Jimmy Kimmel Puts Aaron Rodgers on Blast & Challenges Him to Apologize: Inside Their Feud

Jimmy Kimmel and Aaron Rodgers’ drama started even before the athlete accused the talk show host of being associated with Jeffrey Epstein.

Jimmy Kimmel and Aaron Rodgers’ drama started even before the athlete accused the talk show host of being associated with Jeffrey Epstein. 

Sony’s WH-1000XM5 ANC headphones are just $300 right now

The long, cold winter days of January are meant for shutting out the world, and to properly do so, you need a great pair of headphones. Fortunately, Sony’s WH-1000XM5 headphones are currently on sale for £300, down from $400 — a 25 percent discount. If you’ve considered them in the past, now is the time to pick up a pair: Our favorite wireless headphones are about $30 less than their typical sale price and have very rarely dropped lower. The only slight caveat of this deal: It’s only available on the classic Black Sony WH-1000XM5 headphones.

We have been rightfully obsessed with Sony’s WH-1000XM5 headphones since they first came on the scene in May 2022. They earned a 95 in our review thanks to features like their 30-hour battery life and improved noise canceling with double the number of processors and microphones for ANC compared to its predecessor, the M4.  

The WH-1000XM5’s sound quality has improved with the help of new 30mm carbon drivers, providing more clarity and a punchier bass. Even using the DSEE extreme has almost no impact on the condition of what comes through the speakers. Sony also cut the headphone’s weight by a minimal 0.14 ounces, yet it has a much lighter feel and better weight distribution overall. Even the synthetic leather ear cushions are snug and comfortable.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/sonys-wh-1000xm5-anc-headphones-are-just-300-right-now-132545294.html?src=rss 

Nanoleaf does smart outdoor lights now

Nanoleaf, the company best known for its modular wall lighting tiles, is now moving outside your house. As part of CES 2024‘s avalanche of smart home news, the company unveiled its first exterior lights designed to bring extra visibility to your home. It also announced the Orchestrator app that creates a light show synced up to your playlists and songs. 

The new Outdoor String Lights and Permanent Outdoor Lights are the company’s first exterior lighting products, bringing “the magic of dynamic gradients and warm ambience to your home’s exterior spaces, lighting up patio areas, backyards and gardens all year round,” the company said. 

Nanoleaf also announced a new Smart Multicolor Lightstrip for indoor use. All the new panels work with the Nanoleaf app and integrate with the company’s other products in terms of controls and customizations. You can also group products together to schedule automations using Matter hubs “and paint your own animations with multiple colors… for a stunning gradient effect,” Nanoleaf said. The new products are set to arrive in Spring 2024, with pricing to be revealed at a later date.

Nanoleaf

The Orchestrator software, meanwhile, can create color and light shows using real-time music analysis and beat detection. It supposedly goes beyond existing music visualizers that simply pick up audio within a space by connecting directly to your computer’s sound source to provide the “most accurate real-time audio-visual experience,” the company said. In other words, you’ll get light shows synced up perfectly to your preferred music apps, including playlists and songs. 

Orchestrator, set to arrive in Spring 2024, works via the Nanoleaf desktop app and is compatible with any music streaming platform or audio player. The company also announced that its Skylight Smart Modular Ceiling Light announced last year is now on pre-order at $250 for the Smarter Kit (3 panels), and $70 for each expansion pack (1 panel).

This article originally appeared on Engadget at https://www.engadget.com/nanoleaf-does-smart-outdoor-lights-now-123522915.html?src=rss 

Watch Sony’s CES 2024 keynote in under 6 minutes

As it often does in Las Vegas, Sony focused its CES 2024 keynote on some of the company’s more esoteric products. To start with, it rolled out the Afeela electric car first introduced last year at CES, but did it with some gaming panache by driving it using a PlayStation DualSense controller. Otherwise, it mostly talked about how the in-vehicle experience is getting smarter thanks to our old friend, artificial intelligence (AI). 

