Dragon Age: The Veilguard is a fantasy epic filled with big decisions

Dragon Age: The Veilguard was given a proper unveiling at Summer Game Fest, with an Ocean’s 11-style intro to the gang of heroes and fantasy character tropes that will make up your cadre. Bioware also invited me to a hands-off demo of Veilguard, where I got to briefly see the character creation setup and the opening chapter of the game, as you join the likes of Varric and other characters from Dragon Ages past.

It does look different, though. I’ve only dipped into the Dragon Age series in the past, but the character style of Dragon Age: The Veilguard (especially in the trailer) looked, initially, like some kind of League Of Legends-style spin-off or even a, gasp, mobile game. There’s undoubtedly a cartoonish spin on characters, although Solas, the primary antagonist (and sadsack elf), seems to be his miserable, mournful self.

The environments we saw during the demo are suitably fantastical. During parts of the game, several vantage points appear to show off all the mystical landmarks. Oh, and a large chunk of the opening chapter is a town under siege by dimensional beasts.

Other significant changes appear in combat. While you’ll still be able to pause to consider tactics and enemy targets in a controller-friendly move, unique attacks for your character can be launched from a quick launch menu while the battle continues around you. It appears that The Veilguard could be more fast-paced than its predecessors.

I watched several battles between Rook, your custom-made character, and allies, including crossbow-wielding Varrik, fan-favorite Harding the scout, and the frostmage (and detective?!) Neve. We weren’t able to issue commands to our allies, but you will be able to in the final game. We watched a rogue build in action, which combined bow attacks with close-quarters dagger moves. If you choose a warrior, expect to focus on defense and heavy strikes, while a mage seems to lean on ranged combat.

Enjoy this sneak-peek at tomorrow’s Gameplay Reveal!

Rook and Varric arrive in the stunning – and seedy – city of Minrathous. Little do they know what dangers await. Tune in tomorrow to find out: https://t.co/UGVqA1ZiTE #DragonAge pic.twitter.com/LSJ3oBVoZo

— Dragon Age (@dragonage) June 10, 2024

It’s an action RPG, though, and you’ll have to work with your party members to strip away armor and protection before doing damage. Parries seem to form the core defense mechanic for rogues, but Veilguard Game Director Corinne Busche noted that, alongside difficultly modes, there are custom difficulty settings you can make fast-twitch battle mechanics more forgiving.

While we only got a brief look at the character creation process, you’ll be able to choose from different voices, fantasy races, and even a cool triangular ‘build’ generator for the body of your character. The dadbod dwarf mage of your dreams is, finally, here.

For fans of the series, though, the latest installment is aimed at expanding the world you probably already love. Areas and spots mentioned in passing in previous games will open up for exploration later in the game, we’re promised. When crafting a character, you’ll be able to flesh them out with one of several back-stories, which will often tap into groups and organizations from the series’ past. They’ll also get referenced by both your companions and other characters in-game when relevant. Neve and our build of Rook had a connection through a group in Rook’s past.

The decision wheel is here, too. While the battles and the monsters and the dragons are a core part of Dragon Age, the series is best known for letting players take the story into their own hands, making decisions, forgiving enemies (or not) and more. That looks like it’ll be a core part again of Veilguard. As Rook reacts to Varrik’s approach to Solas, as he wields dimensional forces, you can say it’s a bad idea, and your companions will act accordingly. Was it a bad idea? You’ll have to wait for the release, which is sometime in fall 2024.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/dragon-age-the-veilguard-is-a-fantasy-epic-filled-with-big-decisions-150030570.html?src=rss 

Kunitsu-Gami: Path of the Goddess feels as luscious as it looks

Kunitsu-Gami: Path of the Goddess is lush. Set on the side of a mountain that’s been covered in a terrible black defilement, Kunitsu-Gami’s world is an ancient, psychedelic dreamscape packed with magic and otherworldly horrors. It’s also mechanically dense, with moments of slow strategizing and rapid-fire hack-and-slash combat. After playing for nearly an hour at Summer Game Fest, it’s clear that Kunitsu-Gami is much more than a beautiful screenshot.

The game is divided into day and night mechanics, but all of the action takes place in various camps along the mountainside, set under green canopies and among dense foliage. The defilement creates plants with glowing pink orbs and slathers some areas in an iridescent black goo, trapping villagers in putrid sacs and infecting the local deer population.

Capcom

Players are tasked with protecting the Maiden Yoshiro from the Seethe, the monsters that spawn out of the defilement at night. Yoshiro is the key to cleansing the mountainside, but her ritual takes time and she’s incredibly vulnerable. It really takes a village to protect her.

