Simogo tries to explain the mysteries of ‘Lorelei and the Laser Eyes’
Generally, the game-creation process begins with a mechanic. There tends to be an input method that developers want to explore, or maybe even a storyline that they think will be particularly powerful in an interactive setting. There’s usually a central theme grounded in a genre like “first-person shooter” or “isometric roguelike,” and the game comes … Read more