Porsche’s all-electric Macan SUV boasts a 381-mile range and up to 621hp

Porsche just officially revealed the new all-electric Macan SUV, after giving us a little tease last year. Along with the reveal, the company dropped specs, pricing information and an approximate release date. 

This looks to be a direct rival to vehicles like Jaguar’s I-Pace and the Polestar 4. To that end, this is a well-equipped vehicle. First and foremost, the battery is on point, allowing for 381 miles before running out of power. That’s Miami to Jacksonville on a single charge, with some juice to spare. It’ll be available in two variants: the 397hp Macan 4 and 621hp Macan Turbo. The company promised 600 horsepower and it looks to have delivered, with the Turbo at least. It’s worth noting that the range here dwarfs the popular Porsche Taycan EV, though that model’s made for speed and not distance.

Porsche

On the interior, the EV Macan features three digital displays as part of a robust infotainment system. There’s a standard 12.6-inch curved instrument cluster and an 11-inch infotainment touchscreen. The vehicle also offers another 11-inch touchscreen for passengers, to allow them to stream content and adjust controls. The whole platform’s powered by Porsche’s proprietary voice assistant, which is built on top of the Android Automotive operating system. There’s even a dedicated app store, appropriately named the Porsche App Center.

You’ll also notice a streamlined exterior that looks exceptionally sleek when compared to earlier iterations of the Macan. The rear even boasts a retractable spoiler that automatically adjusts positioning to increase downforce. The front motor was developed by Bosch, but the rear motor was made in-house at Porsche’s manufacturing center in Zuffenhausen, Germany.

Porsche

There’s also a new electronically-controlled traction management system, which Porsche says is up to five times faster than the four-wheel drive system of the existing gas-powered Macan. The vehicle also includes Porsche’s Torque Vectoring Plus system, for enhanced steering behavior.

The Porsche Macan EV, which is no longer called the E-Macan, will be sold alongside the gas-powered version until next year, at which point the company will sunset the OG model. This is part of the company’s promise to transition 80 percent of global sales to electric vehicles by 2030.

Porsche should release the car by the end of the year, though it was originally supposed to show up in 2023, so we shall see. The EV Macan SUV will cost $88,600 for the standard model and a whopping $120,000 for the Turbo, according to Autocar.

This article originally appeared on Engadget at https://www.engadget.com/porsches-all-electric-macan-suv-boasts-a-381-mile-range-and-up-to-621hp-163940921.html?src=rss 

Calista Flockhart Jokes Harrison Ford Is ‘Afraid’ of Her In Rare Interview About Their Marriage

The ‘Ally McBeal’ star also revealed her favorite of her husband’s movies and complimented his sense of humor on ‘Live With Kelly and Mark.’

The ‘Ally McBeal’ star also revealed her favorite of her husband’s movies and complimented his sense of humor on ‘Live With Kelly and Mark.’ 

Microsoft slashes 1,900 jobs across Xbox and Activision Blizzard

We’re not even one month into 2024 and it’s already been another brutal year for workers in the video game industry. Microsoft is the latest company to announce a major round of layoffs in its gaming division as it’s cutting around 1,900 workers from its Xbox, Activision Blizzard and ZeniMax (aka Bethesda) teams. That brings the total number of video game layoffs this year to around 6,000 already. There were around 9,000 layoffs in the industry in all of 2023, according to some estimates

“As we move forward in 2024, the leadership of Microsoft Gaming and Activision Blizzard is committed to aligning on a strategy and an execution plan with a sustainable cost structure that will support the whole of our growing business. Together, we’ve set priorities, identified areas of overlap, and ensured that we’re all aligned on the best opportunities for growth,” Microsoft Gaming CEO Phil Spencer told employees in a memo obtained by The Verge. “As part of this process, we have made the painful decision to reduce the size of our gaming workforce by approximately 1900 roles out of the 22,000 people on our team.”

The majority of the cuts are said to be within Activision Blizzard, three months after Microsoft finally closed its $68.9 billion takeover over the publisher. Some positions on the Xbox and ZeniMax teams will be affected too. 

“The people who are directly impacted by these reductions have all played an important part in the success of Activision Blizzard, ZeniMax and the Xbox teams, and they should be proud of everything they’ve accomplished here,” Spencer reportedly wrote. “We are grateful for all of the creativity, passion and dedication they have brought to our games, our players and our colleagues. We will provide our full support to those who are impacted during the transition, including severance benefits informed by local employment laws.”

Spencer added that Microsoft will “continue to invest in areas that will grow our business and support our strategy of bringing more games to more players around the world. Although this is a difficult moment for our team, I’m as confident as ever in your ability to create and nurture the games, stories and worlds that bring players together.”