During the day, players purge the defilement and rescue locals from their containment sacs, while also clearing a path for Yoshiro’s dance. Press B on the gamepad to assign an attack role to a villager, and then press RB to place them in the environment. At night, the Seethe pour out of the Torii Gates — the basic hordes are composed of globular, juicy monsters with long, thin arms and gaping mouths lined with sharp teeth.

Combat plays out in a rhythmic “sword dance” style, with simple inputs that can be combined into fancy combos. Using just two attack buttons and a 360-degree camera, players slash through the Seethe, make sure the creatures don’t get too close to Yoshiro, and manage their additional attack units. Combat flows smoothly, with satisfying swordplay and a challenging rush of monsters to defeat at each Torii Gate. After cleansing an area, players can hang out in the camp, upgrading their skills, unlocking new abilities, and learning about the food and culture of the region that’s been defiled.

There are also challenge areas with bigger, deadlier monsters to kill. Here, players are provided a small team of villagers plus upgrade materials to assign these units specific roles, like archer or woodcutter. The challenge enemy I encountered, Gakinyudo, was a giant, eyeless beast that ripped its own jaw in half before the battle began, revealing an even more disgusting form. The monsters in Kunitsu-Gami have distinct backstories dripping in vile details, and I adore the amount of attention their designs have been given.

Here’s how Capcom describes the beast I battled: “The ravenous Gakinyudo are born from the corpses of lecherous monks who fell to defilement from their debauchery while alive. They prefer to dig up their meals from graveyards.” Metal.

I defeated the Gakinyudo, but it took some time, unit rearrangement and a new group-attack move to finish the job. I enjoyed every slice of my sword in this fight.

Capcom

The game’s environments and character designs are dense with fascinating details. The Maiden Yoshiro wears layers of flowing fabrics, a delicate face covering and intricately adorned jewelry, and she dances with a slow, focused purpose. She feels both fragile and incredibly powerful. The distanced, third-person perspective and fully adjustable camera encourage players to investigate every corner of each new area, slashing plants to receive resource orbs and purging shrines that have been covered in ooze.

As each night approaches, the game’s background music becomes more unsettling and discordant, until it’s overrun by hellish screams and the Seethe begin spawning. Details like this make Kunitsu-Gami memorable, even just in demo form. It’s clear that there’s much more to uncover in this game and I’m eager to explore its ancient, magical mountainside in full.

Kuntisu-Gami: Path of the Goddess is due to come out on July 19 for PlayStation 4, PS5, Xbox One, Xbox Series X/S and PC. It’ll be available on Game Pass at launch.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/kunitsu-gami-path-of-the-goddess-feels-as-luscious-as-it-looks-150059627.html?src=rss 

Govee smart lights are up to 35 percent off right now

Govee smart lights and fixtures are up to 35 percent off right now, as part of a far-reaching sale on Amazon. The deals include all of the smart bulbs, LED strips and flood lights you can shake a stick at, but perhaps the most notable item is the Govee Floor Lamp Pro. It’s on sale for $200 via a clippable coupon, which is a discount of $20.

This floor lamp easily made our list of the best smart LED light bulbs, despite being much more than a simple bulb. The Floor Lamp Pro is a slickly-designed lighting fixture that’s over two feet tall and displays multiple colors at once. The diverse array of hues on offer make it a great choice for simply lighting up a room or making sure you look alright during a Zoom meeting.

The fixture includes a Bluetooth speaker at the base, to allow for the occasional music-based light show. The speaker can even play a wide variety of white noise types for sleeping or meditating. I’m a white noise addict at all times of the day. Being a modern smart lamp, it also works with Alexa and Google Assistant.

The only bad thing to say about the Floor Lamp Pro is the exorbitant price, which typically clocks in at $220. Dropping it down to $200 doesn’t make it an impulse buy, but it’s at least a bit more palatable.

You can also pick up some nifty LED light strips for $80, which knocks 20 percent off the asking price. These offer Matter support and can be strung together to create the light show of your dreams.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/govee-smart-lights-are-up-to-35-percent-off-right-now-151755814.html?src=rss 

Spotify’s HiFi plan could finally arrive this year, but you may need to pay extra

Spotify first revealed its plan to roll out a high-fidelity option for music streaming some years ago, but that still hasn’t come to pass. This may finally be the year when the company’s HiFi streaming goes live, but you’ll likely need to pay extra for the privilege.

HiFi streaming is expected to arrive by the end of 2024 and it will be an add-on that costs users at least $5 more per month on top of an existing plan, according to Bloomberg. That’s in addition to a Premium price increase that takes effect next month. As such, individual users who want to listen to high-fidelity music on Spotify may need to pay at least $17 per month, unless they’re fortunate enough to be on the $6 student plan. It’s not clear if the HiFi add-on will be available to those on the free tier.

