus which slows down when an evadable attack approaches, giving you ample time to dodge. The Ring of Timely Strikes will unleash a barrage of complex attacks just by spamming the square button. I played with the Ring of Timely Focus occasionally equipped, helping me to hold my own in more difficult scenes filled with enemies, but tried to fight the bigger enemies (and bosses) with only my own skills. There is a new game plus mode that offers hardier enemies and challenges, but I haven’t had time to play it yet.

The bosses, while spectacular, have a tendency towards being damage sponges – especially the Eikon-on-Eikon fights that typically include three or more transitions in a single battle. Once you’ve figured out the timing of dodges to attacks, it’s often repeated to boredom. But hey, they always look cool. Some of these boss fights are.. incredibly epic – and I mean Bayonetta-level of ridiculous. There aren’t many boss battles in video games that reach the level of Clive’s duel against Bahamut…

Final Fantasy XVI also has a wonderful hidden weapon: Its own built-in wiki. Active Time Lore, a play on active time battles from the series’ arguable heyday of the late-’90s, not only fills in the narrative gaps plaguing FF but plenty of other politically tilted RPGs.

Both FFXII and FFXIII suffered from lots of fictional terminology and complicated back-story. With the latter, developers relegated anything close to a glossary to menus that were difficult to navigate and consequently rarely investigated.

Square Enix

Active Time Lore, which can be summoned from the touchpad during almost any scene or area, brings a convenient shortcut to that tip-of-the-tongue, which-warring-state-is-he-from-again quandary. It’s an elegant solution, inspired by Amazon Prime Video’s X-Ray feature. It also ensures gamers don’t come undone when there are so many political maneuverings, time skips, false deaths and hooded strangers.

All of this is augmented by Vivian, a character whose sole purpose appears to be educating Clive about the wider political implications of his fight to dismantle the political structure around huge magical crystals (by destroying them), dominants (by besting them, usually) and freeing indentured magic-wielding slaves. All while seeking vengeance for his brother.

Talking with her at your base of operations will open a handy personnel chart of all the main characters, their associates, and the rest. It also comes with a chronological slider, so you can guess who’ll betray who next. If you came undone during a season of Game of Thrones, you might understand why this could be needed.

Square Enix

Final Fantasy XVI is different – perhaps due to the producer, Naoki Yoshida, who worked on the online MMORPG Final Fantasy XIV as both producer and director. But with Final Fantasy VII Remake (including the next chapter) offering the party battles I want, I don’t see a problem in Square Enix taking the series in this direction. I miss the party battle dynamics, but I didn’t feel hamstrung by my own mediocre action game reflexes or skills. If you are looking for challenging battles, the game comes with post-game content aimed at completionists and the muscular of thumb. But for those looking for a fantasy adventure with a plot that’s kept me hooked – so far – the sixteenth Final Fantasy delivers.

This article originally appeared on Engadget at https://www.engadget.com/final-fantasy-xvi-review-ps5-140058789.html?src=rss 

Texas says state-funded EV charging stations need to include Tesla’s NACS connector

Texas says it will require state-funded electric vehicle charging stations to have a connector for Tesla’s North American Charging Standard (NACS). The news comes as automakers such as Ford, GM and Rivian shift to adopting the NACS and away from the Combined Charging System (CCS).

The Texas Department of Transportation told Reuters that the automakers’ move to NACS prompted the requirement for EV charging companies to install NACS connectors if they want to be included in a state program that involves federal funding. DC fast chargers in the state will still need to have a CCS connector to obtain federal dollars through the program.

The US Department of Transportation has earmarked up to $7.5 billion in funding for high-speed charging stations along highways. It said EV charging companies would need to include a CCS connector, and now Texas is adding another requirement. States are free to add extra provisons as long as they abide by the federal rules.

Tesla said last year it would open source the NACS in the hopes of getting other automakers to adopt it. Tesla has the largest slice of EV charging infrastructure in the US — it claims its more than 21,000 Supercharger points account for around 60 percent of the country’s fast-charging stations. 

In the last several weeks, GM and Ford announced they would offer owners of their vehicles (which currently use CCS) an NACS adapter before fully embracing that standard in future models. Rivian followed suit with a similar announcement this week. EV charging companies such as ChargePoint and EVgo have said they’re looking into adding NACS to their charging points.

