Marvel’s “What If…?” for Apple Vision Pro looks incredible, but plays terribly

The Watcher stood tall in my family room, bald and berobed, nestled amongst my kids’ toys, sleeping cats and TV. I was being asked to help save the multiverse! So began Marvel and ILM Interactive’s What If…? on the Apple Vision Pro. Like the Disney+ series and comics of the same name, this interactive experience recontextualizes Marvel’s characters in a variety of intriguing ways — what if the Allies never won World War 2 and the Captain America experiment was a failure, for example.

What If…? has always been a fun concept, but can it actually be transformed into a worthwhile augmented reality showpiece? Well, yes and no — at least, based on the hour I spent with it on the Apple Vision Pro.

Before I dive into major criticisms, I’ll say up front that What If…? is clearly an experiment, so rough edges are to be expected. I give Marvel and ILM Interactive credit for making it completely free for Vision Pro users and for taking a sizable swing at a platform without many users. The entire experience also looks wonderfully detailed, thanks to the combination of Marvel and ILM’s immersive environments and character animation, as well as the sheer power of the Vision Pro’s M2 processor. It’s the closest you’ll get to living inside of a comic.

Marvel has already dabbled in virtual reality with Iron Man for the PSVR and Quest, as well as Marvel Powers United VR, but What If…? is an attempt to accomplish something even more immersive: What if you could interact with superheroes right in your home? Mostly, though, I found myself asking “What if this experience was actually fun to play?”

Marvel

You’re placed in the role of a mystical apprentice, wielding powers similar to Doctor Strange. Initially you can hold up a fist to manifest a shield, or look towards objects to use telekinesis. But you eventually gain the ability to shoot mystical blasts and trap enemies. It all sounds incredibly cool in theory, but in practice it felt worse than the first-gen VR games I played a decade ago.

Mostly, that’s because What If…? relies on your hands for everything. The Vision Pro doesn’t have a dedicated VR controller like the Oculus Quest or HTC Vive, which offer instant button inputs and could be tracked through IR sensors. Instead, you have to wait a fraction of a second for Apple’s headset to recognize your hands and determine what you’re trying to do. Consequently, What If…? feels more like you’re sitting through a Marvel theme park ride, moving from one scenario to the next without much active participation. It’s a poor way to make you feel like a multiverse-hopping adventurer.

At the very least, What If…? shows off what Marvel could do if it focused more on the Vision Pro and whatever Oculus has cooking next. Like a campy 3D film, the game wastes no time trying to blow you away with its core gimmick. It kicks off with a remixed Marvel intro montage in 2D, floating in front of you in augmented reality. As Michael Giacchino’s iconic score crescendoes, you’re suddenly surrounded by clips of the series drifting in from outside your field of view. It’s a brief moment, but it’s the sort of thing that wouldn’t be as impactful in a traditional VR headset, where you’re immersed in an alternate reality from the start.

Marvel

The experience truly begins with the aforementioned Watcher — one of Marvel’s cosmic beings who observe its many universes — roping you in for an adventure. You know the drill: Find all of the Infinity Stones and stop whoever is trying to destroy all known creation. Kids’ stuff. Along the way, you’ll run into alternate-universe versions of familiar characters: Thor’s sister Hela, who only wants to save her beloved giant wolf Fenris; a version of Steve Rogers who looks eerily like the Red Skull; and a more sympathetic Thanos. 

What If…? moves between virtual environments that fully immerse you in the action and augmented reality scenarios, where The Watcher and a few companions putter around your room. You can do the same, sometimes, but within the VR segments, the game expects you to stay still. You’ll also have to click through Vision Pro pop-ups about being mindful of your surroundings before every VR scene — a necessary evil for people unfamiliar with VR, but also something that kills immersion since it’s not integrated into the game.

Marvel

Despite my issues with the gameplay, I ultimately had a decently entertaining hour with What If…? It was a quick Marvel fix in a time where I’ve grown tired of the onslaught of Disney+ MCU shows. I just can’t help but wish it were more fun to play. I’m hoping this release helps Marvel and ILM Interactive get better at building AR and VR experiences. And for Apple, it’s a clear sign that some sort of Vision Pro controller would be helpful down the line. 

