Scientists discover weird virus-like ‘obelisks’ in the human gut and mouth

We may have an adequate understanding of the human body in that, well, we invented aspirin and sequenced the genome, but researchers still find out new things about the humble homo sapien all of the time. Case in point? Scientists just discovered a previously unknown entity hanging out in the human gut and mouth. The researchers are calling these virus-like structures “obelisks”, due to their presumed microscopic shape.

These entities replicate like viruses, but are much smaller and simpler. Due to the minuscule size, they fall into the “viroid” class, which are typically single-stranded RNAs without a protein shell. However, most viroids are infectious agents that cause disease and it doesn’t look like that’s the case with these lil obelisks, as reported by Live Science.

So why are they inside of us and what do they do? That’s the big question. The discoverers at Stanford University, the University of Toronto and the Technical University of Valencia have some theories. They may influence gene activity within the human microbiome, though they also hang out in the mouth. To that end, they have been found using the common mouth-based bacterium Streptococcus sanguinis as a host. It’s been suggested that these viroids infect various bacteria in both the mouth and gut, though we don’t know why.

Some of the obelisks seem to contain instructions for enzymes required for replication, so they look to be more complex than your average viroid, as indicated by Science. In any event, there has been a “chicken and the egg” debate raging for years over whether viruses evolved from viroids or if viroids actually evolved from viruses, so further study could finally end that argument.

While we don’t exactly know what these obelisk sequences do, scientists have discovered just how prevalent they are in our bodies. These sequences are found in roughly seven percent of human gut bacteria and a whopping 50 percent of mouth bacteria. The gut-based structures also feature a distinctive RNA sequence when compared to the mouth-based obelisks. This diversity has led researchers to proclaim that they “comprise a class of diverse RNAs that have colonized, and gone unnoticed in, human, and global microbiomes.”

“I think this is one more clear indication that we are still exploring the frontiers of this viral universe,” computational biologist Simon Roux of the DOE Joint Genome Institute at Lawrence Berkeley National Laboratory told Science.

“It’s insane,” added Mark Peifer, a cell and developmental biologist at the University of North Carolina at Chapel Hill. “The more we look, the more crazy things we see.”

Speaking of frontier medicine, scientists also recently created custom bacteria to detect cancer cells and biometric implants that detect organ rejection after replacement surgery. The human body may be just about as vast and mysterious as the ocean, or even space, but we’re slowly (ever so slowly) unraveling its puzzles.

This article originally appeared on Engadget at https://www.engadget.com/scientists-discover-weird-virus-like-obelisks-in-the-human-gut-and-mouth-162644669.html?src=rss 

Indie game champion Day of the Devs is now an independent non-profit

Day of the Devs is always one of the biggest highlights of Summer Game Fest and The Game Awards. The showcase places the spotlight firmly on emerging indie games and underground titles, and each event always has at least a few projects that are worth adding to your wishlist. Now, Day of the Devs is shaking things up by becoming an independent non-profit organization.

It started in 2012 as a collaboration between iam8bit and Double Fine, which Microsoft bought in 2019. The restructuring means that Day of the Devs will no longer have a formal affiliation with Microsoft and has more leeway to do its own thing while becoming truly platform agnostic.

The team notes that “we have essentially always run things as a non-profit, but making it official — through a fiscal sponsorship partnership with Legacy Global — it opens us up to better funding opportunities, makes our fundraising efforts more transparent and public and helps our sponsors and audience understand how critical their support truly is.” The organization will use funds raised to cover things like venue fees, equipment, staffing, video production and general operating costs.

A fundraising campaign is now up and running. Supporters will receive perks such as keys for a bunch of killer games from a variety of developers and publishers, VIP tickets for events and physical goods. As Game Developer notes, donations to Day of the Devs now count as tax write offs.

Day of the Devs doesn’t charge developers to highlight their games and it wants to keep things free for event attendees. Next up is an in-person showcase in San Francisco on March 17. Developers can now submit their games for consideration.

Day of the Devs has other events planned throughout March, including one at the San Francisco Museum of Modern Art on March 18 and another at the Game Developers Conference. And of course, the organization will host digital showcases around the time of Summer Game Fest and The Game Awards later this year.

This article originally appeared on Engadget at https://www.engadget.com/indie-game-champion-day-of-the-devs-is-now-an-independent-non-profit-163439253.html?src=rss 

Gene Hackman’s Wife: All About Betsy Arakawa & His Previous Marriage

Gene Hackman and musician Betsy Arakawa have been married since 1991. Learn about their romance, as well as his past marriage to Faye Maltese.

Gene Hackman and musician Betsy Arakawa have been married since 1991. Learn about their romance, as well as his past marriage to Faye Maltese. 

David & Victoria Beckham Reenact Hilarious ‘Be Honest’ Moment for Uber Eats Super Bowl Ad

The reference is from the pair’s Netflix docuseries, ‘Beckham,’ in which Victoria claimed she is from a ‘working-class’ family. 

The reference is from the pair’s Netflix docuseries, ‘Beckham,’ in which Victoria claimed she is from a ‘working-class’ family.  

Indie platformer Celeste gets a short, free 3D spinoff for its sixth anniversary

It’s been six years since Maddy Makes Games released Celeste, a tough but heartfelt 2D platformer that turned out to be one of the most memorable indie games of the last decade. It was one of our favorite games of 2018 too. To mark the anniversary, the studio has created a 3D spinoff that you can play for free right now.

