Amazon reportedly plans to dump Android for a homemade Fire OS replacement

Amazon reportedly plans to remove the Android core from future Fire TVs, smart displays and other devices. Writing for Lowpass, veteran journalist Janko Roettgers cites “multiple sources with knowledge of these plans” along with job listings and other materials supporting Amazon’s alleged move to a new Linux-based operating system. The OS supposedly uses the internal codename “Vega” and runs on devices like Fire TV Sticks, TVs, and other connected devices.

Roettgers says Amazon has been working on the idea for years, with the company supposedly floating the idea to chipmakers as far back as 2017. “Hundreds of people” in Amazon’s Device OS group have reportedly worked on the software, including Zibi Braniecki, a former Mozilla engineer who joined Amazon in 2022. Earlier this year, he allegedly posted on LinkedIn (a comment that appears to have since been deleted) that he was “working on a next generation Operating System for Smart Home, Automotive, and other Amazon Devices product lines.”

The report doesn’t list a release timeline but mentions that “most of the OS development is already done.” Amazon is now apparently focusing on readying an SDK and planning perks to convince developers to invest their time and money.

The alleged move would allow Amazon to cut ties with Google’s Android Open Source Project, which lies at the heart of the current Fire OS. That dependence has led to Amazon’s software falling several generations behind the most recent Android versions. For example, the current-gen Fire TV software is based on Android 9, Google’s big software update from five years ago. Switching to Vega could also let Amazon cut underlying bloat from its OS; Android contains code enabling it to work on many different devices stretching far beyond the relatively minimal needs of Amazon’s smart-home gear.

Lowpass claims the Linux-based Vega would use React Native for app development. The Meta-created framework uses a single codebase for iOS and Android, and Amazon likely hopes that will help with cross-platform development. The report doesn’t specifically address whether the OS will eventually run on Fire tablets, which become much more versatile when users sideload the Google Play Store to run a wider variety of Android apps.

Roettgers’s report says Amazon plans to eventually make a clean break with Android on all new devices. The company allegedly designed Vega to run on systems as diverse as car infotainment systems and “other future hardware products.”

This article originally appeared on Engadget at https://www.engadget.com/amazon-reportedly-plans-to-dump-android-for-a-homemade-fire-os-replacement-200144781.html?src=rss 

These sonar-equipped glasses could pave the way for better VR body tracking

Researchers at Cornell University have developed a wearable with batlike sonar that could improve upper-body tracking in virtual reality and other applications. The Cornell team fitted a generic pair of eyeglasses with a tiny sonar system, demonstrating how acoustic signals can be used instead of cameras to capture the body’s movement. 

Not only would sonar be more efficient in terms of battery consumption, the team told the Cornell Chronicle, but it would also do away with the privacy risks that come with headsets’ externally facing cameras. The system, dubbed PoseSonic, uses two pairs of microphones and speakers to send and receive acoustic signals, according to a recently published paper. With help from their deep learning model, it can then estimate 3D poses at nine different points — the shoulders, elbows, wrists, hips and nose — as these signals bounce off the upper body.

The team tested it both in the lab and “semi-in-the-wild,” and found it wasn’t negatively affected by environmental noise in any significant way. With this technique, “we use less instrumentation on the body, which is more practical, and battery performance is significantly better for everyday use,” senior author Cheng Zhang told the Cornell Chronicle.

In addition to its potential use in augmented and virtual reality, the researchers say sonar could make for better health tracking by capturing more detailed information on the body’s movements. They’ve only got the upper-body covered at the moment, though — VR legs continue to elude us.

This article originally appeared on Engadget at https://www.engadget.com/these-sonar-equipped-glasses-could-pave-the-way-for-better-vr-body-tracking-201958516.html?src=rss 

Priscilla Presley’s Husband: Her Marriage to Elvis, Romances With Robert Kardashian & More

Priscilla Presley has been married once, but she’s also dated famous men like Robert Kardashian, Richard Gere, and more. Learn all about the beauty’s love life here!

Priscilla Presley has been married once, but she’s also dated famous men like Robert Kardashian, Richard Gere, and more. Learn all about the beauty’s love life here! 

Steve Wozniak’s Health: All About the Apple Co-Founder’s Hospitalization

Apple co-founder Steve Wozniak was admitted to the hospital while at a business conference in Mexico City. Here’s what you need to know about Steve’s health.

Apple co-founder Steve Wozniak was admitted to the hospital while at a business conference in Mexico City. Here’s what you need to know about Steve’s health. 