Sony also unveiled something else we weren’t expecting, namely a new mixed reality headset. Unlike the PlayStation VR 2 consumer model, though, this one is designed for “spatial content creation,” so it’s designed more for developers, creators and artists than users. 

It’s powered by Qualcomm’s Snapdragon XR2+ Gen 2 chip (so it doesn’t need to be tethered to a computer) and comes with a controller wand and a smaller ring-sized peripheral. It also sports dual 4K OLEDS microdisplays for a “crisp viewing experience” and allows for “user and space tracking” for mixed reality experiences. There’s no word on price, but we should know more when it goes on sale later in 2024. 

The company also discussed its latest offerings from Sony Pictures entertainment, some PlayStation stats and more. The press conference went on for 46 minutes, but we’ve cut it down to just six so you can get the gist as quickly as possible.  

We’re reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.

This article originally appeared on Engadget at https://www.engadget.com/watch-sonys-ces-2024-keynote-in-under-6-minutes-110037656.html?src=rss 

Lockly’s Visage smart lock can unlock doors by scanning your face

Getting into your home could get a lot more hands-free shortly. Lockly, a company with a name that gives away its focus on smart locks, unveiled a face recognition lock at CES 2024. The lock, known as Visage, only needs to scan your face in order to unlock the door — no fingerprint, keys or other devices required.

Lockly’s Visage works with Wi-Fi and the Matter smart home standard to seamlessly integrate into your existing smart home — Matter’s official certification is still pending. Visage uses a pair of 2MP-resolution infrared sensors to detect your face within a range of 2.6 feet from the device. It can store up to 100 profiles (how you would use that many unless it’s an AirBnB is hard to fathom) and should unlock the door within a second and a half.

While Visage can operate with your face alone, it’s also equipped with a 3D biometric fingerprint reader and is compatible with Apple’s Home Key, iPhone and Watch. In fact, it’s the first in Lockly’s Zeno series, which focuses on Apple device integration. Visage should also work with Apple Home, along with technology like Google Assistant and Amazon Alexa. Visage also uses existing Lockly technology like Air Transfer and the PIN Genie. Visage should launch this summer for the price of $350.

Lockly also announced the $80 Matter Link Hub at CES 2024 after claiming at last year’s event that the device was coming. It should tell you who opened the Visage lock and allow you also to manage older Lockly devices from your Apple Home. Lockly plans to release the Matter Link Hub sometime this year.

Lockly

We’re reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.

This article originally appeared on Engadget at https://www.engadget.com/locklys-visage-smart-lock-can-unlock-doors-by-scanning-your-face-112539587.html?src=rss 

OpenAI admits it’s impossible to train generative AI without copyrighted materials

OpenAI and its biggest backer, Microsoft, are facing several lawsuits accusing them of using other people’s copyrighted works without permission to train the former’s large language models (LLMs). And based on what OpenAI told the House of Lords Communications and Digital Select Committee, we might see more lawsuits against the companies in the future. It would be “impossible to train today’s leading AI models without using copyrighted materials,” OpenAI wrote in its written evidence (PDF) submission for the committee’s inquiry into LLMs, as first reported by the The Guardian.

The company explained that it’s because copyright today “covers virtually every sort of human expression — including blog posts, photographs, forum posts, scraps of software code, and government documents.” It added that “[l]imiting training data to public domain books and drawings created more than a century ago might yield an interesting experiment, but would not provide AI systems that meet the needs of today’s citizens.” OpenAI also insisted that it complies with copyright laws when it trains its models. In a new post on its blog made in response to the The New York Times’ lawsuit, it said the use of publicly available internet materials to train AI falls under fair use doctrine. 

It admitted, however, that there is “still work to be done to support and empower creators.” The company talked about the ways it’s allowing publishers to block the GPTBot web crawler from being able to access their websites. It also said that it’s developing additional mechanisms allowing rightsholders to opt out of training and that it’s engaging with them to find mutually beneficial agreements. 