As Reuters notes, Texas’ move may prompt other states to push EV charging companies to include an NACS connector. The report suggests that states including California, Michigan and Iowa are reviewing the state of the charging market, while at least one other is said to be considering an incentive for companies to include an NACS port.

This article originally appeared on Engadget at https://www.engadget.com/texas-says-state-funded-ev-charging-stations-need-to-include-teslas-nacs-connector-141517283.html?src=rss 

‘Detective Pikachu Returns’ lands on Switch October 6th

Detective Pikachu Returns is due to hit Nintendo Switch on October 6th, 2023, and it’s available to wishlist today. Nintendo announced a new entry in the franchise back in 2019, hot on the heels of the Detective Pikachu movie, which was an overall, adorable success.

Detective Pikachu, the original game, came out worldwide in 2018. It gave Pikachu a new friend and a voice, transforming him into a gruff private investigator and infusing the game with Ace Attorney vibes. It’s more of a narrative adventure than traditional Pokémon games — which makes sense, considering the film that followed.

The new installment reunites Pikachu with his pal Tim Goodman, and as the debut trailer shows, hijinks ensue. Regardless of the game’s plot, it’s always a treat to see Pikachu in a little hat, holding a cup of coffee and contemplating life’s mysteries.

This article originally appeared on Engadget at https://www.engadget.com/detective-pikachu-returns-lands-on-switch-october-6th-143306630.html?src=rss 

A ‘Super Mario RPG’ remake is coming to Nintendo Switch on November 17th

A rumor suggested that today’s Nintendo Direct would include a remake of a SNES classic, and that looks to have held up. Super Mario RPG is back with “brand-new graphics” and it’s coming to Nintendo Switch on November 17th. 

The 1996 original was the very first Mario RPG. It tasks Mario, Bowser, Peach and friends with taking down a mechanical enemy named Smithy and recovering stolen pieces of the Star Road. The remake uses the same art style as modern Mario games. Although there’s still some platforming involved, you’ll need to engage in turn-based combat to overcome opponents. 

That’s not the only new version of an older game Nintendo announced during the Direct. The company is also working on an updated version of Luigi’s Mansion: Dark Moon. That’s perhaps not a huge surprise given the success of Luigi’s Mansion 3. Remastering a decade-old 3DS title for the Switch will introduce it to a new audience. The Luigi’s Mansion: Dark Moon remake will arrive next year.

This article originally appeared on Engadget at https://www.engadget.com/a-super-mario-rpg-remake-is-coming-to-nintendo-switch-on-november-17th-143909496.html?src=rss 

Miss Benny: 5 Things To Know About The Standout Star Of Netflix’s ‘Glamorous’

The world is going to fall in love with Miss Benny when they watch the new Netflix series ‘Glamorous.’ Here’s what you need to know about the multi-talented star.

The world is going to fall in love with Miss Benny when they watch the new Netflix series ‘Glamorous.’ Here’s what you need to know about the multi-talented star. 

Apple Podcasts update makes it easier to find content in your favorite genres

Apple has updated its Podcasts app on iOS, iPadOS and macOS with features that make it easier to find content in your favorite genres. It now includes nine new subcategories: Mental Health, Relationships, Self-Improvement, Personal Journals, Entrepreneurship, Documentary, Parenting, Books and Language learning. Those come on top of existing subcategories like True Crime, Sports and others. 

Apple has been focused on mental health over the past few years, and recently introduced the Journal app that lets you document how you’re feeling. In addition, the company recently introduced a mood tracking feature as part of Health in iOS 17. The addition of the Mental Health subcategory in Podcasts, along with others like Relationships, Self-Improvement and Personal Journals, appears to be part of that. 

Apple

Each subcategory has its own charts showing top shows and episodes in your particular market. “For example, a listener in the U.S. can browse the charts for Mental Health, which display the top 200 shows and top 200 episodes available in the U.S. based on a mix of listening, follows, and completion rate,” Apple wrote in its Podcasts for Creators blog. 

