Perplexity’s Comet AI browser is now available for iPhones

Perplexity’s Comet AI browser is now available as a standalone app for iPhone users. The tool initially debuted last summer on PCs, but cost $200 a month. The new app is free, as is the recently-released Android version.

Comet is an AI-powered browser, which has become a hot product category throughout the past year or so. This is basically a web browser combined with a chatbot that can perform some tasks on a user’s behalf. Like related tools, people can ask it to summarize a webpage or conduct additional research for more context about a subject.

Comet is now available for iOS.

Download on the App Store: https://t.co/JCfCIO3Fdw pic.twitter.com/DitCKlmg65

— Perplexity (@perplexity_ai) March 18, 2026

Perplexity says that Comet “acts as a personal assistant and thinking partner” to “turn curiosity into momentum.” Those are certainly words. The company boasts that folks can use the tool to shop and make schedules. I advise some caution for both of these tasks, given that AI browsers are notorious marks that easily fall for various online scams.

One cool thing here is that the app takes full advantage of Apple’s Liquid Glass technology. It certainly looks easy on the eyes and that address bar really pops. The iOS version does suffer from some limitations inherent to Apple’s walled-garden approach, according to a preview by MacStories. Users cannot install third-party extensions here, though it can be made the default browser.

Finally, there’s a privacy concern worth considering. Perplexity has been open about the fact that it uses browsers in part to collect customer data for ad targeting. There’s a reason why something that used to cost $200 is now available for free.

The Comet browser is now available for iPhones, Android devices, Windows PCs and Macs. There isn’t a native iPad app yet, but the standard Perplexity app is available for Apple’s tablets so maybe the browser will follow suit.

This article originally appeared on Engadget at https://www.engadget.com/apps/perplexitys-comet-ai-browser-is-now-available-for-iphones-183947569.html?src=rss 

Hubble catches rare view of a comet crumbling

NASA and ESA have released new images from the Hubble Space Telescope of a comet breaking up as it exits the solar system, captured as part of study recently published in the journal Icarus. The images are notable not only because they offer a more detailed view of the inside of a comet, which could offer new information about the early days of the universe, but also because they were taken by accident.

Photographing K1, or “Comet C/2025 K1” as it’s officially known, wasn’t the original intention of the study. “This comet [was] observed because our original comet was not viewable due to some new technical constraints after we won our proposal,” John Noonan, a research professor in the Department of Physics at Auburn University in Alabama said. “We had to find a new target — and right when we observed it, it happened to break apart, which is the slimmest of slim chances.”

The comet broke up over a period of days into “at least four pieces,” each with a “fuzzy envelope of gas and dust” around them, with Hubble specifically capturing the disassembly from November 8 through November 10, 2025. K1 was interesting before it started to crumble because at “around 8 kilometers across” (about 5 miles), it’s larger than the average comet, and having footage of it shattering will likely offer new insights into the physics of comets in general. Additionally, the lack of carbon in the gases released by the comet as it broke is apparently “chemically very strange,” which suggests the composition of K1 could bear scientific fruit, too.

Hubble has tracked comets of different sizes and compositions for years. Studying them remains a focus because comets are frequently made of ice and rock from the primordial period when solar systems were first forming. The ESA hopes to dramatically expand our understanding of that period with its “Comet Interceptor” mission, which is supposed to launch in 2028 or 2029, and aims to use photos captured from multiple angles to create a 3D model of a comet.

This article originally appeared on Engadget at https://www.engadget.com/science/space/hubble-catches-rare-view-of-a-comet-crumbling-185817544.html?src=rss 

Microsoft will finally let you turn off Quick Resume for individual games

Microsoft is rolling out a number of Xbox Series X|S updates to those on its Xbox Insiders program, and one of them has been requested by the community for years. You’ll soon be able to disable the Quick Resume feature for specific games, meaning they’ll boot up fresh each time you launch them.

As a reminder, Quick Resume is a feature that Microsoft introduced with its current generation of consoles. It lets you suspend a number of games simultaneously so they’re running in the background even when the console is turned off. When you want to return to a game that supports Quick Resume, it’ll drop you back in exactly where you left it within a few seconds, often even when it’s been months since you last played that game. It’s a pretty neat feature, and still impressive more than five years since the Series X|S launched.

But over the years, players have discovered that Quick Resume isn’t ideal for every title, particularly always-online games. When you take these out of their suspended state, they’ll often shout at you for letting them disconnect, forcing you to manually close the game down properly and then relaunch it. Other games just don’t seem to get on with it for a variety of other reasons. You can manually close any game you want at any time, but it takes a few more button presses than Quick Resume, so it’s easy to forget.

