Liam Payne opened up in a candid new video and admitted he was ‘in bad shape’ before going to rehab.
Liam Payne opened up in a candid new video and admitted he was ‘in bad shape’ before going to rehab.
Liam Payne opened up in a candid new video and admitted he was ‘in bad shape’ before going to rehab.
Liam Payne opened up in a candid new video and admitted he was ‘in bad shape’ before going to rehab.
If you’ve ever wanted to point that ole’ growth ray at your childhood toys, UK-based The Little Car Company has got you covered. The organization has built an adult-sized version of the Tamiya Wild One RC car that took the kid world by storm back in the 1980s, as reported by Car and Driver. This is a fully electric vehicle with eight swappable battery packs that add up to an advertised 124 miles of range.
The Wild One Max has got plenty of get-up-and-go, with a top speed of 62 mph. However, the main draw is just how closely this full-size vehicle resembles its fun-size cousin. Just look at this thing. Even cooler? The EV makes its public debut next weekend at the Goodwood Festival of Speed in West Sussex, England, which is where many manufacturers unveil wacky automobile concept designs.
This is more than just a concept car, though, as it’s going to be street legal and available for purchase, with an estimated cost of around $45,000. You won’t be able to cruise the hills of Virginia with this beast, however, as it’s only launching in the UK due to US-based federal vehicle standards.
The Tamiya Wild One Max was originally announced back in 2021, but the design has changed significantly since then. It’s bigger, more powerful and, of course, more expensive, as the original design was set to cost around $8,500. The new design also features a revised front suspension system, an interior that fits two occupants and an overall weight of 1,100 pounds.
Interestingly, manufacturer The Little Car Company is better known for shrinking classic cars into smaller-sized collectibles and not the other way around. It looks like the company has gone from Honey, I Shrunk the Kids to Honey, I Blew Up the Kid. More power to ‘em.
If you’re in Europe with cash to burn, you can purchase an optional Road Pack along with the EV that includes a windscreen, a pair of tiny wipers, mirrors, mudguards and detachable lights. Though this vehicle qualifies as a quadricycle in Europe, thus allowing it to be registered for road use, you won’t be able to take this thing on highways.
This article originally appeared on Engadget at https://www.engadget.com/this-ev-is-basically-an-rc-car-hit-with-a-growth-ray-170737868.html?src=rss
Five months after Madonna announced her ‘Celebration Tour’, the North America shows were postponed due to the pop icon’s health scare. Find out more about the tour.
Five months after Madonna announced her ‘Celebration Tour’, the North America shows were postponed due to the pop icon’s health scare. Find out more about the tour.
Congratulations are in order for the sportscaster and her hockey hubby — they’ve welcomed a son!
Congratulations are in order for the sportscaster and her hockey hubby — they’ve welcomed a son!
Madonna spoke out during her recovery from a bacterial infection that led to her hospitalization and the postponement of her tour.
Madonna spoke out during her recovery from a bacterial infection that led to her hospitalization and the postponement of her tour.
Jamie Foxx tweeted for the first time in almost four months as he enjoyed a boat ride in Chicago after recovering from a mysterious illness.
Jamie Foxx tweeted for the first time in almost four months as he enjoyed a boat ride in Chicago after recovering from a mysterious illness.
Hayley Atwell revealed that Tom Cruise gave her advice on how to navigate the rumors that the ‘Mission: Impossible 7’ co-stars are dating.
Hayley Atwell revealed that Tom Cruise gave her advice on how to navigate the rumors that the ‘Mission: Impossible 7’ co-stars are dating.
Aerial pair Duo Desire takes the ‘AGT’ stage for a romantic and mind-blowing audition in the July 11 episode.
Aerial pair Duo Desire takes the ‘AGT’ stage for a romantic and mind-blowing audition in the July 11 episode.
If you regularly play video games, there’s a good chance you’ve dealt with stick drift. You may be lining up a shot in Apex Legends or surveying the land in Tears of the Kingdom, and suddenly, you notice your cursor slowly dragging to one side on its own. This, to put it nicely, sucks. It takes you out of the game, and you quickly realize that your state-of-the-art $70 controller is now a degraded hunk of plastic.
The Switch’s Joy-Cons are infamous for developing drift, but PlayStation and Xbox controllers aren’t immune to it either. Over the past year or so, however, there’s been a mini-resurgence in controllers that use magnets and “Hall effect” sensors in their joysticks instead of traditional potentiometers, making them less susceptible to wear over time. A few months back, I grabbed 8BitDo’s Ultimate Bluetooth Controller, which costs $70, works with Switch and PC and has these Hall effect sticks.
Let’s take a step back. Most game controllers use analog joysticks with potentiometers, little electromechanical components that measure the stick’s position by sliding a contact arm (or “wiper”) against a sensor to read its resistance. This is generally precise, but because the wiper has to make repeated physical contact with the resistor, the mechanism will eventually wear down, increasing the likelihood of unreliable readings. Hall effect setups, meanwhile, use magnets and an electrical conductor that don’t physically touch. As the former moves in relation to the latter, the resulting change in voltage generated by the magnetic field is converted to positional data for the joystick.
This tech isn’t new, and Hall effect sticks still aren’t totally immune to drift. Everything breaks down eventually, and it’s always possible to get a defective unit. If made right, though, Hall effect joysticks should last for several years. They also won’t be as vulnerable to dust and grime.
How does all of this feel in practice with 8BitDo’s controller? Well…normal. There’s little immediate difference between the sticks on the Ultimate Bluetooth Controller and those on a DualSense or Switch Pro Controller, which is a good thing. You can customize the controller’s dead zone — something many controllers use to mask eventual drift issues — through 8BitDo’s Ultimate Software app, but by default, the joysticks feel smooth and responsive. The real benefit here is their long-term durability. It’s hard to predict the future, but I’ve waited six months to make this recommendation, and so far, so good.