As a point of comparison, Spotify has eight main podcast categories and no less than 54 subcategories. YouTube offers 14 main podcast categories and PocketCast 19, but neither offer subcategories. With the new additions, Apple appears to offer a good selection without overwhelming users.

The nine new subcategories, along with the 19 primary categories, have been updated with new artwork and recommendations as well. The latter includes New & Noteworthy shows, Shows of the Month, Feature Channels and Creators and global Highlights. 

With the upcoming release of iOS 17, Apple is adding some new Podcasts features like a refreshed Now Play experience and Queue, episode art, search filters and more. Podcasts updates have been relatively sparse, though, with the last major one coming a year ago with new Podcasts Charts. Apple’s major rival Spotify, which spent big on podcasts back in 2019, recently laid off 200 employees from that division. 

This article originally appeared on Engadget at https://www.engadget.com/apple-podcasts-update-makes-it-easier-to-find-content-in-your-favorite-genres-125458706.html?src=rss 

Nest WiFi Pro review: Google’s WiFi 6E mesh is more approachable than the rest

Google’s pitch for its own mesh networking products has been to focus on clever trade-offs to keep the cost down, making it accessible to the masses. The Nest WiFi Pro, the company’s latest flagship, builds upon that existing (and winning) formula with the addition of WiFi 6E. Part of its appeal is the Google brand, plus the promise of regular free software updates and tight integrations with most of the world’s smart home players. In a head-to-head race, the Nest WiFi Pro will be bested by plenty of its competitors, but Google’s user-friendliness means it’s the default option for pretty much everyone.

Hardware

As I said in our main mesh WiFi buyer’s guide, I’ve been using Google’s first-generation version for years, and also reviewed the second-generation Nest WiFi, so I feel like this is my turf. The Nest WiFi Pro is Google’s first to harness WiFi 6/6E, which was irritatingly omitted from the last model on cost grounds. Because of this, they can’t integrate with your existing Google / Nest WiFi hardware, meaning that any upgrade will require you to start fresh.

In terms of looks, the Pros are ovoid bumps that stand taller than their predecessors and demand more space. ‘Round back, you’ll find the jack for the barrel power cable and two ethernet ports which Google says “support 1 Gbps wired speeds per router.” Inside, it packs a Cortex A35 dual-core 64-bit ARM CPU paired with 1GB of RAM and 4GB of storage like its predecessor. It is available in four colors: Snow, Linen, Fog and Lemongrass.

The Nest WiFi Pro doesn’t reserve a chunk of its spectrum for dedicated backhaul. Instead, it dynamically shunts traffic around the available space for optimal performance, which will primarily take place on the 6GHz band, since plenty of devices in our homes don’t have the components necessary to access it. Google adds that using 6GHz as backhaul frees up lots of space in the 2.4 and 5GHz bands, improving performance for all the other devices on the network.

One interesting tweak from the last model is that you can’t get the Pro with a built-in smart speaker. This is good, since I never liked the idea of having a speaker inside my WiFi apparatus. But I will concede that I did like being able to use Spotify Connect on the original Nest WiFi in my kitchen without buying another speaker.

Installation

Since it’s a Google product, expect the Nest WiFi Pro to be relatively easy to install through your phone — for most of the process. If you, like me in this instance, already had a Google mesh in place, you’ll need to factory reset, wipe and deactivate everything. Once done, you can just connect the first node to your modem with an ethernet cable (supplied) and let the app do the rest for you.

The Google Home app will almost instantly find the new product waiting to be installed and get you started. It took me ten minutes to get the first one running, and that included an unrelated issue with my cable modem that forced me to restart. It took another ten minutes to install the other nodes, but all I had to do was scan the QR code and follow the on-screen instructions.

The app doesn’t offer any advice about optimum node placement or identifying potential weak spots. Google’s website offers the stock line that you should put a node halfway between the primary and wherever in your home you need WiFi. That’s fine, but I suspect novice users might appreciate more guidance, especially if they’re struggling with structural issues that mean adjoining rooms aren’t getting a good signal.