This article originally appeared on Engadget at https://www.engadget.com/marvels-what-if-for-apple-vision-pro-looks-incredible-but-plays-terribly-143028639.html?src=rss 

Jennifer Lopez & Ben Affleck Spotted Together at Violet’s Graduation Party Amid Split Rumors

Amid rumors about marital problems, Bennifer put on a strong and united front as they attended the ‘Good Will Hunting’ star’s daughter’s graduation celebration.

Amid rumors about marital problems, Bennifer put on a strong and united front as they attended the ‘Good Will Hunting’ star’s daughter’s graduation celebration. 

A $400,000 delivery of Playdates were (briefly) stolen

A misdelivered order, theft and a hasty return: those are the three acts comprising Playdate’s recent real-life adventure. According to the handheld gaming system’s account on X (formerly Twitter), FedEx dropped off $400,000 worth of Playdates to a construction site near their actual warehouse destination. Then, poof, it was all gone — but that wasn’t the last of it. Suddenly, the shipment reappeared, not at the warehouse door but in front of a random restaurant. The return was seemingly quick, with some packages toppled over and entering the street.

We don’t know who was behind the theft and eventual return, though no one seems too bothered, as a follow-up post says the necessary detective work was “enjoyed.” Plus, the account (jokingly?) pitched selling these devices as a limited edition run called Playdate Hot. Playdate promised further details in the future — possibly on the Playdate Podcast. One user on X asked about getting their hands on any devices they don’t need, to which Playdate responded, “Check the streets of North Las Vegas.” 

The Playdate came out in April 2022 as a cute, monochromatic alternative to high-level gaming systems that features a crank on its side. Panic, which owns Playdate, sold about 70,000 units in the first two years and offers more than 100 titles in its built-in library. These black-and-white games are relatively simple but include everything from first-person shooters to puzzles. 

This article originally appeared on Engadget at https://www.engadget.com/a-400000-delivery-of-playdates-were-briefly-stolen-124519551.html?src=rss 

Dyson 360 Vis Nav review: Superior suction at a steep price

Dyson helped pioneer the cordless vacuum space, and now it’s testing the waters of the robot vacuum arena. The Dyson 360 Vis Nav has been available in other parts of the world for a little while, but it recently came stateside to the tune of $1,200. The company claims a 360-degree vision system, complete with cameras and LED lights, along with suction power akin to that of its stick vacuums sets the 360 Vis Nav apart from competitors. But even if that’s true, Dyson is undeniably late to the party. Robot vacuums have gotten a lot better in the past three to five years, and there are dozens on the market — including some that offer much more in the way of features for a similarly exorbitant price. That said, did Dyson pull an Apple and shake up a product category despite its late entry to the stage? I spent some time with the 360 Vis Nav to find out.

Setup and design

Unboxing and setting up the 360 Vis Nav is similar to any other robot vacuum. In addition to the device, the box contains a charging cable and the vacuum’s base, a rectangular, purple unit with two black-and-white checkered spots at either corner. While it’s refreshing to see a gadget that doesn’t wear the typical black or gray uniform, the 360 Vis Nav and its dock stick out like sore thumbs among the other items and furniture in my home. There’s no semblance of “blending into the decor” with this robo-vac.

Once docked for the first time, the Dyson 360 Vis Nav’s small onboard display prompts you to choose a preferred language and get connected via the mobile app. The screen doubles as a button, too, so you can press fully down on it to select options and move forward in the setup process. As I learned while using the machine, the display also shows helpful maintenance tips and accompanying graphics when you need to clean the robot’s sensors. The My Dyson app (on iOS and Android) provides all of the same information and more, and will guide you to connect the machine to your home’s Wi-Fi network, update the firmware if necessary and finish the prerequisites before you get to cleaning. Aside from waiting a few minutes for my review unit to update its firmware, the entire process took me only about 15 minutes.