There are other Hall effect controllers from brands like NYXI and GuliKit (the company that makes the joysticks used here), but 8BitDo has built several quality accessories over the years, many of which we’ve recommended. (It sells a couple of cheaper variants of this controller as well, but those lack the higher-quality joysticks.) I had already used the company’s SN30 Pro gamepad and GBros. Adapter for a few years prior to picking up the Ultimate Controller and have had no troubles with reliability.
The Hall effect sticks are the Ultimate Bluetooth Controller’s major selling point, but most of its other aspects are commendable as well. I’ve always found asymmetrical joysticks more natural than a side-by-side layout, so I appreciate that the general design is shaped like an Xbox controller. The whole thing is a little smaller than a Series X/S controller, but not to the point of discomfort for my relatively large hands. The face buttons are crisp and well-spaced (albeit not quite as large as the Switch Pro Controller), the bumpers are ample-sized and the analog triggers have a pleasing amount of travel.
On the back are two paddles that sit almost flush against the grips, right where my fingers naturally rest. As a racing game aficionado, I appreciate having back buttons when I’m too lazy to hook up my wheel: in F1 23, for instance, being able to manually shift gears without taking my thumb off the steering input gives me better control over the car. The d-pad, while on the stiffer side, has been consistently accurate for rapidly moving pieces during my semi-regular Tetris (or TETR.IO) binges, too.
I also appreciate that the controller is so customizable. 8BitDo’s Ultimate Software app lets me remap just about any button, assign macros, and create up to three settings profiles, which save to the pad itself. It’s also possible to adjust the sensitivity of the vibration, joysticks and triggers. Do I constantly use all of these tweaks? No, because the default experience is pretty good. But if something ever does feel off, I can more easily address it. I have a profile for shooters like Overwatch 2, for example, that raises the sensitivity of the triggers so my shots register faster.
The Ultimate Bluetooth Controller costs $70, the same as a Switch Pro Controller or a DualSense. Here, though, you also get a slick-looking charging dock, which powers up via USB-C and stores the included USB wireless dongle. On the whole, the pad can connect over the dongle, Bluetooth or a USB-C cable. A switch on the back swaps between Bluetooth or WiFi, but confusingly, the former only works on Switch. I almost always use a 2.4GHz connection anyway since Bluetooth can add latency, but if I lost the dongle, I’d have to use a wire on PC. Pairing is simple, though; you just have to turn on the Switch’s “Pro Controller Wired Communication” setting before using the dongle with that system’s dock.
There are other minor issues. The 20-ish hours of battery life isn’t bad, but it’s well short of the 40+ hours of the Switch Pro Controller. The Switch-style face button layout is inverted on PC, so B is usually “A.” Like most third-party Switch controllers, the 8BitDo pad doesn’t work with the console’s “HD Rumble” feature, nor does it have an NFC reader for scanning Amiibos (if you’re into that). It is one of the few non-Nintendo pads that can wake the Switch from sleep mode — but you have to awkwardly shake the controller to do so, and the feature only works over Bluetooth. And while the gyro controls work fine most of the time, they can be thrown off when the controller vibrates.
Those aren’t dealbreakers, though. I immediately turn off most forms of motion control anyway and I’m not starting an Amiibo collection anytime soon. So far, the Ultimate Bluetooth Controller has proven to be a comfortable and versatile pro-style pad that should stay alive over the long haul. After many hours of play, I think I can safely call it my endgame controller for both Switch and PC.
This article originally appeared on Engadget at https://www.engadget.com/what-we-bought-the-last-gamepad-ill-need-to-buy-for-switch-and-pc-140047518.html?src=rss
Marvel and Electronic Arts have revealed the second game they’re making together as part of a deal between the two sides. A new Seattle-based Electronic Arts studio called Cliffhanger Games is developing a single-player Black Panther title.
It will be an action-adventure game with a third-person perspective, suggesting it’ll share some similarities with the likes of Insomniac’s Spider-Man titles. According to Marvel, Cliffhanger aims to “build an expansive and reactive world that empowers players to experience what it is like to take on the mantle of Wakanda’s protector, the Black Panther.”
Cliffhanger says it and Marvel Games will collaborate “to ensure that we craft every aspect of Wakanda, its technology, its heroes and our own original story with the attention to detail and authenticity that the world of Black Panther deserves.” However, Marvel and EA are staying tight-lipped on further details for now.
Marvel Games and EA’s latest studio Cliffhanger Games are proud to announce a new, original, third-person, single-player Black Panther title in development! Read more now: https://t.co/kBS0MTsFbHpic.twitter.com/7aQEdYo7Qg
— Marvel Games (@MarvelGames) July 10, 2023
Kevin Stephens, who previously held a similar role at Middle-earth: Shadow of Mordor developer Monolith Productions, is heading up Cliffhanger. The team includes former Halo Infinite, God of War and Call of Duty developers.
“We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game,” Stephens said. “Wakanda is a rich superhero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do.”
It has been rumored for some time that EA had a Black Panther game in the pipeline. Last September, it emerged that EA Motive (the studio behind the recent Dead Space remake) is developing an Iron Man game. That too will be a single-player, third-person, action-adventure title, but we haven’t learned more details since. There’s no confirmed release window for either project.
This article originally appeared on Engadget at https://www.engadget.com/ea-is-making-a-single-player-black-panther-game-cliffhanger-games-141548205.html?src=rss