One of the biggest games on Steam right now is… a clickable banana

If you regularly stare at the Steam charts to see if there’s anything new and exciting to play, you may have noticed an odd little “game” called Banana. It has quickly become a huge success and, as of this writing, sits at the number three spot with over 400,000 concurrent players. It’s a simple idle clicker game, like many before it, so what’s making players flock to what amounts to a static screen of a huge banana?

The promise of sweet, sweet cash, that’s what. It’s an extremely bare-bones title that has you repeatedly clicking on a banana. That’s pretty much it, though there’s a twist. As you click and click on the tropical fruit, there’s a chance of a banana sticker dropping into your Steam inventory. These bananas come in all different designs, from silver-encrusted variants to one that looks like it’s glitching out from a hack.

aaladin66, Pony, Sky, AestheticSpartan

Because the bananas show up in your inventory, they can be sold on the Steam Marketplace. Rare bananas have already gone for as much as $1,400, though the average payout is somewhere in the $0.02 range. One of the developers called it a “legal infinite money glitch” in an interview with Polygon. “Users make money out of a free game while selling free virtual items,” he continued.

The money earned goes into a Steam wallet, which can then be used to purchase games. So these bananas are basically NFTs, only without the blockchain. People are buying and selling them like crazy, like weird fruit-based trading cards. Forget the banana stand: it looks like there’s money in just the facsimile of a banana.

If the idea of spending all day clicking on a fake banana in front of a vomit-green background doesn’t do it for you, the developers sell inventory bananas outright for $0.25 a pop. The game itself, however, is free to play. The devs deny allegations that the clicker is some sort of scam or a Ponzi scheme, simply saying that it’s “pretty much a stupid game.” Idle clickers, after all, are nothing new.

As for the future, the designers have teased updates, including a way to use inventory items to change the way the plain in-game banana looks. There also might be a minigame coming down the pike, as well a shop upgrade that lets players exchange multiples of the same banana for a unique drop. One thing is a near certainty. The massive popularity of Banana is sure to inspire a whole bunch of copycats. May I humbly suggest a pizza slice as something to click over and over.

This article originally appeared on Engadget at https://www.engadget.com/one-of-the-biggest-games-on-steam-right-now-is-a-clickable-banana-190058749.html?src=rss 

Neva hands-on: A grand achievement in emotional game design

Neva is going to make me cry. It very nearly did at Summer Game Fest, as the game’s introductory cinematics faded to black, literally just one minute into my time with the demo. I won’t divulge what happens in those initial frames, but it shattered my soul. It also perfectly primed me for the heart-pounding danger and devastating beauty that I would get lost in for the next 45 minutes, alongside my new best friend, Neva the wolf.

Nomada Studio

Every aspect of Neva is breathtaking. It plays like a living watercolor illustration: Alba, the protagonist, has long, slender limbs, a cloud of silver hair and a flowing red cloak that drapes behind her elegantly with each leap and fall. Neva is a young white wolf, fluffy and energetic, and the two share an intense bond that’s repeatedly reinforced and tested in the demo.

The world of Neva feels slightly more grounded than that of Gris, the game that put Nomada Studio on the map in 2018, but it’s still filled with layers of magic. The landscapes beyond the 2D plane that Alba and Neva traverse have incredible depth — dense forests hiding secrets and mountain ranges towering above wide valleys, sharp peaks piercing the sky in the far distance. The demo has lush glades draped in vines and weeping branches, sunlight streaming through the gaps in the leaves, as well as cave systems with dark, tight corridors. At times Neva takes the Frank Lloyd Wright approach to design, squeezing players through claustrophobic thickets that suddenly burst onto fields of thick green grass, the camera pulling back to show how small Alba and Neva really are in this space.

Nomada Studio

Trees, leaves, rocks and roots compose the game’s sidescrolling playground, with sloping platforms and floating islands built mainly out of stone. Touches of fantastical alien technology appear with increasing frequency as the demo progresses, as do hordes of inky-black enemies with round white faces, mouths open in silent screams.