To get the lay of the land, let’s revisit the few things Dyson claims set the 360 Vis Nav apart from other robot vacuums. The D-shaped design isn’t one of them, but it certainly helps the machine’s side-edge actuator when cleaning room corners. Dyson claims the actuator only opens up when cleaning corners like this, and it uses suction (rather than sweepers like other robo-vacs do) to capture debris from these hard-to-reach places. Along with that, the machine has a 360-degree vision system that helps it map our your home and clean around furniture and other objects, plus a sensor that detects the amount of dust present so it can kick up the suction when necessary and create a heat map of the dirtiest parts of your home. Those are the main differentiators, along with the claim that the 360 Vis Nav essentially has a similar level of suction power as one of Dyson’s cordless stick vacuums.

Performance

So how did all of that come together in practice? Pretty well, as it turns out. For the initial go-around, I had the Dyson 360 Vis Nav clean the main floor of my home, rather than map it out first. I did this mainly because I like chaos, but also because I wanted to see how the machine would navigate around coffee tables, couches and other furniture, plus small things like cat toys left in its path. Dyson states very clearly in the setup process that you should remove all small obstacles out of the way of the 360 Vis Nav before it cleans — I picked up a couple of reusable bags languishing from our last grocery run and the smaller cat toys, but I left some charging cables snaking on the ground because, let’s be real, most people aren’t going to clean before sending the robot they bought to clean for them out to do its job.

I was quickly struck by how many times the Dyson 360 Vis Nav came to a complete stop, “looked” around and kept moving during the first cleaning. It did a decent job avoiding large pieces of furniture like chairs and couches because — when it did get close to pieces like that — it seemed to sense it a few inches before hitting it, so it could then stop and redirect itself. It was most confused by a coffee table with a supporting beam that runs on the floor in between two legs. The 360 Vis Nav has adjustable wheels that allow it to “climb” on top of things like thicker rugs when it’s cleaning, and I think it confused this roughly 0.5-inch supporting beam for a piece of decor. The robo-vac tried so hard to climb over it; it was borderline concerning, but I was rooting for it the whole way. It actually did manage to climb over the beam, get back down onto the floor and keep cleaning, so kudos to the little guy for never giving up.

After that thrilling show, I left the 360 Vis Nav to its own devices. It proceeded to clean the main floor of my home for almost an hour, audibly notching up the suction when it detected a messier area. Notably, it seemed better at avoiding furniture than other robot vacuum cleaners I’ved tried. Yes, it did knock into a few things, but the number of times that happened was slim to none. The first run I did was in Auto mode, the default cleaning setting and one of four you have to choose from, and while the machine was a tad loud, it’s nothing that will drive pets or young children from a room. It’s loudest when the machine automatically kicks the motor into high gear upon detecting a high-dust area, which it did a few times in the highest trafficked areas of my kitchen and on top of a few area rugs. Like any other robot vacuum worth its salt, the 360 Vis Nav automatically returned to its dock to recharge when the battery got low.

I deemed that first cleaning job a success, and the case was the same when I did the first mapping run. The 360 Vis Nav is much quieter when it’s puttering around your home not sucking up dirt, but rather just using its vision system to create a map of your home and all its furniture and obstacles. The map it created of my main floor was accurate, and the Dyson app makes it simple to add boundaries and create rooms that you can label. Once you do this, you can create no-go zones and other restrictions like cleaning without the brush bar. And like most other vacuums with smart mapping, you can tell the 360 Vis Nav to only clean certain rooms with each job if you please.

Like most other robot vacuums, the companion app experience focuses on home maps, schedules and basic on-off controls. Dyson lets you choose from Auto, Quick, Quiet and Boost cleaning modes before you start a job, and if you have rooms designated on your map, you can customize cleaning modes for each room every time. For example, I could tell the machine to clean my kitchen in Auto mode and then the den in Quiet mode. The app presents a heat map of your home after every job that highlights the areas with the most dust, which is interesting to look at but didn’t provide me with a ton of groundbreaking information. I was not surprised that the dirtiest spots on my main floor were almost always next to the front door and my deck door.

Ultimately, the two things that impressed me the most about the Dyson 360 Vis Nav were its suction power and its obstacle avoidance capabilities. I live in a one-cat household, but if you saw how much cat hair my cordless stick vacuum sucks up every time I use it, you’d think I live with a few more felines. There’s always more fur in the bin after I clean the upper floor of my home, since it’s carpeted. After leaving the 360 Vis Nav on my upper floor to clean for almost an hour, I was surprised to see that the contents of its bin looked nearly identical to that of my cordless stick vac after cleaning up there. Even the best robot vacuum cleaners I’ve used in the past never sucked up this much pet fur in one go-around on carpeted floors — it’s impressive.