Performance

Photo by Daniel Cooper / Engadget

I don’t have many WiFi 6E-compatible devices at home, and there was a fair distance between the nearest node and my office, so I didn’t have high hopes that switching to the new system would deliver great gains. Yet, compared to the WiFi module in my office, which is connected via Ethernet to my modem, I saw my speed jump from around 120 Mbps to an average of 240 Mbps.

The only place where the Nest WiFi Pro’s connection was anything other than eye-wateringly fast was in my notorious back bedroom. The room, surrounded by Victorian (and modern) plumbing, was previously barren territory for my older system, but it was now joined up here. And while speeds fell to 63 Mbps, I never saw a dropout or stutter in performance. In fact, WiFi performance in that room is more than sufficient to work and take video calls.

Despite the fewer modules, connectivity was stable and I never noticed a drop when I ran between rooms. Armed with all the devices I could muster, me and my kids scuttled around the house walking to the furthest points of the house watching plenty of streamed video, and none reported an issue. My average speed tests shook down to close to 250 Mbps, and the connection was smooth enough for my purposes.

Additional features

The Nest WiFi Pro supports Matter and Thread, so you can control your smart home from the Google Home app. When I opened the app after installing the new hardware, it asked if I wanted to connect to my Philips Hue and iRobot products. You’ll still need to have your Hue Bridge connected, however, so you’re not saving a plug on your Ethernet switch. That’s unfortunate compared to, say, some Eero models which have built-in Zigbee units that allow you to ditch the bridge entirely. But if you’re all-in on Google’s Assistant then you’ll benefit from having everything hooked up inside one app.

A key selling point of Google’s network products is the promise to keep them up to date with software and security updates. The company has rolled out fairly regular updates over the last seven years and there’s no indication yet that it’s going to stop. I’ve been fairly happy with the work done for my first-generation Google WiFi pucks. If I do have a concern, it’s that Google sometimes axes products not long after launch, so you do run the risk of investing in the company only for its impatience to get the better of it.

App and controls

I preferred when you could control your Google WiFi through the standalone app, but these days it’s all rolled into the company’s Home app. That’s great as a one-stop shop for any compatible smart home gadgets you might have, but it’s less comprehensive. When managing your network, you can look at per-device traffic, set priority access (or pause connection to) any device on the network. You’ll also be able to run speed and mesh connection tests to ensure that your network performance is optimal.

Some of these features aren’t standard on other routers, and some you need to pay extra to access. Others may offer you a good deal more, too. If you’re looking for more fine-grain control, you probably won’t find it on the Nest. As much as Google calls this a “Pro” router, it’s more to gesture toward being more premium, rather than for actual professionals. There’s no access to some of the harder-core settings or browser-based controls page for power users. Instead, this is a locked-down, curated experience for people who want their WiFi to work without much .

For parental controls, you can set up groups within the Family WiFi menu to pause multiple devices at once. You can also schedule access times, a feature that several other mesh products expect you to pay to use. And while there’s no specific way to filter individual websites, you can designate some hardware to be routed via Google’s SafeSearch to block a broad swathe of content online. What this system lacks is any fine-grain control for concerned parents or the ability to monitor a specific device’s browsing history. But I’ve always been of the opinion that overzealous parenting just creates kids who learn at a young age to hide what they’ve been up to.

Wrap-up

What Google’s WiFi products have always offered is a fairly acceptable blend of power, price and performance. You won’t be getting into the nitty-gritty parts of running a network, but you’re also not paying a huge amount of cash. It should appeal to people who really don’t want to worry about doing much more than running the odd speed test and quickly setting up a guest network without any stress. Something like the TP-Link XE75 might run faster and offer more features, but for this price, Google’s remained true to its ethos of making the right compromises.

This article originally appeared on Engadget at https://www.engadget.com/nest-wifi-pro-review-googles-wifi-6e-mesh-is-more-approachable-than-the-rest-130029818.html?src=rss 

Tom Cruise Jokes He ‘Still’ Dances In His Underwear 40 Years After Iconic ‘Risky Business’ Scene

The ‘Top Gun: Maverick’ star still gets down to that ‘Old Time Rock And Roll’ even four decades after first making the classic movie.

The ‘Top Gun: Maverick’ star still gets down to that ‘Old Time Rock And Roll’ even four decades after first making the classic movie. 

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