In some of the lawsuits filed against OpenAI and Microsoft, the plaintiffs accuse the companies of refusing to pay authors for their work while building a billion-dollar industry and enjoying enormous financial gain from copyrighted materials. The more recent case filed by a couple of non-fiction authors argued that the companies could’ve explored alternative financing options, such as profit sharing, but have “decided to steal” instead.

OpenAI didn’t address those particular lawsuits, but it did provide a direct answer to The New York Times’ complaint that accuses it of using its published news articles without permission. The publication isn’t telling the full story, it said. It was already negotiating with The Times regarding a “high-value partnership” that would give it access to the publication’s reporting. The two parties were apparently still in touch until December 19, and OpenAI only found out about the lawsuit on December by reading about it on The Times.

In the complaint filed by the newspaper, it cited instances of ChatGPT providing users with “near-verbatim excerpts” from paywalled articles. OpenAI accused the publication of intentionally manipulating prompts, such as including lengthy excerpts of articles in its interaction with the chatbot to get it to regurgitate content. It’s also accusing The Times of cherry picking examples from many attempts. OpenAI said the lawsuit filed by The Times has no merit, but it’s still hopeful for a “constructive partnership” with the publication. 

This article originally appeared on Engadget at https://www.engadget.com/openai-admits-its-impossible-to-train-generative-ai-without-copyrighted-materials-103311496.html?src=rss 

Apple tells developers not to call their AR or VR apps AR or VR apps

With Apple’s Vision Pro VR/AR headset set to go on sale on February 2, we’re starting to see more details about the app requirements. For example, the company has released guidelines for visionOS developers planning to release apps and there’s one strange caveat. It would rather developers don’t use the terms AR and VR when referring to Vision Pro apps, but rather call them “spatial computing apps,” according to the developer page spotted by 9to5Mac

“Spatial computing: Refer to your app as a spatial computing app. Don’t describe your app experience as augmented reality (AR), virtual reality (VR), extended reality (XR), or mixed reality (MR),” the company states. The headset itself should be called “Apple Vision Pro” with three uppercase words, while “visionOS begins with a lowercase v, even when it’s the first word in a sentence.” The terms should never be translated or transliterated, Apple added. 

Given that they’re definitely going to be AR and VR apps built for an AR/VR headset, Apple may want to differentiate its own offerings so that consumers don’t confound apps for other VR/AR headsets, particularly Meta’s Quest 3, with its own. At the same time, Apple has used those terms extensively to describe the headset, with CEO Tim Cook calling Vision Pro an “entirely new AR platform” when it launched at WWDC 2023. 

In the same document, Apple asked developers to indicate if their AR/VR, er, spatial computing apps contain movements like quick turns or sudden changes in camera perspective. That way, the product page will show a badge to warn users. It also described the use of privacy labels and game controllers. As mentioned, the Apple Vision Pro headset arrives on February 2 for $3,495 — a price likely to attract only highly motivated buyers. 

This article originally appeared on Engadget at https://www.engadget.com/apple-tells-developers-not-to-call-their-ar-and-vr-apps-ar-or-vr-apps-085136127.html?src=rss 

Unity is cutting a quarter of its workforce

Gaming software developer Unity plans to lay off 1,800 employees or about a quarter of its global workforce, according to a securities filing first spotted by The Wall Street Journal. The company said it made the move “as it restructures and refocuses on its core business” in an aim to get back to profitability. The cuts follow major turbulence in the company after it angered developers by introducing and then partially walking back a controversial runtime fee for its game engine. 

The layoffs add to the more than 1,100 jobs it has eliminated since 2021. Unity fired 265 people in November as part of what it called a company “reset,” all of whom were employed as part of its 2021 Weta Digital acquisition. The company also closed down 14 offices around the world. In May of 2023, it announced it would let go around 600 employees, following layoffs of over 500 people in 2022. 

