FTC expected to file injunction to block Microsoft’s purchase of Activision Blizzard

The Federal Trade Commission (FTC) is already suing to block Microsoft’s acquisition of Activsion Blizzard, but now it’s reportedly taking steps to halt the deal before the July 18th deadline for the merger. A CNBCsource claims the FTC is poised to file for an injunction that would prevent the merger from closing as scheduled.

We’ve asked the FTC and Microsoft for comment. Microsoft tells CNBC the injunction will put the case in front of a federal judge sooner. In previous statements, Microsoft has downplayed the deal and claims that Activision Blizzard doesn’t have “must have” games. It even suggests Sony has higher-quality exclusives. The FTC, however, notes that Activision is one of just a few giant game publishers that publish major titles across platforms.

The lawsuit is going before the FTC’s own administrative law judge in August. That official will make a decision that can appeal to the Commission for a vote. If the agency votes against the merger, Microsoft can appeal to a federal court to challenge the outcome.

The reported injunction comes weeks after the UK’s Competition and Markets Authority said it would block the $68.7 billion purchase. The regulator is concerned Microsoft may buy its way into a monopoly of the young cloud gaming space, giving it up to 70 percent market share. Microsoft has tried to assuage those fears by striking deals with game streaming providers to put titles on their services. The tech giant has also tried to address fears of a Call of Duty Xbox exclusive by promising multi-platform releases for a decade.

Microsoft has had some success with its proposed merger. The European Union greenlit the deal, for example. The company clearly needs US and UK support to move forward, though, and there are no guarantees it can make concessions that satisfy those countries’ regulators.

This article originally appeared on Engadget at https://www.engadget.com/ftc-expected-to-file-injunction-to-block-microsofts-purchase-of-activision-blizzard-165738788.html?src=rss 

Apple Mac Studio review (M2 Ultra, 2023): A better Mac for pros

Last year’s Mac Studio was the super-powered Mac mini many Apple fans were begging for. But, for the most demanding users, it was unclear if it was worth shelling out $3,999 for the high-end Mac Studio with an M1 Ultra chip, or if they should just wait for the inevitable Mac Pro refresh. Now that Apple has revamped the Mac Pro with an M2 Ultra chip, the company’s desktop lineup finally has something for everyone.

At the most basic level, there’s the $599 Mac Mini. If you need a bit more power, you can get that same slim machine with an M2 Pro chip for $1,299. Meanwhile, all-in-one fans have several iMacs to choose from, starting at $1,299 (though it’s probably worth waiting for an M2 spec bump).

That leaves the $1,999 Mac Studio as the ideal machine for Apple power users. It’ll be enough for video editing work, and it also comes standard with 32GB of RAM (it could use more than 512GB of storage, though). Step up to the $3,999 model with an M2 Ultra chip, and you’ve got a system that can destroy just about any task you put in front of it. The few professional users who need PCIe expansion can now opt for the M2 Ultra-equipped Mac Pro, which starts at an eye-watering $6,999.

All of sudden, the higher-end Mac Studio makes so much more sense. It has the same raw power as the Mac Pro, a ton of ports, and it won’t take up much room on your desk. What seemed like a curiosity last year, now feels like a tremendous value for power users. Funny how that works, isn’t it? (Apple reportedly shelved plans for an even more powerful M2 chip, which could have offered double the power of the M2 Ultra, according to Bloomberg.)

Devindra Hardawar/Engadget

The base Mac Studio is now equipped with an M2 Max chip, featuring a 12-core CPU (with eight performance and four efficiency cores) and a 30-core GPU, as well as 32GB of RAM. Compared to last year’s M1 Max, the new chip has two more efficiency cores and six additional GPU cores. What’s most notable is the additional upgrade options: You can configure the M2 Max chip with a 38-core GPU and 96GB of RAM (previously you were capped at 32GB of memory).

