Lonely Mountains: Snow Riders makes its gameplay trailer premiere at Gamescom

Better get out your winter parka and a thermos full of hot cocoa because the hit downhill mountain biking game Lonely Mountains: Downhill is getting a very snowy sequel. Megagon Industries’ released a gameplay trailer with commentary during Gamescom for its new blocky skiing game Lonely Mountains: Snow Riders.

The new downhill racing game will get a Steam release by the end of the year. If it becomes a big enough hit just like the first Lonely game, it could be ported to consoles.

The Lonely Mountains titles are racing games at their core but they aren’t loud and brash. They don’t even have any music. There are times and challenges to beat with rewards like new bikes and new trails and mountains to explore. The game’s real focus is more on the simple, serene experience of riding downhill through beautiful polygonal landscapes at the pace you want to go and finding new paths that can carve seconds off your best times. Just like your therapist always tells you, it’s more about the journey, not just the finish line.

Lonely Mountains: Snow Riders carries that same, simple gaming formula but with some added features. Snow Riders will offer a solo and live multiplayer mode with up to eight other players. The multiplayer matches can also be a simple race to the bottom of the mountain or a cooperative mode in which players must work together to complete certain milestone challenges and work towards getting the highest collective score, according to the trailer commentary.

The new downhill game will also have a special “Zen Mode.” This mode allows you to just go on a ride and explore the different paths on the mountain to uncover shortcuts and other secrets. You can even pause your snow session and just sit and take in the scenery with your block headed rider friend.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/lonely-mountains-snow-riders-makes-its-gameplay-trailer-premiere-at-gamescom-210059169.html?src=rss 

Twitch subscription prices are increasing by $2 on iOS and Android

Twitch is updating subscription costs for mobile purchases. Beginning October 1, Tier 1 sub and gift sub prices made in the company’s mobile app will be $8, up from the current rate of $6 a month. Tier 2 and Tier 3 prices will not be impacted.

📱 Starting October 1, we’re increasing new Tier 1 sub and gift sub prices on the mobile app in over 40 countries.

🔴 You can bring your questions to Patch Notes today, August 21 at 12pm PT.

📬 We are notifying streamers and subscribers in these countries via email.

— Twitch Support (@TwitchSupport) August 21, 2024

The company announced this summer that the Tier 1 price for subscribing to a channel on desktop would be increasing by a dollar in the US, rising from $5 to $6. That change initially took effect in July, the first time Twitch sub costs had risen for US viewers. The move followed similar hikes for Tier 1 subs in the UK, Canada, Australia and Turkey earlier this year.

The bigger increase to sub costs on mobile is likely a response to the fees both major tech companies charge for in-app purchases. This subject has gotten the companies snared in some antitrust suits, and they have reduced their commission percentage for several use cases. Both Apple and Google have also adopted new fee structures in Europe in response to the Digital Markets Act.

This article originally appeared on Engadget at https://www.engadget.com/apps/twitch-subscription-prices-are-increasing-by-2-on-ios-and-android-213528826.html?src=rss 

Microsoft’s revised Recall AI feature will roll out to beta testers in October

Microsoft’s Windows Recall feature, which stores a timeline of activity snapshots on your PC, has a new release date for Windows Insiders. Microsoft unveiled the feature to much fanfare in May, only to delay it indefinitely (after blowback from security researchers) a few weeks later. After taking time to recalibrate, the company said on Wednesday it will roll out Recall to beta testers using Copilot+ PCs in October.

Windows Recall stores snapshots of everything you do on your PC. Designed as a “photographic memory” for your PC activity, it lets you revisit things like products, emails, documents or chats shown on your screen. The feature’s perks are easy to see, especially for those who spend long hours on their PC (or those with foggy memories).

But if that also sounds like a privacy nightmare, security researchers thought so, too. Despite safety assurances from Microsoft during its announcement at Build 2024, cybersecurity and privacy experts sounded the alarm. The fundamental problem was that intruders wouldn’t only get goodies from your traditional file system if they accessed your PC. In addition, they could see anything you’ve done on your computer from the moment you activated Recall to the present. That’s because Microsoft — for reasons we can’t quite comprehend (other than put AI in all the things as quickly as possible) — left Recall’s data unencrypted.

As security expert Kevin Beaumont detailed, Recall didn’t hide sensitive information like passwords or banking details. Sure, your timeline was theoretically safe as long as nobody could access your PC. But if you accidentally installed malware or let an intruder in through other means, they would find a motherlode of sensitive — unencrypted — data.