Kristin Chenoweth Defends Lady Gaga After Carly Waddell Called Her ‘Ridiculous’ for Singing ‘Wicked’

The Broadway star declared she would ‘sing FOR GOOD’ for the pop singer after ‘The Bachelor’ alum said that Gaga was ‘so extra’ while attending NYU. 

The Broadway star declared she would ‘sing FOR GOOD’ for the pop singer after ‘The Bachelor’ alum said that Gaga was ‘so extra’ while attending NYU.  

The Steam Deck OLED arrives November 16 with an improved screen and longer battery life

Surprise! There’s a new Steam Deck in town and — double surprise — we’ve already reviewed it. It might not look like a big change from the outside, but the Steam Deck OLED is a thorough mid-cycle refresh of a machine that’s not even two years old. At the same time, Valve is also adjusting the configuration of its entry-level model, making it a far more compelling option. Apologies to anyone who literally bought a Steam Deck yesterday.

In an event held for press prior to the device’s launch, Greg Coomer, a product designer at Valve, called the new model “the definitive version of the Steam Deck.” He explained that the device contains many things the company wanted to include at the LCD model’s launch but wasn’t able to, along with some additions based on community feedback.

As its name suggests, the most noticeable upgrade to the Steam Deck OLED is the display. The original Steam Deck had a 7-inch 800p LCD running at 60Hz. The new model squeezes a 7.4-inch OLED panel into the same space, significantly shrinking the bezels around the display. The new panel runs at the same resolution, but with a refresh rate of up to 90Hz. It’s also HDR, covering 110 percent of the P3 color space with a peak brightness of 1,000 nits — the old model maxed out at around 400 nits. Like all OLEDs, it has pure blacks and near-instantaneous response times. As before, anti-glare etched glass is available, but only on the premium model.

The Steam Deck OLED has a die-shrunk version of the same custom APU found in the original Steam Deck. The new APU is produced on a 6nm process, rather than the older 7nm process. Manufacturers typically use die-shrinks to either improve performance or efficiency, and Valve has chosen the latter. The max frequency of both the GPU and CPU are identical between the LCD and OLED models, so for developers tuning their games for Steam Decks, they only have a single performance target.

In concert with the more-efficient processor, there’s also a 25 percent larger battery with a 50Whr capacity, compared to the original’s 40Whr. According to Valve, these changes combined result in a 30-50 percent increase in longevity between the two generations — the official battery life claim is “three to 12 hours.” In our review, we measured a playtime increase of 62 percent when playing Hades on the OLED model versus our 18-month-old original. (Batteries degrade over time, which explains why our gains were more pronounced.)

The new internals make the Steam Deck OLED marginally lighter, and also cooler to the touch when playing games, aided by a slightly larger fan. Other improvements include support for both Wi-Fi 6E and Bluetooth 5.3, together with a new antenna array that will give a better experience when using both at the same time. There’s also a reworked power supply (it has a logo now!) with a longer 2.5m cable that will charge the OLED model from 20 to 80 percent in “as little as 45 minutes.” The thumbsticks have also been made 1mm taller, and the touch pads’ haptics are slightly sharper.

Valve

The Steam Deck OLED starts at $549, and will replace all but the entry-level model in the range. The immediate reality is a bit of a mess and a little complicated, but this, Valve says, will be the Steam Deck line-up moving forward:

256GB Steam Deck LCD ($399)

512GB Steam Deck OLED ($549)

1TB Steam Deck OLED ($649)

As a result of the changes, the 64GB LCD Steam Deck (previously sold at $399) will drop to $349, and the 512GB LCD (previously $649) will drop to $499. Once Valve sells through its inventory of both, those lines will be discontinued. Valve says it will continue to support all LCD models with software updates.

So, the long-term lineup starts at the same $399 price, which gets you the old LCD Steam Deck, but with 256GB of storage instead of 64GB. The new step-up model costs $20 more at $549, but comes with an OLED display and the improvements outlined above, plus double the storage. The range still tops out at $649, but you’re getting a lot more for your money: All of the hardware improvements, 1TB of storage instead of 512GB and an improved carry case that can pop out into a slimmer shell that’s smaller and easier to fit in a bag. As mentioned, it also has the same anti-glare etched glass as the outgoing 512GB LCD model.