Last September, Unity rolled out some significant concessions to its developer pricing model after widespread backlash over its plan to charge developers for game installations. CEO John Riccitiello, who took much of the brunt of the criticism, stepped down shortly afterwards and was replaced by former IBM president James Whitehurst, who continues to serve as interim President and CEO.

After reporting record profits for 2022, the company has missed revenue forecasts over the last three quarters. In a shareholder letter, the company said it aims to emerge from restructuring as a “leaner, more agile and faster growing company.” Unity’s game engine is used in titles like Cuphead, GTFO and Kerbel Space Program

With game sales flat over the past year, Unity isn’t the only company in that industry to see layoffs. As we detailed in our year-end video game roundup, The Embracer Group, which owns studios like Crystal Dynamics, Square Enix Montreal and Gearbox Software, laid off more than 900 people. Epic Games fired around 830 people, Sony cut 100 jobs at Bungie, CD Projekt RED and Sega laid off 100 employees each and Electronic Arts reduced 6 percent of its workforce, or around 1,130 employees. 

This article originally appeared on Engadget at https://www.engadget.com/unity-is-cutting-a-quarter-of-its-workforce-074331467.html?src=rss 

Duolingo lays off contractors as it starts relying more on AI

Duolingo has cut 10 percent of its contractors and using AI tools to handle the tasks they used to do, Bloomberg reports. “We just no longer need as many people to do the type of work some of these contractors were doing,” a spokesperson told the news organization without saying what they did for the company exactly. “Part of that could be attributed to AI.” 

As Bloomberg notes, Chief Executive Officer Luis von Ahn told shareholders in November that the company is using AI to create new content, such as scripts, “dramatically faster.” Duolingo also relies on AI to generate the voices users hear in-app. The company previously released customer-facing AI features, as well. Last year, it introduced a premium tier called Duolingo Max that gives subscribers access to a chatbot that can explain why their responses were correct or incorrect. Another Max feature called Roleplay lets subscribers practice their language skills in made-up scenarios, like ordering food in a Parisian cafe. 

The rise of modern generative AIs over the past couple of years brought to surface society’s fear of losing jobs to technology. In this case, no full-timers were affected by the job reductions, and the spokesperson said it’s not a sign that it’s straight up replacing its workers with artificial intelligence. A lot of the company’s full-time employees and contractors are apparently using AI tools to accomplish certain tasks in their work.

This article originally appeared on Engadget at https://www.engadget.com/duolingo-lays-off-contractors-as-it-starts-relying-more-on-ai-060331602.html?src=rss 

CES 2024 Day 0 Recap: All the biggest news and the most transparent TVs

CES 2024 may not have officially started yet, but the news is already in full swing. The show’s official dates are January 9th to 12th, with the 8th usually being a day of press conferences ahead of the convention centers opening to attendees. Which makes this… Day 0 of CES 2024.

The announcements on this day usually gives us an idea of what to expect for the rest of the week, and this year we’re already seeing some emerging trends. Samsung and LG both brought us transparent display tech, we saw a slew of pet and kitchen gadgets, while vibrating and massage chairs have taken over the showfloor. Here’s a recap of the biggest news out of CES 2024 so far.

Let’s start with the companies that couldn’t even wait till we were in Vegas to share their news.

On January 3rd, just one day after people returned to work on the New Year, LG announced it would be bringing its new DukeBox smart speaker to the show. The DukeBox features vacuum tube audio placed behind a transparent OLED screen, allowing you to see the vacuum pipes for a retro vibe even as something is on the display. LG also teased a two-legged AI-powered robot, a 27-inch OLED gaming monitor that goes up to 480Hz, its latest 4K OLED TVs with AI processors, Gram laptops with AI features and the CineBeam Qube 4K projector.