The latest Xbox update finally addresses this, letting you turn off the feature on a game-by-game basis by selecting “More Options” and then “Manage Quick Resume” on a game tile. That way you can ensure it’s only enabled for single-player titles in which the ability to instantly pick up where you left off is very appealing. It’s a change that has gone down well with ex-Xbox icon Larry “Major Nelson” Hryb, who said on X that he first requested it five years ago when still employed by Microsoft.

Love this. I filed a feature request to make Quick Resume per title in 2021. Great to finally see it happen. https://t.co/eDn56MIMSu

— Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 (@majornelson) March 18, 2026

Microsoft is also adding more customization options to the Xbox dashboard in the upcoming update. You’ll be able to create custom background colors, rather than having to select one of the existing color options, while the amount of Groups you can add to your Home screen has been increased from two to 10. These can be reordered in the same way you reorder individual game tiles.

Select Xbox Insiders can start using the new features now, before they’re eventually made available to everyone.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-will-finally-let-you-turn-off-quick-resume-for-individual-games-174639730.html?src=rss 

UK reverses course on AI copyright position after backlash

Chalk up a win for creative artists against AI companies. On Wednesday, the UK government abandoned its previous position on copyrighted works. It’s currently working on a data bill that, if unaltered, would have allowed AI companies like Google and OpenAI to train models on copyrighted materials without consent. Artists and other copyright holders would only have been offered a mere opt-out clause.

After significant backlash, the UK backed off from that position. “We have listened,” Technology Secretary Liz Kendall said on Wednesday. However, the government’s new stance is, well, not a stance at all. It currently “no longer has a preferred option” about how to handle the issue.

Still, backpedaling from its previous position is viewed as a win for artists. UK Music CEO Tom Kiehl described the decision as “a major victory,” while promising to work with the government on the next steps.

Elton John and Dua Lipa spoke out against the government’s previous stance. (Photo by Kevin Mazur/Getty Images for Elton John AIDS Foundation)

Kevin Mazur via Getty Images

Last year, some of Britain’s highest-profile artists objected to the government’s position. Sir Elton John and Dua Lipa were among those speaking out. Even Sir Paul McCartney weighed in, warning that the AI industry could “rip off” artists and lead to a “loss of creativity.”

“You get young guys, girls, coming up, and they write a beautiful song, and they don’t own it, and they don’t have anything to do with it,” McCartney told the BBC in 2025. “And anyone who wants can just rip it off. The truth is, the money’s going somewhere… somebody’s getting paid.”

The government will now weigh its options, taking “the time needed” to balance the wishes of artists and the tech industry. “We will not introduce reforms to copyright law until we are confident that they will meet our objectives for the economy and UK citizens,” it wrote in a report. “This means protecting the UK’s position as a creative powerhouse, while unlocking the extraordinary potential of AI to grow the economy and improve lives.”

“Any reform must ensure that right holders can be fairly rewarded for the economic value their work creates, and that they are protected against unlawful and unfair use of their work. It must also ensure that AI developers can access high-quality content.”

This article originally appeared on Engadget at https://www.engadget.com/ai/uk-reverses-course-on-ai-copyright-position-after-backlash-175630732.html?src=rss 

The Spider-Man: Brand New Day trailer is filled with MCU cameos

We just got our first trailer for Spider-Man: Brand New Day, the next big Marvel film. This is the fourth installment led by Tom Holland and follows the multiversal shenanigans of Spider-Man: No Way Home.

I’m about to get into some spoilers, for those still working through the MCU catalog. No Way Home ended with the entire world forgetting about the existence of Peter Parker, so this new movie will deal with the fallout from that. His whole support system is gone, though it looks like he still checks in on besties MJ and Ned from time to time.

Peter Parker may be lonely, but he’s not alone in the film. He’s teaming up with the Punisher, who is still played by Jon Bernthal after returning to the role in Daredevil: Born Again. In the comics, Spider-Man and the Punisher are long-time work buddies and occasional sparring partners. As a matter of fact, Frank Castle made his introduction in a Spider-Man comic that was published in 1974.

Bruce Banner also shows up in the trailer, potentially as Parker’s professor. Mark Ruffalo is returning to the role, but we don’t have any confirmation that he’ll turn into the Hulk. It’s worth pointing out that this is the regular human Banner, and not the hybrid version that’s been popping up in recent MCU projects.

The trailer even highlights an iconic Spider-Man villain. Michael Mando is playing Scorpion, which is a pretty deep MCU cut. The character was teased all the way back in Spider-Man: Homecoming. The footage also shows Spidey battling ninjas that look suspiciously like the Hand, who were last seen in The Defenders on Netflix. This lends credence to rumors that Daredevil could be appearing in the film.