HiFi audio is already factored into Apple Music ($11 per month for individuals) and Amazon Music Unlimited ($11 per month for those without Prime). It was a key selling point for Tidal at the outset of that service, which also now costs $11 per month. That places Spotify, which said in 2021 it would roll out its HiFi plan that year, well behind its rivals on that front.

That said, the so-called “Supremium” add-on is said to include other features, like an option to spin up custom playlists in a flash based on specific activities, dates and times of the year. Bloomberg reports that Spotify’s tech will adjust playlists based on a user’s behavior and eventually automatically create playlists without any input from them.

This article originally appeared on Engadget at https://www.engadget.com/spotifys-hifi-plan-could-finally-arrive-this-year-but-you-may-need-to-pay-extra-141610374.html?src=rss 

The latest Amazon Echo Buds are back on sale for $35

One of the bigger selling points of Apple’s AirPods for some people is their unsealed design, which means they rest just outside of your ear canal instead of inserting all the way in. Open-style earbuds like these aren’t good at blocking out ambient noise as a result, but they tend to be more comfortable to wear for those with sensitive ears.

AirPods aren’t exactly cheap, though. If this idea sounds appealing but you’re on a tighter budget, the latest Amazon Echo Buds are a similar alternative that we recommend in our guide to the best budget earbuds. They normally cost $50, but a new deal at Amazon has dropped them back down to $35. That matches the lowest price we’ve tracked.

We gave the Echo Buds a score of 77 in our review last year. So long as you’re OK with earbuds that don’t totally seal off your ear canal, they’re a good value when they’re discounted to this extent. We found they needed a slight bit of EQ tweaking to sound their best — the treble range was a bit too hot out of the box — but Amazon’s Alexa app makes that simple enough. Once you dial them in, they sound perfectly decent for a sub-$50 pair of unsealed earbuds. You won’t get much in the way of deep bass, as usual with open-style headphones, but there’s at least some rumble and enough separation to keep tracks from sounding overly congested. 

The earbuds themselves are lightweight and comfortable in the ear, and their included charging case is easy to slip into a pocket. Unlike many cheap earbuds, they support wear detection — so they’ll automatically pause when you remove an earbud — and the ability to connect to two devices at once. Call quality is passable, if unremarkable, while the customizable touch controls are generally reliable. Naturally, you can also access Alexa hands-free, though it’s possible to mute the built-in mics if you want nothing to do with that voice assistant.

These are still cheap earbuds, to be clear, so they come with their share of trade-offs. Battery life is mediocre, for one, usually tapping out around five hours. The pair only has an IPX2 water- and dust-resistance rating, so they’re not well-suited for sweaty workouts. There’s no charging cable in the box, and the Alexa app, while fairly well-featured, is more bloated than other companion apps we’ve tested. Annoyingly, you also need to register with the Alexa app just to set the Echo Buds up. And again, don’t get an open-style pair like this if you’re looking for noise cancellation. Still, while there’s a chance we see a lower price during Amazon’s Prime Day sale next month, this is a solid deal for the right person right now.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-amazon-echo-buds-are-back-on-sale-for-35-142612419.html?src=rss 

Jason Kelce Explains How Taylor Swift & Travis Kelce Have ‘Taken’ Fame to ‘Another Level’

The former Philadelphia Eagles center opened up about how his younger brother’s relationship has captured the public’s attention during an appearance on the ‘Whiskey Ginger’ podcast.

The former Philadelphia Eagles center opened up about how his younger brother’s relationship has captured the public’s attention during an appearance on the ‘Whiskey Ginger’ podcast. 

Spotify will start showing you personalized banners and messages based on your listening habits

Spotify has launched a new campaign that’s meant to make users’ audio streaming experience on the platform even more personalized. The “My Spotify” initiative will show users home page banners and personalized messages within the app that contain information about their listening habits, along with links to mixes that they’d presumably enjoy based on those habits. In one of the examples above, for instance, Spotify presented a user with a banner that links to a Doja Cat mix, because they’ve listened to the rapper’s tracks 58 times over the past month. 

The service showed the user a banner that links to a DJ mix of Go Gina in another example, demonstrating how the messages can be personalized for every listener. A My Spotify banner or message could also link to the “Made For You” hub, where users can find personalized playlists, podcasts, features and recommendations based on their activity on the app. 

My Spotify gives the service a way to present users with data of their listening habits around the year, outside of Wrapped. The company’s year-in-review feature only goes live during the holiday season, and it takes over social media when it does. It’s not quite clear if users will also be able to share their My Spotify messages and banners on social networks. Spotify also didn’t say whether it’ll make its way to everyone on the app in the future — it only announced that the feature “will appear first” in the US, Canada, UK, Ireland, Australia and New Zealand over the next several weeks. 

This article originally appeared on Engadget at https://www.engadget.com/spotify-will-start-showing-you-personalized-banners-and-messages-based-on-your-listening-habits-130007917.html?src=rss 

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