We’ve now seen many of these things in person and I’ll tell you more about them in a bit, but other PC and gaming peripheral companies also teased their wares prior to the show. Dell, for example, showed its new XPS 13, 14 and 16 laptops alongside a curved 40-inch 5K monitor that it says offers “five-star comfort.”

Razer also told everyone to be on the lookout for its Blade 16 laptop at CES, because it’ll feature the “world’s first 16-inch 240Hz OLED display.” Samsung also teased its trio of Odyssey-branded anti-glare OLED gaming monitors on January 2nd! The day after New Year’s Day! I wish companies would stop just spilling their own beans ahead of the actual full reveal, because it gets in the way of actual news. And there was plenty.

For instance, Samsung had a whole truckload of new products to share. Yes, it did announce most of its news ahead of CES, but a lot of it was really interesting. The one that stole most of our attention was the world’s first transparent MicroLED screen — that’s a screen you can see through even as it displays content, and is completely clear when nothing is on. According to our senior reporter Sam Rutherford, who saw the screens up close last night at Samsung’s First Look showcase, the transparent MicroLED panel was significantly brighter and noticeably clearer than the transparent LCD and OLED screens next to it.

Samsung also launched a new speaker version of its Frame TV, called the Music Frame. This is basically a photo frame that can hold a photograph or art print, while also hiding a solid speaker within. It basically masquerades as home decor, but that doesn’t diminish its capability. It has two woofers, two tweeters and two mid-range drivers, and also supports Dolby’s Atmos audio. You can pair it with your existing home audio system or use it standalone.

That’s not all Samsung unveiled. It also showed off Premiere projectors that can turn any surface into an interactive display, as well as its 2024 TV lineup that features plenty of AI.

Samsung’s main rival at CES is LG, since both companies tend to show off an incredibly similar portfolio of products. This year, LG also came to the game with transparency as its secret weapon, showing off the “world’s first wireless transparent OLED TV.” According to Billy Steele, who’s seen this OLED T TV, “some of the visuals are a bit unsettling,” but because the transparent background made it feel like things on display, like a singer, seemed like they were actually in the room. He said image quality was bright and sharp, though, and that it was comparable to Samsung’s MicroLED version. Though LG’s set seems more ready for public consumption, the company did not share pricing information, just that it’ll be ready to sell the OLED T this year.

LG also brought the other products I mentioned earlier and I was able to check out the new Gram Pro laptops in person at the Unveiled showcase last night. They’re impressively thin and light, as usual, and trying to do bicep curls with them is really not a challenge.

While we’re on the topic of laptops, a quick shoutout to HP and Acer. HP brought us the “world’s lightest 14-inch gaming laptop” and a new 4K 240Hz OLED gaming monitor, among other things, while Acer dragged out a massive 57-inch ultrawide monitor that will cost $2,500. It refreshes at 120Hz and has a Dual UHD resolution of 7,680 x 2,160. Acer also refreshed its Swift and Aspire laptops with Intel Core Ultra processors and dedicated Copilot keys for Microsoft’s generative AI shortcuts.

We also saw a slew of kitchen and pet products at Unveiled, including GE’s Profile smart indoor smoker that cooks meats and imparts a woody flavor without actually smoking up your apartment. The Flappie AI cat door, meanwhile, uses AI to see if your cat is coming back to your house with a rodent and automatically lock so it can’t come inside with the gross gift.

There’s so much more that I can barely cover in this single recap article, so I urge you to check out our liveblog, which we update all the time with the latest news. This has only been a collection of news from the day before the day before the show officially opens, and we’ve barely begun. Stick around as we continue to cover the biggest news and trawl through the convention to find you the most noteworthy developments from CES 2024.

We’re reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.

This article originally appeared on Engadget at https://www.engadget.com/ces-2024-day-0-recap-all-the-biggest-news-and-the-most-transparent-tvs-051811355.html?src=rss 

Generated by Feedzy
Exit mobile version