Jon Bon Jovi Admits Daughter-In-Law Millie Bobby Brown Was a ‘Gorgeous’ Bride in Wedding to His Son Jake Bongiovi

The “Wanted Dead or Alive” rocker gushed about his son’s wedding to the ‘Stranger Things’ actress during a recent British TV appearance.

The “Wanted Dead or Alive” rocker gushed about his son’s wedding to the ‘Stranger Things’ actress during a recent British TV appearance. 

Meta caught an Israeli marketing firm running hundreds of fake Facebook accounts

Meta caught an Israeli marketing firm using fake Facebook accounts to run an influence campaign on its platform, the company said in its latest report on coordinated inauthentic behavior. The scheme targeted people in the US and Canada and posted about the Israel-Hamas war.

In all, Meta’s researchers uncovered 510 Facebook accounts, 11 pages, 32 Instagram accounts and one group that were tied to the effort, including fake and previously hacked accounts. The accounts posed as “Jewish students, African Americans and ‘concerned’ citizens” and shared posts that praised Israel’s military actions and criticized the United Nations Relief and Works Agency (UNRWA) and college protests. They also shared Islamaophobic comments in Canada, saying that “radical Islam poses a threat to liberal values in Canada.”

Meta’s researchers said the campaign was linked to STOIC, a “a political marketing and business intelligence firm” based in Israel, though they didn’t speculate on the motives behind it. STOIC was also active on X and YouTube and ran websites “focused on the Israel-Hamas war and Middle Eastern politics.”

According to Meta, the campaign was discovered before it could build up a large audience and many of the fake accounts were disabled by the company’s automated systems. The accounts reached about 500 followers on Facebook and about 2,000 on Instagram.

The report also notes that the people behind the accounts seemed to use generative AI tools to write many of their comments on the pages of politicians, media organizations and other public figures.“These comments generally linked to the operations’ websites, but they were often met with critical responses from authentic users calling them propaganda,” Meta’s policy director for threat disruption, David Agranovich, said during a briefing with reporters “So far, we have not seen novel Gen AI driven tactics that would impede our ability to disrupt the adversarial networks behind them.”

This article originally appeared on Engadget at https://www.engadget.com/meta-caught-an-israeli-marketing-firm-running-hundreds-of-fake-facebook-accounts-150021954.html?src=rss 

Sony is working on a PC adapter for the PlayStation VR2

Sony promised earlier this year that it would free the PlayStation VR2 from the shackles of the PS5 by letting folks use it with their PC. We’re starting to get a fuller picture of what that might look like, as the company appears to be working on a PC adapter for the headset.

A Korean filing recently unearthed by VR and mixed-reality enthusiast Brad Lynch (as noted by The Verge) indicates that the company has created such a peripheral. There are no details on how the adapter works, what it looks like or how much it will cost, but it lends credence to previous evidence that the headset would have a wired PC connection.

Sony is certifying an adapter to allow PSVR2 hardware to work on PCs pic.twitter.com/JFQDJVW7NP

— Brad Lynch (@SadlyItsBradley) May 29, 2024

It’s unclear what kind of connectivity Sony is looking at here. Unlike its convoluted predecessor, PS VR2 hooks up to the PS5 with a single USB-C cable. Meta Quest headsets, meanwhile, use a USB 3 connection for PC gaming. Perhaps Sony is looking at tapping into DisplayPort or HDMI ports to improve image fidelity.

The company will be hoping that PC support will help drive sales of its headset, which hasn’t exactly set the world alight. The PS VR2 hardware is actually pretty great, but it’s been held back by several factors, including a limited library of games via PS5. Users will have a far larger selection of VR games to dive into on PC.

As it happens, the PS VR2 is currently $100 off as part of Sony’s Days of Play sale. The discount applies to both the standalone headset (down from $550 to $450) and the Horizon: Call of the Mountain bundle, which has dropped to $500.

This article originally appeared on Engadget at https://www.engadget.com/sony-is-working-on-a-pc-adapter-for-the-playstation-vr2-151529342.html?src=rss 

Charli XCX Cries While Talking to Child About ‘Doing Your Own’ Thing in Cute Video: Watch

The “Boom Clap” singer got emotional while chatting with a young child as part of the popular internet series ‘Recess Therapy.’