Step up to the M2 Ultra and you effectively get two M2 Max chips: It starts with a 24-core CPU, 60-core GPU and 64GB of memory. If you want to truly push your system (and wallet) to the limit, the M2 Ultra can also be configured with a 76-core GPU and 192GB of RAM. With all that power, who needs a full-sized PC tower?

And really, that’s what I kept asking myself as I tested our review unit, which was equipped with an M2 Ultra and 192GB of RAM. The Mac Studio is so ridiculously overpowered, only the most demanding users would need the Mac Pro’s PCIe expansion. Since the M2 chips feature unified memory integrated alongside the CPU and GPU, there’s no way to add additional RAM down the line, which used to be another reason to get the Mac Pro. At least you can stuff the Mac Studio to the gills with RAM, if you need it.

None

Geekbench 5 CPU

Geekbench 5 Compute

Cinebench R23

3DMark Wildlife Extreme

Apple Mac Studio (Apple M2 Ultra, 2023)

2,013/28,402

121,938

1,743/28,665

46,046

Apple Mac Mini (Apple M2 Pro, 2022)

1,826/13,155

43,241

1,647/14,598

12,769

Apple MacBook Pro 14-inch (Apple M2 Max, 2023)

1,970/15,338

71,583

1,603/14,725

18 ,487

Apple Mac Studio (Apple M1 Ultra, 2022)

1,785/23,942

85,800

1,537/24,078

N/A

Much like the M2 Max-powered 14-inch MacBook Pro, Apple’s latest chips deliver noticeable performance increases over the M1 generation in just about every benchmark. But it’s also not significant enough to run out and replace an M1 system. Instead, the new Mac Studio is an even more tempting machine for Mac users still trucking along with Intel processors, even for some Mac Pro owners.

In the Geekbench 5 CPU benchmark, the Mac Studio scored higher than any system we’ve tested this year. But really, that’s not a surprise – even last year’s M1 Ultra Mac Studio scored higher than the Razer Blade 16, which features Intel’s fastest mobile 13th-gen chip. Apple doesn’t always come out ahead: that Blade 16 beat the Mac Studio in the Geekbench 5 Compute benchmark, which you can chalk up to the NVIDIA RTX 4090 under the hood. Still, the Mac Studio’s multithreaded Cinebench R23 score (a test that mostly measures CPU performance) was more than double the Blade 16’s.

The new Mac Studio transcoded a 4K video file to 1080p using Handbrake in 21 seconds, three seconds faster than last year’s M1 Ultra model. That same job took the Razer Blade 16, the fastest PC we’ve seen this year, 26 seconds to complete. Scale that saved time up to a feature length project, or encoding jobs you’ll need to run several times a day, and the Mac Studio seems like a no-brainer upgrade for some creatives.

Years ago, some professionals would buy the Mac Pro for its sheer performance, while the internal expansion possibilities were more of an afterthought. The Mac Studio is a system made for them. And now, thanks to Thunderbolt 4 and USB 4, external storage options are fast enough to deal with the demands of a video production shop.

The Mac Studio certainly won’t leave you wanting when it comes to ports: On the rear, it features four USB-C Thunderbolt 4 ports, two USB 3.2 Type A connections, 10Gbps Ethernet, full-sized HDMI and a headphone jack. There are also two USB-C ports on the front (USB 3 by default, Thunderbolt 4 on the M2 Ultra), alongside a full-sized SD card slot. Just like last year, video editors I’ve spoken with said they’d prefer a headphone jack on the front, but at least it’s easy to get behind the Studio to plug things in. Given the user this machine is aimed at, it also would have been nice to get Thunderbolt 4 ports on the front for every configuration.

Physically, the Studio is no different than what we saw last year. It’s a beautifully polished box that looks like two Mac minis stacked together. It’s far more prominent than that slim desktop, but for Apple devotees, that may be more of a feature than a bug. Now that it no longer seems like a stopgap solution for people eagerly waiting for an upgraded Mac Pro, the Mac Studio looks like the purest expression of what Apple wants a desktop to be in 2023. Why fiddle around with internal hardware when the package Apple delivers is so fully featured?