As for obstacle avoidance, I didn’t expect much from the 360 Vis Nav in this department because the instructions tell you, more than once, to clear your floors of any obstructions before cleaning. Most of the time, I had at least a few pairs of shoes, a couple of charging cables and other small objects on the floor while the machine was cleaning, but I never once got an alert that it was stuck. Some robot vacuums I’ve tested have sent me close to a half dozen alerts during a cleaning job, and I’d have to remove an object they were choking on before they could start up again. That never happened with Dyson’s machine.

The competition

With the Dyson 360 Vis Nav coming in at an eye-watering $1,200, the competition squarely within that price range is pretty slim. The $1,400 iRobot Roomba Combo j9+ is arguably its most direct competitor and it offers quite a bit more for that extra $200. (We’ve seen the Combo j9+ drop to as low as $1,000 in the past, so you might be able to pick it up for even less than Dyon’s machine.) As a “combo” device, the j9+ vacuums and mops without the help of a human (mostly) and it’s smart enough to know when it needs to switch from sucking up dirt to mopping floors using its built-in scrubbing pad and water reservoir. It also comes with a self-emptying base that can hold up to 60 days worth of dry debris and refill the water reservoir with clean supply. While auto-mopping is more of a nice-to-have than a requirement on a robot vacuum, it’s painful that Dyon’s $1,000+ machine doesn’t come with a clean base — a piece of hardware included in some models half of its price.

Wrap-up

When you understand the lay of the robot-vacuum landscape, the Dyson 360 Vis Nav seems almost quaint — and a bit confusing. Robot vacuums aren’t new, they’ve been around for a long time — long enough where you can get a pretty decent one for less than $300. For Dyson’s machine, spending $1,200 gets you a damn good robot vacuum with possibly the best suction power I’ve experienced on one, impressive obstacle avoidance, good home mapping and a clean app experience. But none of those features are unique to the 360 Vis Nav. Its suction power and obstacle avoidance may be superior, but is that enough to justify the cost? If you’re already willing to spend $1,000 or more on a robot vacuum, you have other options that will give you similar features and more, including mopping and self-emptying capabilities. That said, there are two groups of people who I’d recommend the 360 Vis Nav to: those who are willing to give up advanced features in exchange for the most suction power possible (and have cash to burn), and Dyson diehards.

This article originally appeared on Engadget at https://www.engadget.com/dyson-360-vis-nav-review-superior-suction-at-a-steep-price-130010791.html?src=rss 

Twitch removes every member of its Safety Advisory Council

Twitch signed up cyberbullying experts, web researchers and community members back in 2020 to form the Safety Advisory Council. The review board was formed to help it draft new policies, develop products that improve safety and protect the interests of marginalized groups. Now, CNBC reports that the streaming website has terminated all the members of the council. Twitch reportedly called the nine members into a meeting on May 6 to let them know that their existing contracts would end on May 31 and that they would not be getting paid for the second half of 2024. 

The Safety Advisory Council’s members include Dr. Sameer Hinduja, co-director of the Cyber Bullying Research Center, and Dr. T.L. Taylor, the co-founder and director of AnyKey, an organization that advocates for inclusion and diversity in video games and esports. There’s also Emma Llansó, the director of the Free Expression Project for the Center for Democracy and Technology.  

In an email sent to the members, Twitch reportedly told them that going forward, “the Safety Advisory Council will primarily be made up of individuals who serve as Twitch Ambassadors.” The Amazon subsidiary didn’t mention any names, but it describes its Ambassadors as people who “positively contribute to the Twitch community — from being role models for their community, to establishing new content genres, to having inspirational stories that empower those around them.”

In a statement sent to The Verge, Twitch trust and safety communications manager Elizabeth Busby said that the new council members will “offer [the website] fresh, diverse perspectives” after working with the same core members for years. “We’re excited to work with our global Twitch Ambassadors, all of whom are active on Twitch, know our safety work first hand, and have a range of experiences to pull from,” Busby added.