The “Boom Clap” singer got emotional while chatting with a young child as part of the popular internet series ‘Recess Therapy.’ 

Fitbit Ace LTE hands-on: Wearable gaming to make exercise fun (but not too fun)

Google is crossing genres with its latest wearable for kids, combining a gaming system and an activity tracker in the Fitbit Ace LTE. The company is pitching this as a “first-of-its-kind connected smartwatch that transforms exercise into play and safely helps kids lead more active, independent lives.” Basically, think of it as a Nintendo Switch pared down into an activity tracker for children aged 7 and up, with a few safety and connectivity features built in.

The main idea here is to get kids up and moving, in exchange for progress on the Ace LTE’s onboard games. But there are also basic tools that let parents (and trusted contacts) stay in touch with the wearer. Through the new Fitbit Ace app (that adults can install on iOS or Android), guardians can set play time, monitor activity progress and send calls or messages. On the watch itself, kids can also use the onscreen keyboard or microphone to type or dictate texts or choose an emoji.

The Fitbit Ace LTE’s hardware: Basically a Pixel Watch 2

Since the Fitbit Ace LTE uses essentially the same hardware as the Pixel Watch 2, it’s pretty responsive. One major difference, though, is that the kid-friendly tracker uses Gorilla Glass 3 on its cover, in addition to the 5 ATMs of water-resistance that both models share. Google does include a protective case with each Ace LTE, and it doesn’t add much weight.

There are also other obvious differences because the Pixel Watch 2 has a circular face while the Fitbit Ace LTE has a “squircle” (square with rounded corners) with two large buttons on the right side. The latter’s band is also a lot narrower, and it comes “with technology built in,” according to Google’s vice president of product management Anil Sabharwal. That’s just a fancy way to say that the Ace LTE recognizes when you swap in a new strap and each accessory comes with unique content.

Cherlynn Low for Engadget

 

 The company is calling these straps “Cartridges” — another reminder of how the Fitbit Ace LTE is a gaming console wannabe. When you snap a new one on, you’ll see an animation of all the bonus material you just got. They include new backgrounds and items for your Tamagotchi-esque pet called “eejie.” Separate bands also add unique cartoony strips, called Noodles, that make their way around the edges of the watch’s display every day which chart the wearer’s progress towards daily goals, similar to Apple’s activity rings.

I’m dancing around the main part of the Fitbit Ace LTE’s proposition, because I wanted to get the hardware out of the way. The most interesting concept here is the idea of a wearable gaming system. The Ace LTE’s home screen looks fairly typical. It shows you the time and the Noodle activity ring around it, as well as some small font at the very bottom showing the number of points collected.

To the left of this page is what Sabharwal called a “playlist” — a collection of daily quests. Like on other iOS or Android games, this is a bunch of targets to hit within a dictated time frame to ensure you’re engaged, and achieving these goals leads to rewards.

Eejie: Like Tamagotchi but less cute

Most of these rewards are things you can use to jazz up your digital pet’s home over on the right of the home screen. Google calls these things “eejies” — that name doesn’t actually mean anything. Some engineers in a room looked at the letters “I” “J” and “I” and sounded them out and thought sure, why not. (No, those letters don’t actually stand for anything, either.)

Cherlynn Low for Engadget

According to Google, “Eejies are customizable creatures that feed off daily activity — the more kids reach their movement goals, the more healthy and happy their eejie gets.” When daily activities are completed and each child earns arcade tickets (or when a new watch strap is attached), they can exchange them for new outfit or furniture items for their eejies.

Even though they’re supposed to be “customizable creatures,” the eejies are anthropomorphic and look like… well, kids. Depending on how you style them, they sort of look like sullen teenagers, even. Don’t expect a cute Pikachu or Digimon to play with, these eejie are two-legged beings with heads, arms and necks. I’d prefer something cuter, but perhaps the target demographic likes feeding and playing with a strange avatar of themselves.

When multiple Ace LTE wearers meet up, their eejie can visit each other and leave emoji messages. Of course, how fun that is depends on how many of your (kid’s) friends have Ace LTEs.