Platforming in Neva is intuitive. There’s minimal on-screen text in the game, and instead direction comes from the environment, soft highlights and sunkissed glows marking the proper paths in a way that feels completely natural. I flowed through most areas of the demo, leaping onto ledges with almost-subconscious impulses, knowing that I could trust the game’s subtle instructions. There are areas of spiky blackness that Alba has to clear for Neva to be able to progress, and at times it’s necessary to leave the little wolf behind for a moment, generating instant separation anxiety. Neva yelps and squeaks as she learns how to traverse the world, and they’re heart-wrenching sounds. I was keenly aware of Neva with each jump, making sure she could follow my path, lingering to watch her complete big leaps, petting her after each success, and consistently calling out her name.

Alba’s voice is fairy-like and the way she says, “Neva? Neva. Nevaaa!” has become an earworm I can’t shake. In the days since coming home from Summer Game Fest and reuniting with my two small dogs, I’ve been walking around the house saying, “Neva?” as if it were their names. It’s been a very confusing time for them, but they’ve gotten a few extra treats, so all’s well.

Combat in Neva feels as intuitive as platforming, with simple inputs that land satisfying hits of Alba’s sword. The enemies, long-limbed creatures that appear out of dark pools in the ground, slash at Alba with their spiky fingers and throw lethal blobs at her, but one-on-one, they’re fairly easy to dispatch. Alba is able to get incredibly close to each creature before she takes damage, and this generous proximity makes the fight scenes feel like dance, with constant action and minimal interruptions. I didn’t die until I reached the boss fight at the end of the demo, where Neva and I had to fight off a giant creature, double jumping around it to slash at its legs and back, avoiding its attacks. I defeated the boss after three deaths, and the scene felt like an appropriate escalation of everything I’d learned so far.

Nomada Studio

I’m convinced that every preview of Neva (including this one) will mention how quickly and easily the game will make players cry, and I want to take a moment to recognize the magnitude of this achievement. The bond that Nomada Studio have built between Neva and Alba is incredibly powerful, and this type of emotional connection doesn’t just happen when you put an animal and a human in the same scene. Neva is a constant source of anxiety and joy: The cub must be protected, at all costs, and she feels like a physical part of Alba’s being, necessary to the protagonist’s survival. Neva establishes their shared trauma and every following mechanic reinforces their partnership — protect, pet, repeat. Neva and Alba need each other, and their shared love resonates from each frame of the game.

Guaranteed, Neva is going to make me cry.

Neva is due out on PC and PlayStation 5 this year, developed by Nomada Studio and published by Devolver Digital.

Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/neva-hands-on-a-grand-achievement-in-emotional-game-design-180516649.html?src=rss 

Princess Kate Details Chemotherapy & Announces Public Return Amid Her Cancer Battle

The Princess of Wales announced she will attend the Trooping the Colour, marking her first public appearance amid her cancer battle.

The Princess of Wales announced she will attend the Trooping the Colour, marking her first public appearance amid her cancer battle. 

The Google Pixel Tablet with charging speaker dock is $130 off right now

The Google Pixel Tablet with charging speaker dock is $130 off right now via Woot. This is a discount of 26 percent and a record low for the tablet. That’s a pretty good deal for a device that’s still under a year old.

It’s worth re-emphasizing that this sale is for the tablet and the charging speaker dock. It’s the latter accessory that was largely responsible for the positive review we gave the tablet last year. The dock lets the tablet double as a smart display. It charges the tablet quickly and provides a sturdy base for touch gestures. The speakers are also much louder than one would expect, given the size. The combination of a useful dashboard, an easy-to-read interface and impressive audio make it one heck of a smart display.

We were a bit cooler on the tablet itself, though it’s perfectly serviceable. The nano-ceramic coating and glass-like backing makes it feel more expensive than it actually is and the low weight, at just over one pound, ensures you won’t cramp up while streaming the latest hit TV show. It is, however, slightly heavier than the iPad Air.