Finally, there’s also a Limited Edition version of the 1TB model, with a translucent shell and a customized carry case, which will be sold at $679. We imagine stocks will not last very long, as it looks pretty rad:

Valve

While there are no concrete updates on future hardware developments, Valve engineer Pierre-Loup Griffais noted that, so long as interest in the category remains high, the company has “plans for successive generations of handhelds.” For now, Griffais explained, it’s important to Valve that developers don’t need to “split their attention” between different performance targets.

When asked about the potential for future hardware — like a return of the Steam Machine or an updated Steam Controller — there were no firm updates, but there does seem to be something happening. Griffais agreed that enabling the Steam Deck to work as a hybrid living room console was a “side goal” of the team, and noted that everything Valve does to improve SteamOS will benefit other devices. Coomer added that Valve is still working internally on “a bunch of controllers and prototypes.” If SteamOS is being used on larger displays, the team would want to augment that experience with better input options. “We don’t have any announcements on that front, but it’s why we’re building prototypes and thinking about the future there,” Coomer said.

The Steam Deck OLED will be available to order on November 16th at 1PM ET. Valve expects units to begin shipping as soon as orders start to roll in. The updated pricing on the existing LCD models is already in effect.

This article originally appeared on Engadget at https://www.engadget.com/the-steam-deck-oled-arrives-november-16-with-an-improved-screen-and-longer-battery-life-180032945.html?src=rss 

Steam Deck OLED review: It’s just better

The first thing to know about the Steam Deck OLED is that it’s not the Steam Deck 2. The Steam Deck OLED is a mid-cycle refresh from Valve, similar to the Switch OLED upgrade, but there’s a lot more going on internally here. Its screen is better, its battery life is better, its thumbsticks are better, the haptics are better, and its chip and thermals are better. One thing that hasn’t changed is its form factor — this is still one of the biggest babies on the handheld block.

The new Steam Deck’s main upgrade is its OLED screen, which replaces the original LCD and, crucially, has native support for HDR and faster frame rates. The OLED also has smaller bezels, making the display larger at 7.4 inches, compared with the original 7-inch screen.

The HDR OLED display looks fantastic. It features a wider P3 color gamut, pure blacks and a peak brightness of 1,000 nits, compared with the original max of 400 nits. In action, this means the screen’s bezels meld with the black of any game, creating a more polished frame for retro aspect ratios and providing room for higher-contrast colors. The screen on the new model doesn’t support variable refresh rates (VRR), but it now tops out at 90Hz, while the original could only hit 60Hz. The updated display is smooth, crisp and bright, like a perfect lemon tart. (Even then, I do not recommend licking the screen.)

One of the downsides of the first Steam Deck was its short battery life, which maxed out at eight hours, and that was only under ideal conditions. Valve says the new Steam Deck battery will last 30 to 50 percent longer, depending on how you’re playing, and it’ll charge faster — the company claims it will go from 20 percent to 80 percent in 45 minutes.

The Steam Deck OLED has a die-shrunk version of the custom AMD APU found in the original Steam Deck — same CPU and GPU, just more efficient. This is the process Sony takes advantage of to build the PS4 Slim and PS5 Slim, but instead of collapsing the Steam Deck around smaller hardware, Valve chose to add a bigger battery and larger fan to its existing chassis. For developers, this means the device has the same performance targets as the original and there’s no need to create games specifically for the new hardware. In the end, the Steam Deck OLED weighs about 30 grams less than the original model, or the equivalent of five quarters.

Engadget

Which leads us to the bad news for my tiny hand gang. The Steam Deck OLED is the same monstrous size as the original — 11.7 inches long, 4.5 inches tall and nearly 2 inches thick. The thumbsticks on the new model are actually 1mm taller than the first version. This was one of my main complaints about the Steam Deck when I first reviewed it: I have smaller-than-average hands, and the Steam Deck looks and feels absolutely ridiculous when I’m holding it. It’s just massive, no matter how long my manicure gets. However, the OLED model feels more balanced than the original. It’s less top-heavy, and it does technically weigh less. These small adjustments have made a noticeable difference during my playtime, and the Steam Deck OLED feels slightly more manageable as a handheld — or maybe I’m just too distracted by all of its bright, pretty colors to care about the cramping in my palms.

The thumbsticks on the new handheld have an improved texture that shouldn’t turn gray after a few months’ use, and they feel perfectly serviceable so far. The OLED touchscreen responds immediately to input, and the haptic feedback on the built-in trackpads feels even more precise, populating in reactive pin-pricks under the textured plastic.