Devindra Hardawar/Engadget

As I said in my review last year, the Mac Studio isn’t meant for everyone: It’s a system targeted at people who know their demands are lightyears beyond mainstream users. They won’t balk at a $1,999 starting price, or even the $3,999 for the M2 Ultra model, if it means they’ll be able to deliver projects faster. On the PC side, you’ve got alternatives like Intel’s NUC Extreme small-form factor desktop, but that system has ballooned in size so much that you can’t really compare it to the Mac Studio.

I’ve gone from being intrigued by the Mac Studio to truly impressed. It continues to blow PCs away when it comes to heavy-duty work, and it has so much connectivity I don’t miss the lack of internal expansion. It’s more than just the big Mac mini – it’s a compact Mac Pro that many creatives can actually afford.

This article originally appeared on Engadget at https://www.engadget.com/apple-mac-studio-review-m2-ultra-2023-170007838.html?src=rss 

Megan Fox Fans Think Elon Musk Is Trolling Her Over Her Sons Wearing ‘Girls Clothes’ Controversy

The Twitter owner announced that he was looking for a head of a ‘witchcraft and propaganda’ department, after the actress schooled a ‘clout chaser’ on social media.

The Twitter owner announced that he was looking for a head of a ‘witchcraft and propaganda’ department, after the actress schooled a ‘clout chaser’ on social media. 

Jeff Bezos Bonds With Lauren Sanchez’s Kids On Yacht Vacation In Italy: Photos

Jeff Bezos, Lauren Sanchez, and Lauren’s children arrived by helicopter at the billionaire’s yacht in Portofino, where they enjoyed some lunch on deck.

Jeff Bezos, Lauren Sanchez, and Lauren’s children arrived by helicopter at the billionaire’s yacht in Portofino, where they enjoyed some lunch on deck. 

Watch the Ubisoft Forward showcase at Summer Game Fest here at 1PM ET

It’s nearly time for the big Ubisoft Forward Summer Game Fest showcase event, so expect plenty of announcements, trailers, demos and more. With E3 deflating like a sad balloon, this is likely the year’s biggest gaming conference for incredible reveals. The showcase starts at 1:00 PM ET, with a pre-show at 12:45, and there are a bunch of ways to watch live. Ubisoft is hosting its own YouTube stream and Twitch feed for the event, in addition to streams available via the festival itself.

So what’s on the agenda? The publisher has already confirmed that it’ll be releasing information regarding Assassin’s Creed Mirage, a new The Crew racing title and a game adaptation of a little-known film series called Avatar. Ubisoft is extremely prolific, however, and is always working on a diverse array of games. Titles like the oft-delayed pirate sim Skull and Bones could make an appearance, and the same goes for Tom Clancy’s The Division Heartland and the company’s forthcoming multiplayer shooter XDefiant.

The company already announced a Prince of Persia sidescrolling spin-off on the first day of SGF, so more gameplay footage might drop during the event. Those looking for additional information about the Prince of Persia: The Sands of Time remake will have to keep waiting, as Ubisoft recently said that it would not be showing any new footage at the Forward event.

Ubisoft has not announced how long its showcase will run, but similar events have come in at around the 90 minute mark. As always, Engadget has staffers on location to report on the most jaw-dropping announcements, so keep the site open for updates.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/watch-the-ubisoft-forward-showcase-at-summer-game-fest-here-at-1pm-et-153042695.html?src=rss 

Reddit suffers a major outage after thousands of subreddits temporarily shut down

It’s been quite a day for Reddit. Thousands of communities have temporarily closed shop to protest changes the company is making to its API, which is impacting several third-party apps. On top of that, the platform suffered a “major outage” across its desktop and mobile websites, as well as the mobile apps. 

“We’re aware of problems loading content and are working to resolve the issues as quickly as possible,” read a message on the Reddit status page as of 10:58AM ET. By 11:30AM, the site was loading again. 