There’s also a neat little kickstand-hanger combo that lets you place the tablet just about anywhere. This is useful, for instance, when following a recipe in the kitchen. You can just hang it right on a cabinet knob. The 2,560 x 1,600 LCD panel isn’t as vibrant as a modern OLED, but it gets the job done.

The Pixel Tablet is the first of Google’s tablets to be a Chromecast receiver, so you can control it from your phone. This comes in especially handy when watching streaming apps, though it only works when docked.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-tablet-with-charging-speaker-dock-is-130-off-right-now-165101833.html?src=rss 

Zac Efron Teases Possible ‘Family Reunions’ With Ex Vanessa Hudgens & Ashley Tisdale

‘We’re gonna have some fun family reunions coming up,’ Zac said while praising Vanessa and their ‘High School Musical’ co-star Ashley Tisdale in a new interview.

‘We’re gonna have some fun family reunions coming up,’ Zac said while praising Vanessa and their ‘High School Musical’ co-star Ashley Tisdale in a new interview. 

Picsart and Getty are making an AI image generator entirely trained on licensed content

Getty has partnered up with Picsart, a popular photo-editing platform, to build an AI image generator that’s entirely trained on licensed stock images. The companies are calling it a “responsible, commercially-safe” alternative to current platforms. Images created by the model will have full commercial rights, which should address concerns about AI-generated images violating copyright laws.

The service will only be available to paid Picsart subscribers and the whole thing recalls Adobe’s Firefly AI model. That generator is also trained on stock images, though not exclusively. Adobe recently outraged users by updating its terms of service to indicate that it could access and use people’s work to train AI models. The company quickly amended the terms of service once the backlash started spreading.

Picsart and Getty hope to avoid any backlash by sticking to fully licensed stock images, so regular Picsart users won’t be at risk of having their creations snatched up by the model for training and generation purposes. “It allows creators to bring their visions to life while maintaining the highest standards of commercial safety,” Grant Farhall, CPO at Getty Images, wrote in a blog post.

It also looks like Getty is playing fair with this one, for those worrying about the work of professional photographers being co-opted. We reached out to the company and a rep said that it is “compensating creators included in the dataset on an annual basis.” That’s something at least!

The Picsart x Getty Images model releases later this year, though there’s no concrete launch date. It’ll be accessible via Picsart’s API services.

This article originally appeared on Engadget at https://www.engadget.com/picsart-and-getty-are-making-an-ai-image-generator-entirely-trained-on-licensed-content-154058696.html?src=rss 

Apple’s MacBook Air M3 hits a new low, plus the rest of the week’s best tech deals

It might be too late to get a big tech gift to ship in time for Father’s Day, but if you’re looking to upgrade your own setup, you can still take advantage of a few sales that are still kicking ahead of the weekend. The 13- and 15-inch versions of Apple’s latest MacBook Air are each down to all-time lows, for instance, as are both versions of the newest MacBook Pro. Beats’ new Solo 4 headphones are $70 off, too, while Solo Stove has a sale on some of our favorite smokeless fire pits. Several other gadgets we recommend are also on sale, including Amazon’s Echo Buds, the Backbone One mobile game controller and Lenovo’s IdeaPad Flex 5i Chromebook Plus. Here are the best tech deals from this week that you can still get today.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-macbook-air-m3-hits-a-new-low-plus-the-rest-of-the-weeks-best-tech-deals-160638174.html?src=rss 

‘Bridgerton’ Season 4: Everything We Know About the Release Date, Plot & More

Showrunner Jess Brownell teased that the upcoming fourth season is ‘some of [her] best work. Find out everything we know about season 4 of ‘Bridgerton,’ here.

Showrunner Jess Brownell teased that the upcoming fourth season is ‘some of [her] best work. Find out everything we know about season 4 of ‘Bridgerton,’ here. 

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