Did Donald Trump Get Shot Again? Update After Second Assassination Attempt at His Golf Course

The Republican candidate was playing a round of golf at his West Palm Beach, Florida, course, where a suspect opened fire. The incident took place two months after an assassination attempt by Thomas Matthew Crooks in Pennsylvania.

The Republican candidate was playing a round of golf at his West Palm Beach, Florida, course, where a suspect opened fire. The incident took place two months after an assassination attempt by Thomas Matthew Crooks in Pennsylvania. 

A plastic Apple Watch SE may still be happening, but not until next year

Apple announced a bunch of new products at the It’s Glowtime event on Sept. 9, but the rumored Apple Watch SE with a plastic shell wasn’t among them. That doesn’t necessarily mean we won’t see it at some point, though. According to Bloomberg’s Mark Gurman, who first reported that the company was developing an even cheaper version of the budget watch, the plastic SE “is still moving forward.” Sources told Gurman it could arrive next year.

The Apple Watch SE last got a refresh in 2022 with the release of the second generation line. In addition to a plastic shell, plans for the rumored upcoming watch include bolder colors that would appeal to kids, Gurman reported. But, Apple has apparently hit a manufacturing snag with the plastic design. Last Monday’s official Apple Watch news focused on the Series 10, which has a thinner build and larger display, as was expected in the leadup to the event. In a hands-on with the new wearable, Engadget’s Billy Steele called the Series 10’s brighter, wide-angle OLED display “a massive upgrade” compared to other recent models.

This article originally appeared on Engadget at https://www.engadget.com/wearables/a-plastic-apple-watch-se-may-still-be-happening-but-not-until-next-year-203534583.html?src=rss 

PS1 gem Tomba! is still a wild ride nearly 20 years later

Every couple of years, a core childhood memory resurfaces and sends me hunting for a bizarre PlayStation game my brother and I obsessed over but never actually played in its entirety. The internet search goes like this: game on red-and-black PS1 demo disk featuring feral child with pink hair tackling pigs and trees that look like butts. The results tell me the game I’m looking for is the 1997 platformer Tomba!, and I giddily bask in the nostalgia. Then I forget all about it, and the cycle eventually repeats.

You can imagine my surprise, then, when a trailer popped up earlier this summer announcing Limited Run Games’ rerelease of Tomba! in all its wacky glory for modern consoles. Tomba! Special Edition is now available digitally for PS5, Nintendo Switch and PC. Physical editions, a line of plushies and a themed NEO S controller (pre-orders for which are sadly sold out) are also on the way. And in finally playing it all the way through almost 20 years after its original release, I’ve discovered that Tomba! is even more unhinged than I remembered.

Tomba, the player-character, is a wild boy who lives outside of society, hunting boars and sleeping under the stars. His peace is disrupted one day when a group of delinquent pigs swoops in and wreaks havoc, ultimately robbing him of a gold bracelet that belonged to his grandfather. To get it back, Tomba ventures into the nearby towns to find the Evil Pig ringleaders and take them down. Along the way, he meets a slew of strange characters who will help guide him on his mission, but only after he completes a bunch of tasks for them.

It’s a 2.5D platformer, meaning much of the game operates like a two-dimensional side-scroller, but you can occasionally move into the background or foreground to explore the map in more depth. Tomba! Special Edition doesn’t change much about the original game. The graphics are still distinctly PS1 polygonal, and the controls can feel clunky. There are some quality of life additions, though — namely a rewind feature that ends up being extremely handy because, as it turns out, this game is pretty tricky in some spots. I found myself needing to try certain maneuvers over and over again to get them right.

Just about every part of the story and its environment carries a touch of absurdity. Tomba is able to scale walls, swing on branches, jump with inhuman ability and apparently store items (including living creatures) in his stomach, which he can regurgitate when they’re needed later on. There are the butt trees, as mentioned earlier, which are allegedly meant to depict peaches but when Tomba jumps onto them and squeezes, a cloud of magical gas comes pouring out. You’ll encounter a village of dwarves, but can only communicate with them after leaping on the heads of several dwarves to learn their language. In another village, everyone’s been turned into mice, and for some reason, they’re all wound up about the disappearance of an actual, never-been-human baby mouse.

Limited Run Games

One of the most memorable areas is undoubtedly the Mushroom Forest, a bad trip of a location that’s filled with creepy, clownish anthropomorphic flowers and mushrooms that inflict Tomba with certain ailments if he jumps onto them. One will have him laughing uncontrollably, while the other makes him wail — and that cry is deeply unsettling. It kind of jump-scared me the first time it happened, if I’m being real. With both mushroom illnesses, Tomba becomes unable to wield his weapons, instead flailing his arms and screaming if you try to do an attack.

It is altogether a surprisingly complex game, and visually striking thanks to its loud color palette. But the quest can feel convoluted as you try to navigate the often confusing map layout and fulfill the many, many tasks thrown your way. Boss fights are uniquely frustrating, too. Instead of simply beating up or killing the Evil Pigs, you have to wrangle each one and throw it in a bag… but the bag is floating and, in most cases, spinning.

While frequently maddening, Tomba! was a joy to revisit. It’s consistently silly, and the soundtrack gave me a welcome blast of nostalgia from the moment its steel drums started playing. (Tomba! Special Edition includes both the original soundtrack and a remastered version, and they’re both great.) If anything, the Special Edition release has made it clear why Tomba! has lingered so long in my memory — I can’t say I’ve ever played another game quite like it.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ps1-gem-tomba-is-still-a-wild-ride-nearly-20-years-later-163011449.html?src=rss 

The Polaris Dawn crew is back on Earth after a historic mission

The Polaris Dawn crew safely returned to Earth early Sunday morning, bringing the historic privately funded mission to a close. The Dragon capsule carrying the mission’s four astronauts — Jared Isaacman, Scott “Kidd” Poteet, Sarah Gillis and Anna Menon — splashed down in the Gulf of Mexico around 3:30AM ET.

Splashdown of Dragon confirmed! Welcome back to Earth, @rookisaacman, @kiddpoteet, @Gillis_SarahE, @annawmenon pic.twitter.com/nILpMQh2sR

— SpaceX (@SpaceX) September 15, 2024

On Thursday, Isaacman and Gillis completed the first commercial spacewalk, each taking a turn to exit the craft and perform a series of spacesuit mobility tests. And with this mission, Gillis and Menon have now traveled farther from Earth than any women before. Polaris reached a peak altitude of about 870 miles, which is also the farthest any humans have ventured since the Apollo program. 

The crew also performed a number of science experiments, and was able to complete a 40-minute video call to Earth and send files in a major test for Starlink’s space communications capabilities. That included a video recorded during the mission of Gillis, an engineer and violinist, playing the violin in space. “A new era of commercial spaceflight dawns, with much more to come,” Polaris posted on X Sunday morning.

HARMONY OF RESILIENCE: Recorded in space and sent to Earth via @SpaceX’s @Starlink constellation, Polaris Dawn crewmember and violinist @Gillis_SarahE invites you to enjoy this music moment in support of @StJude & @ElSistemaUSAhttps://t.co/My8cUwAWzg pic.twitter.com/OoxTllCZNP

— Polaris (@PolarisProgram) September 13, 2024

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-polaris-dawn-crew-is-back-on-earth-after-a-historic-mission-142028997.html?src=rss 

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