Gaming on the Fitbit Ace LTE

Even without that social component though, the Ace LTE can be quite a lot of fun. It is the home of Fitbit Arcade, a new library of games built specifically for this wearable. So far, I’ve only seen about six games in the collection, including a room escape game, a fishing simulator and a Mario Kart-like racer.

The first game I tried at Google’s briefing was Smoky Lake, the fishing game. After a quick intro, I tapped on a shadow of a fish in the water, and flung my arm out. I waited till the Ace LTE buzzed, then pulled my wrist in. I was told that I had caught a puffer fish, and swiped through to see more information about past catches. I earned five arcade tickets with this catch. 

I gleefully tried again and caught what I was told was the “biggest pineapple gillfish” acquired that day. Other hauls the Ace LTE I was wearing had acquired included a “ramen squid” and a “blob fish,” and tapping an icon on the upper left brought up my library of things that had been caught.

Cherlynn Low for Engadget

I then played a round of Pollo 13, a racing game where I played as a chicken in a bathtub competing in an intergalactic space match against my arch nemesis. There, I tilted my wrist in all directions to steer, keeping my vehicle on track or swerving to collect items that sped me up. Just as I expected based on my prior Mario Kart experience (and also my general lack of skill at driving in real life), I sucked at this game and came in last. Sabharwal gently informed me that this was the poorest result they had seen all day.

I didn’t get to check out other titles installed, like Galaxy Rangers, Jelly Jam or Sproutlings but I was most intrigued by a room escape game, which is my favorite genre.

Google doesn’t want to encourage obsession or addiction to the Ace LTE’s games, though. “We don’t want kids to overexercise. We don’t want kids to feel like they have a streak and if they miss a day, ‘Oh my God, the world is over!’” Sabharwal said.

To that end, progress in each game is built around encouraging the wearer to meet movement goals to advance to new stages. Every two to three minutes, you’ll be prompted to get up and move. In Smokey Lake, for instance, you’ll be told that you’ve run out of bait and have to walk a few hundred steps to go to the bait shop. This can be achieved by walking a number of steps or doing any activity that meets similar requirements. Google is calling this “interval-based gaming,” playing on the idea of “interval-based training.” After about five to 10 sessions, the company thinks each wearer will hit the 60 to 90 minutes of daily required activity recommended by the World Health Organization.

Cherlynn Low for Engadget

The idea of activity as currency for games isn’t exactly novel, but Google’s being quite careful in its approach. Not only is it trying to avoid addiction, which for the target age group is a real concern, but the company also says it built the Ace LTE “responsibly from the ground up” by working with “experts in child psychology, public health, privacy and digital wellbeing.” It added that the device was “built with privacy in mind, front and center,” and that only parents will ever be shown a child’s location or activity data in their apps. Location data is deleted after 24 hours, while activity data is deleted after a maximum of 35 days. Google also said “there are no third-party apps or ads on the device.”

While activity is the main goal at launch, there is potential for the Ace LTE to track sleep and other aspects of health to count towards goals. Since the device has all the functionality of a Pixel Watch 2, it can technically track sleep and prompt the wearer to log their moods and feelings. Parts of the Ace LTE interface also appeared similar to other Fitbit trackers, with movement reminders and a Today-esque dashboard. But from my brief hands-on, it was hard to fully explore and compare.

Though I like the idea of the Ace LTE and was definitely entertained by some of the games, I still have some reservations. I was concerned that the device I tried on felt warm, although Sabharwal explained it was likely because the demo units had been charging on and off all day. I also didn’t care for the thick bezels around the screen, though that didn’t really adversely impact my experience. What did seem more of a problem was the occasional lag I encountered waiting for games to load or to go to the home screen. I’m not sure if that was a product of early software or if the final retail units will have similar delays, and will likely need to run a full review to find out.

The Fitbit Ace LTE is available for pre-order today for $230 on the Google Store or Amazon and it arrives on June 5. You’ll need to pay an extra $10 a month for the Ace Pass plan, which includes LTE service (on Google’s Fi) and access to Fitbit Arcade and regular content updates. If you spring for an annual subscription, you’ll get a collectable Ace Band (six are available at launch) and from now till August 31, the yearly fee is discounted at 50 percent off, making it about $5 a month.