I spent a few cozy nights on my couch swapping between the LCD and OLED Steam Decks, and honestly, after I’m done with this review, I’ll probably retire my original model. The Steam Deck OLED is sharper and more responsive; indie games, AAA games and plain old Steam menus look so much better on the new hardware.

Engadget

Hades is my most-played game on the original Steam Deck, so I used that to test out Valve’s battery life claims. Though it doesn’t support HDR, a game like Hades pops on the OLED, and its animations look more fluid than on the LCD version. The OLED lasted four hours and 23 minutes before dying. With the same settings (800p with a 60 fps cap and similar brightness) the original model died after two hours and 42 minutes. That’s a 62 percent improvement, surpassing Valve’s own estimates, though batteries degrade and I’ve had my LCD Steam Deck since the device’s launch in early 2022. In a stress test that involved playing Elden Ring with everything maxed out, the OLED battery lasted two hours and 20 minutes, about 40 percent longer than the original.

Playing the Steam Decks back-to-back highlighted another significant quality-of-life improvement: heat management. My palms have gotten toasty playing the OLED model, but they haven’t broken a sweat like they often do with the original. The new fan may be larger, but it’s not any louder, and it clearly works a treat.

The Steam Deck OLED has a new Wi-Fi 6E module and improved antennas that should enable faster downloads for anyone with a compatible router. I don’t have a 6E router or multi-gigabit Wi-Fi, but with a regular Wi-Fi 6 router, the top download speed I saw on the new Steam Deck was 562mbps, which was about 10 percent faster than the old Steam Deck, and 10 percent slower than the speeds I get on my MacBook Pro. The Steam Deck OLED uses Bluetooth 5.3 and adds a dedicated antenna, which should improve functionality when using Wi-Fi and Bluetooth at the same time.

Engadget

Even with improvements to the battery, thermals and weight distribution, the Steam Deck OLED is still more of a Wii U than a Vita. It’s a beast of a handheld, and it makes the most sense as a portable console to use around the house, rather than a truly travel-ready device. The new model even comes with an extra-long, 2.5m charging cable, designed specifically with couch-based players in mind. I didn’t test out the docking station with the new Steam Deck, but Valve recently released a SteamOS update that lets players take advantage of HDR and VRR on external displays, which only drives home the Wii U-ness of it all.

As far as software, you know the drill by now. Valve has rolled out labels for Steam games signifying how well they’ll work on the handheld, with four levels: unknown, unsupported, playable and verified. Playable games generally come with a small caveat, like having to deploy the on-screen keyboard, while verified games have been fully optimized for portable play. Currently, more than 10,000 titles on Steam fall under the playable or verified labels, with more added every day.

The Steam Deck OLED will go on sale on November 16th at 1pm ET, and Valve has units ready to ship that same day. The company has lowered the price of its LCD lineup and will sell through its backstock of 64GB and 512GB models until they’re all gone. It’ll continue selling the 256GB LCD model at a reduced price of $400, while the 512GB OLED model will cost $550 and the 1TB OLED model will cost $650. There’s also a limited edition 1TB OLED version priced at $680 that comes with a special carrying case, a translucent gray body and orange accents.

Valve

According to the developers I spoke with at Valve, this is the definitive version of the Steam Deck. The HDR OLED model is what they would have released the first time around, if the technology had existed before 2022. The handheld market has evolved quickly — in just over a year, the Steam Deck proved there’s widespread demand for handheld PCs, and its success helped drive chip makers and display manufacturers to build hardware specifically for high-fidelity mobile play. This is great news for Valve and the Steam Deck, and also the other handhelds coming out of companies like Ayaneo, ASUS, Ayn, Logitech, Retroid and Razer. Hell, maybe even Playdate will get an HDR OLED display one day. (Just kidding; Playdate is literally perfect).

So, no, the HDR OLED refresh isn’t the Steam Deck 2, but it is a welcome improvement on an already good device. The Steam Deck OLED is the facetuned, photoshopped, spit-shined version of Valve’s handheld, and it features tangible, clever improvements. The updated display is the highlight of the device, while things like faster charging, improved antennas and smoother haptics are welcome bonuses. More importantly, this is Valve renewing its commitment to portable PC gaming, and that’s a relief to see. The Steam Deck is the granddaddy of handheld PCs and Valve has the resources to continue innovating in this space. For now, the OLED model is a half-step toward the Steam Deck 2, which may be the final version of the device — unless Valve finally learns how to count to three.