It’s unclear if the Ambassadors taking the current council members’ place will get paid or if they’re expected to lend their help to the company for free. If it’s the latter, then this development could be a cost-cutting measure: The outgoing members were paid between $10,000 and $20,000 a year, CNBC says. Back in January, Twitch also laid off 35 percent of its workforce to “cut costs” and to “build a more sustainable business.” In the same month, it reduced how much streamers make from every Twitch Prime subscription they generate, as well.

This article originally appeared on Engadget at https://www.engadget.com/twitch-removes-every-member-of-its-safety-advisory-council-131501219.html?src=rss 

Millie Bobby Brown Shows Off Wedding Band in New ‘Get Un-Ready’ Video: Watch

The ‘Stranger Things’ star gave fans a glimpse of her new wedding ring in a short video of herself preparing to go to bed, just about a week after tying the knot to Jake Bongiovi.

The ‘Stranger Things’ star gave fans a glimpse of her new wedding ring in a short video of herself preparing to go to bed, just about a week after tying the knot to Jake Bongiovi. 

Apple is reportedly overhauling Siri with AI for improved voice controls

Apple is working on a version of its Siri voice assistant that will use advanced AI powered by large language models (LLMs), Bloomberg has reported. The technology will allow users to perform specific app functions with their voices, such as opening documents, sending emails and more. 

The new version of Siri will only work on Apple’s own apps to start with. It won’t arrive with iOS 18 but may be released subsequently as an update early next year, the report states.

The assistant will be able to analyze your phone’s activity and automatically enable Siri-controlled features. It’ll support “hundreds” of commands but will only be able to process one at a time at first, according to the article. Later, Siri will support multiple tasks in a single request. 

At first, supported commands would include sending or deleting emails, opening a specific site in Apple News, emailing a web link or asking for an article summary. Once multiple commands are enabled, it’ll be able to summarize a recorded meeting then text it to a colleague, all in one request. “Or, an iPhone could theoretically be asked to crop a picture and then email it to a friend,” Bloomberg‘s Mark Gurman wrote.

It’s unclear which LLM Apple will use to power this version of Siri, but the company reportedly just reached a deal with OpenAI to integrate ChatGPT into iOS 18. At the same time, Apple may also be negotiating with Google to integrate Gemini AI into search on iPhones. Apple will reportedly handle many AI requests on-device, while using the cloud for more complex commands. 

Apple is expected to focus on AI for its WWDC 2024 conference that runs from June 10 to June 14. At that point, it may reveal that it reached a deal with OpenAI to integrate ChatGPT into iOS 18. We may also see AI-powered features like voice memo transcriptions and summaries, website recaps, automated message replies and more. 

This article originally appeared on Engadget at https://www.engadget.com/apple-is-reportedly-overhauling-siri-with-ai-for-improved-voice-controls-120033411.html?src=rss 

Tesla recalls over 125,000 vehicles to fix seat belt issues

Tesla is no stranger to safety issue recalls, and now there’s another to add to its list. The company is recalling 125,227 vehicles due to a problem with the seat belt warning system, Reuters reports. According to the National Highway Traffic Safety Administration (NHTSA), the driver could be unbuckled, and the warning light and chime still might not activate. This malfunction violates federal safety requirements and could increase a person’s injury risk. 

The affected models span the last decade, comprising some of the 2012-2024 Model S, 2015-2024 Model X, 2017-2023 Model 3, and 2020-2023 Model Y vehicles. To fix the issue, Tesla will change the sensor from depending on seat weight to whether the buckle is plugged in and the car is turned on. An over-the-air update should begin in June. 

Tesla notably recalled over two million vehicles in December following Autopilot safety issues and a two-year NHTSA investigation. More recalls followed earlier this year: In January, Tesla recalled 200,000 Model S, X and Y vehicles from 2023 due to a software issue that prevented the backup camera from working when the car is in reverse (so the exact time it’s needed). The included vehicles comprised over 10 percent of the company’s 2023 output. Tesla also recalled 3,878 Cybertrucks in April after discovering that an accelerator pad could get loose. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-recalls-over-125000-vehicles-to-fix-seat-belt-issues-121546942.html?src=rss 

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