This article originally appeared on Engadget at https://www.engadget.com/fitbit-ace-lte-hands-on-wearable-gaming-to-make-exercise-fun-but-not-too-fun-140059054.html?src=rss 

Sony’s next PlayStation State of Play takes place May 30

We’re inching toward that early June window previously occupied by E3 that will feature a ton of games showcases, including Summer Game Fest, an Xbox event, an Ubisoft Forward and a Nintendo Direct. Sony is getting a headstart on all of those though, as a PlayStation State of Play is set for Thursday, May 30. It starts at 6PM ET and you’ll be able to watch it on YouTube, Twitch and TikTok.

Interestingly, Sony is opting not to use the PlayStation Showcase branding it usually opts for with its now-annual late-May stream. The company hasn’t announced much in the way of first-party PlayStation games for the months and years ahead, and it will start padding out the slate here.

The stream will run for over 30 minutes and feature 14 titles that are coming to PS5 and PS VR2. It will include some PlayStation Studios games that will arrive later this year. 

State of Play returns with a 30+ minute broadcast this Thursday at 3pm PT / 11pm BST: https://t.co/eJWbP09sv3

Tune in live for updates on 14 PS5 and PS VR2 titles, including a look at PlayStation Studios titles arriving later this year. pic.twitter.com/B6Uc6aLWKF

— PlayStation (@PlayStation) May 29, 2024

It wouldn’t be a surprise to see Insomniac’s Wolverine game making an appearance. Rumors suggest the Silent Hill 2 remake will be featured, though Konami may save that for its own Silent Hill Transmission event, which will follow the State of Play at 7PM ET. 

I have my fingers crossed that Sony will finally announce Ghost of Tsushima 2 — the timing makes sense as a stunning PC port of the original game dropped this month. Haven’s Fairgame$ and Firewalk’s Concord seem like safe bets to show face, while we’ll surely get some hype from Bungie for The Final Shape, an expansion that will close out the Light and Darkness saga of Destiny 2. Reports suggest a new Astro game from Team Asobi is on the way.

We know that Guerrilla is working on more games in the Horizon universe, and a Lego spinoff has been rumored. Sony has a bunch of other studios working on unannounced projects, including Housemarque, Bluepoint, Santa Monica Studio, Bend, Media Molecule and, of course, Naughty Dog. So, here’s hoping we hear from some of those studios.

This article originally appeared on Engadget at https://www.engadget.com/sonys-next-playstation-state-of-play-takes-place-may-30-141703664.html?src=rss 

Nicki Minaj Threatens to ‘Fire’ Her DJ if She Sees Him Signing Fans’ Boobs Again

The ‘Pink Friday’ rapper gave DJ Boof a warning on social media, after he shared a photo of himself signing his autograph on a fan’s breasts.

The ‘Pink Friday’ rapper gave DJ Boof a warning on social media, after he shared a photo of himself signing his autograph on a fan’s breasts. 

This Anker Nano portable charger for iPhone is on sale for only $12

My phone always dies on long days out and about, but I’m not a fan of carrying heavy power banks or having cords twist in my bag. The Anker Nano portable charger is the only option I’ve found that I’ll actually use, and I’m excited to report (though with a bit of jealousy) that it’s currently on sale for just $12. The charger is typically $26, but a 31 percent discount and a $6 coupon bring the white and black models to a record-low price. 

I personally vouch for Anker’s Nano portable charger thanks to features like its lightweight, small build, and, like I mentioned above, its built-in lightning plug. You can juice it up through its USB-C port, with the device typically holding one and a half charges for my iPhone 12 Pro (Anker also makes a model for Android, which is our favorite portable option for a partial charge). Plus, the device has four clear dots on its front to indicate how much charge is left.

There are a few downsides to Anker’s Nano portable charger, but none that are too much of a hindrance. You need to be careful if using inside a bag as the lightning charger can sometimes move out of the upright position it needs to work. It also isn’t great if you’re looking to boost multiple batteries at a time or use it for days on end, as it does seem to die before I can get two charges out of it. Overall, though, its convenience is amazing when I know I’ll be out all day or traveling.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/this-anker-nano-portable-charger-for-iphone-is-on-sale-for-only-12-132752711.html?src=rss 

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