This article originally appeared on Engadget at https://www.engadget.com/steam-deck-oled-review-its-just-better-180038030.html?src=rss 

Humane’s Ai Pin costs $699 and ships in early 2024, which is about all we know for certain

Wearable startup Humane AI has been dripping details about its upcoming device, the AI Pin, for months now. We firs saw it at a TED Talk in May and, more recently, got a glimpse of its promised capabilities at Paris Fashion Week, ahead of Thursday’s official unveiling. However many questions regarding how the wearable AI will actually do what it says it will remain to be answered.

Here’s what we do know: The Humane AI Pin is a pocket-worn wearable AI assistant that can reportedly perform the tasks that many modern cellphones and digital assistants do, but in a radically different form factor. It has no screen, instead reportedly operating primarily through voice commands and occasionally through a virtual screen projected onto the user’s hand. It costs $700 plus another $24 because Humane insisted on launching its own MVNO (mobile virtual network operator) on top of T-Mobile’s network. That $24/month “Humane Subscription” includes a dedicated cell phone number for the Pin with unlimited talk, text and data, rather than allow the device to tether to your existing phone. 

Humane AI

The device itself will be available in three colors — Eclipse, Equinox, and Lunar — when orders begin shipping in early 2024. The magnetic clip that affixes the device to your clothing doubles as the battery storage and includes a pair of backup batteries for users to keep with them. The AI Pin also sports an ultra-wide RGB camera, depth and motion sensors, all of which allow “the device to see the world as you see it,” per the company’s release.

The AI Pin will reportedly run on a Snapdragon processor with a dedicated Qualcomm AI Engine supporting its custom Cosmos OS. Its “entirely new AI software framework, the Ai Bus,” reportedly removes the need to actually download content to the device itself. Instead, it “quickly understands what you need, connecting you to the right AI experience or service instantly.” Collaborations with both Microsoft and OpenAI will reportedly give the AI Pin, “access to some of the world’s most powerful AI models and platforms.” 

There is still much we don’t know about the AI Pin, however, like how long each battery module lasts and how sensitive the system’s anti-tamper system is that will lock down a “compromised” device. Live demonstrations of the technology have been rare to date and hands-on opportunities nearly nonexistent. Humane is hosting a debut event Thursday afternoon where, presumably, functional iterations of the AI Pin will be on display.

This article originally appeared on Engadget at https://www.engadget.com/humanes-ai-pin-costs-699-and-ships-in-early-2024-which-is-about-all-we-know-for-certain-181048809.html?src=rss 

Take half off a refurbished Native Instruments Maschine MK3 for Black Friday

Reverb has refurbished Native Instruments Maschine MK3 units on sale now for half off the sticker price in an early Black Friday sale. The device’s interface is friendly to beginner and advanced beatmakers, providing music-making software and hardware in one package. Typically costing $599 new, Reverb’s “great quality” refurbs of the standalone groovebox cost $299 and come with a 90-day warranty.

NI describes the Maschine line as “whatever you want it to be — a standalone groovebox, a compact drum machine, a versatile synthesiser, or a fully fledged production system.” It can create entire songs on the device or pair it with a desktop DAW like Logic Pro or Ableton for finer tuning after laying down a foundation on the all-in-one controller.

The standalone system includes a sampler, arranger, mixer and “pro-quality” FX like a filter, EQ, delay, reverb and compressor. Its built-in sounds include thousands of drum kits, synth presets and loops, and it supports up to 12 expansions. On the device’s face are 16 “ultra-sensitive” drum pads, two color displays, touch-sensitive knobs, a smart strip, and more.

The Maschine MK3 is compatible with Mac (10.13 or higher) and Windows (7 and up) using a bundled USB 2.0 cable.

Reverb says its refurbished models are cleaned and tested as fully operational, and they include a 90-day warranty in case you run into any problems. The online retailer also accepts returns within seven days of delivery — but only if it’s “lost, damaged, or doesn’t match its description.” (So don’t expect Reverb to accept a buyer’s remorse return if the Maschine MK3 works as advertised but doesn’t quite do it for you.)

Your Black Friday Shopping Guide: See all of Yahoo’s Black Friday coverage, here. Follow Engadget for Black Friday tech deals. Learn about Black Friday trends on In The Know. Hear from Autoblog’s experts on the best Black Friday deals for your car, garage, and home, and find Black Friday sales to shop on AOL, handpicked just for you.

This article originally appeared on Engadget at https://www.engadget.com/take-half-off-a-refurbished-native-instruments-maschine-mk3-for-black-friday-182541536.html?src=rss 

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