We don’t have all that long to wait. Spider-Man: Brand New Day premieres in theaters on July 31. This is the final MCU film before the long-awaited Avengers: Doomsday, which hits cinemas in December.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-spider-man-brand-new-day-trailer-is-filled-with-mcu-cameos-170215452.html?src=rss 

Double Fine’s Kiln pops out of the oven and onto PC, Xbox and PS5 on April 23

Double Fine is following up on Keeper — one of our favorite games of 2025 — with Kiln, a “multiplayer online pottery party brawler.” The game was showcased during Xbox’s Developer Direct stream in January and now it has a release date. It’s coming to Xbox Series X/S, Xbox on PC, Xbox Cloud, PlayStation 5 and Steam on April 23. Xbox said Kiln will be Handheld Optimized from the jump. 

In Kiln, you’ll use a virtual pottery wheel to shape a piece of clay into a vessel and then decorate it. The size and shape will determine how much health you have, the water capacity of your vessel and your speed. For instance, smaller pots will be able to attack faster, while a larger, slower pot might be more powerful. The shape you opt for (bowl, bottle, chalice and so on) determines which special ability you have. The decorations are purely cosmetic.

In the main Quench mode, the aim is to gather water and be the first team of four to put out the other side’s kiln three times (which sounds a bit like a MOBA to me). Doing so won’t exactly be straightforward, of course. When you run into an enemy vessel, you can try to smash it, and they’ll probably attempt to do the same to you.

In one map, you’ll be able to pour water onto sponges to create barriers. In another, there’s a “disco dance floor that compels players to dance on the flashing squares for a short while.” There’s no in-game voice chat, but players could easily get around that using their console’s built-in party features or the likes of Discord.

An open beta will take place on Steam from April 9 to 11. Pre-orders will go live at that time as well. The base version of the game is $20. A $30 “Fired Up” edition includes premium cosmetic options as well as extra chips, the in-game currency that’s used to unlock customizations. Otherwise, chips can only be earned through gameplay.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/double-fines-kiln-pops-out-of-the-oven-and-onto-pc-xbox-and-ps5-on-april-23-171433966.html?src=rss 

Meta’s latest creator push comes with $3,000 bonuses for posting on Facebook

Stop me if you’ve heard this before: Meta has a new program to lure top creator talent to Facebook and it comes with hefty bonus payments. The company is launching a new initiative aimed at popular creators who already have large followings on TikTok, YouTube or Instagram and offering them bonuses up to $3,000 a month just for posting on Facebook.

Meta’s goal is to draw more top talent to its Content Monetization program, which pays creators based on views and other engagement metrics across Stories, Reels and posts. The new bonuses will be part of an initiative Meta has dubbed “Creator Fast Track,” which is meant to make the onboarding process easier — and more enticing — to Facebook newcomers.

Under the new “Fast Track” program, Meta is offering monthly bonuses of $1,000 to creators who have at least 100,000 followers on another platform and $3,000 for those that have a million or more. Creators who join will need to post a minimum number of times per month to earn the bonuses, but aren’t required to meet engagement targets or post exclusive content to earn. They also aren’t require to post video content as Facebook also reward text and photo posts, as well as Stories

That may sound like a pretty good deal (it is), but it’s also a limited one. The fast track bonuses will only last for three months. Creators should think of the bonuses as payment “for the hassle of starting on a new platform,” not the central part of the program, Meta’s VP of Product for Creators, Yair Livne, tells Engadget. “Our hope is that within a few months … the earnings that you see from Facebook Content Monetization will become the more important thing.” He also notes that Meta will boost the reach of creators it fast-tracks, which should help them speed up their earning potential. 

It’s far from the first time Facebook has sought to lure big names with big checks. It promised publishers big payouts when it launched Facebook Watch nearly a decade ago. It once courted game streamers for its (now defunct) Twitch competitor. A year after launching Reels to take on TikTok, it invested $1 billion in a bonus program that offered creators as much as $35,000 a month only to pull the plug in 2023.  

Livne acknowledged that it “took us a long time to find our path” to a more sustainable creator program. “We don’t have a pool structure so you’re not competing with other creators for dollars. It really is based on your performance.” 

There are already signs that the Facebook Content Monetization program, which it introduced in the fall of 2024, is working — at least for some. Meta says it paid Facebook creators nearly $3 billion in 2025, a new high for the social network. Creators have also reported that the new streamlined program is paying off. 

One political news creator told the newsletter Chaotic Era that they made $250,000 from Facebook in January alone. Publishers told Digiday last year that they expected to make “between six and seven figures” in 2025 thanks to the program. There are numerous recent posts in Reddit’s r/passiveincome forum where users report making five figures a month from the program, which is still invitation only. 

Livne agrees that Facebook’s monetization program has been something of a “well kept secret” in the creator community. “We’re trying to make it less well kept and less of a secret.” 

Are you in Facebook’s Content Monetization Program, Creator Fast Track or another creator program at Meta? You can reach Karissa by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.

This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-latest-creator-push-comes-with-3000-bonuses-for-posting-on-facebook-160000283.html?src=rss 

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