“A significant number of subreddits shifting to private caused some expected stability issues, and we’ve been working on resolving the anticipated issue,” Reddit told Engadget in a statement.

A bot was tracking all of the subreddits that were going private as part of the protests. As you might expect, the bot was out of commission while Reddit was down, but it’s up and running again.

Reddit said in April that it would start charging for access to its API, which third-party developers have used in thousands of apps that tie into the platform, such as moderation tools. While the primary target of the API changes may have been companies that are scraping Reddit for content to train language learning models for generative AI systems, the move has been a significant blow for those making third-party clients that many redditors prefer to the company’s own website or apps.

After claiming that he would have to pay $20 million to keep operating Apollo for Reddit as is, Christian Selig ultimately decided to shut down the app. Apollo will close its doors on June 30th. RIF, another popular third-party Reddit app, will shut down on the same day.

Reddit CEO Steve Huffman defended the API changes in an AMA that took place before subreddits went private in protest. He said the new policy was part of an effort to make Reddit profitable. “Reddit needs to be a self-sustaining business, and to do that, we can no longer subsidize commercial entities that require large-scale data use,” he wrote. “Some apps such as Apollo, Reddit is Fun, and Sync have decided this pricing doesn’t work for their businesses and will close before pricing goes into effect.”

This article originally appeared on Engadget at https://www.engadget.com/reddit-suffers-a-major-outage-after-thousands-of-subreddits-temporarily-shut-down-151741809.html?src=rss 

Tony Awards Attendees Support LGBTQ+ Community & Denounce Ron DeSantis In Speeches

Denee Benton and Michael Arden both used their moments onstage at the Tony Awards to show public support to the LGBTQ+ and Black communities.

Denee Benton and Michael Arden both used their moments onstage at the Tony Awards to show public support to the LGBTQ+ and Black communities. 

Lea Michele Reunites With ‘Glee’ Co-Star Alex Newell At The Tonys After Their Historic Win: Photo

3 years after Alex Newell responded to the allegations about Lea Michele’s behavior on ‘Glee,’ the duo took a happy selfie together at the 2023 Tony Awards.

3 years after Alex Newell responded to the allegations about Lea Michele’s behavior on ‘Glee,’ the duo took a happy selfie together at the 2023 Tony Awards. 

Google, OpenAI will share AI models with the UK government

The UK’s AI oversight will include chances to directly study some companies’ technology. In a speech at London Tech Week, Prime Minister Rishi Sunak revealed that Google DeepMind, OpenAI and Anthropic have pledged to provide “early or priority access” to AI models for the sake of research and safety. This will ideally improve inspections of these models and help the government recognize the “opportunities and risks,” Sunak says.

It’s not clear just what data the tech firms will share with the UK government. We’ve asked Google, OpenAI and Anthropic for comment.

The announcement comes weeks after officials said they would conduct an initial assessment of AI model accountability, safety, transparency and other ethical concerns. The country’s Competition and Markets Authority is expected to play a key role. The UK has also committed to spending an initial £100 million (about $125.5 million) to create a Foundation Model Taskforce that will develop “sovereign” AI meant to grow the British economy while minimizing ethical and technical problems.

Industry leaders and experts have called for a temporary halt to AI development over worries creators are pressing forward without enough consideration for safety. Generative AI models like OpenAI’s GPT-4 and Anthropic’s Claude have been praised for their potential, but have also raised concerns about inaccuracies, misinformation and abuses like cheating. The UK’s move theoretically limits these issues and catches problematic models before they’ve done much damage.

This doesn’t necessarily give the UK complete access to these models and the underlying code. Likewise, there are no guarantees the government will catch every major issue. The access may provide relevant insights, though. If nothing else, the effort promises increased transparency for AI at a time when the long-term impact of these systems isn’t entirely clear.