Microsoft

In response to the blowback, Microsoft added some common-sense security features that left us wondering why they weren’t there in the first place. Again, it’s hard to decipher the company’s motives for that omission when the feature was announced — other than speculating that it wanted to prioritize a seamless user experience over tight security.

These security changes included making the feature opt-in instead of enabled by default when setting up a Copilot+ PC. In addition, Microsoft said the feature would require Windows Hello — a face or fingerprint scan — and deploy “just in time” decryption (only unlocked through Hello). That means if a hacker gains access to your computer, your screenshot timeline should remain encrypted unless you lend your face or finger to unlock it (or they somehow find a way around Hello’s encryption).

Microsoft says it will publish a new blog post when the feature is available in October through the Windows 11 Insider Program. The feature will require a CoPilot+ PC (the first of which launched in June) with a compatible chip. That chip list includes Qualcomm’s Snapdragon X Plus and Snapdragon X Elite, although Intel may have its first CoPilot+ chips out in the wild when the feature finally arrives in preview.

This article originally appeared on Engadget at https://www.engadget.com/computing/microsofts-revised-recall-ai-feature-will-roll-out-to-beta-testers-in-october-200400450.html?src=rss 

Ring refreshes its basic battery-powered doorbell with improved video

Smart doorbell company Ring has launched an updated basic model in its battery-powered line. The Ring Battery Doorbell includes feature upgrades to match some of the company’s other products at a lower price point.

Longevity is critical for a product with ‘battery’ right there in the name. The Ring Battery Doorbell promises a 23% improvement in battery life over its previous iteration. It also comes with a new pin-push mount intended to make installation easier as well as simple detachment for recharging.

The Ring Battery Doorbell has been updated with the company’s Head-to-Toe HD video, offering vertical visibility in line with the more expensive Ring Battery Doorbell Plus and Ring Battery Doorbell Pro models. The device also offers color night vision. It comes with the same motion-detection and real-time alerts of other Ring products, and can be linked to Alexa-compatible devices. And of course, Ring also sells a subscription package to provide customers with smart alerts and more detailed notifications.

Preorders for the Ring Battery Doorbell begin today direct from the company and on Amazon for $100, and shipments will go out starting September 4.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/ring-refreshes-its-basic-battery-powered-doorbell-with-improved-video-203832129.html?src=rss 

Microsoft’s latest accessible controllers include the Xbox Adaptive Joystick

Xbox continues to impress with its accessibility accommodations for gamers with disabilities. Alongside some updates to the Xbox console lineup, Microsoft unveiled several new controllers on Wednesday to help more people experience the joy of frictionless gaming.

The Xbox Adaptive Joystick fills what Microsoft called a widely expressed “need for an affordable, singular joystick” to use with other Xbox controllers. Designed for people with limited mobility, it has four customizable button inputs on the front, a standard thumbstick and two more mappable bumper and trigger-style buttons.

You can plug the wired stick into the Xbox Adaptive Controller or the console. Alternatively, you can link it with a standard Xbox gamepad using Xbox Controller Assist (solo or couch co-op). The Xbox Adaptive Joystick also has a quarter-inch thread for mounting, adding to its versatility.

The joystick will only cost $30 when it arrives in early 2025.

Microsoft is also rolling out 3D-printable files for adaptive thumbstick toppers, designed for those who have trouble gripping the standard Xbox sticks. You can print adapters in the shapes of a plate, dome, narrow stick, “pull” (a deep, bowl-shaped surface), sphere and a custom base for adding materials like clay or moldable plastic.

Of course, you’ll need to own a 3D printer, use a friend’s or find a professional service to print them. The printable files are free from Xbox Design Lab.

In partnership with 8BitDo, the Lite SE 2.4G Wireless Controller is a gamepad with all inputs on its top surface. It has low-resistance buttons and “highly sensitive” Hall effect joysticks. It even includes a non-slip silicone mat to keep things steady. As a bonus, it includes 8BitDo’s coveted Super Buttons, first packaged with the Nintendo-inspired mechanical keyboard.

The 8BitDo Lite SE 2.4G is available starting today for $60.

Finally, the ByoWave Proteus Controller, revealed earlier this year for Global Accessibility Awareness Day, is now available to order. The innovative, modular gamepad has “snap and play” parts that offer over 100 million combinations tailored to your needs. The Proteus is available for $299 in the US, EU, UK and Canada.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsofts-latest-accessible-controllers-include-the-xbox-adaptive-joystick-184800659.html?src=rss 

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