The cuts equate to around eight percent of Microsoft’s gaming division. Engadget has contacted the company for comment.

Among those leaving the company is Blizzard president Mike Ybarra, who is reportedly exiting of his own accord. “I want to thank everyone who is impacted today for their meaningful contributions to their teams, to Blizzard, and to players’ lives. It’s an incredibly hard day and my energy and support will be focused on all those amazing individuals impacted — this is in no way a reflection on your amazing work,” Ybarra wrote on X.

“To the Blizzard community: I also want to let you all know today is my last day at Blizzard. Leading Blizzard through an incredible time and being part of the team, shaping it for the future ahead, was an absolute honor,” Ybarra continued. “Having already spent 20+ years at Microsoft and with the acquisition of Activision Blizzard behind us, it’s time for me to (once again) become Blizzard’s biggest fan from the outside.”

I want to thank everyone who is impacted today for their meaningful contributions to their teams, to Blizzard, and to players’ lives. It’s an incredibly hard day and my energy and support will be focused on all those amazing individuals impacted – this is in no way a reflection…

— Mike Ybarra 🎄 (@Qwik) January 25, 2024

Microsoft’s game content and studios president Matt Booty is said to have told staff that the company plans to appoint a new Blizzard president next week. 

One other major consequence of this reorganization, according to The Verge, is that Blizzard’s untitled survival game has been cancelled. That would have marked Blizzard’s entry into a new genre, but it did not reveal any other details about the project since announcing it two years ago. Some of the developers who were working on the survival game are being moved over to “one of several promising new projects Blizzard has in the early stages of development,” Booty reportedly wrote.

Layoffs are commonplace following major mergers, especially once higher-ups pinpoint areas of overlap. Oftentimes, that’s seen in positions on the corporate side, such as marketing and human resources. 

This is the largest single slate of layoffs in the gaming industry so far this year, outstripping the 1,800 workers that Unity is letting go. Twitch and Discord are also laying off hundreds of people each. This week, Riot Games said it was reducing its headcount by around 530 people. Dead by Daylight studio Behaviour Interactive, Tiny Tina’s Wonderland developer Lost Boys Interactive and Outriders maker People Can Fly are also among the many gaming companies to have conducted layoffs so far in 2024.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-slashes-1900-jobs-across-xbox-and-activision-blizzard-145304693.html?src=rss 

Sofia Vergara Tells Kelly Clarkson to ‘Shut Up’ After Calling Her ‘Griselda’ Transformation ‘Slight’

‘No, Kelly, it was hours [of makeup]!’ Sofia responded when Kelly described her physical transformation in ‘Griselda.’ 

‘No, Kelly, it was hours [of makeup]!’ Sofia responded when Kelly described her physical transformation in ‘Griselda.’  

Hugh Jackman Shaves Off His Wolverine Beard After Wrapping ‘Deadpool 3’: ‘What a Ride’

The ‘X-Men’ star opened up about how much he loved getting to revisit his classic Marvel character for the upcoming third ‘Deadpool’ movie.

The ‘X-Men’ star opened up about how much he loved getting to revisit his classic Marvel character for the upcoming third ‘Deadpool’ movie. 

Facebook and Instagram will block DMs to teens unless they’re from a friend

In 2021, Meta restricted adults on Instagram from being able to message under-18 users who don’t follow them. Now, it’s expanding that rule to help protect younger teens from potentially unwanted contact. Users under 16 — or 18, depending on their country — can no longer receive DMs from anybody they don’t follow by default, even if they’re sent by fellow teens. 

This new safety measure applies to both Instagram and Messenger. For Messenger, in particular, young users will only be able to receive messages from their Facebook friends or people in their phone contacts. Since this setting is enabled by default, teens who have accounts under parental supervision will need to get any changes to it approved by their guardian. Of course, the setting will have to depend on a user’s declared age and Meta’s technology designed to predict people’s ages, so it’s not 100 percent foolproof. 

“We want teens to have safe, age-appropriate experiences on our apps,” Meta said in its announcement. Earlier this month, Meta announced that it will start hiding content related to self-harm, graphic violence, eating disorders and other harmful topics from teens on Instagram and Facebook. If a user is under 16, they won’t see posts with those topics in their Feeds and Stories even if they’re shared by accounts they follow. It also recently rolled out a mindfulness feature that will send “nighttime nudges” to teens under 18 to close the app and go to bed if they’ve been scrolling for more than 10 minutes. 