This article originally appeared on Engadget at https://www.engadget.com/google-openai-will-share-ai-models-with-the-uk-government-134318263.html?src=rss 

‘Alan Wake II’ stands out in a sea of sequels

I’m worried about Saga Anderson. She’s a seasoned FBI agent investigating a string of ritualistic deaths around Cauldron Lake, and she’s a little too impressed by all the supernatural gore she encounters. At one point, she’s talking to her partner about the cult activity they’ve seen – the dismembered body parts and necromancy and murderous villagers roaming the forests – and she says, “this place just keeps getting crazier… but this is exciting.”

A few scenes later, she’s shoving a heart through a portal to another realm and inviting a witch to show her “the terror.”

So, yeah, I’m nervous about Saga’s fate in Alan Wake II – and that only makes me more excited for the full game. I saw a 30-minute hands-off preview of Alan Wake II at Summer Game Fest, set in the second chapter. By this time, Saga has made her peace with the paranormal darkness of the case she’s investigating; she’s already pulled a manuscript page out of a corpse’s chest cavity and followed its instructions to Cauldron Lake, the setting of the original game.

Alan Wake came out 13 years ago, and the timeline in the sequel has also progressed 13 years. The writer Alan Wake has been missing that whole time, and Saga is hunting the ghost of FBI agent Robert Nightingale, who was killed at the end of the first game. In chapter two, Saga and her partner are deep in the Pacific Northwest woods. The preview shows off gorgeous lighting, character models and environments, plus satisfying-looking gunplay and flashlight-play.

Dialogue scenes between Saga and her partner aren’t rushed, establishing the narrative and letting it breathe, and there are a few moments where players can choose how to respond. The two agents split up and there are a series of simple puzzles for Saga to solve, like collecting a fuse or finding the right numbers to crack a lock, all while a sense of dread constantly builds in the background. The preview provides some serious early Resident Evil vibes — Alan Wake II is a survival-horror experience, while the original was an action-thriller.

As Saga attempts to solve the mysteries around her, she can jump into her Mind Place (no, not Mind Palace) to organize clues and connect the dots. Her Mind Place looks like the living room of a ’90s conspiracy theorist, with photos and notes connected by red string along one wood-paneled wall. This is where Saga can manipulate the evidence she’s found, placing clues near each other to see if they’re related, unlocking the path forward. If she gets stuck, she can go to the desk in the center of the room and commune with her subjects, asking them for answers based on the clues she’s gathered; this is called Profiling. Saga can enter her Mind Place at any time.

Remedy Entertainment

There are a few jump-scares in the preview, where the screen quickly cuts to a screaming face or an enemy suddenly bursts through a doorway, but they’re well placed and not overdone. Saga feels capable and curious – maybe a little too curious for her own good, but we’ll have to see how that plays out in the full game. At the end of the preview, Alan suddenly appears in the woods with Saga, screaming about dark forces and confused by how long he’s been missing.

The big innovation in Alan Wake II is the ability to swap between Saga and Alan himself, playing as both characters throughout the game. Chapter one begins with Saga in the driver’s seat, and after that players can choose to play as her or Alan at the beginning of each new section. A Remedy spokesperson said developers are still fine-tuning the swap mechanic; they don’t necessarily want to give players the ability to change characters every five minutes, for the sake of the narrative flow, but they still want to provide real instances of meaningful choice.

Remedy Entertainment

Alan Wake II is a contained single-player experience and it doesn’t have a bunch of side quests, according to Remedy. There are a few errands to complete and secrets to find parallel to the main story, but this is first-and-foremost a linear, narrative-driven game. 

There were plenty of sequels at the Summer Game Fest showcase, and Alan Wake II stands out in this crowded field. The preview showcased a clear vision: Alan Wake II retains the themes of the original game, but introduces a fresh perspective with the protagonist, mechanics and genre. It feels like Remedy knows the story it’s trying to tell — even if Alan and Saga don’t.

Alan Wake II is due to hit PC, Xbox Series X/S and PlayStation 5 on October 17th.

Catch up on all of the news from Summer Game Fest right here!

This article originally appeared on Engadget at https://www.engadget.com/alan-wake-ii-stands-out-in-a-sea-of-sequels-140010178.html?src=rss 

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