Celeste 64: Fragments of the Mountain has many of the hallmarks of the original game. You’ll once again take control of Madeline as she attempts to traverse difficult terrain, only this time there’s an added dimension. Madeline can jump, dash and climb her way up perilous floating platforms while avoiding spikes and pitfalls. There are some Easter eggs for fans to discover too. As ever, Madeline’s movement is slick and, based on some brief hands-on time, Celeste 64: Fragments of the Mountain is an enjoyable, fresh dose of this universe.

Gear up for the Celeste 6th Anniversary Challenge! 🗻

Celeste 64: Fragments of the Mountain is here and you can play it on @itchio.

👉 https://t.co/By2BxOUwx9 pic.twitter.com/N4ILmFEYmN

— Celeste (@celeste_game) January 30, 2024

“Relive the magic of Celeste Mountain alongside Madeline in this small, heartfelt 3D platformer,” Maddy Makes Games wrote in the game’s description. “Created in a week(ish) by the Celeste team to celebrate the game’s sixth anniversary.”

Unsurprisingly, given the original game’s popularity in the speedrunning community, players are already blitzing through the new installment. Some are already getting to the finish line in under a minute, while it took one player just over 26 minutes to complete a 100 percent run (on their first attempt) by finding all the collectible items. Best of all, composer Lena Raine crafted a new soundtrack inspired by Super Mario 64 and Super Mario Sunshine that plays off the original Celeste score.

Celeste 64: Fragments of the Mountain is available for Windows and Linux. You can download it from itch.io. Meanwhile, Maddy Makes Games’ next project, Earthblade, is set to arrive this year.

This article originally appeared on Engadget at https://www.engadget.com/indie-platformer-celeste-gets-a-short-free-3d-spinoff-for-its-sixth-anniversary-150937085.html?src=rss 

Lionel Richie, 74, & Girlfriend Lisa Parigi, 34, Snuggle Up on the Red Carpet at ‘The Greatest Night in Pop’ Premiere

The ‘American Idol’ judge and his model girlfriend were all smiles as they attended the premiere of the “We Are The World” documentary.

The ‘American Idol’ judge and his model girlfriend were all smiles as they attended the premiere of the “We Are The World” documentary. 

Nikki & Brie Garcia React to Sexual Assault Claims Against Vince McMahon & Stepdad: ‘We Are Shocked’

McMahon and The Bella Twins’ stepfather, John Laurinaitis, were accused of sex trafficking and assault by a former WWE employee. 

McMahon and The Bella Twins’ stepfather, John Laurinaitis, were accused of sex trafficking and assault by a former WWE employee.  

Xbox president thinks Apple’s EU App Store plan is ‘a step in the wrong direction’

Apple recently announced the changes it’s making to the App Store in order to comply with the European Union’s Digital Markets Act (DMA) that goes into full effect on March 7. The company’s critics quickly denounced its plans and requirements for alternative app stores, with Spotify calling the changes a “total farce.” Microsoft’s Xbox is one of the latest companies to call out Apple’s compliance plans. In response to a post on X by Spotify CEO Daniel Ek talking about the changes at Apple, Xbox president Sarah Bond said the company’s new policy is “a step in the wrong direction” and that she hopes it listens to feedback to create a “more inclusive future for all.”

We believe constructive conversations drive change and progress towards open platforms and greater competition. Apple’s new policy is a step in the wrong direction. We hope they listen to feedback on their proposed plan and work towards a more inclusive future for all. https://t.co/mDRI5KPJf6

— BondSarahBond (@BondSarah_Bond) January 29, 2024

Under DMA rules, platform owners like Apple and Google have to open up their systems to competing app stores. Apple, however, requires these alternative app stores to have stringent rules and moderation tools comparable to its own. Their operators will also need to be able to prove that they have access to a minimum amount of around $1.1 million in credit that they can use to pay developers. Apple has a new rule for developers, as well, requiring them to pay a Core Technology Fee of €0.50 (around 54 cents) per install after an app reaches a 1 million download threshold for the year. That rule applies whether the app is distributed through Apple’s App Store or through an alternative marketplace. 

Epic Games CEO Tim Sweeney said Apple’s plan “is a devious new instance of Malicious Compliance.” He added that Apple is essentially forcing developers to choose between App Store exclusivity and a new “also-illegal anticompetitive scheme rife with new Junk Fees on downloads,” as well as new taxes on payments the company doesn’t process itself. The App Store is a massive business for Apple, which takes a 15 to 30 percent commission from developers’ earnings. For the fiscal year of 2022, for instance, Apple said the App Store ecosystem “facilitated $1.1 trillion in developer billings and sales.” 

Epic pulled Fortnite from the App Store in 2020 after violating its rules on purpose and offering discounts to players making purchases outside of Apple’s ecosystem. The developer recently announced that it’s bringing Fortnite back to the iPhone and iPad in Europe this year after the DMA takes effect and that it’s launching its own store for iOS. Spotify, which has also been a vocal critic of Apple, plans to launch its own in-app payment system for iOS users in Europe, as well. 

This article originally appeared on Engadget at https://www.engadget.com/xbox-president-thinks-apples-eu-app-store-plan-is-a-step-in-the-wrong-direction-130551604.html?src=rss 

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