Meta made these changes after being hit by lawsuits and complaints related to how it protects its younger userbase. An unsealed lawsuit filed against the company by 33 states accuses it of actively targeting children under 13 to use its apps and websites and of continuing to harvest their data even after it’s already aware of their ages. A Wall Street Journal report also accused Instagram of serving “risqué footage of children as well as overtly sexual adult videos” to accounts that follow teenage influencers. In December 2023, the state of New Mexico sued Meta, claiming that Facebook and Instagram algorithms recommended sexual content to minors. And just this month, The Wall Street Journal reported on unredacted internal Meta presentations related to that case. Apparently, 100,000 child users were harassed daily on Facebook and Instagram based on employees’ estimates, underlining the need for stricter measures on its platforms. 

This article originally appeared on Engadget at https://www.engadget.com/facebook-and-instagram-will-block-dms-to-teens-unless-theyre-from-a-friend-130552718.html?src=rss 

The Morning After: The Mac turns 40

The Mac turned 40, putting Apple’s longest-running product squarely in middle age. But like someone who sees the back half of their life approaching and gets in marathon-runner shape, the Mac is in the strongest place it’s been for decades. While (its own) smartphones have chipped and undercut PC revenues for Apple, it follows years of growth and a major milestone for personal computers: the introduction of Apple Silicon.

But before all that, let us take you on a journey through Macintosh, Macs, MacBooks and more, with Nathan Ingraham… who has also turned 40. (A few years ago.)

— Mat Smith

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Wired headphones are about to have a mini revival

New models make any phone Apple Music Hi-Res Lossless ready.

It’s been over seven years since Apple found the courage to remove the 3.5mm headphone jack from the iPhone, forcing wireless headphones into the limelight. Now, listening to hi-res lossless music on a phone usually means a hunt for a rare handset with a 3.5mm jack.

However, a new breed of wired headphone has emerged, and it promises audiophile quality on any phone, with no need for a dongle. Of course, there’s a marketing term to go with it: True Lossless Earphones (TLE). James Trew explains.

Continue reading.

Esports are messy in 2024

And our new gaming video series.

Engadget

With the news that Blizzard and ESL FACEIT are preparing to launch a new esports circuit for Overwatch 2, mere months after the death of the Overwatch League, it’s a good time to take stock of the entire esports’ scene — and introduce our weekly video series, with Jessica Conditt.

Continue reading.

The Pokémon Company is investigating ‘Pokémon with guns’ satire Palworld

It will address products that infringe on its IP.

Engadget

The Pokémon Company knows about Palworld and is very much aware the game is drawing a lot of comparisons with its intellectual property. Palworld, released on January 18, is an open-world game featuring monsters resembling Pokémon, except they can use guns. It also has a darker tone, allowing players to sell their “pals” to slavery, kill them and eat them as well as being able to battle them to the death.

While the company didn’t explicitly name Palworld, it said it will investigate a game “released in January 2024” and will “take appropriate measures to address any acts that infringe on intellectual property rights related to Pokémon.”

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-mac-turns-40-121528390.html?src=rss 

Microsoft launches Mesh, a virtual meeting platform on Teams

While many organizations are pushing for their employees to return to offices, Microsoft suggests trying a new type of “hybrid” working. The company has announced the launch of Microsoft Mesh, a feature that lets employees’ avatars meet in the same place, even if the actual people are spread out. The virtual connection platform is powered through Microsoft Teams

Microsoft has tested out Mesh on companies like consulting firm Accenture and pharmaceutical-focused Takeda. “The world of work continues to evolve at a rapid pace, but the importance of human connection has never gone away. Lunchtime conversations, hallway catch-ups, coffee chats — they often hold the key to both workplace success and employee happiness,” Takeda’s chief technology officer Leo Barella explained in a statement. He claims their meetings have been “more collaborative and immersive.”

Mesh provides a series of pre-made spaces that companies can customize with everything from informational videos to logos — without needing to enter any code. The Mesh toolkit works through Unity, Microsoft’s 2D and 3D development platform, to tailor the virtual world further. Basically, if there’s a retreat an employer has always wanted to take everyone, they can create a version of it and invite everyone’s avatars. 

Currently, Microsoft’s Mesh is only available on desktop PCs and Meta Quest VR devices (if employees want a more immersive experience). Microsoft is offering a six-month free trial to anyone with a business or enterprise plan. Otherwise, prices range from $4 per user monthly for Microsoft Teams Essentials all the way up to $57 per user monthly for Microsoft 365 E5. 

This article originally appeared on Engadget at https://www.engadget.com/microsoft-launches-mesh-a-virtual-meeting-platform-on-teams-095018763.html?src=rss 

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